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From Day One


Previous Topics
In First Thoughts

7/28/2010 philipstephen: Game Mechanic for my game is similar to Cortex
I am creating a game system that I might publish someday. Since crafting it, I have discovered more about other similar systems - most notable is the Cortex system (Margaret…
In First Thoughts
Participants: philipstephen, Ar Kayon, greyorm, dugfromthearth, SaintandSinner, Anekanta.


7/27/2010 Necromantis: [A Time of Steel & Staves] aid with Possible Social Combat System
I have Been making steady progress on my physical combat system, skills and magic (as well as something called 'actions' but never mind that)  Anyway I have been Keeping Social…
In First Thoughts
Participants: Necromantis, Ar Kayon, Marshall Burns, Skofflox, johnthedm7000.


7/26/2010 Gryffudd: Idea for a damage system
Still working on part of the system idea I had. Apocalypse World got me thinking in a certain direction and I wanted to see if it looked viable to you…
In First Thoughts
Participants: Gryffudd, dugfromthearth, Noon, westcpw, Marshall Burns, johnthedm7000, EBKPrim, masqueradeball.


7/24/2010 FetusCommander: [Cooperative Logic] initial idea
I've had an idea for a setting that I've been trying to incorporate into a game.  Well, actually that's not exactly true.  I have incorporated the setting into various games…
In First Thoughts
Participants: FetusCommander, flossy, Noon, dugfromthearth, stefoid.


7/23/2010 Marshall Burns: [Heretic Saga] To map or not to map?
[i]Heretic Saga[/i] is this Setting-heavy, high-fantasy game I’m working on. When I say “Setting-heavy,” I don’t mean that there’s pages of history you have to wade through or any of…
In First Thoughts
Participants: Marshall Burns, dugfromthearth.


7/23/2010 luizleandro: A generic supernatural powers system
Hello guys, I'm designing an RPG system which is supposed to be generic. Therefore I would like to develop a system for supernatural abilities that could be used for any…
In First Thoughts
Participants: luizleandro, dugfromthearth, Vulpinoid.


7/22/2010 RodjMan: Intrepid!
The Idea: Intrepid!, a pulp scifi RPG in the vein of Flash Gordon/Buck Rogers. I plan to use the word "Atomic" liberally. The inspirations: aside from the conceptual ones mentioned…
In First Thoughts
Participants: RodjMan, Noon, horomancer, Vulpinoid, dugfromthearth, contracycle, stefoid.


7/21/2010 dugfromthearth: Super Simple - superhero battle game
My idea is to make a simple to design and play game of superhero combat.  At this point I am not considering non-combat abilities - just fighting.  The idea is…
In First Thoughts
Participants: dugfromthearth, Noon, Anders Gabrielsson.


7/21/2010 Ben: Playtesting Question: How much to give to a group?
I have a game that I was hoping to get playtested via soliciting for on the Forge.  Having never done this, I was curious as to how much of a…
In First Thoughts
Participants: Ben, Malcolm.


7/21/2010 Jarrodimus: Thoughts on a Stamina Mechanic
First off, I just wanted to say that I'm loving this forum.  I ran across it yesterday while trying to come up with ideas for a game system that I'm…
In First Thoughts
Participants: Jarrodimus, dugfromthearth, Ar Kayon, Noon, VAgentZero, tj333, Marshall Burns, contracycle.


7/19/2010 watchwaitplot: Let's Talk About Skill Blocks.
At the beginning of the summer, a friend and I decided to create a new setting for White Wolf's Hunter game. Eventually we decided to build a new game outright.…
In First Thoughts
Participants: watchwaitplot, dugfromthearth, stefoid.


7/19/2010 Asylumrunner: The game of multiple personalities
Hello, I recently thought up what I find to be a pretty neat game concept. The backstory of the game is that once a person dies, their soul (and with…
In First Thoughts
Participants: Asylumrunner, Garbados.


7/18/2010 bayonder: Monster, welcoming critiques, ideas and better ideas for a title
This is a game mainly inspired by Paul Czeges roleplaying game "My Life With Master", and along those lines I'm looking to make a game about "The desperate struggle to…
In First Thoughts
Participants: bayonder, Noon.


