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In lumpley games

6/13/2007 zornwil: More on Dogs and action-adventure, but for long-running campaigns and Exp.
As mentioned in my other post of today, we are doing Dogs with action-adventure more and more. One thing that we haven't decided on is how Experience/Fall-out should work where…
In lumpley games
Participants: zornwil, lumpley.


6/13/2007 zornwil: Dogs mechanics, action-adventure, and lethality
Warning - long post. First, we are really digging Dogs a lot.  So much so, that we are expanding it into "traditional" action-adventure realms, as it well-complements the kinds of…
In lumpley games
Participants: zornwil, lumpley, Filip Luszczyk.


6/13/2007 Archer5280: [DitV / Afraid] Some Actual Play-by-Post Play
So, I've posted a few items on these boards related to my play-by-post game, regarding conflict tracking and rules and dice rolling, and ceremonies. Some other players in the game…
In lumpley games
Participants: Archer5280, The Bane.


6/13/2007 The Bane: [DitV] - Archons in the Night
All, Let me say that I am a DitV noob. I bought the PDF when I saw it on a forum being run. I have since joined that game and…
In lumpley games
Participants: The Bane, Filip Luszczyk, David Artman, lumpley.


6/12/2007 Valvorik: Afraid fallouts and circumstances
Couple of questions (1)  For GM Fallout, Acolyte and Slave bonds are never listed as something to reveal.  I think it makes sense that in a conflict involving either, assuming…
In lumpley games
Participants: Valvorik.


6/10/2007 Palmer: [DiTV] how many dice of each type have you used, in total, during play?
Hi, what's the max number of dice of each type you've used during a play session? I'm going to order dice for a group of 4, but I don't know…
In lumpley games
Participants: Palmer, Glendower, Gugliandalf, epweissengruber, Warren, Filip Luszczyk, fjj, Transit, WildElf.


6/4/2007 Jonathan Hastings: [DitV] What should possession look like in a low supernatural dial game?
So - I'm GMing my first game of Dogs for James and Scott.  James has skimmed through the rules before and Scott is coming to the table having heard about…
In lumpley games
Participants: Jonathan Hastings, demiurgeastaroth, oliof, Ron Edwards, lumpley, zornwil.


6/2/2007 JC: [DITV / Afraid] Raising stats with experience
hi :) I noticed the option to raise one of your stats with experience fallout is missing from the "Afraid" PDF this caught my attention because it's one of the…
In lumpley games
Participants: JC, lumpley.


5/27/2007 ja-prozac: Great DitV inspiration
Hi While searching for Jay Ward cartoons on youtube I've found something that almost exactly fits for Dogs in the Vineyard. It's Crusader Rabbit. In episode 8 one can see…
In lumpley games
Participants: ja-prozac, Filip Luszczyk.


5/24/2007 Jathromir: [Dogs] Attempt at Starfleet in the Final Frontier
This thread is a pinch from this http://www.indie-rpgs.com/forum/index.php?topic=19284.0 I like the concepts but thought to bring them together and try to clean it up and see what…
In lumpley games
Participants: Jathromir, oliof, David Artman, 14thWarrior, lumpley, oreso, Gugliandalf, zornwil.


5/23/2007 Filip Luszczyk: I need to make sure I get Belongings right
Am I right that: 1.Belongings are essentialy very specialized Traits, i.e. technically they are dice attached to the character and not to the actual object. 2.The only way to gain…
In lumpley games
Participants: Filip Luszczyk, lumpley.


5/23/2007 Gaerik: Giving in DitV
There are a couple of threads in Actual Play concerning DitV and one of them is discussing Giving during a conflict and the conversation there is making me think that…
In lumpley games
Participants: Gaerik, lumpley, Eliarhiman6.


5/21/2007 PlatonicPimp: "Flaws" in DITV or Afraid.
First off, Hello, this would be my first post here. Secondly, in DITV and afriad, D4 traits are typically considered "flaws" because their small size makes it easy to acheive…
In lumpley games
Participants: PlatonicPimp, The Mule, WildElf.


