Previous Topics In First Thoughts 7/19/2006 Justin Berman: Onion Skinnable Rules System Hi everyone. I have been reading heavily on the RPG Theory and GNS Theory forums. A friend and I were speaking today about the universal system he was trying to… In First Thoughts Participants: Justin Berman, Madheretic, matthijs, Call Me Curly, contracycle, apeiron, Czar Fnord.
7/19/2006 apeiron: RfC on a Mechanic - Inspired by Sorcerer and Verge [i]If this is the wrong thread area for this, let me know where it belongs, please.[/i]
i recently picked up Sorcerer at my local store and i'm enjoying the read… In First Thoughts Participants: apeiron, Justin Berman.
7/19/2006 Alex-01: Similarities of two characters (“brothers”) on two different worlds [b]The situation:[/b]
- There are two characters. They live on two different worlds (maybe with two different tech-levels). These two characters are “brothers” and “connected” together. The two brothers can… In First Thoughts Participants: Alex-01, lumpley, matthijs, Joshua BishopRoby.
7/19/2006 Pangaea: Mechanic Suggestion! If I may ask a question of you all of what system you would prefer out of the two.
Mechanic #1
2d10 Open Ended System: Re-rolls on any 10.… In First Thoughts Participants: Pangaea, Arturo G., Matt Wilson, apeiron, dindenver.
7/19/2006 Call Me Curly: 911rpg automatic typing design 'method' For your consideration: http://callmecurly.blogspot.com/2006/07/911rpg-45-minute-rpg.html.
I just started typing with no conscious premeditation, and this interview-format rpg-thing came out.
The coin-flipping moral victory mechanic was as spontaneous as the rest.
Warning:… In First Thoughts Participants: Call Me Curly, Noon, apeiron, xoet, Mike Sugarbaker.
7/18/2006 thwaak: [Animated Heroes] Story/Episode Structure and Rules Hello Gang,
Before I begin; thanks to everyone who helped solidify the ideas presented in the previous thread.
Now, the current thing I've been tinkering with is the mechanics of… In First Thoughts Participants: thwaak, Ken, Matt Wilson, dindenver.
7/17/2006 iain: [What a Shambles!] Encouraging humorous play Hi guys
I am almost finished the first draft of 'What a shambles', a game about love, guts and guns in a zombie apocalypse, and was lookiong for some advice… In First Thoughts Participants: iain, andrew_kenrick, Thunder_God, Czar Fnord, Christophe Kelm.
7/16/2006 AsuraDemon: The Hero's Journey (Spirit-Touched) So I've been thinking about what do I really want my game to be about, and what sort of things do I want the characters to have to deal with. … In First Thoughts Participants: AsuraDemon, matthijs, Call Me Curly, Graham Walmsley.
7/16/2006 Hope: Me and my friends plot draft We're making a table-top RP called Pandora's Box. This is out basic plot idea.
The basic plot is there a was war on this planet Galatica and one side created… In First Thoughts Participants: Hope, Ron Edwards.
7/16/2006 signoftheserpent: serious supers for serious peopl Yes, it's time for another superhero game. Even worse, a poe-faced aberrant ripoff that doesn't even have a name yet!
Seriously though, I am devising a game that's a serious… In First Thoughts Participants: signoftheserpent, matthijs, dindenver, Bankuei, Certified, Dumirik, Ken.
7/13/2006 museleading: links pls In poking around, I came across this thread (http://www.indie-rpgs.com/forum/index.php?t=9908) in which part of the converstation is about "old illusionism habits".
Could someone explain this, or provide a few links so… In First Thoughts Participants: museleading, Ron Edwards.
7/13/2006 Ron Edwards: Regarding copyright and intellectual property If you have questions about these topics, please take them to the Publishing forum. This forum is about role-playing design ideas.
However, before posting, also please take some time to… In First Thoughts Participants: Ron Edwards.
7/13/2006 MJGraham: Insurrection Hello,
I'm a fledgling game designer in the early to middle stages of creating an independent roleplaying game. The game's working title is Insurrection and it is based around characters… In First Thoughts Participants: MJGraham, contracycle, Ron Edwards.
