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In Universalis

5/23/2007 epweissengruber: Indie RPG Toronto Takes on Universalis: AGAINST THE 13th REICH!
http://roleplayers.meetup.com/261/messages/boards/view/viewthread?thread=3087998 We had a good experience with the game and I hope to pull it out again for our next social meeting.
In Universalis
Participants: epweissengruber.


5/21/2007 ( o Y o ): Re: [Robots & Rapiers v2.3] some questions
Hi Valamir, I mean the Difficulty. Your comment on RAM9 suggests that the "other way" round (Bonus is my Bonus and Difficulty is my Difficulty) it would be more intuitive.…
In Universalis
Participants: ( o Y o ), Valamir.


5/21/2007 epweissengruber: Universalis and IndieRPG Toronto: Against the 13th Reich
The full details of our tenents, etc. can be found here: http://roleplayers.meetup.com/261/messages/boards/view/viewthread?thread=3087998 - feel: Buck Rodgers Raygun Sci-Fi Tenents * Science-fictiony space adventure * Buck Rodgers Rockets and tight 1-piece…
In Universalis
Participants: epweissengruber, Mike Holmes, rycanada, Tony Irwin, Valvorik.


5/14/2007 Thor Olavsrud: [Robots & Rapiers v2.3] Session I
Due to a logistical error, John took the notes for this last session and is now in Hawaii, so I’m just going to touch on some of our major findings…
In Universalis
Participants: Thor Olavsrud, Valamir, Ron Edwards, ( o Y o ), Iskander, mtiru, Matt Wilson.


4/24/2007 LukeSineath: Idea for a Conflict-based historical game
I'm interested in roleplaying in historical periods.  I started to think about a way to run a game based on the fall of the Roman monarchy using Burning Wheel, but…
In Universalis
Participants: LukeSineath, Mike Holmes.


4/22/2007 Robotech_Master: Second Game: Zombies of Orion
This game had four players, at a gaming-group picnic a friend put on. I proposed as the the first tenet, "Orion needs to be rescued." The guy to my left…
In Universalis
Participants: Robotech_Master, Valamir, Mike Holmes.


4/7/2007 Valamir: ROBOTS & RAPIERS BETA V2.3 NOW AVAILABLE
At long last, Robots & Rapiers is nearing completion of the design stage.  The game has gone through major revisions the last couple of years but is now at a…
In Universalis
Participants: Valamir.


4/2/2007 Thor Olavsrud: [Robots & Rapiers Playtest v2.3] Character Creation
So we held another playtest session on Thursday. I had not had a chance to read through the revised document, and the revisions didn't update the sample characters we'd been…
In Universalis
Participants: Thor Olavsrud, Eero Tuovinen, Valamir, GreatWolf, Mike Holmes, Iskander, mtiru.


4/1/2007 Valvorik: Adding traits during complication and elimination costs
If a complication is about eliminating a component (e.g., character), and during the resolution the component is narrated as having additional traits (the controller seeking to give them traits resisting…
In Universalis
Participants: Valvorik, Valamir.


3/22/2007 Robotech_Master: Ficlets!
I've recently started writing on ficlets.com. You get to write stories in 64-to-1024-character chunks ("ficlets"), then someone else gets to write a follow-up sequel or prequel chunk. And multiple people…
In Universalis
Participants: Robotech_Master, Mike Holmes.


3/4/2007 Thor Olavsrud: [Robots & Rapiers Playtest] A Simple Letter
Hi Ralph, Some thoughts following our first session of Robots & Rapiers: 1. We had a good deal of fun, which is unusual and a pleasant surprise for a playtest.…
In Universalis
Participants: Thor Olavsrud, Valamir, drozdal, Robotech_Master, Iskander, Mike Holmes, jenskot, GreatWolf, mtiru.