5/19/2007 5niper9: Questions concerning my game reflection
[size=10pt]Hi, well, I have GMed several games of Dogs and played recently in one of it. We played by the book and I always asked for feedback by the other…
In lumpley games
Participants: 5niper9, Eliarhiman6, demiurgeastaroth, The Mule, Valamir, lumpley, xenopulse, Brand_Robins.


5/12/2007 Archer5280: Handling the Supernatural in DitV vs. Afraid
This post includes some background about the particular game, and then an actual question. Skip the background if you like. Background My play-by-post game that started out as pretty straightforward…
In lumpley games
Participants: Archer5280, David Artman, lumpley, Malthusian.


5/12/2007 BeatGuy83: [DitV] Newbie Question (answer ASP please!)
Hey All: I'm really excited to run my first session of DitV tomorrow. However, I'm having a tough time wrapping my head around how traits and belongings work into the…
In lumpley games
Participants: BeatGuy83, Eliarhiman6, lumpley.


5/11/2007 JC: [DITV] Temple Creek Branch... advice? [long]
hi :) this is my first town, so I'd like a little advice even though I've stolen bits and pieces from other towns floating around the net, I'm worried it's…
In lumpley games
Participants: JC.


5/11/2007 Malthusian: [Afraid] Quick question
If a player's character has a pet (dog, cat, whatever) that would defend the character where would be the best place to put that pet on the character sheet: Under…
In lumpley games
Participants: Malthusian, demiurgeastaroth, lumpley.


5/8/2007 Rughat: Changing a Trait
In our recently started game of Dogs (two sessions so far, and I've got AP posts on the way) an interesting question came up: can a trait ever change?  Not…
In lumpley games
Participants: Rughat, lumpley, Filip Luszczyk.


5/7/2007 foucalt: Actual Play from Camp Nerdly
Jason was kind enough to start an AP thread about the historically drifted DitV game (one of several Dogs games that happened) at Camp Nerdly.
In lumpley games
Participants: foucalt.


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Subsequent Topics
In lumpley games

6/15/2007 Valvorik: [DitV/Afraid] Sequence of Stakes Resolution and Fallout
The sequence in the rules is (a) last person in conflict resolves stakes; (b) everyone rolls fallout. It seems to me that the "fiction being created" would flow more smoothly…
In lumpley games
Participants: Valvorik, Eliarhiman6.


6/16/2007 The Bane: Disclosure
This may be a funny question to most, but I just purchased the PDF and am dieing to run a PbP game of it. I am wondering what amount/type of…
In lumpley games
Participants: The Bane, zornwil, Filip Luszczyk.


6/16/2007 zornwil: [Afraid] Clarification needed on Afraid group NPC Answers in Conflicts
Hi, I'm not quite grokking one thing (er, at least one thing, but I THINK only one thing!) in Afraid group conflict resolution.  I searched the boards and didn't find…
In lumpley games
Participants: zornwil, Filip Luszczyk.


6/18/2007 zornwil: Relationship Reflection Dice Rules Question (simple!)
Hi - I've been thinking something worked a certain way....and realizing after all this time, maybe I'm dead wrong... "Add any two dice to your unassigned Relationship dice" - okay,…
In lumpley games
Participants: zornwil, Filip Luszczyk.


6/18/2007 Filip Luszczyk: [DitV] The Pirate Game
An idea for a pirate mod came to my mind today. Dunno if I run it, but might just as well share. There are no Dogs as in "we go…
In lumpley games
Participants: Filip Luszczyk, lumpley, zornwil, Archer5280.


6/21/2007 GB Steve: Wasteland
So, last night was the first game that one of our group has run for us. I don't think he had much experience of narrative gaming before he joined us…
In lumpley games
Participants: GB Steve.


6/22/2007 MichaelCurry: [Afraid] Monster Bonds?
I'm prepping a game of Afraid for next weekend, and I've found myself stuck on choosing non-victim Bonds for the monster. The obvious choices that I come up with tend…
In lumpley games
Participants: MichaelCurry, Valvorik, lumpley.


