News:

Forum changes: Editing of posts has been turned off until further notice.

Main Menu

Taveruun Overview Thread

Started by Nick the Nevermet, June 15, 2003, 03:49:51 PM

Previous topic - Next topic

Nick the Nevermet

Me too, on that one.

So, if I understand things now, Gary will be posting a timeline.  
Just want to make sure I have a clue :)

Gary_Bingham

Timeline
W565    Helena falls to Legions of Xanarium in a series of massive sea-borne assaults. The Ruler of the port city of Dar-Es-Kallyrii begins to supplement the formidable natural defenses of the haven with the construction of mighty sea walls. A program of shipbuilding is also started in an effort to ward off any imperial incursions.

W574   When the massed fleet of Xanarium and Dar-Es-Kallyrii clash in the straits of Malan the resulting sea battle ends in the first major defeat for the fledgling Xanarian Empire. Both fleets are devastated and whilst the resources of Xanarium and Helena will allow the empire to rebuild the fleet in less than a decade, the Taveruu city-state will never again regain the sea power that it had amassed.

W583   Xanarium turns it's attention to Dardanet. Whilst the Xanarium fleet maintains a effective blockade on Dar-Es-Kallyrii, plans to assault the city state are shelved.

W608 – W900   Whilst the military might of the Xanarium Empire set about subduing the north the Church of the Three begins an extensive missionary campaign to convert the lands in the south.

Approx. W900   Missionaries begin to make in roads into the heathen lands of the Taveruu. Cyrinthmeirian missons are established in the cities of komar and Dardani missionaries begin to have a sizeable presence in the sea port of IIlitzi.

W938   When the treaty of Spatha is signed by Emperor Dominatine III and Shieq Abu Kaullan of Dar-Es-Kallyrii , effectively handing over the control of the city state to the Xanarian Empire, riots erupt in the haven. The elder Followers of the Prophets rouse the Kallyrii populace to Holy war and the Shieq is expelled from the city.

W947   Force loyal to the Suul'tan of Otarmarluk expel Xanarian missionaries from Illitzi and the Marluks surge forward to secure Dar-Es-Kallyrii for the Follower's of the Prophet

W979   Dardani holdings in the lands of the Taveruu are swept aside my the Marmaluks and the armies of Dardanet fall back.

W988   The Marluk armies surge across the Dardanet border seeking to destroy their ancient foes. The Dardani are force to fight a guerilla war against the Vowist's. I desparate plea is made to the Empire to attack and drive back the Suul'tan army.

W1000 – W1007   First Crusade

W1002   Markus Adolfus of Cyrinthmeir wins a series of victories against Vowist city-states south of the Cyrinthmeirian border and the Duchy of Komar is born from the ashes.

W1003   Dar-Es-Kallyrii falls to Crusader armies under the command of Alexius Medellius of the Seat, and Giovanni Uradzia of Helena.

W1004   The Kingdom of Kallary is established on the coast near to the border with Helena encompassing much of the territory of the old city-state of Dar-Es-Kallyrii.

W1006   The Helenic crusader faction forges north from Kallary seeking spoils. The March of Radzia is created in the mountainous region near the  border of Helena between the Duchy of Komar and the Kingdom of Kallary.

W1047 - W1054   Second Crusade

W1047   Dardanet pushes it's border north claiming a portion of the lands promised to the King of Kallary. A successful Kallarian petition to the Xanarian emperor triggers a call for a new crusade. The crusade concludes after a long campaign through the lands of the Taveruu with victory in the Battle of Illitzi.

W1054   The County of Illitzi is formed.  

W1101 – W1106   Third Crusade.

W1101   Xanarth Vedreidi issues a call to "all those who love the church" and forms the Third Crusade to march against Vowist forces holding the Galadon region. Shortly after he dies of a massive stroke and the formation of the Xanarian contingent of the crusade is delayed.

W1102   In spite of calls from the new Xanarth to wait the massed northern crusader contigent surges southward from the Duchy of Komar.

W1104   The First Battle of Longstone. The Third Crusade is initially successful as the light cavalry of the Sul'taan's army are not able to effectively defend against the predominantly infantry crusaders in the mountains north of Longstone. The Sul'taan summer palace in Longstone is taken and razed.