2/14/2007 Robotech_Master: Mini-scenes vs. interruptions
It says in the rules that a mini-scene only lasts until the end of the turn of the person who created it. What if he's interrupted?
In Universalis
Participants: Robotech_Master, Valamir.


2/14/2007 Robotech_Master: Unclear on groups
I'm having a little trouble understanding the groups trait. On page 33, in the mini-scene example, it mentions the creation of a "team of Slytheran" and that it's "1 Coin…
In Universalis
Participants: Robotech_Master, Valamir, Mike Holmes.


2/12/2007 unexpected: Another way to start a Confrontation?
Hello! I'm quite new to Universalis (one session so far), I really like it, but - of course - my gaming group has encountered a situation, were we are not…
In Universalis
Participants: unexpected, hix, Valamir, Mike Holmes.


2/7/2007 Robotech_Master: Ideas for Rules Gimmicks for Chatserver Play
I was just thinking about possible rules gimmicks for chatserver play, made necessary by the lack of visual contact. For instance, a shorthand for making clear how many coins you…
In Universalis
Participants: Robotech_Master, Mike Holmes, David Artman.


2/4/2007 Robotech_Master: First game: Slaves of Springfield
My first session of Universalis went pretty well, for all that there were only two players in it. I had arranged to give a "demo" at MetaGames, the local gaming…
In Universalis
Participants: Robotech_Master, Mike Holmes, Valvorik, Valamir.


1/23/2007 Robotech_Master: Seeing Universalis everywhere I look...
It's funny--I've been so immersing myself in Universalis over the last couple of days that I'm starting to think of movies and TV shows and things in Universalis terms. "Luke…
In Universalis
Participants: Robotech_Master, Mike Holmes.


1/23/2007 Robotech_Master: Looking to start chatserver game
I'm looking at starting a chatserver game of Universalis, to get better acquainted with the rules in the hope of running some live demos soon. In order to play, you'd…
In Universalis
Participants: Robotech_Master.


1/21/2007 Robotech_Master: 2-page Play Aid: Free Dialog?
I was glancing at the 2-Page Play Aid on the Resources page, and happened to notice, under its list of things you could do at any time, it says that…
In Universalis
Participants: Robotech_Master.


1/20/2007 Robotech_Master: Interrupt interrogative
I was reading through the rules on Interrupts and something wasn't quite clear to me. Say there are four players, A, B, C, and D. It is player A's turn,…
In Universalis
Participants: Robotech_Master, Valamir, Mike Holmes.


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In Universalis

9/3/2007 rycanada: Shut up and Tenet
I finally (finally finally finally) got a physical copy of Universalis (so I don't have to go off of my recollections of others games and a few handouts anymore).  I…
In Universalis
Participants: rycanada, Valamir, Mike Holmes, Valvorik.


9/6/2007 Valvorik: Complication question
Sorry if this was answered (went back 6 pages and couldn't find something). Once a complication is declared, it is the case that you can "buy dice" narrating and get…
In Universalis
Participants: Valvorik, Valamir, rycanada, epweissengruber, Robotech_Master.


9/7/2007 rycanada: Two questions
Does there exist a master flowchart for the game?  I'm working on one to get my head around the flow, it's going to be quite large (but helpful for my…
In Universalis
Participants: rycanada, hix, Trevis Martin, Valamir.


9/14/2007 rycanada: Universalis Flow Charts
Well, here they are.  This is as far as I'm going to take the concept until I have an actual play session coming up. I hereby pass yon torch to…
In Universalis
Participants: rycanada, Mike Holmes.


9/16/2007 rycanada: Card-based
I did the search and read the old thread on this, but I have a different idea for making Coins and Dice into cards. Here's the deal:  Facedown cards are…
In Universalis
Participants: rycanada, twilight, Valvorik, Mike Holmes.


9/16/2007 Shane Boone: iChat Universalis
I recently started playing Universalis with my wife and son and I love the game.  I am thinking of playing using iChat on a Mac, but have a couple of…
In Universalis
Participants: Shane Boone, demiurgeastaroth, Trevis Martin, Mike Holmes.


