Previous Topics In First Thoughts 3/19/2007 chris_moore: [psi run] situation My friend and I are working on a game called Psi Run. Players create characters that:
1) have a psychic power
2) have been captured by a shadowy organization
3) … In First Thoughts Participants: chris_moore, Noon, Paul Czege.
3/16/2007 mauriciocabaleiro: DICE MECHANIC - would it work? Hello you all.. I´ve been working on a dice mechanic and i would like to have a feedback from anyone interested in helping me improve it. The idea i to… In First Thoughts Participants: mauriciocabaleiro, Valamir, Mcrow, Hereward The Wake, Noon, Simon C, Arlecchino.
3/15/2007 sdanic: 13 Virtues - Can resource pools be dramatic? I love pulp and cinematic action games. I also love resource pools. However, when I see resource pools in practice, characters tend to become less and less heroic as their… In First Thoughts Participants: sdanic, Reprobus, andrew_kenrick, Filip Luszczyk, Valamir, joepub.
3/14/2007 Conteur: New Roleplaying Game: Kissanil I have finally decided to begin working on editing my game on wich I work since 15 years. The site is not finished(and it will never be...as all roleplaying games)… In First Thoughts Participants: Conteur, scrandy, andrew_kenrick, Rafu, pells, xenopulse, davidberg.
3/14/2007 Sentience: Using the D20 system I'm having a hard time deciding whether or not to use the OGL and the D20 system for the RPG I'm creating. However, I believe I could come to a… In First Thoughts Participants: Sentience, Mcrow, Ben Lehman, TroyLovesRPG.
3/13/2007 Hereward The Wake: Idea for a dice mechanic I am working on a combat system, non missile weapons at the moment. The emphasis of which is the tactical choices made in regard to moves, attacks reactions I want… In First Thoughts Participants: Hereward The Wake, Mcrow, JCunkle, Conteur.
3/13/2007 TwilightCorps: Twilight Corps While this isn't a new idea(I've been working on it for two years now) It's new to the Forge.
It's a futuristic single origin supers game, meaning that everyone got… In First Thoughts Participants: TwilightCorps, Mcrow.
3/12/2007 scrandy: Mystix RPG - The Big 3 Hi!
I did some RPG developing, for some time now, because I was bored and disappointed with other Systems. Till now (3/2007) I have got a nearly playable Version (with… In First Thoughts Participants: scrandy, Conteur, mauriciocabaleiro.
3/11/2007 ElliottBelser MKII: My girlfriend's back, and she wants to play Spirit of Hogwarts for her birthday Crossposted to RPG.net and Story Games.
So, my girlfriend's birthday is coming up this month. I offered, as one of my birthday presents to her, to teach her how to… In First Thoughts Participants: ElliottBelser MKII, johnwedd, TroyLovesRPG, Ron Edwards.
3/10/2007 Chainsaw Aardvark: Overwhelmed Zombie Hello.
I'm sorry if this is in the wrong place, but the forum seems to be giving me the run around. For several months now I have been working on… In First Thoughts Participants: Chainsaw Aardvark, Ron Edwards, jasonm.
3/9/2007 Mattias: Game mechanics for a swashbuckling Rpg (Lost Eden) First of all im new here so…Hi to everyone!
Secondly excuse my English, as I am not American
Im trying to develop a game, which I call Lost Eden, the… In First Thoughts Participants: Mattias, Simon C.
3/7/2007 lambda: Interstellar diplomatic game Hi, I'm new here (not even much lurking, but I've read a few of the theory articles), and I've been having an idea kicking around in my head for a… In First Thoughts Participants: lambda, MatrixGamer.
3/7/2007 anders_larsen: [Tempestas] Base mechanics Tempestas is a fantasy rpg I have worked on with a friend for many years. The first incarnation of this game was very much in the category of traditional fantasy… In First Thoughts Participants: anders_larsen, mothlos, Troy_Costisick.
3/3/2007 Filip Luszczyk: D&D, revisited (long) Although I've put away D&D for quite some time, lately I've been finding myself in a mood for some good old powergaming feast. However, I've been exposed to Forge too… In First Thoughts Participants: Filip Luszczyk, Thenomain, Simon C, jerry, Eero Tuovinen, Noon.
