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From Day One


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In lumpley games

5/25/2005 joshua neff: anyway is anywhere?
Vincent, what's going on with your website and blog? I haven't been able to get to it all day, and Andy K. apparently hasn't either, since he made a post…
In lumpley games
Participants: joshua neff, Matt Wilson, lumpley.


5/21/2005 lazarus: [DitV] IRC dicebot
I've been writing, over the past few days, an IRC dicebot to use for Dogs in the Vineyard. Currently: it'll roll dice and keep track of them, allow you to…
In lumpley games
Participants: lazarus.


5/20/2005 Simon Kamber: [DitV]Life and death conflicts
This is one of those theoretical threads that aren't based in something I've actually experienced in play. In the Dogs rulebook, there's an example conflict on page 51-52 that describes…
In lumpley games
Participants: Simon Kamber, Technocrat13, TonyLB, neelk, xenopulse, Wolfen, lumpley, Blankshield, lazarus, Brand_Robins, cdr, Sydney Freedberg.


5/19/2005 Matt Wilson: Dogs and advancement and its impact on play
Sadly, I can only ask about Dogs stuff from the outside, since I haven't got the chance to play it yet. Did I mention how sad that is? But this…
In lumpley games
Participants: Matt Wilson, lumpley, Technocrat13, Clinton R. Nixon, Matt Snyder, Ron Edwards, neelk, nikola, Wolfen, Bankuei.


5/17/2005 neelk: [DitV] Dogs using Sorcery
Through a somewhat complicated path, three of the five Dogs in my game have decided that using sorcery, while in general bad, is really okay in this particular situation. They…
In lumpley games
Participants: neelk, jasonm, lumpley, Eero Tuovinen, Sydney Freedberg, Simon Kamber, ravenx99, nikola, Wolfen.


5/17/2005 sirogit: Misclleanous DitV questions.
1. If character's are in a group conflict, can they choose not to Raise when its their turn, without giving? Here's the situation I'm thinking of: Dog A wants to…
In lumpley games
Participants: sirogit, Simon Kamber, lumpley, cdr, Eero Tuovinen, Technocrat13, Brand_Robins, Ul.


5/16/2005 ravenx99: [DitV] Finally got started on our game...
We finally got started, but we only got through character creation. (I finished the details of my town at the last minute, so I didn't post it for review. I'll…
In lumpley games
Participants: ravenx99, Simon Kamber, lumpley.


5/15/2005 Dev: Rotating Dogs - does it work?
I'm lucky enough to have a few really good players that I'm itching to introduce to Dogs. Sweet! I also have quite a few friends who would be great for…
In lumpley games
Participants: Dev, Technocrat13, lumpley, ptikachu, nikola, urbanpagan, Simon Kamber.


5/15/2005 mister.ribbit: Etiquette in this forum
I read through the Forge etiquette post, but I have a question more specific to this forum. A fairly large number of posts are simply descriptions of DitV branches, and…
In lumpley games
Participants: mister.ribbit, Technocrat13, lumpley, hix, Brendan, Mike Holmes.


5/10/2005 lin swimmer: (DitV) film recommendation for Gojoe
Has anybody heard of the Japanese film Gojoe by Sogo Ishii? It just dawned on me the other day that if guns were swords, Mormonism were Buddhism, and the old…
In lumpley games
Participants: lin swimmer, Technocrat13, nikola, Yokiboy, Wolfen, Valamir, lumpley, Emily Care, b_bankhead, ptikachu.


5/9/2005 lin swimmer: Just finished my first session
Hey all. Long time listener, first time caller. My mind is still swimming. My group just finished a marathon session. I felt really lucky to get the chance to GM…
In lumpley games
Participants: lin swimmer, jasonm.


5/8/2005 sirogit: [DitV] Town creation - White Stone
Here's my next DitV town: White Stone. The most notable feature of the town is the steward, Arim, a converted mountain person, charismatic and utterly devoted to the Faith, and…
In lumpley games
Participants: sirogit, Simon Kamber.


5/7/2005 Technocrat13: [DitV] Dry Canyon Crossing
Hiya fellow Dogs-addicts. At the last minute, two of my fellow players decided to call me on my bragging that Dogs was easy and quick to set up. We're getting…
In lumpley games
Participants: Technocrat13, TonyLB.


