Previous Topics In lumpley games 7/22/2008 AXUM: One Dawg, not enough towns Hello!
Anyone experienced playing DITV w/ only one player? How did you do it?
Thanks
AXUM In lumpley games Participants: AXUM, lumpley.
7/19/2008 Filip Luszczyk: [IAWA[ Challenge without an Answer Say, my and your character are in the middle of a sequence of actions.
I don't name you as someone who has to Answer my Challenge, and you choose not… In lumpley games Participants: Filip Luszczyk, lumpley.
7/18/2008 Willow: Best Dogs Towns? I know there's a collection of towns, but there isn't much of a idea of what the towns are like, or if they play well.
Any towns out there that… In lumpley games Participants: Willow, 5niper9, lumpley, cdr.
7/10/2008 azeilstra: [Mechaton] Typographical Tweaks, and simpler builds Dear Vincent,
Time for some feedback. I've played the game against myself, slowly, and taking notes. I used the army you described in the manual as one side, and some… In lumpley games Participants: azeilstra.
7/9/2008 HiQKid: [Poison'd] Variant Settings for Poison'd Hi, just wanted to throw in a few ideas I had about using Poison'd for other settings/themes...
The primary thought I had was the following:
Some sort of prison (probably… In lumpley games Participants: HiQKid.
7/8/2008 agony: Poison'd Hack: Cruel Fortunes for Crime Drama Think Martin Scorcese's "Mean Streets" and you got it.
I have all of the modifications I had in mind already penned, I just need Rotten Fate (Cruel Fortunes) ideas.
So,… In lumpley games Participants: agony.
7/2/2008 rycanada: Laborious Wicked Age dice map I expanded on my Wicked Dice Map because I wanted to emphasize a few things to my players and really break down the action into concrete steps for absolute beginners. … In lumpley games Participants: rycanada, Eliarhiman6, lumpley.
6/28/2008 rycanada: [IAWA] Profiling approaches to the Owe List I'm very slowly working on a random generator to shake out consequences of a conflict. One element of doing so is profiling player approaches to the owe list.
Disclaimer: All… In lumpley games Participants: rycanada, Ben Lehman, Eliarhiman6, Alan.
6/25/2008 Arturo G.: [Poison'd] No soul, no consequences on bargains? After reading Poison'd something came to my mind.
If my Pirate is really a ruthless bastard with very low Soul and I keep on committing sins (which is easy) I… In lumpley games Participants: Arturo G., lumpley.
6/24/2008 agony: Poison'd new ambitions Any opinion on the following new ambitions?
I want to be (name another Pirate's position under Brimstone Jack)
I want to be (name another NPC's position under Brimstone Jack)
E.g.… In lumpley games Participants: agony, Arturo G., lumpley.
6/23/2008 GreatWolf: [IAWA] Rules question about multi-character action sequences We played In a Wicked Age last Thursday and Friday, getting us through two more Chapters. You're absolutely right, Vincent. This game is way better as a campaign game. At… In lumpley games Participants: GreatWolf, lumpley.
6/21/2008 rycanada: Wicked Age -corner case clarification Let's say three people are in a conflict:
Alex is rolling d12/d10
Bert is rolling d10/d8
Charlie is rolling d8/d6
Charlie lucks out and gets 7/5 (7 on the d8,… In lumpley games Participants: rycanada, lumpley.
6/20/2008 rycanada: Doing game probabilities in Excel Hey Vincent, you mentioned a few times that you had an excel sheet you used to check on probabilities for IAWA.
How did you go about constructing that? I know… In lumpley games Participants: rycanada, lumpley.
6/18/2008 Valamir: [IaWA] Chapter 3 Question So, we're about to embark on Chapter 3 and my character tops the We Owe List. I have a question about the new Chapter 3 rule on Significance.
Here's the… In lumpley games Participants: Valamir, agony, Eliarhiman6, David Artman, lumpley.