3/3/2007 Xibalba: Rotating GM The playtest group of my game has been going well, and, as everyone is getting more familiar with the setting, several players are coming up with adventure ideas. This has… In First Thoughts Participants: Xibalba, Eliarhiman6, knicknevin, nikola, MatrixGamer, RobMcDiarmid.
3/2/2007 BabbageCliologic: Setting Idea: Alien Nano-bot Invasion So I've been kicking around an idea for the past couple of weeks.
Aliens send nano-bots to earth to prepare it for take-over. The alien nano-bots take the form of… In First Thoughts Participants: BabbageCliologic, Simon C, johnwedd, TroyLovesRPG, Chainsaw Aardvark.
2/28/2007 USRPG: Player Characters are the Villains Perhaps an alternate title for this topic would be, "when is dark, too dark?"
This is more of an inquiry, rather than actual debate. To anyone who has ever moderated… In First Thoughts Participants: USRPG, mothlos, lumpley, RyanMacklin, Conteur, scrandy, Sentience, Eliarhiman6, David Artman, Majidah, fantang7, jackson_tegu, northerain.
2/28/2007 mothlos: Restricted Communication System I am working on a system for my friends and I to use and am needing a way to smooth out interactions between players.
The system as it stands is… In First Thoughts Participants: mothlos, Glendower, Mike Sugarbaker, lee-anne.
2/28/2007 jim pinto: Ring of Power While still working on George's Children, Jon Hodgson and I have plotted two more games for ourselves to design.
Without giving too much away, the second game is called the… In First Thoughts Participants: jim pinto, lumpley, Troy_Costisick.
2/27/2007 signoftheserpent: My system idea For the game idea I've been working on (see city design thread below for slightly more info), I have a basic task resolution mechanic using d10 that works thus:
Players… In First Thoughts Participants: signoftheserpent, xenopulse, Yakk.
<< more previous topics | | Subsequent Topics In First Thoughts 3/20/2007 rycanada: What happened to Deep in the Game? I went back to bankeui.blogspot.com and it was just pointing at advertising. I know the blog was over - but is it just gone now, or is it mirrored somewhere… In First Thoughts Participants: rycanada, Ben Lehman.
3/21/2007 mauriciocabaleiro: What is your ORIGINAL setting? Describe it... I just started this topic with the following in mind:
How creative and original the sageous forge members can be? After years discussing all about RPG what have they come… In First Thoughts Participants: mauriciocabaleiro, Ron Edwards.
3/21/2007 David Artman: Icehouse Pyramids RPG (game name pending) Hi again, all; been away a while, but I'm back with some gaming goodness (I hope!).
I have just put a new role-playing game into Ready for Playtesting status at… In First Thoughts Participants: David Artman.
3/21/2007 QuestKeeper: Trying to playtest a game Hi, I'm a new member here. If I wanted to post the rules to my game so that others could playtest it, where should I post them? Should I post… In First Thoughts Participants: QuestKeeper, Wolfen.
3/22/2007 Ken: SPELLing Bee- a magic game/system For the last couple of days, I've been tooling around with a magic system/setting called SPELLing Bee. The main idea is that students from magical schools across the globe (or… In First Thoughts Participants: Ken, QuestKeeper, Noon.
3/22/2007 cicio: Bud Redhead game Hello,
Bud redhead game ( http://www.fungamesplaza.com/pd-star_defender_ii.html ) is a great game; anyone knows other games in the same style? I am specially interested in high quality remakes after old hits… In First Thoughts Participants: cicio.
3/23/2007 Simon C: New Keys for Religions Hey, I'm messing around with implimenting the Sweet20 experience system (Keys) into another game with a pretty specific celtic/mythological irish flavour. Think Slaine. Anyhow, I was thinking that Keys could… In First Thoughts Participants: Simon C, oliof.
