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275647 Posts in 27717 Topics by 4283 Members Latest Member: - otto Most online today: 55 - most online ever: 429 (November 03, 2007, 04:35:43 AM)
Pages: 1 ... 10 11 [12] 13 14 ... 60
Subject Started by Replies Views Last post
Incentive Systems and Wanting to Lose « 1 2 3 » Sydney Freedberg 36 5921 Last post February 14, 2005, 03:48:29 PM
by Callan S.
Sense of History Doctor Xero 3 795 Last post February 14, 2005, 02:51:22 PM
by Sean
Player Responsibility « 1 2 3 » Doctor Xero 30 3535 Last post February 14, 2005, 02:26:19 PM
by Doctor Xero
Conflict in RPGs Lance D. Allen 4 1102 Last post February 14, 2005, 12:21:46 PM
by kenjib
AMA/NLT contracycle 6 2185 Last post February 11, 2005, 08:20:47 AM
by lumpley
Freeform Roleplaying xenopulse 8 10333 Last post February 10, 2005, 03:56:56 PM
by Callan S.
Lessons for Designers Ben Lehman 4 6013 Last post February 10, 2005, 12:09:47 PM
by LordSmerf
Storytelling, GM-Control, and Drift « 1 2 3 4 » Marco 49 5425 Last post February 10, 2005, 07:59:44 AM
by Marco
Defining the Nordic Style matthijs 3 1976 Last post February 10, 2005, 05:46:08 AM
by J. Tuomas Harviainen
A theory journal? matthijs 5 1178 Last post February 10, 2005, 02:06:36 AM
by Jonathan Walton
Theory Without Jargon - Help for the Desparate - Number 2 Paganini 14 4214 Last post February 09, 2005, 08:12:31 PM
by Paganini
The role of dice « 1 2 3 4 » Phil Levis 48 6286 Last post February 09, 2005, 08:04:44 PM
by Paganini
Thoughts on the role of game design - musings Silmenume 3 1249 Last post February 09, 2005, 12:09:35 PM
by Doctor Xero
Conflict Resolution and the Zeppo Effect John Kim 6 977 Last post February 09, 2005, 09:44:57 AM
by Nicolas Crost
Banish the ignorance, please « 1 2 » ShaneNINE 17 1816 Last post February 08, 2005, 10:46:31 PM
by inky
Culture and Mystification Wormwood 0 583 Last post February 07, 2005, 11:55:10 AM
by Wormwood
Techniques of the Meta-SIS Wormwood 0 608 Last post February 07, 2005, 11:46:53 AM
by Wormwood
On Story in CRPG Design M. J. Young 9 1166 Last post February 06, 2005, 03:33:40 PM
by Callan S.
fantasy settings and cultural pluralism « 1 2 3 » Green 32 5884 Last post February 06, 2005, 08:48:27 AM
by CPXB
Abstracted combat. myripad 9 1519 Last post February 05, 2005, 12:05:33 PM
by adaen
Intentional Vagueness (split) Brendan 14 1957 Last post February 05, 2005, 08:55:01 AM
by Brendan
Human Psychology versus PC Psychology HereticalFaction 9 1200 Last post February 04, 2005, 10:05:35 PM
by HereticalFaction
The Big Numbers Fantasy System caeman 3 658 Last post February 04, 2005, 10:41:11 AM
by caeman
Incredible resource for wacky ideas Vaxalon 4 633 Last post February 04, 2005, 08:36:28 AM
by Brendan
Loser roleplaying « 1 2 3 4 » Vaxalon 54 3837 Last post February 04, 2005, 08:33:00 AM
by Vaxalon
[Deceit] Self-Deception as a Design Consideration « 1 2 3 4 » Wormwood 57 5455 Last post February 04, 2005, 02:58:49 AM
by contracycle
Theory Seminar [cont'd] lumpley 8 1221 Last post February 03, 2005, 05:13:53 PM
by M. J. Young
Toy Quality (A fresh start) « 1 2 » LordSmerf 27 3942 Last post February 03, 2005, 04:10:38 PM
by LordSmerf
What Purpose? Storn 5 837 Last post February 03, 2005, 01:54:34 PM
by Paganini
Mechanism for the 'Hard Core' Uccisore 12 2119 Last post February 03, 2005, 12:15:34 PM
by Russell Collins
Roleplaying Theory In Person « 1 2 » lumpley 20 11970 Last post February 03, 2005, 07:03:25 AM
by Ron Edwards
How to design System for pre-determined Theme? John Kim 12 2345 Last post February 02, 2005, 10:37:50 PM
by John Kim
Scenarios presented in modular format for greater utility Bryan_T 6 1216 Last post February 02, 2005, 05:49:27 PM
by John Burdick
Showcasing NPCs for players. sirogit 4 744 Last post January 30, 2005, 05:41:26 PM
by M. J. Young
Non-combat mechanics - design issues ffilz 12 1943 Last post January 29, 2005, 09:48:01 PM
by ffilz
Pages: 1 ... 10 11 [12] 13 14 ... 60
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