W1105   The Second Battle of Longstone. Better able to operate in the plains of Galadon the Sul'taan's Vowist forces take the upper hand in the conflict and the surviving crusaders are besieged in the fortress at Longstone.

W1106 – W1111    Fourth Crusade

W1106   A new crusade finally arrives in the County of Illitzi composed of forces from the Seat, Helena, Dardanet and Fauth surges northward to break the siege of Longstone.

W1011    After a series of hard won victories the Vowist forces are pushed back over the Galadonian River. The Barony of Galadon is formed.

W1161   Reformation of Taveruun. In a bid to reduce the power and automony of the crusader states the Emperor institutes a policy of reforms to bring the whole of Taveruun back under Xanarian control. The Compass counties are established and an Imperial Overlord is given executive control over the region. The original feudal rulers of the crusader states remain in control of the counties but are re-titled as highlords. The Imperial Overlord uses the Imperial legions to maintain order.

W1179   The completion of the Imperial Highway quite literally paves the way for further crusades.

W1182 - W1194   Fifth Crusade.

W1196 – W1198   Sixth Crusade.

W1198   Crusade of King Calandrias of Gelure

W1199   Crusade of Lord Aria of Trezandi

W1200 – W1202   First Crusade of Haggar of Angharad

W1203 – W1209   The Golden Crusade (aka Seventh Crusade or Last Crusade). Xanarth Calingaitus calls for a "crusade to shake the gates of heaven" and many of the states of the empire rise to the call.

W1204   Siege of Spatha. When a huge crusader army is refused entry to the sea-port of Spatha in Helena, the city is besieged and falls to the Golden Crusade.

W1208   The Spathan Expedition leaves Helena on an ambitious journey to take the Golden Crusade around the Point of Fauth to the Port of Illitzi in southern Taveruun and ends in disaster as a storm claims the lives of thousands of crusaders.

W1209   Second Crusade of Haggar of Angharad

W1209   Helena and Dardanet sign the Antica Concord and cede from the Empire. Komar and Kallary sign the Concord and refuse to admit crusaders. King Haggar is turned back before even setting a foot in the Holy land.

W1229   Helena returns to the Empire.

Gary_Bingham

Okay guys there is my starter for now.

It only goes up to shortly after the crusades and I want to bring that up to modern day. I have been influenced a lot by actual crusader history but I hope that i stayed true to the rulebook and to the tenets we have already established in the this forum. Anything you guys don't like we can change. Or change it wholesale i don't mind.

Quote from: Mike HolmesWhat I think is best in terms of these sorts of things is to present three viewpoints. First an objective view so that the GM gets an idea of the "realities" of the situation such as they lead to potentially good play. Then I like to present each side's biased opinions so that the reader gets an idea of what the typical man on the ground thinks.

I agree with the threefold approach. I don't see any good guys here, only aggressors and victims on both sides. I kindly of like the idea that Taveruun has been left to deal with the mistakes made by the old Xanarian Empire. A real piggy in the middle situation.

Gary

Note I will edit the above thread to add in more recent history over the next day or so.

Nick the Nevermet

Quote from: Gary_BinghamOkay guys there is my starter for now.


Wow, that's a good timeline.  Seriously, very keen.  The only thing I can say is that I personally would like some info on what Taveruun was like before the Empire took over.  Was it part of Otamarluk?  Was it a set of small countries?   Followers of the Prophet were certainly there, but how dominant / pervasive were they?

All in all, this is a pretty minor thing.  Good work, Gary.

Mike Holmes

I like the timeline, too. A few questions, though, is Kallary the West province, and the March of Radzia the Northwest province? Or is one of these Southwest?

The Crusades from 1182 to 1202, were they fairly abortive? Didn't accomplish much besides reminding the Marluks that they hate the Empire? What goals did they have if any? Invasion of what is Ottamarluk at game start? Which went after the Shard?