3/23/2007 Simons: Role-Playing in a strategy game Hi all,
I have always had an interest in strategy war games, though have recently become
interested in where they seem to merge with RPGs. Most of what I've seen… In First Thoughts Participants: Simons, MatrixGamer, Noon, phasmaphobic.
3/23/2007 Jake Richmond: Struggling with a new game idea Tonight I finally had the chance to transcribe the ideas for the game I've been thinking about for a few months. It's a love story set against a war, where… In First Thoughts Participants: Jake Richmond, Christopher Ashe, Simon C, Alan, neko ewen, Noon, Wolfen, Lollo.
3/23/2007 chris_moore: [psi run] Why can I read minds? second try Previously, I described Psi Run's situation.
Characters:
1) have a psychic power
2) have been captured by a shadowy organization
3) can't remember their past
4) have just survived… In First Thoughts Participants: chris_moore, Valamir, Noon, Ken, knicknevin, Eero Tuovinen.
3/26/2007 badidea: Play-by-Post roleplaying and the order of events OK, so, first post in this forum...I apologize if I misuse any of the terminology
I'm working on trying to create a game specifically for the online message board/play-by-post (PbP)… In First Thoughts Participants: badidea, Noon, josephcarrington, Mike Sugarbaker, MatrixGamer, Rich F, lee-anne.
3/27/2007 chris_moore: [psi run] conflict resolution Previous psi run posts:http://www.indie-rpgs.com/forum/index.php?topic=23540.msg231790#msg231790
http://www.indie-rpgs.com/forum/index.php?topic=23579.msg231992#msg231992
Okay, we're in a scene. Character Aaron Zinn, with… In First Thoughts Participants: chris_moore, Ken, Troy_Costisick, Majidah.
3/29/2007 Sentience: Decay RPG - Experience Levels Greetings!
My company has been developing a post-apocalyptic/cyberpunk game for about four months now called Decay (http://www.decayrpg.com), and I've been mulling over the problem of Experience Levels for about three… In First Thoughts Participants: Sentience, Majidah, scrandy, Noon, Greymorn.
3/29/2007 The Crazy Player: The Meaning of Magic(k) Greetings! This is my first foray into The Forge, so if I fumble etiquette, please let me know.
I have often been fascinated by the concept of Magick in RPGs,… In First Thoughts Participants: The Crazy Player, Troy_Costisick, lumpley, David Artman, CommonDialog, tj333, Spooky Fanboy, Filip Luszczyk, Sentience, fantang7.
3/30/2007 phasmaphobic: Streetwise LARP - Musings on Conflict mechanics Hey folks, I'm looking for some place to bounce around some ideas with others on some concepts I've been forming regarding revamping the rules of a LARP that I wrote… In First Thoughts Participants: phasmaphobic, Majidah, Andrew Morris.
4/1/2007 brianbloodaxe: Looking for advice for my card based rules system. Ok, I'm new here, blah blah etc. Hi! :-)
I am always looking for new ways to improve relisim in my games without increasing the rules or required book keeping.… In First Thoughts Participants: brianbloodaxe, Simon C.
4/2/2007 josephcarrington: ww2 with zombies themed d20 system play-by-post Hello everyone. My names Joe and I'm about to start running a game for a few friends of mine over my messageboard. The theme everyone decided on was ww2, superscience… In First Thoughts Participants: josephcarrington, knicknevin, Majidah.
4/2/2007 Starblade: Since my other game didn't pan out... I've been thinking of a game system which potentially incorporates three levels. It doesn't have a theme yet, but right now here are the elements:
0. A three tiered combat… In First Thoughts Participants: Starblade, joepub.
4/3/2007 CommonDialog: [T.E.A.M.]Mechanics to Force Player Interaction Hiya Group,
I am designing a game which is heavily centered around teamwork. The players gain all sorts of neat bonus dice if they work together, but I am toying… In First Thoughts Participants: CommonDialog, jueqel, Madheretic, Noon, Filip Luszczyk.
4/4/2007 Priest: TRINITY SYSTEM Hello,
New here, so its nice to be able to chat with other game designers, I have been contemplating a new system that works off of a three system method.… In First Thoughts Participants: Priest, joepub.
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