6/8/2008 jessecoombs: IAWA Cop variant? I thought I remembered reading some post or listening to some podcast where Vincent was talking about doing an official Police/LA Cop version of In a Wicked Age. I'm guessing… In lumpley games Participants: jessecoombs.
6/6/2008 wishbone: Nighttime Animals? Hi, I'm a homeschooling mom who's a former rpg player and I'm looking to get my kids into rpgs now. I'd seen Nighttime Animals Save the World mentioned on a… In lumpley games Participants: wishbone, Eliarhiman6.
6/2/2008 nevermore: Update on Afraid Hey Vincent,
I've been working my way through every post on here that deals remotely with Afraid and the last news I'd heard about its completion/ release was that it… In lumpley games Participants: nevermore, lumpley, Eero Tuovinen, devonapple.
5/16/2008 Filip Luszczyk: [IAWA] Action vs Maneuvering I need a couple of examples that illustrate the practical difference between Action and Maneuvering.
Or, a foolproof formula for deciding which of the two should apply. In lumpley games Participants: Filip Luszczyk, lumpley.
5/8/2008 Tommi Brander: In a wicked age, kinda Greetings.
The story: I read a few reviews and such of IAWA, built a game that, to my best knowledge, resembles it, played the hack and enjoyed it a lot.… In lumpley games Participants: Tommi Brander, Eero Tuovinen.
5/7/2008 ptevis: [IaWA] Two-on-one conflicts and making people answer Two cases came up last night that we weren't sure how to handle.
First: Ted and Christina decide to team up on me. We roll dice, and the order is… In lumpley games Participants: ptevis, lumpley.
<< more previous topics | | Subsequent Topics In lumpley games 8/4/2008 Archdaimon: [DitV] Using this system in other plot themes Hello all...
I am all new to this forum, and cannot be regarded as an experienced roleplayer, so please take that into consideration when you read the following.
I have… In lumpley games Participants: Archdaimon, Willow, dindenver, David Artman.
8/5/2008 WildElf: [IAWA] Will it work with 8 or more players? My open invitation to some friends works a little too well. Just about everyone is coming. Now, I could uninvite people and split up the group. My place is too… In lumpley games Participants: WildElf, jburneko, Christopher Weeks, Willow, veritascitor.
8/9/2008 anansi: [FitV] Help me out with my Moontown So, I'm preparing my first game of FitV, and its my first attempt at town creation using DitV. I'm planning on using it as a test game for my local… In lumpley games Participants: anansi, Falc, Selene Tan, Warren.
8/16/2008 Mark D. Eddy: [DitV] An old-book Traveller experience, almost So, I've finally gotten a group together to play Dogs. Five Dogs, which is just slightly insane, and we're halfway through our first town. In the Accomplishments phase, one of… In lumpley games Participants: Mark D. Eddy, oliof, Filip Luszczyk, Eliarhiman6, lumpley, David Artman, Ramidel.
8/20/2008 Helix: [Poison'd] Character Sheet / Cheat Sheets? Hi.
I just demoed and bought this game at Gen Cont his year. It should be a blast to play with my group. I remember seeing a character type sheet....had… In lumpley games Participants: Helix, lumpley.
8/21/2008 dindenver: [ditv[ Say yes or roll the dice question Vincent,
Are there any tips, tricks or nuances to "Say yes or roll the dice"?
I am designing a game that is going to rely on it heavily… In lumpley games Participants: dindenver, lumpley, daniel_yokomizo, Roger.
8/24/2008 jessecoombs: New version of Poison'd? Alas, I was not able to make it to Gencon. After hearing about a new version of Poison'd, I got excited and bought the existing pdf. There was a note… In lumpley games Participants: jessecoombs, lumpley.
8/26/2008 Graham Walmsley: Poison'd: Some thoughts on violence The new GM advice section has helped me a great deal. It's cleared up some problems I had in GMing Poison'd.
Here are a couple of thoughts/questions.
