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From Day One


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In Actual Play

10/26/2003 Lisa Padol: Interpreting Fumbles
It's late enough at night that I'm forgetting which Sorcerer supplement had the useful suggestion that one not interpret failures / fumbles as failures on the particular action, but rather…
In Actual Play
Participants: Lisa Padol, Ron Edwards.


10/23/2003 xiombarg: Pretender: Attack of the Mechanical Dinosaurs
Well, some of the players couldn't make it to Unsung, so we grabbed a free-floating player and played Pretender instead. Though I greatly abbreviated the pregame prep and took a…
In Actual Play
Participants: xiombarg, AgentFresh, Lxndr, Dana_mun, MachMoth.


10/22/2003 Trevis Martin: MLwM: Meat for the Machine 2: Revenge of the Spider Babies.
Here follows the second session narration log for our MLWM game. Ref: * Ref: * Ref: * Ref: MLWM, Meat for the Machine, Session 2 Ref: * Ref: * Ref:…
In Actual Play
Participants: Trevis Martin, Mike Holmes, AgentFresh, Ron Edwards, Lxndr, anonymouse.


10/20/2003 DaGreatJL: Addiction
Okay, I have this problem. There are some people around here who are under the impression I'm a good GM. Whether or not they are correct is not something I…
In Actual Play
Participants: DaGreatJL, Ron Edwards, Piratecat, Bob McNamee, Mike Holmes, Marco.


10/20/2003 John Harper: PTA Bridgewater
[b]Primetime Adventures: Bridgewater[/b] My friend Matt Wilson has written a wonderful roleplaying game called Primetime Adventures. Perhaps you've heard of it around the Forge. It's in the late playtesting stages…
In Actual Play
Participants: John Harper, Meredith, hix, Matt Wilson.


10/20/2003 John Kim: Statistics for Profiling, Fall 2003
Hi, Once again I have collected together the statistics of the profiling thread, and I have posted it to my local Forge page. I'm sort of curious about…
In Actual Play
Participants: John Kim, jdagna, Paul Czege, Emily Care, AnyaTheBlue, Ben Lehman, jrients, John Harper, Ron Edwards, Mike Holmes, Jeph, Jonathan Walton, Lxndr, arxhon.


10/20/2003 Jay Turner: [D&D] Actual Play
I ran a game of good ol' (well, it's v3.5... so, "good new"?) D&D last night. All the D&D (all the RPGs in general) I've played in the past few…
In Actual Play
Participants: Jay Turner, Ron Edwards, Valamir, anonymouse, Ben Lehman, eudas.


10/19/2003 Paganini: Logic Puzzles
So, we've been doing some dungeon crawling over in indie net-gaming, and we're gonna be doing more. I'm running some of it - a planned BD&D game, and maybe some…
In Actual Play
Participants: Paganini, anonymouse, jdagna, Marco.


10/18/2003 LordSmerf: [Universalis -> Improv.] Who needs a system anyway?
The night after we starte The Dead Can Dance. We picked it back up. About an hour and a half into the session we realized that we didn't really need…
In Actual Play
Participants: LordSmerf.


10/18/2003 LordSmerf: [Creeks and Crawdads] Dawson's Creeks and Crawdads
So we just finished a boredom busting session of Creeks and Crawdads. It was pretty dang interesting, though highly fatal for all involved. I don't know if i'd play it…
In Actual Play
Participants: LordSmerf, Lxndr, Dana_mun.


10/17/2003 Matt Wilson: PTA: More Imperivm Confidential
Rome is in turmoil. In episode III, Atticus learns the identity of the murderer. It goes all the way to the top. A Nubian slave was paid to murder Galinius.…
In Actual Play
Participants: Matt Wilson.


10/17/2003 Neil: [Dust Devils] William Munny's honour.
I was considering running of Mr. Snyder’s Nine Worlds playtest last night but I sadly did not have time to get my head straight around the setting details I wanted…
In Actual Play
Participants: Neil, Ron Edwards, Tim Alexander, Matt Snyder.


10/16/2003 LordSmerf: [Universalis - Nominally anyway] The Dead Can Dance
This was ostensibly a game of Universalis. We did generate Components and used traits, but never used Complications or Challenges. It was rather fun. A little background. This game was…
In Actual Play
Participants: LordSmerf, Mike Holmes.


