Previous Topics 1/27/2004 Bart Kubera: My game: Retro Generis Hello, it's my first post on this forum. I'd like to introduce to you the basic assumptions of my setting. The main idea was to mold together the atmosphere of… In Indie Game Design Participants: Bart Kubera, Paul Czege, chadu, FredH.
1/27/2004 eruditus: PoliCon 2004 in April Hi folks. Its that time of year. I hope you could join us this year for PoliCon/MepaCon 2004.
For information on what last year's PoliCon had and what it's all… In Conventions Participants: eruditus, Mike Holmes, Christopher Weeks.
1/27/2004 Bankuei: HQ Prep for play Hi guys,
Over in another thread(http://indie-rpgs.com/viewtopic.php?t=9417), the different focus of play and preparation before play in HeroQuest was touched on and I mentioned that I felt HQ would have done… In HeroQuest Participants: Bankuei, Smithy, joshua neff, RaconteurX, pete_darby, Mike Holmes, Christopher Kubasik, contracycle, Ron Edwards, Peter Nordstrand, Valamir, Nick Brooke.
1/27/2004 Amy1419: Regrowth Spell Question Okay on page 118 (2nd copy) in the sorcery section there is a sample ritual spell called Regrowth. It requires Scultpture 3, growth 3, conquer 2, and vision 3.
Targets-3,… In The Riddle of Steel Participants: Amy1419, Salamander, Ingenious, [MKF]Kapten, Anthony I, Shadeling.
1/27/2004 Matt Wilson: narration and resource management Been playing John Harper's "Poodle" pool variant a bit, and thinking about how the anti-pool in general is kind of a narration resource.
Resource management seems loaded with potential problems… In RPG Theory Participants: Matt Wilson, John Harper, Ron Edwards, Harlequin.
1/27/2004 daagon: OBaM Question On page 72 of the book "Of Beasts and Men" the last line states "never stopped that growth for their entire lives - "
Should there be anything else after… In The Riddle of Steel Participants: daagon, Brian Leybourne.
1/27/2004 Claymore: Dynamic Initiative (my new system, please have a look) Hello All,
I'm in the middle of testing a new Initiative system for a game I'm working on, and I was hoping to get some comments on the actual mechanics… In Indie Game Design Participants: Claymore, Harlequin, Bracken, Ron Edwards.
1/27/2004 jpegbert: Exploding dice: Help with calculating averages I am working on a system that uses exploding dice against a target number. Can someone tell me how to calculate an average roll for an exploding die of any… In RPG Theory Participants: jpegbert, Harlequin, Calithena, HMT, Valamir, Ron Edwards, cthulahoops, Jack Aidley.
1/27/2004 Tywin Lannister: New (very negative) review of THE RIDDLE OF STEEL [url]http://www.rpg.net/reviews/archive/10/10048.phtml[/url]
He has some points, and he really made me think about the GM/planning campaigns bit. I don't agree that you have to wing it so much for a TROS… In The Riddle of Steel Participants: Tywin Lannister, Nick Pagnucco, Muggins, Salamander, Paganini, kenjib, toli, Morfedel, Mike Holmes, Pyske, Jake Norwood, Valamir, Noon, Brian Leybourne, Malechi, bcook1971, Alan, Sigurth, AdAstraGames, Bankuei, Emiricol, bottleneck.
1/27/2004 Tywin Lannister: Vote for THE RIDDLE OF STEEL The InQuest magazine is holding their annual Fan Game Awards. One of the questions is Your Favorite RPG. Head on over, choose "Other" and write The Riddle of Steel for… In The Riddle of Steel Participants: Tywin Lannister, Alan.
1/27/2004 talysman: [Court of 9 Chambers] example/flow of play I've decided to set aside some projects and go back to other projects, such as The Court of 9 Chambers. I'm pretty much set on the mechanics, which haven't changed… In Indie Game Design Participants: talysman, Mike Holmes, hix.
1/26/2004 WGPTrey: Demo tables / dealer tables (split) [quote="Christopher Weeks"]I wonder what the cost/benefit looks like by dramatically reducing the cost of being a "dealer" (perhaps to nothing) at one of these cons. If you could get more… In Conventions Participants: WGPTrey, Ron Edwards, Christopher Weeks, Michael S. Miller.
1/26/2004 jburneko: Thoughts From a Player Hello,
Allright, so I've had three gaming sessions since the new year. Character Creation + First Session of Play for my Eden Falls game using The Pool and a Character… In Actual Play Participants: jburneko, Ron Edwards, Valamir, Gordon C. Landis, John Kim, Matt Snyder, bcook1971, Christopher Kubasik, pete_darby, Paganini, clehrich.