7/18/2010 Aniodia: Problems with differentiating magic systems
Hello all. I've been working on a system for a D&D-inspired game I want to run, and I've come to a bit of a problem trying to make the various…
In First Thoughts
Participants: Aniodia, Somnibus, dugfromthearth.


7/17/2010 smarttman: A Game of Elements (Not what you think)
I was thinking of creating an RPG where each character is relatively high powered, and has dominion over a certain element. However, I do not mean elements such as Fire,…
In First Thoughts
Participants: smarttman, Malcolm, horomancer, Noon, Magnus Pym.


7/15/2010 PaulieRomanov: Army Men RPG: Ideas and Discussion
Okay, I have an idea for a a PnP RPG inspired by(But not based off of) the Army Men series of games, as well as other sources such as anime,…
In First Thoughts
Participants: PaulieRomanov, Magnus Pym.


7/14/2010 horomancer: Simple System Redux
Been doing much thinking since I started designing my own game. Below is my heartbreaker for a simpler and more 'realistic' RPG game with an emphasis on combat. I feel…
In First Thoughts
Participants: horomancer, Magnus Pym.


7/14/2010 Vulpinoid: [Come One Come All] - A new free game
For those who might be looking for something a bit different in the role-playing experiences. For those who might like the idea of simply telling stories rather than rolling dice…
In First Thoughts
Participants: Vulpinoid.


7/13/2010 HesJohnDeck: 20th Century Underground Railroad d20 Rules First Post
I have an idea about an alternate/speculative history RPG set in a world where the South won the U.S. Civil War and slavery was never abolished. The PCs adventures would…
In First Thoughts
Participants: HesJohnDeck, dugfromthearth, Noon, stefoid, wild_card2007, Vulpinoid.


7/13/2010 mythra: Storyteller Esq System Idea
Having played a lot of new White Wolf stuff, my group and I hit a little wall. Namely, that we need so many d10 to play almost any more than…
In First Thoughts
Participants: mythra, preludetotheend, K.Hoffren, horomancer, Noon, dugfromthearth.


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Subsequent Topics
In First Thoughts

7/28/2010 Pelias: New Fantasy
Hello, I´m Pelias. I´m a spanish amateur developer of games. Excuse me if my English is not very good I help myself with a translator online for the phrases that…
In First Thoughts
Participants: Pelias, Ar Kayon.


7/28/2010 greyorm: [eXpendable] Movement & Range
(This is a post about eXpendable design: a dark sci-fi action game about criminals drafted into the galactic army as fodder. It is a Sorcerer-style game mechanically, with dice pools…
In First Thoughts
Participants: greyorm, Ar Kayon, Noon.


7/31/2010 chronoplasm: Logic Puzzle Resolution System
Hey guys. I wanted to draw your attention to this site I found: http://www.mensus.net/brain/logic.shtml?houses=3&a0=on&a1=on&a2=on&q0=on&q1=on&q2=on&q3=on&q4=on&q5=on&q6=on&q7=on&q8=on&q9=on I was thinking that this might make a good mechanic for an investigative game. Here's an…
In First Thoughts
Participants: chronoplasm, dugfromthearth.


8/1/2010 johnthedm7000: My outline for a fantasy RPG, please P.E.A.C.H
I'm currently in the process of developing rules for a pen and paper fantasy RPG that I haven't come up with a name for yet (please, anyone feel free to…
In First Thoughts
Participants: johnthedm7000, dugfromthearth, Paul Czege, Spooky Fanboy.


8/2/2010 Gryffudd: SAGE system playtest version
I've put the playtest version of my game up on my http://sharedauthorityge.wordpress.com/ site, along with the first character sheet. If anyone's interested, it should be easy to download from the…
In First Thoughts
Participants: Gryffudd, dugfromthearth.


8/3/2010 EBKPrim: A Smattering of Broad Strokes - My First Attempt at Task Resolution
First, I'd like to preface this by saying that I've been a lurker on this site for a long time and am glad that I finally took the initiative to…
In First Thoughts
Participants: EBKPrim, contracycle, Garbados, Alex Abate, masqueradeball.