9/19/2007 Robotech_Master: Wholescale RPG conversions: who pays?
Say that I wanted to do a Robotech roleplaying game. And that I wrote up the master-class templates for all the various mecha. Who pays for all these things? And…
In Universalis
Participants: Robotech_Master, Eero Tuovinen, Mike Holmes, Valamir.


10/14/2007 Robotech_Master: Third Game: "Sid Loves Nancy"
Today at a local geek picnic fest, I started a game of Universalis. Four of us hadn't played it before, two of us had. My friend Sandy, the other one…
In Universalis
Participants: Robotech_Master.


10/15/2007 Robotech_Master: Counter suggestion: party money
My brother first suggested this to me, and I tried it out today and found it works pretty well. A local party supply store has a pack of 144 shiny…
In Universalis
Participants: Robotech_Master, David Artman.


10/15/2007 Robotech_Master: "Orion needs to be rescued"—1 coin or 2?
Elsewhere, the tenet "Orion needs to be rescued" has been proposed as a good seed tenet, a starter to get people thinking about what the game will be about. But…
In Universalis
Participants: Robotech_Master, Valamir.


10/15/2007 David Artman: Alternate Ideas for Coins
A recent thread has me wondering (ALERT! POLL THREAD!).... Coins are fairly common and are easy to acquire and cost relatively little (as low as 1¢ per coin--or even lower,…
In Universalis
Participants: David Artman, rycanada, Valvorik, Robotech_Master.


11/6/2007 rycanada: Lots of questions
1)  What happens when you tightly limit the number of Traits a Component can have?  (I'm thinking 5 for a non-named, 10 for a named character, max 3 named characters…
In Universalis
Participants: rycanada, David Artman, Valamir.


11/28/2007 Valamir: Neat thread on Board Game Geek
[url=http://www.boardgamegeek.com/thread/243289]Thread on Gimmicks to make Uni more competitive, like Once Upon a Time[/url] Check it out if you're interested. Ralph
In Universalis
Participants: Valamir.


12/5/2007 wburdick: Universalis + PDQ + FATE
We've combined all three in our current campaign and it's working out swell!  I posted about it on the FATE group, but here are some more details.  As GMs (there…
In Universalis
Participants: wburdick, Valamir, David Artman.


12/24/2007 Knoble: Few quick ?s
Hi Guys, I just got the book and stayed up waaay too late last night reading the first 5 chapters. I'm very excited about this game, and look forward to…
In Universalis
Participants: Knoble, Valamir.


2/22/2008 derthnada: PDF...again
I see that this has been brought up a few times over the years, but I just wanted to share my opinion, in case it matters: If this game was…
In Universalis
Participants: derthnada, Valamir, snej, Robotech_Master, David Artman.


5/29/2008 Maitresinh: Universalis Vs setting as a RPG scenario
hi there First of all sorry for my english. i've discover Uni after making some search in order to find a way to play RPG quickly/easily, ( -> without preparation…
In Universalis
Participants: Maitresinh, Valamir.


7/27/2008 Jumanji83: Advice sought for introducing Universalis in a con
This fall, I will be running games for the first time at a con (Draconis, in Montreal), and one of the game I'm thinking of maybe running is Universalis. Now,…
In Universalis
Participants: Jumanji83, David Artman.


10/14/2008 LemmingLord: Zero or Less on One Side of a Complication
The question came up recently - what happens if one side of the complication is at 0 or less dice at the time everyone decides to resolve? Is it just…
In Universalis
Participants: LemmingLord, Valamir.


11/2/2008 EvilCat: Are there any Universalis gaming communities online?
I got to know this wonderful system during an RPG event in my city, but currently I reside in other, smaller town with no RPG community. Suffice to say, I…
In Universalis
Participants: EvilCat, Lord Goon, Trevis Martin.


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