6/28/2007 oliof: [DitV] The Movie
Hello, Black Snake Moan sounds like Craig Brewer read DitV and then wrote the script…  Talking the jealous guy out of shooting the "dog" who had chained that guy's sexually-disordered…
In lumpley games
Participants: oliof, jmac, lumpley.


7/7/2007 JC: Defining relationships with NPCs before play?
playing (GMing) my third game of Dogs tonight, via IRC... I'm excited :) a quick question: how does one go about defining relationships between PCs and NPCs before play? do…
In lumpley games
Participants: JC, Pyromancer, lumpley.


7/10/2007 damiller: DitV for Silver Age Supers...
How do I do it? My input. I don't think that there is much need to change stats or anything like that, seeing as how superheroes generally are people. My…
In lumpley games
Participants: damiller, David Artman, Eliarhiman6, Archer5280, zornwil, sinanju, Filip Luszczyk.


7/11/2007 XSiberia: [FitV] & NWN: The game I'm looking for.
Hello forum! I discovered DitV (and "The Forge") this morning, by way of the conversion Firefly in the Verse--which I found linked here. It looks fascinating! I've been out of…
In lumpley games
Participants: XSiberia, lumpley, The Bane, Archer5280.


7/12/2007 sacredchao: printing the .pdf
I'm just wandering what the best way to go about printing the .pdf is. I ask as the full color cover page is not 8.5 x 11, and the actual…
In lumpley games
Participants: sacredchao, Eero Tuovinen, lumpley.


7/17/2007 TomTitTot: Characters: simply cyphers for Players?
I have a quick but important question for you old hands here at DitV. I am concerned that Dogs is designed to evoke and elicit judgements from players via characters…
In lumpley games
Participants: TomTitTot, Eliarhiman6, lumpley.


7/17/2007 drnuncheon: Mechaton: Junkyard Wars
Presented straight from the shower, unplaytested and unrefined, it's Mechaton: Junkyard Wars (or Mechaton: Scrapyard Challenge for those of you across the Atlantic) What you need: a circular table a…
In lumpley games
Participants: drnuncheon, Uriel.


7/18/2007 14thWarrior: [DitV] Finally! My first time running DitV is done! Used Orchard Plains.
Well, it took me over half a year, but I finally got a group together and we played some Dogs in the Vineyard.  The group I managed to pull together…
In lumpley games
Participants: 14thWarrior, lumpley, Sztalker.


7/19/2007 JC: [DITV] Question
hi :) had a little problem during our last session I'll go into the specifics of the scene, but I think the problem's more of a general one here's what…
In lumpley games
Participants: JC, 5niper9, oliof, Eliarhiman6, lumpley, Filip Luszczyk.


7/21/2007 Snowden: [DitV] What are all these dice "worth," anyway?
I realize there may not be a simple answer to this question, but do people have a sense of the relative effectiveness of various dice combinations?  Is a 2d6 trait…
In lumpley games
Participants: Snowden, 5niper9, lumpley.


7/24/2007 JC: [DITV] Escalating (quick rules question)
hi :) a quick question about escalating I understand that you can escalate from any arena to any arena (clarified here on the forum) so starting out with shooting and…
In lumpley games
Participants: JC, Gaerik, Filip Luszczyk, Valamir, lumpley.


7/24/2007 14thWarrior: [DitV] Need advice on a town - Stygian Gulch
As I posted earlier, I finally managed to run a most excellent pair of sessions of DitV, and the group is raring for more.  The players have provided some nice…
In lumpley games
Participants: 14thWarrior, Gaerik, 5niper9, Valamir.


7/24/2007 drnuncheon: [Mechaton] Unintentional Rules Drift/Damage variant
So I introduced some unintentional rules drift into the Mechaton games at the con this weekend - specifically, that white dice could be lost whenever the defender wanted (instead of…
In lumpley games
Participants: drnuncheon.


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