7/13/2006 thwaak: [Animated Heroes] First Pass Hello Gang,
As you might remember from this thread ( http://www.indie-rpgs.com/forum/index.php?topic=20252.0 ), I had worked on a background chargen system to determine the number of points players have to develop… In First Thoughts Participants: thwaak, Ken, dindenver, billvolk, sean2099, stefoid.
7/13/2006 AsuraDemon: Spirit-Touched: The Iron World and game mechanics So I'm creating a new RPG, and so far have just over 170 pages written for it. The gist of it is that the characters are beings that are basically… In First Thoughts Participants: AsuraDemon, Eliahad, Filip Luszczyk, greyorm, Quixotica, Noon.
7/13/2006 J. Blasdel: Searching for Submission Takers This is my first post, and I'm not sure as to exactly where it should have gone. I'm searching for a website that will accept a submission for the White… In First Thoughts Participants: J. Blasdel, Ron Edwards.
7/12/2006 sean2099: [Divinity] experience tied to point bid. Sorry for bombing this forum here,
I just came up with a quick idea. In my own personal experience, I have not seen this idea but perhaps some of you… In First Thoughts Participants: sean2099, matthijs, stefoid.
7/12/2006 Krystalex: [Promethean Sun] Power 19 Well, I've managed to get some stuff written down for my new game, and the Power 19 template was a big help. To save space here, I'll just paste to… In First Thoughts Participants: Krystalex, matthijs.
7/12/2006 Krystalex: Enneagrams as character personality models While browsing for other ideas, I came across the idea of Enneagrams on Wikipedia. I've thought this might make an interesting basis for helping people flesh out character creation.
I… In First Thoughts Participants: Krystalex, Matt Wilson.
7/12/2006 Dumirik: [KIN] No water, just blood Right, so I know its taken me ages, but I finally sat down and wrote down the bones of the game. The previous thread for the game can be found… In First Thoughts Participants: Dumirik, Matt Wilson, Roger, Joshua BishopRoby.
<< more previous topics | | Subsequent Topics In First Thoughts 7/20/2006 Bill_White: [Ganakagok] The Messenger Feast In Ganakagok, players belong to an Inuit-like culture that lives on a dark ice-world to which is about to come the dawn. I ran a great game over the weekend… In First Thoughts Participants: Bill_White, ubergeek2012, jasonm, thwaak, Shawn De Arment.
7/21/2006 MJGraham: [Insurrection]GM rewards. I'm toying with the idea of having GM control of a scene purchased through a bidding system in which any player can become the GM if they are willing and… In First Thoughts Participants: MJGraham, apeiron, Sydney Freedberg, Smithy.
7/21/2006 Call Me Curly: The Forer Effect and Narrativist Illusionism
The Forer Effect is a psychology term for when some gullible person believes a generic description of personality (such as a horoscope) is unique-to-them/customized/special/personal/scientific.
From wikipedia:
In 1948, psychologist Bertram… In First Thoughts Participants: Call Me Curly, Ron Edwards, baron samedi, Noon.
7/21/2006 algi: Heroism of the Dour-men and the Silvans Hi!
This is my first post, but please don't be gentle with my wanna-be-rpg. First of all: I try to focus on the point but I kinda used to stray,… In First Thoughts Participants: algi, apeiron, Smithy, billvolk, Ron Edwards, Paka, Bret Gillan.
7/21/2006 Smithy: [The Committee for the Exploration of Mysteries] Creating Cohesive Story? I'm doing further development of my Game Chef 2006 entry (link is below). The game features GM-less storytelling, with pulp heroes sitting in the Committee's posh club room and reporting… In First Thoughts Participants: Smithy, Ron Edwards, Joshua BishopRoby, Thunder_God, jasonm.
7/21/2006 Grand_Commander13: [The Company] Initial Guidance And I return to The Forge once more, a bit older and with a project I feel more strongly about than any of my previous solo projects (I can only… In First Thoughts Participants: Grand_Commander13, slade the sniper, Ron Edwards, Joshua BishopRoby, dindenver.
7/21/2006 Mcrow: Ghost Walkers: The Ninth Life So I'm working on a new game concept. One of the things that is a big part of the game is alternate death. For example:
You are driving down the… In First Thoughts Participants: Mcrow, Certified, Madheretic, coldblackwind, Ron Edwards, Paka, sean2099.