1/26/2004 Andrew Norris: [d20] The Comfort Zone I started a reply to the "Spycraft -] Wushu" thread, but realized that while my experiences were similar enough to warrant a reply, what I really wanted to do was… In Actual Play Participants: Andrew Norris.
1/26/2004 Jonathan Walton: OberCon 2004 (Feb 27-29: Oberlin, Ohio) Hey Forge-heads,
The local gaming club here, along with great support from the college, is sponsoring our second annual OberCon, here in Oberlin, OH (about 20 minutes from Cleveland).
Some… In Conventions Participants: Jonathan Walton.
1/26/2004 xiombarg: Playtesting in Washington, DC Well, I'm going to be moving to the Washington, DC Metro area pretty soon. Any indie people out there willing to help me playtest my games, or in need of… In Connections Participants: xiombarg.
1/26/2004 Morfedel: Armor CP Penalties.... I remember seeing, on not one, but several threads, on how Jake, on thinking of it, would have had armor CP penalties a bit differently, and made a few suggestions,… In The Riddle of Steel Participants: Morfedel, Salamander, Brian Leybourne, toli, kenjib.
1/26/2004 Valamir: An example of some exemplary Con support for indie demos I pulled this report off of a mailing list I'm on. I did not participate first hand in the event so can't really answer any questions. But I was quite… In Conventions Participants: Valamir.
1/26/2004 Calithena: Weapon Traits Inspired by parts of Sorcerer & Sword, as well as discussions in the TRoS forum, I've been wondering about treating weaponry in fantasy RPGs strictly through the traits of the… In RPG Theory Participants: Calithena, Ron Edwards, montag, lumpley, Christopher Weeks, talysman, Lorenzo Rubbo-Ferraro, clehrich.
1/26/2004 Minx: [d20, sort of...] When d20 becomes something else I first wanted to post this on rpg.net, but I didn't want to start a possible "We hate\love d20 and we want to kill you for what you've done"-thread, so...… In Indie Game Design Participants: Minx, montag, Kryyst, Loki, Umberhulk, timfire, Dotan Dimet, Nuadha, GRIM, Aman the Rejected.
<< more previous topics | | Subsequent Topics 1/27/2004 Bob Goat: Corporate Designation I was wondering what seems to be the best route for company creation. What is the most common form of corporation? Might it be better to simply work as a… In Publishing Participants: Bob Goat, Ron Edwards, jdagna.
1/27/2004 Supplanter: Changing Action Types in Trollbabe I may have asked and gotten this answered in the other thread, but I don't think so. The PDF says that after the initial series, the Trollbabe has the possibility… In Adept Press Participants: Supplanter, Ron Edwards, Lxndr.
1/28/2004 Alan: TROS Tarnsman of Gor Anyone remember the John Norman potboilers? Gor was a planet in the same orbit as Earth on the other side of the sun. The Priest Kings kept a human culture… In The Riddle of Steel Participants: Alan, sirogit, Jake Norwood, Wolfen, Brian Leybourne, toli.
1/28/2004 sirogit: Importance of PC-defined stories in narrativism? What's the general opinion on how important for a narrtivist game for the story to be based on actions of the PCs vs. on actions of the NPCS?
Personally, I… In GNS Model Discussion Participants: sirogit, Ron Edwards.
1/28/2004 Matt Snyder: Inside, new Sorcerer supplement in Daedalus Folks, chance are you haven't heard me gush about the upcoming Sorcerer supplement that will debut in Daedalus Issue No. 2 (due out by Jan. 31 -- I'm working like… In Adept Press Participants: Matt Snyder, Clinton R. Nixon, Ron Edwards, John Harper, sirogit, DevicDynamite, GreatWolf, Zak Arntson, jburneko, greyorm, Gordon C. Landis, DannyK.
1/28/2004 Finarvyn: Discuss these supplements I finally got my copies of Sorcerer's Soul and Sex and Sorcery in the mail.
Wow!
Can't ... type ... must ... read ... more......
:-) In Adept Press Participants: Finarvyn, Ron Edwards, Christopher Weeks.
1/27/2004 Asrogoth: Followup on Lego game (split) Well, I've been lurking the forums and reading the articles now for about two months or so (maybe a little longer) and this is my first post. Yes, please take… In Indie Game Design Participants: Asrogoth, Jeph, Ron Edwards, Christopher Weeks.
