Previous Topics In Playtesting 5/6/2006 tonyd: [Magicians of England] of Flaws and Faeries We sat down for our third playtest of Magicians of England. Playtest one was phenomenal, and playtest two went pretty well, so I expected three would be smooth. I was… In Playtesting Participants: tonyd, John Harper.
5/1/2006 mratomek: [Monster Rules]: Final Supers Game In our last game before moving on to more fantasy-based settings, the villains had to enter 5 different bunkers and reconfigure a computer/telecommunications system to communicate with a different satellite… In Playtesting Participants: mratomek, Bill Masek.
5/1/2006 joshua neff: [AG&G] Lights on the Water My wife, Julie, and I were supposed to get together with some friends tonight for gaming--probably Ticket to Ride, maybe Universalis or Capes Lite. But they cancelled on us. Wondering… In Playtesting Participants: joshua neff, lumpley, Bryan Hansel, Clinton R. Nixon.
4/29/2006 Joshua BishopRoby: [Agora] IRC Playtest Alright, it took me forever to post this up, but it was a messy file that needed a lot of cleaning up to make it readable. Now it's pretty!
Agora… In Playtesting Participants: Joshua BishopRoby, Ben Lehman, Dev, Shreyas Sampat.
4/26/2006 Thunder_God: A Small Suggestion. This is meta-playtest discussion, but since it keeps coming up, I'll note it.
Add Page Numbering to your file.
Possibly, also add a Table of Contents.
You want playtesters to… In Playtesting Participants: Thunder_God.
4/26/2006 Ryan Koppenhaver: [AG&G] The Emerald of India (Hello, everyone! First post, etc!)
So, a few friends and I had the chance to play Art, Grace & Guts yesterday, and I thought I'd post a summary and a… In Playtesting Participants: Ryan Koppenhaver, lumpley, John Harper.
4/25/2006 Matt: [Covenant]Easy situation and less prep This is a followup to my earlier topic where I wrote about how the game had been in an endless tweak stage and how I was getting out the rut… In Playtesting Participants: Matt, Ron Edwards, Joshua BishopRoby.
4/23/2006 mratomek: [Monster Rules]: Mind Control Rules The saga continues...
This time around, we tried exploring a bunch of new powers, including Hate, Laughter, Blindness, Paralysis and Stun. And I found that the characters I had created… In Playtesting Participants: mratomek, Ken.
4/20/2006 talysman: [Kanthe] Watch Out for Beaked Snakes! Callan asked in the How Freaky Is This? thread for some actual play descriptions of this solitaire roguelike dungeoncrawl game. I played two playtests, one using the original version… In Playtesting Participants: talysman, Noon, Dev.
4/20/2006 Arturo G.: [Hierarchy] Playtesting with 14 people I'm afraid this is going to be a long post.
Twenty days ago I did a Hierarchy playtesting. I'm sorry I had no time to rewrite my draft notes until… In Playtesting Participants: Arturo G., Troy_Costisick, lanarch.
4/19/2006 Joshua BishopRoby: [FLFS] HMS Superb -- Final Playtest Continued from HMS Superb -- Lingering Scenes.
My LAGames group, Mark, Judson, Alex, and I, completed our playtest of Full Light, Full Steam last night. We used the revised… In Playtesting Participants: Joshua BishopRoby, John Harper.
4/19/2006 Clinton R. Nixon: [AG&G] The life and death of Rama, bandit-king So, we played Vincent's new game, Art, Grace, and Guts again. It's officially my game I'd take to a desert island, not only because it's more fun than anything I've… In Playtesting Participants: Clinton R. Nixon, jasonm, lumpley, LeSingeSavant, Jeph.
4/18/2006 epweissengruber: [Cascadia] IndieRPG Toronto playtests an (anti-)Pool variant Joshua, one of the members of IndieRPG Toronto has us experiment with a new game that adds a narrative structure and a linked resource management mechanic to the (Anti-)Pool variant.… In Playtesting Participants: epweissengruber, jaw6, cpeterso.
4/17/2006 Bailywolf: [Stranger Things Bootleg] ‘City of Lost Wolves’
To do something different for a good friend’s birthday, I decided to try and cobble together the rules for John Harper’s fecking awesome Stranger Things from his blog posting and… In Playtesting Participants: Bailywolf, John Harper, philaros, Dreez.