Also, the very important event of the invasion of Dardanet by the Ottamarluks needs to be fit in there. The 988 war seems too far back to be what the book refers to. I'm not sure if there are dates, but it seems to me that the invasions were fairly recent. In fact, I was hoping that the most recent (assuming that there was more than one) would have been within recent memory. Basically the Marluks crash the Taveruun border, march  to Dardanet, expend themselves, and return home while they still can safely.

This would give yet another explanation as to why the Marluks have their military at such a high readiness if it were recent enough (though not so recent that they'd not have had time to recover). Ihn fact, I was thinking that they're just waiting for a new crop of horsemen and Janisaries to finish assembling before the invasion.

How well does this all work with what's in the book (alas I can't have it with me at work)? What's supposed to have been the precipitating event for the Counter-Crusade? Is it listed anywhere? Is the last of the Crusades recent enough according to this (is the wound still fresh enough)? Or is the Counter-Crusade just a response to perceived Imperial weakness, and opportunistic?

Mike
Member of Indie Netgaming
-Get your indie game fix online.

Gary_Bingham

Quote from: Mike HolmesI like the timeline, too. A few questions, though, is Kallary the West province, and the March of Radzia the Northwest province? Or is one of these Southwest?
Right first time Mike. The Kingdom of Kallary is the Imperial West County and March of Radzia is the Imperial Northwest County. It is not my purpose here to claim those territories for myself. I have enough going on with Galadon, and so we can change the names and details to suit.

Quote from: Mike HolmesThe Crusades from 1182 to 1202, were they fairly abortive? Didn't accomplish much besides reminding the Marluks that they hate the Empire? What goals did they have if any? Invasion of what is Ottamarluk at game start? Which went after the Shard?
I wanted to build to a climax as far as the periods of crusade went. Primarily this was give Dardanet and Helena good reason to cede from the Empire. Thus when the imperial highway was completed, everyone seems to have had a go. the goals of these crusades were twofold 1) to retrieve the shard from the Followers of the Prophet, this is the official line from the rulebook and this would be the excuse that the crusader lords would quote. However, 2) the overriding reason for the crusades would be to gain riches, glory and political leverage from the act of crusade itself.

Note here that looking at it from the latter perspective it is counter to the long term survival of the crusades to actualy find the shard. Perhaps a conspiracy exists to prolong the crusades. As you have probably noticed i like secret societies plotting behind the scene and I would see this as an opportunity for cloak and dagger stuff.

The reason why no territory was gained after the Fourth Crusade may be that the Galadonian river created such a barrier that holding territory beyond the river was impractical. Also the above conspiracy may have contrived a renewable source of crusades by periodically sending a crusade army to rampage through Otamarluk, and then drawing the forces back to the defense of Taveruun. Or it may be that the Vowist armies had by that stage had the measure of crusader armies and could effectively counter any incursion. A blend of all three reasons would probably be closer to the mark.

Quote from: Mike HolmesAlso, the very important event of the invasion of Dardanet by the Ottamarluks needs to be fit in there. The 988 war seems too far back to be what the book refers to. I'm not sure if there are dates, but it seems to me that the invasions were fairly recent. In fact, I was hoping that the most recent (assuming that there was more than one) would have been within recent memory. Basically the Marluks crash the Taveruun border, march  to Dardanet, expend themselves, and return home while they still can safely.
I see the Great chief Scanderburg, mentioned as the uniting leader of Dardanet as being pre-crusades. And the pre-crusade border between Otarmarluk and Dardanet varied between the Galadon and the current Dardanet border. I will have to fill that early portion of the timeline out a touch. However I do agree that a more recent war is necessary to set the scene for the coming Counter-Crusade. I would suggest that within the living memory of modern peoples in Taveruun the Marluks surged across the border. There goal would be to liberate Dardanet from the Infidels and create a platform for the domination of Maraiah and Mainlund. They failed perhaps because they under-estimated the tenacity of the Taveruun military and the strength of Vowist support within Dardanet.  

Quote from: Mike HolmesThis would give yet another explanation as to why the Marluks have their military at such a high readiness if it were recent enough (though not so recent that they'd not have had time to recover). Ihn fact, I was thinking that they're just waiting for a new crop of horsemen and Janisaries to finish assembling before the invasion.

