Previous Topics No previous topics. | | Subsequent Topics 10/31/2006 Simons: Balance in a flexible gaming system I have always had an interest in games where the players have complete (or near complete) control over what happens to their characters when they level up (perhaps the best… In First Thoughts Participants: Simons, Filip Luszczyk, TroyLovesRPG, bilros02, Simon C, Noon, cottc cid, David Artman.
3/23/2007 Simons: Role-Playing in a strategy game Hi all,
I have always had an interest in strategy war games, though have recently become
interested in where they seem to merge with RPGs. Most of what I've seen… In First Thoughts Participants: Simons, MatrixGamer, Noon, phasmaphobic.
7/6/2007 Simons: Gradual Party Destruction Hey all,
I’ve posted here twice before, and it’s been helpful. Anyway, the game I’m working on now is called Game X (or at least this is the working title… In First Thoughts Participants: Simons, Noon, BlackTerror, David Artman, elbows, LandonSuffered.
8/18/2007 Simons: Party creation that favors specialization Dear Forgers,
I’ve been working on my game (previously called Game X, now I’m thinking Escape From Illeria, what do you think?). I am probably almost to the point of… In First Thoughts Participants: Simons, VoidDragon, Age of Fable, John Kirk, Vulpinoid.
9/12/2007 Simons: [Game X or Escape from Illeria] Call for Playtesters Hey all,
Escape from Illeria (or Game X, haven’t quite decided yet) is approaching a state of doneness, though I probably still have a lot to go. I think I’ve… In Connections Participants: Simons.
10/8/2007 Simons: Finding playtesters Hey all,
So "Game X"/"Escape from Illeria" is going forward. I think I'm at a point where my close group of friends are tapped out (pretty much they all say,… In First Thoughts Participants: Simons, Ken, Wolfen, davidberg.
10/28/2007 Simons: [Escape from Illeria] Interior art wanted... Right now I'm making a wargame/RPG, which I hope to publish in a few months. I am planning to add a number of small drawings to the rulebook, and looking… In Connections Participants: Simons.
11/10/2007 Simons: [Escape from Illeria] Cost/Profit question I’m nearing a point right now where I will be publishing Escape from Illeria, and am starting to get nervous about the business model, in particular the costs, expenses, and… In Publishing Participants: Simons, Graham Walmsley, MatrixGamer, Paul Czege, Valamir.
4/13/2008 Simons: Hidden Mechanisms Hey everyone,
In most of the RPGs I’ve come across (albeit, this is somewhat limited), at least those which rely heavily on mechanics (D&D especially), the players have almost perfect… In First Thoughts Participants: Simons, contracycle, Vulpinoid, davidberg, Creatures of Destiny, Paul T.
3/10/2009 Simons: Need help fleshing out backstory... [Escape From Illeria] Hey folks,
Haven’t written here in a while (only just got back to the developed world). I have this game that I’ve been working on on-and-off for the last couple… In First Thoughts Participants: Simons, Egonblaidd, Adarchi, Vulpinoid, JoyWriter.
1/8/2011 Simons: [Escape From Illeria] Backstory internal consistency Hey all,
I haven’t been on this sight it a while, it seems to have changed a bit...
I’m working on a fantasy wargame (though one where I’m trying to… In Game Development Participants: Simons, Paladin, btrc.
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