7/22/2006 RockyRaccoon: System before World? Hey folks, I've been lurking for a few days, and finally feel the need to post! My user name is RockyRaccoon, but you can also call me 'Dan' if you… In First Thoughts Participants: RockyRaccoon, Noon, eruditus, Valamir, Call Me Curly, billvolk, slade the sniper.
7/22/2006 Gasten: [The butler did it!] Hi!
I've been writing (and thinking) of a role playing game in the same spirit as Agatha Christy's novells (I.e detective novells) in a couple of days now (with a… In First Thoughts Participants: Gasten, oreso, matthijs, Troy_Costisick.
7/22/2006 c: [MFUC]The risk of hurting players (adult language) So my game Outside is getting a name change to reflect my new understanding of what I've been subconsciously wanting to accomplish. More about those particulars here. So ... "My… In First Thoughts Participants: c, Ron Edwards, nikola, Noon.
7/23/2006 signoftheserpent: Designging the City of Tomorrow Hi, I am soliciting advice and suggestions for the landmarks and makeup of a Metropolis style city; a 'city of tomorrow' in the pulp vein. Not somewhere set in the… In First Thoughts Participants: signoftheserpent, andrew_kenrick, TonyLB, Ken, dindenver, Latigo.
7/25/2006 Mr. Sluagh: Making it Big: the Band Roleplaying Game This is a game idea I've been tossing around for a while, although I only started figuring out the specifics earlier tonight. The default premise has the PCs as members… In First Thoughts Participants: Mr. Sluagh, Glendower, billvolk, slade the sniper, Tim M Ralphs, Nathan P., Arturo G., Call Me Curly, iago.
7/26/2006 coldblackwind: Of Gods and Men Role-Playing Gods at the Dawn of Civilization Hello Again,
I went back to the drawing board and wanted to throw my idea for a RPG again. I do not have all the rules down, but a good… In First Thoughts Participants: coldblackwind, c, Thunder_God, Czar Fnord.
7/26/2006 c: [MFUC] First shot at situation + Setting (adult language + blasphemy) So I've been thinking about how I would like My Fucked Up Childhood to be played. I would like it to be good for one-shot's or short campaigns. This seems… In First Thoughts Participants: c, coldblackwind, Ron Edwards, slavemind.
7/26/2006 c: [MFUC] Mechanical ideas. So I've got a thread about the initial ideas for setting and situation for My Fucked Up Childhood right here.
Here's the few mechanical ideas I have so far. I'd… In First Thoughts Participants: c, Ron Edwards.
7/26/2006 Jon Scott Miller: [The Long Dark] Sins and Motivations Hello.
I am working on a game focused on the perils of sin. The rules are based on BRP (modified beyond recognition) with two important additions: Sins and Motivations. Every… In First Thoughts Participants: Jon Scott Miller, anders_larsen, sean2099, Joshua BishopRoby, TonyLB.
7/27/2006 WNightBlade: The Weird Howdy all. This is my first time here (a friend referred me when I started thinking about doing a game). Anyway... I'd appreciate any feedback on my system/world idea.
I… In First Thoughts Participants: WNightBlade, Ron Edwards, slavemind, Joshua BishopRoby, apeiron, Mcrow.
7/27/2006 museleading: [Paranoia] GNS and short attention spans I came across this the other day. http://www.escapistmagazine.com/issue/36/17 - My Eyes Glaze Over: Roleplaying theory for short attention spans by Allen Varney
This bit struck me
--------------------
The Fruits of… In First Thoughts Participants: museleading, Ron Edwards, oliof.
7/28/2006 Darcy Burgess: [Walk With Dragons] RPG/Boardgame query I'm in the early stages of a tragic-yet-satyrical project called Walk With Dragons. It's shaping up to be a weird mixture of Fellowship of the Ring and 1930's Germany. That's… In First Thoughts Participants: Darcy Burgess, slavemind, stuartr, Wolfen, Lxndr, joepub, coldblackwind.
7/28/2006 Don Johnson: HEIST HEIST
What you need:
Three or more players. One player is the Ringleader. The rest of the players are the Crew.
The Hire: (IC RP) The Ringleader presents the heist… In First Thoughts Participants: Don Johnson, TonyLB, jasonm, Kevin Allen Jr, Zathreyel, Ron Edwards.
more subsequent topics >> |