4/16/2006 Clinton R. Nixon: [AG&G] The Wyrm and the Witch We played Vincent's newest game, Art, Grace, and Guts at our monthly local roleplayers' meetup today, and it was plenty fun.
The game, if you haven't seen it, is predicated… In Playtesting Participants: Clinton R. Nixon, jasonm, lumpley, Marhault.
4/16/2006 Chad: [Henbane] play test OK we had our first full group play-test of Henbane last night, and I can honestly say, it was a lot of fun. It was disturbing and hilarious all at… In Playtesting Participants: Chad, Ron Edwards, Dantai.
4/16/2006 mratomek: [Monster Rues] Farnswtoth is a dead man Experimented with the custom scenario aspect of Monster Rules. It worked out greaat
At first we were going to play a fantasy-based game of Monster, but decided to stick with… In Playtesting Participants: mratomek.
4/16/2006 epweissengruber: [Serpentine] IndieRPG Toronto Playtests a New Game I have chosen to post here because I am not sure of the extent to which the designer of the game is actually prepared to lay out the game yet.… In Playtesting Participants: epweissengruber.
4/15/2006 Noon: [System Sez Drill] Signals too weak Bit dissapointed with the drills design and also surprised at how much I didn't follow the rules properly (there's probably a drill in that as well). I gave it a… In Playtesting Participants: Noon.
4/14/2006 Dev: [Sorceror Remix] Damned Harvard! New Rules at the Old School Henri and I got together to try out the alternate Sorceror mechanics I'd been playing with. We've both gamed together a lot, and I played in a previous Sorceror camapign… In Playtesting Participants: Dev, Ron Edwards.
<< more previous topics | | Subsequent Topics In Playtesting 5/7/2006 palikka: Impressions of computer aided npc design. Most of GM:ing is just playing out
various characters and I'm rather weak at making them up on the fly
and too lazy to prep for it. Thus to improve,… In Playtesting Participants: palikka, Tommi Brander.
5/8/2006 pells: [Avalanche] - using TSOY for the first time I've played again last night, continuing our adventure and playtest of Avalanche. But this session was special since we changed system.
The premise
We've been playing together this campaign for… In Playtesting Participants: pells.
5/9/2006 tj333: [SUtS] I've done 2 play tests since my post in First Thoughts on Strongest Under the Sun. I'm not sure how interesting this will be to other people… In Playtesting Participants: tj333.
5/12/2006 John Kirk: [Gnostigmata] Contest Tree works [b]Session 2[/b]
The second play-test of Gnostigmata used Beta 3.0 that you can download from [url=http://legendaryquest.com/books/Gnostb3.zip]here[/url]. You can read an Actual Play account of the first play-test session [url=http://www.indie-rpgs.com/forum/index.php?topic=19692.0]here[/url]. The… In Playtesting Participants: John Kirk.
5/12/2006 TonyLB: Death March of Happiness So I corralled some people on FoundryMUSH to playtest my new warmup mini-game, Death March of Happiness. It was a hoot, but I am having trouble getting the right balance… In Playtesting Participants: TonyLB, Dave Cleaver, Bryan Hansel, Joshua BishopRoby, c, contracycle, Bill Masek.
5/15/2006 Paka: [Afraid] PC Nightmare Who was at the table:
Me: I feel like the playtest of Luke's secret project filtered into this, in that the GM has this really well defined role as the… In Playtesting Participants: Paka, Marhault, lumpley, Ilmryn, Mark Woodhouse.
5/15/2006 ptikachu: [Bliss Stage] Save Our Pilots! Yesterday, I got together with my friends Doug, Han Kit and Vin Tsen to playtest Bliss Stage for the first time. Doug, Vin Tsen and I were really eager to… In Playtesting Participants: ptikachu, OneWingedAngel, Mark Woodhouse, Dev, MaryBell, coffeestain, Andy Kitkowski, Ben Lehman, J. Tuomas Harviainen.
5/15/2006 jasonm: [AG&G] A Mother's Day Treat Me, Lisa and Eric Provost, and Andy "roll that bonus dizzle" Kitkowski threw down with two episodes of AG&G yesterday and it went very well. We all had fun and… In Playtesting Participants: jasonm, Technocrat13, lumpley, Clinton R. Nixon, urbanpagan, Valamir, Emily Care, Andy Kitkowski, demiurgeastaroth.