How well does this all work with what's in the book (alas I can't have it with me at work)? What's supposed to have been the precipitating event for the Counter-Crusade? Is it listed anywhere? Is the last of the Crusades recent enough according to this (is the wound still fresh enough)? Or is the Counter-Crusade just a response to perceived Imperial weakness, and opportunistic?
I believe we are thinking along the same lines here, but let's add the Tataar's of Krym-Khanan and the Kozaks of Zaporozhya to the mix. It mentions that the Tataars are closely tied politically, economically and religiously to the Sul'taan of Otarmarluk. We could say that a recent treaty between the Tataars, Kozaks and Marmaluks has created the impedous for a counter-crusade to be afraid of. Note that the unknown kingdoms of Kudara and T'zaul could be supplying forces and/or finance to the counter crusade as tribute to Otarmaluk.

Gary

Mike Holmes

QuoteOr it may be that the Vowist armies had by that stage had the measure of crusader armies and could effectively counter any incursion.
This was my assumption. I'm assuming that it is, in fact, the repeated attacks by crusaders that ended up forging Ottamarluk into the war machine that it has become over the years.

The current year is 1460something. We need a lot more details in terms of more recent history. The book does mention that it's only in the last 150 years that the empire has lost control of provinces like Taveruun. There are some dates in the book to work off of.

Mike
Member of Indie Netgaming
-Get your indie game fix online.

Gary_Bingham

W1368 to W1402   The Years of Peace and Prosperity. During the late fourteenth century wealth and security reigned in the Imperial Province of Taveruun. With the reduced requirement for defense the armed forces of the region were markedly reduced. Only the Orders of Knighthood were to actually increase their military presence as they grew in power and influence and continued to exploit the abundant natural resources that had been ceded to them during the crusades.

W1403 – W1408   A number of Marmaluk raids across the Galadonian river rock the province. The Highlords hold a council in Bettlerskrone where they are warned that the Vowists are probing the borders in preparation for war. This theory is dismissed by the Imperial Overlord.

W1410 – W1414   The Dardanri War.

W1410   A massive Marluk army sweeps across the Bridge of Fates in Galadon and lays siege to Longstone and Bettlerskrone.

W1411   Battle of Tieston Vilage. Taveruun forces defending the southern counties are out-flanked and broken by the Marmaluk light cavalry. The Marluk army crosses the border into Dardanet.

W1412   The Knights of the Shard break the siege of Bettlerskrone in dramatic style destroying a full third of the invading Marluks. The knights begin operations to destroy Marluk resupply lines throughout the southern counties.

W1413   The Last of the Dardanri standing armies are destroyed by the Marmaluks. The capital city of Larta is besieged.

W1413   Battle of Larta. The Otamarluk army, short on supplies and weakened by constant harassment by Dardanri guerrilla forces, are defeated by an Mainlund and Taveruu army outside the walls of Larta.

W1414   The remaining Marluks in Dardanet and Taveruun fight a running battle to retreat back to Otarmarluk. The siege of Longstone is broken.

W1415   The Emperor decrees that Taveruun must look to its own defenses and withdraws the Imperial Overlord, leaving the expensive Imperial Legions under the command of the Highlord of the Imperial East County.

W1416   The Highlords convene council in Longstone and the Crusader Kingdoms are reformed and a mutual defense pact is signed. The high lords agree to share the cost of the Eastguard legions with the Baron of Galadon and work begins again on the construction of the Eastern Wall.

W1467   Three villages are destroyed in Marmaluk raids across the Galadonian River. The Knights of the Shard call for an immediate recall to all knights to Taveruun.

Mike Holmes

A few notes on Gary's new stuff. First and foremost, I believe that the city is Earta, which is important as it's Jake's wife's name. :-)

I think that it ought to be mentioned that part of the recalling of the Overlord probably had to do with the Highlords not paying their taxes. The book says that most of the Empire's provinces dropped out earlier, actually, but we can say that Taveruun held on for a while longer at least nominally.