8/3/2010 The Dude: Creation of combat
My friend and I are developing a game that revolves around the harmonic balance of mind, body, and spirit. This is represented by mental, physical, and social attributes respectively. Also,…
In First Thoughts
Participants: The Dude, Ar Kayon, dugfromthearth, Airafice, Necromantis.


8/4/2010 Anders Gabrielsson: [Monster Hunter] My First Finished Rules Set, And I Did It In Less Than 24 Hours
Thanks to the 24-hour RPG Geek RPG Design Contest. I'm very happy with it... but that's before playtesting. We shall see if it holds up. This is a very long…
In First Thoughts
Participants: Anders Gabrielsson, a flight of stairs, Ron Edwards.


8/5/2010 Pivo: Historical Role Playing Game Idea
My first post.  I figure I'll just jump right in.  For the past five months I've been reading, making notes, creating maps, writing, dabbling in artwork, and surfing the net…
In First Thoughts
Participants: Pivo, Airafice, contracycle, Moganhio.


8/6/2010 TuringAI: RPG based on Inception movie.
I have been wondering, have any of you seen the movie Inception? I am willing to create an entire roleplaying system based on it but I would like some help.…
In First Thoughts
Participants: TuringAI, Skofflox.


8/8/2010 johnthedm7000: Balancing Magical Shapechanging
First off, I wanted to thank everyone for their warm and helpful welcome to the forge community-you guys have been great. Secondly I wanted to request your assistance on something…
In First Thoughts
Participants: johnthedm7000, Necromantis, ShallowThoughts, Noon, EBKPrim, masqueradeball.


8/9/2010 Garbados: [All Dragons Must Die] In-Game Character Creation
Yo! I've been working on this game recently, All Dragons Must Die (ADMD), based on my first endeavor, A Dragon Appears (ADA). Like its predecessor, it is obsessed with stories…
In First Thoughts
Participants: Garbados, Vulpinoid.


8/10/2010 Necromantis: monsters and NPCs - a grand GM tool idea... maybe
Of late I feel like Indiana Jones in raiders of the lost arc all should know this reference .. if not.. get to it man!! by this I mean that…
In First Thoughts
Participants: Necromantis, masqueradeball, Garbados.


8/10/2010 Necromantis: My rule book layout. an interesting new concept...maybe
originally I posted this in the publishing Forum -- but I think that may have been the wrong place. I figured that I would try it here. Seeing that it…
In First Thoughts
Participants: Necromantis, masqueradeball.


8/12/2010 masqueradeball: You don't have too
I'm working on a game design I hope to play test this Sunday that incorporates an idea I've wanted to try for a long time. In this approach there are…
In First Thoughts
Participants: masqueradeball, Anders Gabrielsson, Gryffudd, Paul Czege.


8/13/2010 Luke Martinez: Collaborative Design - Group and Bangs
Hello, my name is Luke and I am working on a role-playing game. While I am still pulling it all together, I had a question about the experiences others have…
In First Thoughts
Participants: Luke Martinez, Artanis, dugfromthearth, Vulpinoid, Moganhio, masqueradeball.


8/14/2010 masqueradeball: Formalize Conflict Initiation
I need help coming up with a way in which conflicts (when the rules are used) formally begin and end. I'm just generally unhappy with leaving it purely up to…
In First Thoughts
Participants: masqueradeball, dugfromthearth, Vulpinoid.


8/14/2010 masqueradeball: Descriptive Text for Character Sheet
The game I'm designing uses 10 characteristics to define characters, all of which could be seen as moral virtues. They're rated from 1 to 6, 1 being the worst and…
In First Thoughts
Participants: masqueradeball, Moganhio, Necromantis, slashandz.


8/15/2010 Rui!: Brainstorm the mechanics of secrets - need help!
I'm posting this across several forums, in order to get more replies. This is a mini-game that mixes Cthulhu, time-travelling bandits and Secrets. The premise is simple: in the near…
In First Thoughts
Participants: Rui!, masqueradeball, Moganhio.


8/18/2010 johnthedm7000: The world creation minigame for Shapers
So I wanted to put out my rough draft for the world-creation mini game that will begin any Skein (I figure that because fate and destiny are so important to…
In First Thoughts
Participants: johnthedm7000, Matthew V.


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