Forum changes: Editing of posts has been turned off until further notice.
Started by xiombarg, April 28, 2004, 12:28:17 PM
Quote from: Erick WujcikThis does not match my experience. Not at all.
Quote from: Ron EdwardsEffectively, the distributors have (at certain points) exerted exactly this kind of control over publishers, for example, when they pushed for and received full voting membership status in GAMA. To claim that the subsequent, extreme reduction in the number of new core books over the next five years, and the explosive increase in supplements-per-line is a coincidence, would be very naive, as I see it.
Quote from: Paul CzegeRyan,What do you think of the viability of this alternative: a publisher with a core book with the potential of evergreen sales, and one or a few related supplements (i.e. Amber) who partners with the best indie designers to publish three or four various co-branded games a year (each one in small quantities)...covering costs but taking no profit for himself on these entirely stand-alone games.
Quote from: ryand(Note that as the '80s ended, thousands of independent toy stores were driven out of business by consolidation in the form of TRU and KayBee (and then Wal*Mart and Target), and a whole venue of locations once popular sales channels for RPGs vanished due to no fault of the RPG publishers - in many cases taking sales volume with them that was never recovered elsewhere.
Quote from: ryandI do like ( and would probably buy ) the idea of a regularly published "anthology" of Indy RPGs, especially if such an anthology was headed by an editor with excellent credentials (take Johnathan Tweet for example). Such a product would be an interesting diversion from the normal purchasing routine, and would probably regularly produce a few ideas that got incorporated into larger games.
Quote from: ryandThe distribution tier also has a problem with how to sell stuff (as opposed to take orders for) as a business model. Alliance, for example, regularly solicits for thousands, maybe tens of thousands of SKUs. They know they have a limited amount of time to talk to any given retailer, and cannot possibly "stock check" even the top 100 SKUs. So instead they focus on hot, high volume frontlist sales, and expect that a store moving the frontlist will de facto move enough backlist to motivate the store owner to do their own stock checking an restock analysis. Clearly, in many cases, for many unique products (like Amber) this system is a failure.
Quote from: ryandFor what it's worth, when I was operating RPG International in the early 90's we regularly moved 1 copy of Amber a month, and it was unusual in that it was the only book from a "small publisher" for which we had such repeat sales - unusual enough that I still remember being surprised by it nearly a decade later. What Amber managed to acheive was pretty amazing.
Quote from: LxndrTMNT is definitely not typical, by dint of the TV show alone. But I think its supplement support was pretty significant for the time period in which is was made.
Quote from: mearlsWas there some other pressure, aside from low sales, that made toy, book, and mass market game stores drop D&D and other RPGs?