Previous Topics In Actual Play 10/26/2003 Lisa Padol: Interpreting Fumbles It's late enough at night that I'm forgetting which Sorcerer supplement had the useful suggestion that one not interpret failures / fumbles as failures on the particular action, but rather… In Actual Play Participants: Lisa Padol, Ron Edwards.
10/23/2003 xiombarg: Pretender: Attack of the Mechanical Dinosaurs Well, some of the players couldn't make it to Unsung, so we grabbed a free-floating player and played Pretender instead. Though I greatly abbreviated the pregame prep and took a… In Actual Play Participants: xiombarg, AgentFresh, Lxndr, Dana_mun, MachMoth.
10/22/2003 Trevis Martin: MLwM: Meat for the Machine 2: Revenge of the Spider Babies. Here follows the second session narration log for our MLWM game.
Ref: *
Ref: *
Ref: *
Ref: MLWM, Meat for the Machine, Session 2
Ref: *
Ref: *
Ref:… In Actual Play Participants: Trevis Martin, Mike Holmes, AgentFresh, Ron Edwards, Lxndr, anonymouse.
10/20/2003 DaGreatJL: Addiction Okay, I have this problem. There are some people around here who are under the impression I'm a good GM. Whether or not they are correct is not something I… In Actual Play Participants: DaGreatJL, Ron Edwards, Piratecat, Bob McNamee, Mike Holmes, Marco.
10/20/2003 John Harper: PTA Bridgewater [b]Primetime Adventures: Bridgewater[/b]
My friend Matt Wilson has written a wonderful roleplaying game called Primetime Adventures. Perhaps you've heard of it around the Forge. It's in the late playtesting stages… In Actual Play Participants: John Harper, Meredith, hix, Matt Wilson.
10/20/2003 John Kim: Statistics for Profiling, Fall 2003 Hi,
Once again I have collected together the statistics of the profiling thread, and I have posted it to my local Forge page.
I'm sort of curious about… In Actual Play Participants: John Kim, jdagna, Paul Czege, Emily Care, AnyaTheBlue, Ben Lehman, jrients, John Harper, Ron Edwards, Mike Holmes, Jeph, Jonathan Walton, Lxndr, arxhon.
10/20/2003 Jay Turner: [D&D] Actual Play I ran a game of good ol' (well, it's v3.5... so, "good new"?) D&D last night. All the D&D (all the RPGs in general) I've played in the past few… In Actual Play Participants: Jay Turner, Ron Edwards, Valamir, anonymouse, Ben Lehman, eudas.
10/19/2003 Paganini: Logic Puzzles So, we've been doing some dungeon crawling over in indie net-gaming, and we're gonna be doing more. I'm running some of it - a planned BD&D game, and maybe some… In Actual Play Participants: Paganini, anonymouse, jdagna, Marco.
10/18/2003 LordSmerf: [Universalis -> Improv.] Who needs a system anyway? The night after we starte The Dead Can Dance. We picked it back up. About an hour and a half into the session we realized that we didn't really need… In Actual Play Participants: LordSmerf.
10/18/2003 LordSmerf: [Creeks and Crawdads] Dawson's Creeks and Crawdads So we just finished a boredom busting session of Creeks and Crawdads. It was pretty dang interesting, though highly fatal for all involved. I don't know if i'd play it… In Actual Play Participants: LordSmerf, Lxndr, Dana_mun.
10/17/2003 Matt Wilson: PTA: More Imperivm Confidential Rome is in turmoil.
In episode III, Atticus learns the identity of the murderer. It goes all the way to the top. A Nubian slave was paid to murder Galinius.… In Actual Play Participants: Matt Wilson.
10/17/2003 Neil: [Dust Devils] William Munny's honour. I was considering running of Mr. Snyder’s Nine Worlds playtest last night but I sadly did not have time to get my head straight around the setting details I wanted… In Actual Play Participants: Neil, Ron Edwards, Tim Alexander, Matt Snyder.
10/16/2003 LordSmerf: [Universalis - Nominally anyway] The Dead Can Dance This was ostensibly a game of Universalis. We did generate Components and used traits, but never used Complications or Challenges. It was rather fun.
A little background. This game was… In Actual Play Participants: LordSmerf, Mike Holmes.