How about this. The Imperial Overlord was responsible for keeping control of the region and collecting in the name of the Seat. The Highlords of the particular provinces of Taveruun each stopped paying at different points in the 14th cent. (probably part of what brought on the years of peace and prosperity, which probably incidentally benefited Ottamarluk in terms of trade, etc.). But in the interest of diplomacy and the thought of eventually regaining the tribute of Taveruun, the Overlord position was kept in place; just the Seat showing that it nominally was supposed to be governing, depsite it having little control at all at this point (other than religiously). Eventually it becomes a figurehead position as contact with the Seat grows less feasible.

Then the retraction of the Overlord in 1415 is just the Seat's way of saying, "Fired! No way, I quit! You're on your own!"

Does that make sense?

So the war with Dardanet ended more than fifty years ago. That means only the eldest of the greyhairs remembers anything about it. There's something that I like about that. But is it close enough to make the whole thing seem immediate enough?

Also, in fleshing things out, I was wondering if we ought to look at the other surrounding nations for potential wars that have occured. I'm going to guess that at some point a war with Ixaliph must have occured (and may in part relate to the current disposition of the northern provinces). I'm seeing short, intense wars, if anything. Does the book mention anything on this?

BTW, given the revision of the disposition of the city in the south, some of the Illitzi references should be changed to the proper name of the port (which I can't remember, but starts with a Z).

------
How about this for Numerian relations, and an expansion and focusing of the timeline as it involves the South?

W608 – W900 Whilst the military might of the Xanarium Empire set about subduing the north the Church of the Three begins an extensive missionary campaign to convert the lands in the south.

W712 A horde of  Heljin Marmeluks, displaced by a war with Svarastra, capture the entirity of the Principality of Serizia, a small Hotar country. Closely related to the Numerians (in fact amongst the first to have broken from Tez'Hamun after the collapse of that great civilization), the Hotars controlled what are now the lands and cities of Northern Numeria. Their capital at Z*, the Hotars had managed to create quite an impressive civilization in part influenced by the Svarastran regime at the time with which they had much trade. Especially impressive given the near total lack of arable land in the Principality.

Approx. W900 Dardani missionaries begin to have a sizeable presence in the sea port of Z*.

W947 Forces loyal to the Suul'tan of Otarmarluk expel Xanarian missionaries from Z*. The region effectively joins the Ottamarluk empire, though the Heljin Pasha will continue to be the putative ruler of the region.

W979 Dardani holdings in the lands of the Taveruu (SW?) are swept aside by the Heljin Marmaluks (at the prompting of the Suul'taan?) and the armies of Dardanet fall back (to their present day border with Taveruun? Would make sense with the 1047 comment. Some things for the author of Southwest to decide).

W1054 The Battle of Z*, and the rout of the Heljins results in the founding of the County of Illitzi, it's capital at Illitzi some 30 miles north of Z*, and the ending the Second Crusade. The leader of the Crusade, Gottar of Prepisan, gives control of the region to Sergin of Komar, a young and enthusiastic Taveruu convert to Xanar. He declares the region a County so that it will be subordinate to the Northern crusader kingdoms.

Imperial forces and the Numerians confront each other for the first time across the border. The Numerians disliked the Heljin Marmeluks and didn't
bother to try to tell the difference between Marmeluk and Taveruu and Mainlunder. The vast and ferocious Numerian desert keeps each side at bay, however.

W1079 A Monk named Geriun establishes the Monastery of Zurasan, and assembles a new order. This new modification of Imperial worship will become known as Taveru Monastacism due mostly to the majority Taveru membership.

W1106 A new crusade finally arrives in the County of Illitzi through the port of Z*, composed of forces from the Seat, Helena, Dardanet and Fauth surges northward to break the siege of Longstone. A contingent of Illitzi infantry joins the Crusade led by the Count.

W1111 The Barony of Galadon is formed. The new Baron notes that the forces of Illitzi have aquitted themselves well leading to negotiations between the leaders. The Count of Illitzi declares an oath of fealty to Galadorn at the beginning of the following year.

W1118 Geriun dies. His order will continue to grow, however the Zurasan monastery itself falls into disrepair and Maruzin clansmen take most of the land.