5/7/2005 Blankshield: [DITV] When Stewards go bad...
...their town looks like this one. (Harlequin, stop reading.) Complications arising from a wedding rehersal and work and children meant a much abbreviated evening for Dogs today, so I whipped…
In lumpley games
Participants: Blankshield.


5/7/2005 ptikachu: [DitV] Tribulation Branch
This is a town I created for a game I ran recently at the FLGS, for two new players and one of my longtime players. It turned out quite well;…
In lumpley games
Participants: ptikachu.


5/6/2005 Paka: Using the Proto-NPC's
I haven't re-read the DitV rules in a while, so forgive me if this is spelled out Alright, when an NPC makes an appearance I roll and get a blank…
In lumpley games
Participants: Paka, nikola, demiurgeastaroth.


5/5/2005 immlass: [DitV] Too-effective Dogs?
In this thread (http://www.indie-rpgs.com/viewtopic.php?t=15320) Vincent said: There's this thing that happens sometimes when people see Dogs. They go "holy FUCK, the characters are effective! I gotta put a stop to…
In lumpley games
Participants: immlass, Bankuei, xenopulse, lumpley, Harlequin, ptikachu, demiurgeastaroth, nikola.


5/5/2005 demiurgeastaroth: [DitV] Relationship Dice
In this old thread: http://www.indie-rpgs.com/viewtopic.php?t=10953 Vincent suggests a rule for replenishing Relationship Dice over time. Between towns, choose 3 dice, roll 'em, 1-3 you get it, as above. To be…
In lumpley games
Participants: demiurgeastaroth, lumpley, Valamir, cdr, nikola, Technocrat13, TonyLB, ptikachu, Ben Lehman.


5/4/2005 demiurgeastaroth: [DitV] Raw Deal for Complicated History
Look at the Strong History and Strong Community backgrounds: Background:--- Str. Comm.---|Str. Hist. Traits:------------1d4 3d6 2d8 |3d6 4d8 3d10 Relationships:--4d6 4d8 3d10|1d4 3d6 2d8 Notice how similar they are -…
In lumpley games
Participants: demiurgeastaroth, lumpley.


5/4/2005 demiurgeastaroth: [DitV] The Deluge continues - Healing
So there we were at the end of the session - after the last conflict, one player had minor fallout, another had 6d10+4d6+about 8d4, and the last had 4d6+9d10 fallout.…
In lumpley games
Participants: demiurgeastaroth, lumpley, nikola, Wolfen.


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Subsequent Topics
In lumpley games

5/27/2005 ptikachu: [DitV] Fort Lemon Ate My Dogs!
Total Party Kill. And the players all pushed for it. They never Gave. It was awesome. This was a couple of weeks ago. I was actually short for time, and…
In lumpley games
Participants: ptikachu, sirogit, jasonm.


5/27/2005 Simon Kamber: Monotonous conflicts
Started this thread because of an issue that arose when I ran Fall Valley Branch. The problem is that the conflicts sometimes get monotonous. Especially the ones that are about…
In lumpley games
Participants: Simon Kamber, sirogit, Technocrat13, Valamir.


5/28/2005 Wolfen: Having trouble sorting out the progression...
So okay. I got this town idea, one I wanted to be downright vicious. I tried to start with the progression of sin, but everything feels all disjointed and out…
In lumpley games
Participants: Wolfen, TonyLB, nikola, sirogit.


6/1/2005 mtiru: [DiTV] Questions from Actual Play
I'm posting these questions at the urging of my co-player and GM, who posts here as lin swimmer. Since he created the town, he can probably fill in the Town…
In lumpley games
Participants: mtiru, lumpley, Wolfen.


6/1/2005 Solamasa: [Otherkind] Moonlight value
In anticipation of a potential up-coming Otherkind game: Does the numerical value of a person's Moonlight have a use outside of determining if that person will be unhappy in an…
In lumpley games
Participants: Solamasa, lumpley.


6/1/2005 Sean: Dogs Prep Questions
Well, it appears that I'm going to be running this game by the end of the month! My players all come to the Forge, so I don't want to post…
In lumpley games
Participants: Sean, lumpley, cdr, Danny_K.