10/15/2003 Lxndr: Fastlane: Demigods [b]Session the Zero[/b]
We had a really good Actual Play Setting-and-Character-Generation session last night over on Indie-Netgaming, and I thought it'd be good to share it with y'all. Our players… In Actual Play Participants: Lxndr, Bob McNamee.
10/15/2003 Peter Nordstrand: Curse you Rickard! -- Well of Souls 3 This thread is a continuation of Well of Souls 1 and Well of Souls 2. I’m not sure if anybody cares about this except me, but I’ll continue my reports… In Actual Play Participants: Peter Nordstrand, Russell Hoyle, ScottM, Brand_Robins, Mike Holmes, Ron Edwards, Valamir.
10/15/2003 Trevis Martin: MLwM: Meat for the Machine Hey everyone,
We've started a game of MLwM over in indie netgaming and have played one setup and one story session so far.
I'm the Ref, my first time trying… In Actual Play Participants: Trevis Martin, anonymouse, Mike Holmes.
10/14/2003 Dev: [MLwM] Joy Juice Excellent game of MLwM. The Master was basically a man who used special syringes to paralyzes persons in the throes of "pleasure", so that he could extract components of a… In Actual Play Participants: Dev.
10/11/2003 Mulciber: [Universalis] LordSmerf was there. . . . . . and so was I.
I am really excited by what I can see ahead in the learning curve, and the feeling that there's more stuff out of… In Actual Play Participants: Mulciber, LordSmerf, hix, Bob McNamee.
10/11/2003 Paganini: [TQB] Non-anthropomorphic Arthurian So, after Anonymouse's Donjon game it was still kind of early, so I volunteered to run TQB. The players voted for something on the serious side after our silly Donjon… In Actual Play Participants: Paganini, AgentFresh, C. Edwards, Bob McNamee, Dana_mun, suffusionofyellow.
10/11/2003 anonymouse: [Donjon] Adventures in the Ice Cave, part 2. Previous: http://www.indie-rpgs.com/viewtopic.php?t=8141
* Wildman/AgentFresh was out this session; prior commitments.
* This all took about three hours. Donjon takes forever online. Thankfully I've got a dice bot setup to roll… In Actual Play Participants: anonymouse.
<< more previous topics | | Subsequent Topics In Actual Play 10/27/2003 GB Steve: octaNe at SteveCon V I decided to keep it silly so the game was psychotronic. The characters I made up too, to save time but the players added in the extra skills.
We had:… In Actual Play Participants: GB Steve.
10/27/2003 Ben Dobyns: The ending First, a disclaimer: I edited "The Gamers", so I'm working from some degree of insider knowledge.
Regarding the ending as discussed by Michael S. Miller in the post immediately preceding,… In Actual Play Participants: Ben Dobyns, Ron Edwards.
10/28/2003 abzu: I play Burning Wheel So I'm bored at work and I thought i'd post some actual play for BW -- since
there is absolutely none out there. Let me see if I can illustrate… In Actual Play Participants: abzu, joshua neff, Lxndr, A.Neill, rafial, taepoong, drozdal.
10/30/2003 Ron Edwards: [Elfs] Serpent cultists and repressed priestesses Hello,
I've been wanting to play Elfs for lots and lots of people at once for a long time. This time, we had six, and it works great! What a… In Actual Play Participants: Ron Edwards, Anthony I, Valamir.
10/30/2003 mikemunsil: I too... I too am tryng to start a group, but I'm not as far along as Caitlin as I haven't identified anyone to play with. Also, I'm not overly familiar with… In Actual Play Participants: mikemunsil, Ron Edwards, Delta1.
10/31/2003 Ron Edwards: [Arrowflight] Pixies, poison, and duty Hello,
This post is way overdue; we played a single-session game of Arrowflight at a meeting of our campus club almost four weeks ago. I'll start right off by saying… In Actual Play Participants: Ron Edwards, ethan_greer, Matt Wilson.
10/31/2003 Ron Edwards: [Orbit] Rock rock, rock-and-roll future This game is way fun, both in making characters and setting up a situation. I could make up Orbit characters just to amuse myself, and the cool thing is that… In Actual Play Participants: Ron Edwards, Matt Wilson, JSDiamond.