W1132-1141 The Numerian Invasions. The Descendants of Numeria gather a large force to assault into Taveruun, the nobles themselves leading long columns of chariots.

W1133 Both the city of Z* and Scallas are taken by the Numerians

W1134 Both cities are retaken when the Imperial forces from Galadorn arrive to reinforce the South's troops. Numerian forces then besiege Scallas, which fortified by the Imperial troops refuses to fall.

W1136 The seige of Scallas is broken regularly and re-established shortly thereafter each time by the Numerians. Finally the Numerian forces are forced to retreat due to supply problems.

W1138 The Numerians return in force this time heading directly for Z*. They are routed at the Battle of the Anumas River, and forced to retreat. On the way they smash into a relieving force on coming from Scallas to Z*. A large portion of the Scallas garrison gone, the Numerians easily take the city at the end of the year. For the next three years, the Numerians launch repeated attacks mostly chariot based. These cause significant damage, but the charioteers cannot hold ground and nothing changes hands after this point until the cesation of hostilities in 1141.

The rulers of Numeria have driven their country into an extreme state of disrepair, allowing the new Priestess cult to rise to ascendancy over the next century.

W1161 Reformation of Taveruun. The County of Illitzi becomes the Imperial South Province of Taveruun, and the Count becomes Highlord of the region.

W1179 The Imperial Highway completes it's last leg from Illitzi to Z*.

W1230 The Numerians invade again, this time at the whim of the Priestesses. The leaders, more organized due to the coherent planning of the Priestesses, are more effective this time. They conquer Z* and raze Illitzi. The County ceases to be an acting polity for about the next two decades, though the titles are still passed down to the next generation.

W1252 The Count of Illitzi appeals to the Emperor, who orders the province retaken. The combined Imperial forces of Taveruun are assembled, and the Numerians are crushed. The capital is rebuilt at Illitzi, and Z* is retaken. The western portions of the County remain under Numerian control, the Maruzin peoples of that region hiding from their new masters as they have for centuries whenever a new conqueror has arrived.

W1254 A new Numerian warlord named Araptah appears in the west of the county and rebuilds the monastery of Zurasan to be his seat of power.

W1267 The new Highlord of the South finally amasses an army to take care of the Numerians north of the river. He advances on Araptah who sends message to other Numerians further south for aid. These however decide to attack Z* instead taking it in the absence of the Count's troops. The count eliminates Araptah, and retakes the region (which becomes known henceforth as Numercasti), and then turns to retake Z*.

W1268 The Highlord is defeated in his attempt to retake Z* reportedly due to some miracle performed by the Priestesses (accounts vary). Z* remains in Numerian hands for the time being.

W1305 The current very popular Highlord of Illitzi, Egvandeu the Bold deigns not to send his taxes to the Overlord.  He is excommunicated by the Seat, and Imperial Legions march on Illitzi. The Highlord simply evades with his troops, and takes to Maruzin country. The Overlord takes control of the cities but can't control the populace. His troops edgy, he decides to attack Z*, to return it to Taveruun control, and display his battlefield command. He in inept, in fact, which turns the assault into a debacle. The Overlord returns north, allowing the Highlord of Illitzi to resume control of his County. Taxes are never paid to the Overlord again, making Illitzi one of the first countries to effectively cede from the empire in what will become a wave over the next century.

W1320 Z*, mismanaged by warlords for the past half-century, is retaken by Egvandeu. He is killed at the battle, however.

W1330-1359 Attacks on Z* by Numerian forces become an almost yearly event. None are successful, however.

W1368 to W1402 The Years of Peace and Prosperity. With attacks from Numeria ceasing, and all revenues staying in country, Illitzi experiences the same boom as the rest of Taveruun. In 1393, the Count (the Highlord title is little used by this point) travels to the Tower of Ifsuraza and issues an order declaring the farmlands of the Azeun plateau exempt from taxation. This leads to tremendous prosperity in the region which lasts to date.

W1411 Battle of Tieston Vilage. Taveruun forces defending the southern counties are out-flanked and broken by the Marmaluk light cavalry. The Marluk army crosses the border into Dardanet.