5/16/2006 John Kirk: [Gnostigmata] Jumping to the Action [b]Session 3[/b]
The third play-test of Gnostigmata used Beta 4.0 that you can download from [url=http://legendaryquest.com/books/Gnostb4.zip]here[/url]. You can read an Actual Play account of the first play-test session [url=http://www.indie-rpgs.com/forum/index.php?topic=19692.0]here[/url] and… In Playtesting Participants: John Kirk, Paul Czege.
5/16/2006 Kaare Berg (Old): [Afraid] Of my second and third bungling. We played thursday and sunday last week. And it didn't rock. Which has been bothering me a bit, so I've spent some time wondering why. Here is my take on… In Playtesting Participants: Kaare Berg (Old), Emily Care, lumpley.
5/17/2006 Bret Gillan: [Gods] The Labyrinth, the Tuskers, and the King of the Black Citadel Last night was supposed to be Charnel Gods night, but after some bullshitting and a couple of beers, we opted to playtest my Capes supplement/mod - Gods. It was just… In Playtesting Participants: Bret Gillan, Emily Care, Valamir.
5/17/2006 Kat Miller: [Into the Mystic] A first Playtest
Friday night I held the first Into the Mystic Playtest. We played with Carl, his fiancé Adrian, Our good Friend Michele, my husband Michael and Myself. Carl, Michele and Michael… In Playtesting Participants: Kat Miller, Czar Fnord, mneme.
5/18/2006 Justin D. Jacobson: [Passages] Chargen Limits - Mechanical or Social? Well, this is my first actual post here about a game I'm working on. Passages has actually been in development for over a year now. You can learn more about… In Playtesting Participants: Justin D. Jacobson, Tommi Brander, Bill Masek, CommonDialog, Ron Edwards.
5/19/2006 mratomek: [Monster Rules] Fantasy Finally, last night we played Monster Rules with a fantasy setting.
I hosted the adventure, creating a simple three part scenario:
1. Knife in the dark
2. The Lost Crypt… In Playtesting Participants: mratomek, Melinglor.
5/19/2006 lumpley: [1001 Nights] Falconer, Midwife, Dancer, Master of Sword So it's Emily, Julia, me and Meg, playing Meg's game in development 10001 Nights. We've set up and we're just starting play. My character's the Sultan's favorite dancer. He's a… In Playtesting Participants: lumpley, Emily Care.
5/21/2006 joepub: [Perfect] Playtest version up! [url]http://www.1km1kt.net/rpg/Perfect_RPG.php[/url]
That is the playtest version of Perfect, right there!
[b]In the final version of the game, there will be content about:[/b]
-establishing who gets to set the scenes (what… In Playtesting Participants: joepub, Oscar Evans, Pelgrane.
5/23/2006 cdr: [Afraid] Victim of an Angry Tiger Earl offered to run a playtest of Vincent Baker's new game Afraid for me and a couple other of the local gamers, and it went pretty well. Here are… In Playtesting Participants: cdr, Mark Woodhouse, lumpley, space_parasite, agony.
5/23/2006 J. Tuomas Harviainen: [Bliss Stage] Your hopes and joys shall lift us up. Here's a brief glimpse from our last session (delayed by me misplacing all the notes from that session).
Interestingly enough, what my nordic-immersive players seem to do is take a… In Playtesting Participants: J. Tuomas Harviainen, Ben Lehman, ptikachu.
5/24/2006 Kat Miller: [EverLARP] Piper’s Court Ok this is a LARP, but the mechanics and the plot are mine even if its set in “Everway”
I ran the LARP for the second time on Sunday. I… In Playtesting Participants: Kat Miller, Czar Fnord, Julian, mneme, c, Lisa Padol.
5/24/2006 TonyLB: [Motive and Opportunity] The Perversions of Lord Dunham Playtested the "Motive and Opportunity" mini-game on the Foundry. Here's the log if people want the blow-by-blow.
The game is almost entirely mechanics free, but nicely structured. There's a murder. … In Playtesting Participants: TonyLB, Sydney Freedberg.
more subsequent topics >> |