1/28/2004 ascendance: Forgotten Realms Conversion I'm getting rather tired of running stock D20 in my Forgotten Realms game, so I'm seriously considering switching over to Hero Wars. Ironically, I've never actually played stock Hero Wars,… In HeroQuest Participants: ascendance, Mike Holmes.
1/28/2004 Eric J.: Pyron's Final Fantasy Campaign Hehehe... Uh. Yeah. I've recently moved to California from my former state, Nebraska so I have a lot of free time on my hands (well, discounting mountains of homework and… In Actual Play Participants: Eric J., clehrich, Sigurth, anonymouse, ethan_greer, hyphz, Bankuei, sirogit, Landon Darkwood, Andy Kitkowski.
1/28/2004 Trevis Martin: Sorcerer's Soul reading list and an interesting thought. Hello everybody,
I've just finished reading the Ross MacDonald novel "The Zebra Striped Hearse." (And Rons right, I think I've blown a cornea keeping track of the realtionships.) I've also… In Adept Press Participants: Trevis Martin, Ron Edwards.
1/28/2004 zmook: Miami Vice onesheet I have the following as a draft of a one-sheet for the game I'm trying to put together. I'd welcome any feedback. The setting is in a lot of ways… In Adept Press Participants: zmook, Ron Edwards.
1/28/2004 Caynreth: HQ for a Low-Fantasy Setting: Help needed Hi
I picked up HQ some weeks ago and I'm really excited about playing it. I don't have much experience however with such 'unusual' game-concepts (after years of GURPS, Earthdawn… In HeroQuest Participants: Caynreth, Scripty, doubtofbuddha, Mike Holmes, Brand_Robins, buserian, Peter Nordstrand.
1/28/2004 zmook: player authority So, Sorcerer is reputed to be a game that gives players unaccustomed power to create the story of the game. And yet, there is remarkably little in the rules on… In Adept Press Participants: zmook, Ron Edwards, jburneko, Christopher Kubasik, Valamir, joshua neff, Silmenume.
1/28/2004 Asrogoth: I noticed the Iron Games... After reviewing the 50+ pages here in the Indie Game Design forum, I became entranced by the idea of the Iron Games Competition. I was wondering when you might have… In Site Discussion Participants: Asrogoth, ethan_greer, Mike Holmes, ZeOtter, gobi.
1/28/2004 James K.: (Pax Gladius) The Passion of the Christ I brought this up over on the Deep7 Forum, but I thought this was the sort of thing that might interest readers here.
I've been doing a lot of reading… In Actual Play Participants: James K., John Kim, Sigurth, clehrich, HOT, Mithras.
1/28/2004 James K.: Shopping for scene frames. As I put together a concept for a new game (more info on that forthcoming), I've begun thinking about this thing called "scene framing." I'd like to try and discuss… In Actual Play Participants: James K., Matt Wilson, clehrich, Loki, Ron Edwards, Alan.
1/28/2004 Jake Norwood: Heroism Okay, so I'm probably preaching to the choir here, but I always hear crap about TROS combat being 'gritty' as opposed to 'heroic.' What I reckon this means is that… In The Riddle of Steel Participants: Jake Norwood, Jason, Holt, November Kilo, Salamander, Blankshield, Wolfen, Ingenious, Noon, Thanaeon, Bastoche, Krammer, toli, Sneaky Git, Ian.Plumb, Drifter Bob, Muggins, kenjib, bcook1971, Bob Richter, Ron Edwards, Edge.
1/29/2004 Jack Spencer Jr: Dream (split) gamer taste? From this threadThe first time I read Perelandra, back in college, I was starting to get bored with the long descriptions of the oceans, the floating islands, the… In GNS Model Discussion Participants: Jack Spencer Jr, M. J. Young, Marhault, Ron Edwards.
1/29/2004 Christopher Kubasik: "Getting It": Threat or Menace! Hi all,
I've been meaning to start this thread for about two weeks now, every since the latest round of RPG.net confusion-mania about GNS. However, I had no idea how… In GNS Model Discussion Participants: Christopher Kubasik, Bankuei, abzu, clehrich, pete_darby, Paganini, Shreyas Sampat, C. Edwards, John Kim, Mike Holmes, Ron Edwards, bcook1971, RaconteurX.
1/29/2004 Trevis Martin: Dice systems in TROS and other inquiries Hi everyone,
First, Jake, thanks for the game. I recieved it for Christmas (after all what says Happy Holidays more than vicious sword combat?), and we are due to play… In The Riddle of Steel Participants: Trevis Martin, Paganini, Thanaeon.
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