W1412 The Knights of the Shard break the siege of Bettlerskrone in dramatic style destroying a full third of the invading Marluks. The knights begin operations to destroy Marluk resupply lines throughout the southern counties.

W1414 The remaining Marluks in Dardanet and Taveruun fight a running battle to retreat back to Otarmarluk.

W1415 The Emperor decrees that Taveruun must look to its own defenses and withdraws the Imperial Overlord, leaving the expensive Imperial Legions under the command of the Highlord of the Imperial East County.  

W1416 The Highlords convene council in Longstone and the Crusader Kingdoms are reformed and a mutual defense pact is signed. Illitzi immediately re-declares it's centuries old oath of fealty to Galadorn.

W1420 The Count, having rebuilt his troops rashly decides to invade Numeria. His army is strong, but they fail take the desert into accont fully. The Numerians counterattack and again take Z*.

W1438 With help from Galadorn including the legions the Count manages to wrest control of Z*, from the current warlord.

W1459 The Priestesses of Numeria organize another massive invasion like the ones of previous centuries; a large enough threat that Illitzi recieves considerable help from other Taveruun provinces. However the obscuritan policies of the prietesses end up making the invasion a mess. The army is routed at Illitzi, and the remains retreat to Z*, which the Numerians have held since.

W1462 The Count of Illitzi cedes the town of Ardanast to the Baron of Galadorn as a diplomatic gesture.

W1467 Three villages are destroyed in Marmaluk raids across the Galadonian River. The Count of Illitzi quadruples his yearly payment to his lord at Longstone in hopes of helping to bolster the Legions in time to thwart an invasion.


Howzat?

Hey, James, some of this neccessarily affects the early history of your country. Anything you see as problematic? Also, we need to insert events that regard our countrys' relations with each other. Probably only one or two apiece. Hey, Gary, you don't mind all that Fealty and gifts stuff, do you?

Mike
Member of Indie Netgaming
-Get your indie game fix online.

Jake Norwood

Quote from: Mike HolmesA few notes on Gary's new stuff. First and foremost, I believe that the city is Earta, which is important as it's Jake's wife's name. :-)

True, but only half the story. Earta, my wife, is from Albania (what I modeled Dardanet after), and her name, Earta, (which is highly unusual in Albania as well) means "the golden." Kinda cool, huh.

Jake
"Civilized men are more discourteous than savages because they know they can be impolite without having their skulls split, as a general thing." -R.E. Howard The Tower of the Elephant
___________________
www.theriddleofsteel.NET

Gary_Bingham

Great stuff Mike ... I like a lot.

I have redone the map in Indie Netgaming
http://groups.yahoo.com/group/indie-netgaming/files/Taveruun/TaveruunW1467.jpg

Take a look and I will make any corrections or additions as necessary

Gary

Morfedel

the name of my area is Pendus Fain, by the way, not the name of the leader.

It isn't called a kingdom, a duchy, or anything else. Just Pendus Fain. :)

Mike Holmes

Forgoodnessake.

Z* = Zahnitr

Mike
Member of Indie Netgaming
-Get your indie game fix online.

Gary_Bingham

Quote from: Mike HolmesForgoodnessake.

Z* = Zahnitr
Mike I couldn't work out your reference to Z* so I just put it in as a place holder. I have updated the map with the corect name I have also added Ardanast are these locations correct? Where is Scalas?
Quote from: Mordefelthe name of my area is Pendus Fain, by the way, not the name of the leader.

It isn't called a kingdom, a duchy, or anything else. Just Pendus Fain. :)
James Sorry forgot to add Pendus Fain. It is done now. I cannot recall your reasoning for not being a kingdom duchy or anything else. It is a feudal territory is it not, and I believe that you have retained the title of high-lord. This would suggest one of two things 1) The region is a lordship or 2) the region still regards inself to be a part of the empire and hence regards itself as a Imperial county. What is the origin of the name Pendus Fain? Is it an ancient name for the region?

Is everyone happy with the map?

Brian now that you are back are you going to pick up the South east county?

Gary

Morfedel

Havent worked out those particular details yet, but I will.