11/3/2003 Jay Turner: [D&D] Actual Play pt. 2: Running off with the game We played the second game in our D&D campaign, which is featured in this thread.
I had this whole adventure planned in which the PCs would travel from the slavers'… In Actual Play Participants: Jay Turner, PL3, Ron Edwards.
11/3/2003 abzu: [Burning Wheel] Named vs Black Destroyer [quote="Betrayal on a Bright Winter's Night"]Three orcs rode breakneck through the winter woods. Two leading orcs reined their wolves in a non-descript clearing. "Here it is, I've found something." Growled… In Actual Play Participants: abzu, JamesDJIII, Ron Edwards, Mike Holmes, Matt Wilson.
11/4/2003 PL3: Why cant I play rpg games now that I signed in? I came to this site to play games not to read questions and hear about play I want to play! In Actual Play Participants: PL3, Valamir, Lxndr.
11/4/2003 brainwipe: [Icar] Scavenger Setting I thought I'd contribute a few snippets of game from the long-term Icar campaign I am running. Icar is of my own design and as such, many things occur to… In Actual Play Participants: brainwipe, Mike Holmes.
11/4/2003 PL3: I got 2 cool rpg websites u can visit it is a multiplayer If u want to know sent me private messages and tell me your username In Actual Play Participants: PL3, greyorm.
11/5/2003 slocum: New Tekumel / EPT rules Yes, indeed, there is a new Tekumel: The Empire of the Petal Throne rule set coming out from Guardians of Order. It is based on the Tri-Stat system, though modified… In Actual Play Participants: slocum, Ron Edwards, Calithena.
11/6/2003 ScottM: MLwM: Irish Mines (game setup, Long) We managed to coordinate a creation session for My Life with Master. It didn't go exactly as I'd imagined, but it worked out well. It 'stuck' in places; some things… In Actual Play Participants: ScottM, Paul Czege.
11/6/2003 xiombarg: Unsung: Sweeps Week (Session 4) You might want to freshen up with the previous thread.
This session was a lot more action-oriented and had less Gifts -- the idea was to test the core sytem… In Actual Play Participants: xiombarg, Lxndr, Dana_mun, Mike Holmes, Ben Lehman.
11/6/2003 hyphz: [D&D] Preventing gamism becoming 'solved'? We're playing a D&D game at the moment. Basically, pure gamism. Hack and slash, min/max characters, kick Orc and Troll ass. Nothing particularly spectacular or edifying or experimental (bah ;)… In Actual Play Participants: hyphz, Scripty, Ron Edwards, Valamir, Jack Aidley, Andrew Norris, Clinton R. Nixon, Ben Lehman, C. Edwards, Halzebier, Pyske, Harlequin, apeiron, Jaif, MachMoth, ADGBoss.
11/6/2003 Jack Aidley: [Traveller] Spotlighting problems. Since my main campaign has hit rather a road bump (one of my players has got a new job meaning he can't make it every other week, and another has… In Actual Play Participants: Jack Aidley, Ron Edwards, AnyaTheBlue, Dev, arxhon, stingray20166, Loki, Mike Holmes.
11/7/2003 BabbageCliologic: GURPS Aftermath! Operation Morpheus Game - currently running Hello:
I am currently running a GURPS Aftermath! Operation Morpheus game. I'm using GURPS Lite and Basic as the main system, have reduced combat to the simplest possible and have… In Actual Play Participants: BabbageCliologic.
11/7/2003 JamesDJIII: When Words Failed Me Last night we played Exalted, and I had the hardest time coming up with "cool" ways to describe what I wanted to do. (A lot like games like Sorcerer, Exalted… In Actual Play Participants: JamesDJIII, Ben Lehman, rafial, jdagna, John Harper, Ron Edwards, Eero Tuovinen, John Burdick, greyorm, Valamir, Matt Wilson, Mike Holmes.
11/7/2003 Rich Forest: The sniper takes aim at my guy's head... Over in Indie Design, Ben Lehman is working on a cool idea he’s calling The Tactics Project. He’s described his goals for it like this: The real key is… In Actual Play Participants: Rich Forest, Ron Edwards, Ben Lehman, Emily Care, Paul Czege.
more subsequent topics >> |