10/15/2003 Lxndr: Fastlane: Demigods
[b]Session the Zero[/b] We had a really good Actual Play Setting-and-Character-Generation session last night over on Indie-Netgaming, and I thought it'd be good to share it with y'all. Our players…
In Actual Play
Participants: Lxndr, Bob McNamee.


10/15/2003 Peter Nordstrand: Curse you Rickard! -- Well of Souls 3
This thread is a continuation of Well of Souls 1 and Well of Souls 2. I’m not sure if anybody cares about this except me, but I’ll continue my reports…
In Actual Play
Participants: Peter Nordstrand, Russell Hoyle, ScottM, Brand_Robins, Mike Holmes, Ron Edwards, Valamir.


10/15/2003 Trevis Martin: MLwM: Meat for the Machine
Hey everyone, We've started a game of MLwM over in indie netgaming and have played one setup and one story session so far. I'm the Ref, my first time trying…
In Actual Play
Participants: Trevis Martin, anonymouse, Mike Holmes.


10/14/2003 Dev: [MLwM] Joy Juice
Excellent game of MLwM. The Master was basically a man who used special syringes to paralyzes persons in the throes of "pleasure", so that he could extract components of a…
In Actual Play
Participants: Dev.


10/11/2003 Mulciber: [Universalis] LordSmerf was there. . .
. . . and so was I. I am really excited by what I can see ahead in the learning curve, and the feeling that there's more stuff out of…
In Actual Play
Participants: Mulciber, LordSmerf, hix, Bob McNamee.


10/11/2003 Paganini: [TQB] Non-anthropomorphic Arthurian
So, after Anonymouse's Donjon game it was still kind of early, so I volunteered to run TQB. The players voted for something on the serious side after our silly Donjon…
In Actual Play
Participants: Paganini, AgentFresh, C. Edwards, Bob McNamee, Dana_mun, suffusionofyellow.


10/11/2003 anonymouse: [Donjon] Adventures in the Ice Cave, part 2.
Previous: http://www.indie-rpgs.com/viewtopic.php?t=8141 * Wildman/AgentFresh was out this session; prior commitments. * This all took about three hours. Donjon takes forever online. Thankfully I've got a dice bot setup to roll…
In Actual Play
Participants: anonymouse.


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Subsequent Topics
In Actual Play

10/27/2003 GB Steve: octaNe at SteveCon V
I decided to keep it silly so the game was psychotronic. The characters I made up too, to save time but the players added in the extra skills. We had:…
In Actual Play
Participants: GB Steve.


10/27/2003 Ben Dobyns: The ending
First, a disclaimer: I edited "The Gamers", so I'm working from some degree of insider knowledge. Regarding the ending as discussed by Michael S. Miller in the post immediately preceding,…
In Actual Play
Participants: Ben Dobyns, Ron Edwards.


10/28/2003 abzu: I play Burning Wheel
So I'm bored at work and I thought i'd post some actual play for BW -- since there is absolutely none out there. Let me see if I can illustrate…
In Actual Play
Participants: abzu, joshua neff, Lxndr, A.Neill, rafial, taepoong, drozdal.


10/30/2003 Ron Edwards: [Elfs] Serpent cultists and repressed priestesses
Hello, I've been wanting to play Elfs for lots and lots of people at once for a long time. This time, we had six, and it works great! What a…
In Actual Play
Participants: Ron Edwards, Anthony I, Valamir.


10/30/2003 mikemunsil: I too...
I too am tryng to start a group, but I'm not as far along as Caitlin as I haven't identified anyone to play with. Also, I'm not overly familiar with…
In Actual Play
Participants: mikemunsil, Ron Edwards, Delta1.


10/31/2003 Ron Edwards: [Arrowflight] Pixies, poison, and duty
Hello, This post is way overdue; we played a single-session game of Arrowflight at a meeting of our campus club almost four weeks ago. I'll start right off by saying…
In Actual Play
Participants: Ron Edwards, ethan_greer, Matt Wilson.


10/31/2003 Ron Edwards: [Orbit] Rock rock, rock-and-roll future
This game is way fun, both in making characters and setting up a situation. I could make up Orbit characters just to amuse myself, and the cool thing is that…
In Actual Play
Participants: Ron Edwards, Matt Wilson, JSDiamond.