1. If you… In lumpley games Participants: Graham Walmsley, lumpley.
8/27/2008 anonynos: [DITV] Negative traits and how to use them So after looking at this game for awhile, I picked up a copy at this last Origins and last night got a couple of friends together and tried out char… In lumpley games Participants: anonynos, David Artman, dindenver, lumpley, LordAsteroth, Axhead, Paul T.
8/31/2008 jmhpfan: Gunslingers in the Dark Tower I will be running a hack on Dogs at MACE con set in the universe of Stephen Kings Dark Tower series. It is mostly a strait setting hack with the… In lumpley games Participants: jmhpfan, rycanada, lumpley.
9/1/2008 Khuxan: IAWA Oracles as Campaign Settings It occured to me that an IAWA game could create a campaign setting by having each player contribute a suite for an oracle. As long as basic rules (genre, tone,… In lumpley games Participants: Khuxan, lumpley, David Artman, rycanada.
9/1/2008 lumpley: New Poison'd PDFs Hey Poison'd people, the first edition PDFs are now online. Go back and download them afresh.
There's also a nice Poison'd character sheet here that you can use.
-Vincent In lumpley games Participants: lumpley, Yokiboy, higgins.
9/2/2008 ZenDog: [IaWA] Oracle of the Rising Sun Hey, I made an Oracle. Give it a spin if you like the look of it.
Oracle of the Rising Sun
Diamonds
A - A Sorcerer, a Kappa, a Bakemono,… In lumpley games Participants: ZenDog, David Artman, rycanada.
9/4/2008 David Artman: [IAWA] Everway Cards as Oracles Just wondering if anyone's tried to use Everway cards as Oracles and how it worked out. I haven't looked at mine in a coon's age, but I'd imagine some might… In lumpley games Participants: David Artman, rycanada.
9/10/2008 Paladin3970: new here, waiting for my copy of DitV Hello all,
I ran across a reference to DitV on rpg.net. It has been over 20 years since I last played an RPG - D&D Basic/Expert, a little Gamma World… In lumpley games Participants: Paladin3970, Graham Walmsley, Rustin.
9/28/2008 oreso: [Mechaton AP] Noble Japan vs. Cowardly Germany! (With Pics!) 1300 hours, in Canada...
http://i4.photobucket.com/albums/y122/oreso/Photo-0014A.jpg
The President's limo is disabled! Oh no!
http://i4.photobucket.com/albums/y122/oreso/Photo-0015A.jpghttp://i4.photobucket.com/albums/y122/oreso/Photo-0017A.jpghttp://i4.photobucket.com/albums/y122/oreso/Photo-0016A.jpg
Stranded, just outside 'Canada's Smallest City'; Greenwood, at the edge of the wood that shares the town's… In lumpley games Participants: oreso, David Artman, lumpley, Mantisking.
10/3/2008 David Artman: [IAWA] Six-Player Con Session Yep, I may have fucked up a bit--I set the player numbers for my session at MACE to 3-6... and I got 5 already (in two days of Pre-Reg).
I… In lumpley games Participants: David Artman, lumpley.
10/3/2008 Paul T: [IaWA] Two quick questions Hello!
I played IaWA for the first time a couple of weeks ago, and only afterwards read through the book. I have two questions:
1. When do you go on… In lumpley games Participants: Paul T, lumpley.
10/4/2008 Paul T: [IaWA] Challenger names Answerers, Answerers Call Back Later This is another design question, and a very minor one. I'm just trying to wrap my head around how this game works.
In the rules, it says that when you… In lumpley games Participants: Paul T, lumpley, Rafu, Thomas Lawrence.
10/9/2008 lumpley: Storming the Wizard's Tower playtest rules I've put the playtest rules for Storming the Wizard's Tower online. They're here: www.lumpley.com/storming/.
If you haven't heard of Storming the Wizard's Tower, it's my own personal take on D&D.… In lumpley games Participants: lumpley.
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