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Started by markb, March 02, 2003, 02:49:25 PM
Quote from: markbHi,This may be a daft question (haven't managed to play yet) - but how does the "Suiting Up" phase work? It looks like the players could just make an inifinite number of technology rolls to get any gear that they want...and what if they roll enough franchise dice to end the mission? ...even if they do get gear, how does it help them in the mission? Or does that just come out as part of the narrative?
Quote from: fleetingGlowWhat about if player-characters are gear heads that know how to whip up some zany equipment? If they successfully piece something together for the mission I think I'd want to give them franchise dice. Any opinions?
Quote from: Jared A. SorensenGear doesn't contribute to Franchise Dice, so if the player asks if the franchise has an M-16 and rolls a 6, well, there might be a machine gun but he doesn't get Franchise Dice for finding it.Later, if he used the machine gun to help fight the Big Bad of the mission and he rolls a 6, yes, he would earn some Franchise Dice.- J
Quote from: markbOk. That sounds alright - but what does the equipment actually do for them in the mission? Does it give them extra dice, or what? And if not, what's the point (apart from the fun of making it up, which could be the whole point!)
Quote from: Jared A. SorensenAnd so on and so forth...see how it works? One piece of the mission gives you resources to use on the next piece.
Quote from: Jared[You can earn franchise dice] anytime after the # of required dice is assigned.Again, this is intentional. If a group wants to play detective, it's a research game. If they want to play a more action-filled game, it's all about fieldwork. One way I've seen it happen is that some of the agents are back at HQ doing research and the other is out in the field (again, see GhostBusters. Venkmen checks out Dana, er, her apartment I mean...while Ray and Egon stay home and read). With InSpectres, it's perfectly reasonable to pull out the "I show up..." move with a Confessional so you're not stuck in the office unless you want to be there.
Quote from: fleetingGlowxiombarg,I think that one of the reasons that my game suffered from franchise dice bloat was because I was giving them out for gear. As I read it now, gear never gives you franchise dice--even if you use it on the mission. There is an exception to this rule however, which applies to wacky mad scienctist type gear that a PC created--but only if it's used during the mission. Is this right?
Quote from: Jason L BlairMike got naughty in the pool.