11/3/2003 Jay Turner: [D&D] Actual Play pt. 2: Running off with the game
We played the second game in our D&D campaign, which is featured in this thread. I had this whole adventure planned in which the PCs would travel from the slavers'…
In Actual Play
Participants: Jay Turner, PL3, Ron Edwards.


11/3/2003 abzu: [Burning Wheel] Named vs Black Destroyer
[quote="Betrayal on a Bright Winter's Night"]Three orcs rode breakneck through the winter woods. Two leading orcs reined their wolves in a non-descript clearing. "Here it is, I've found something." Growled…
In Actual Play
Participants: abzu, JamesDJIII, Ron Edwards, Mike Holmes, Matt Wilson.


11/4/2003 PL3: Why cant I play rpg games now that I signed in?
I came to this site to play games not to read questions and hear about play I want to play!
In Actual Play
Participants: PL3, Valamir, Lxndr.


11/4/2003 brainwipe: [Icar] Scavenger Setting
I thought I'd contribute a few snippets of game from the long-term Icar campaign I am running. Icar is of my own design and as such, many things occur to…
In Actual Play
Participants: brainwipe, Mike Holmes.


11/4/2003 PL3: I got 2 cool rpg websites u can visit it is a multiplayer
If u want to know sent me private messages and tell me your username
In Actual Play
Participants: PL3, greyorm.


11/5/2003 slocum: New Tekumel / EPT rules
Yes, indeed, there is a new Tekumel: The Empire of the Petal Throne rule set coming out from Guardians of Order. It is based on the Tri-Stat system, though modified…
In Actual Play
Participants: slocum, Ron Edwards, Calithena.


11/6/2003 ScottM: MLwM: Irish Mines (game setup, Long)
We managed to coordinate a creation session for My Life with Master. It didn't go exactly as I'd imagined, but it worked out well. It 'stuck' in places; some things…
In Actual Play
Participants: ScottM, Paul Czege.


11/6/2003 xiombarg: Unsung: Sweeps Week (Session 4)
You might want to freshen up with the previous thread. This session was a lot more action-oriented and had less Gifts -- the idea was to test the core sytem…
In Actual Play
Participants: xiombarg, Lxndr, Dana_mun, Mike Holmes, Ben Lehman.


11/6/2003 hyphz: [D&D] Preventing gamism becoming 'solved'?
We're playing a D&D game at the moment. Basically, pure gamism. Hack and slash, min/max characters, kick Orc and Troll ass. Nothing particularly spectacular or edifying or experimental (bah ;)…
In Actual Play
Participants: hyphz, Scripty, Ron Edwards, Valamir, Jack Aidley, Andrew Norris, Clinton R. Nixon, Ben Lehman, C. Edwards, Halzebier, Pyske, Harlequin, apeiron, Jaif, MachMoth, ADGBoss.


11/6/2003 Jack Aidley: [Traveller] Spotlighting problems.
Since my main campaign has hit rather a road bump (one of my players has got a new job meaning he can't make it every other week, and another has…
In Actual Play
Participants: Jack Aidley, Ron Edwards, AnyaTheBlue, Dev, arxhon, stingray20166, Loki, Mike Holmes.


11/7/2003 BabbageCliologic: GURPS Aftermath! Operation Morpheus Game - currently running
Hello: I am currently running a GURPS Aftermath! Operation Morpheus game. I'm using GURPS Lite and Basic as the main system, have reduced combat to the simplest possible and have…
In Actual Play
Participants: BabbageCliologic.


11/7/2003 JamesDJIII: When Words Failed Me
Last night we played Exalted, and I had the hardest time coming up with "cool" ways to describe what I wanted to do. (A lot like games like Sorcerer, Exalted…
In Actual Play
Participants: JamesDJIII, Ben Lehman, rafial, jdagna, John Harper, Ron Edwards, Eero Tuovinen, John Burdick, greyorm, Valamir, Matt Wilson, Mike Holmes.


11/7/2003 Rich Forest: The sniper takes aim at my guy's head...
Over in Indie Design, Ben Lehman is working on a cool idea he’s calling The Tactics Project. He’s described his goals for it like this: The real key is…
In Actual Play
Participants: Rich Forest, Ron Edwards, Ben Lehman, Emily Care, Paul Czege.


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