6/2/2005 Ul: [DiTY] The Waterfall branch
So this will be my second town in dogs, with Simon as one of the players (so don’t read this Simon) and the groupd that he has been GM’ing the…
In lumpley games
Participants: Ul.


6/2/2005 Warren: Bows
Just a quick question, and I think I've got an answer to it, but I'm not sure. How are Bows handled? 1) Do they Escalate as Fighting (Body+Will) or Gunfighting…
In lumpley games
Participants: Warren, Technocrat13, nikola, sirogit.


6/3/2005 mtiru: [DiTV] Monument Creek Branch
This is the first town I've created. (Don't read it, Ryan T.) Any feedback y'all have would be much appreciated. It is inspired by Ken Russell's "the Devils" What's going…
In lumpley games
Participants: mtiru, Simon Kamber, Brendan.


6/6/2005 demiurgeastaroth: [DitV] What The Demons Want...
One thing I'm about shaky about. Hopefully there's a simple answer. Several Towns on the net have something like: "The Demons want the Dogs to acknowledge and confirm..." But if…
In lumpley games
Participants: demiurgeastaroth, Wolfen, Technocrat13, lumpley, sirogit, Ron Edwards, Blankshield, Mike Holmes, Eero Tuovinen, Simon Kamber, TonyLB, Brand_Robins.


6/10/2005 Andrew Morris: Website down?
Do I have the wrong URL, or is http://www.septemberquestion.org/lumpley/lumpley.html down?
In lumpley games
Participants: Andrew Morris, mister.ribbit, Tobias, Jasper Polane, lumpley.


6/10/2005 GB Steve: Buffalo Run - my first game.
I ran my first game last night. It went pretty well, although not as nicely a James Holloway's did last Saturday. For a start we had four players, two of…
In lumpley games
Participants: GB Steve, Technocrat13, nikola, demiurgeastaroth, TonyLB, James Holloway, Wolfen, Simon Kamber.


6/11/2005 demiurgeastaroth: Out of Dice
Here's a question. I use my last dice to Raise, and you use your last dice to See (successfully Blocking). Neither of us have dice left, so who wins? I'm…
In lumpley games
Participants: demiurgeastaroth, Technocrat13, Wolfen, Simon Kamber, lumpley.


6/12/2005 sirogit: Multiple Reverses
Say that all four Dogs are facing down a sorcerer. During one round, the sorcerer reverses the blow on all four of the Dog's raises. What does he use for…
In lumpley games
Participants: sirogit, Technocrat13, Wolfen.


6/12/2005 demiurgeastaroth: [DitV] GM Starting Conflicts
Is the following okay: GM: "Brother Jacob tries to persuade you to marry him to Sister Amelia." PC: "Nope, I won't do that." GM: "He's insistent - we have a…
In lumpley games
Participants: demiurgeastaroth, Ul, Simon Kamber, lumpley.


6/13/2005 demiurgeastaroth: [DitV] "Cool Applications Of Conflict Resolution"
I have a couple of questions about this section of the rulebook (see subject title). First an unrelated question, expect that it is a potentially cool application of conflict resolution.…
In lumpley games
Participants: demiurgeastaroth, nikola, lumpley, Blankshield, sirogit, Technocrat13.


6/15/2005 lumpley: Website Back!
Now with comment previews! And searching! www.lumpley.com -Vincent
In lumpley games
Participants: lumpley, ScottM.


6/18/2005 PercyKittenz: [DitV] First session, paths for "What's Wrong"
I've been reading over the PDFs for Dogs that I just recieved while waiting for my book to arrive in the mail and planning a few of the first episodes…
In lumpley games
Participants: PercyKittenz, mtiru, bcook1971, Wolfen, TonyLB, lumpley.


6/18/2005 TonyLB: The Sin of Goodness
Writing up a post on this thread, I realized something that I think is going to be a great tool for me in Dogs. Many of the best sins are…
In lumpley games
Participants: TonyLB, nikola, demiurgeastaroth, PercyKittenz.


6/19/2005 demiurgeastaroth: [DitV] The Law
I'm a little unclear on the ramifications of the Territorial Authority, and having Sheriffs that don't answer to the Faith. I can see the potential for conflict between Dogs and…
In lumpley games
Participants: demiurgeastaroth, Ul, sirogit, lumpley, Sydney Freedberg, TonyLB, James Holloway, GB Steve, Warren.


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