The Forge Reference Project: Browse Threads

 

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From Day One


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5/20/2004 daMoose_Neo: Distributor questions - quick answer appreciated
I'm working out an arrangement with a distributor and I'm fairly unfamiliar with the actual, inner workings of it. What kind of arrangements have you had now/in the past? What…
In Publishing
Participants: daMoose_Neo, jdagna, smokewolf.


5/20/2004 Sir Mathodius Black: Geography Issues
Ok, so ive been reading over the World of Weyrth section and theres still some thigns I cant figure out... 1) The book keeps talking about how Otamarluk is waging…
In The Riddle of Steel
Participants: Sir Mathodius Black, Jake Norwood.


5/20/2004 Nev the Deranged: Quick thought on Guns and Will
I was thinking... about guns. Seems to me there are some situations in which it makes more sense to roll Will to fire a gun than Stamina. Say, for instance,…
In Adept Press
Participants: Nev the Deranged, DannyK, Dev, Ron Edwards.


5/19/2004 Valamir: Full time game designers
In this thread When you underprice your product vs. what the market would pay and is paying for similar works, you're hurting everyone who is making those other works…
In Publishing
Participants: Valamir, John Burdick, Dev, daMoose_Neo, wakingjohn, mearls, contracycle, Jack Aidley, abzu, Bankuei, Dav, John Kim, ryand, Ron Edwards, Sean, Olibarro, Andrew Morris.


5/19/2004 ReverendCuster187: TRoS: Gangs of New York
OK, i'm going to be running a one-on-one game of TRoS for my dad within the next few weeks. Having both just watched Martin Scorceses brilliant 'Gangs of New York',…
In The Riddle of Steel
Participants: ReverendCuster187, Tash, sirogit, Stephen, Edge.


5/19/2004 lumpley: It Could Be Worse
Cranky post by me: I remember a time, maybe a year and a half ago, when new people would come to the Forge, post in Indie Game Design, and ...…
In Site Discussion
Participants: lumpley, Valamir, Andrew Norris, John Kim, Ron Edwards, greyorm, Brad Renfro, ethan_greer, Andrew Morris, Mike Holmes, M. J. Young, GMSkarka.


5/19/2004 Emily Care: teaching theory
[quote="Mike Holmes"]So, at this point, I'm thinking we're back to talking about what makes something accessible. Anybody got any links on how to write less "theory" and more "instruction" oriented…
In RPG Theory
Participants: Emily Care.


5/19/2004 nsruf: First impressions [long]
My group finished their second TROS session on Monday (third if you count character creation). So far, their impressions are mixed, and I am wondering what I could do to…
In The Riddle of Steel
Participants: nsruf, Mike Holmes, Stephen, Malechi, Andrew Mure, Bankuei, Edge, Overdrive, MiB, Trevis Martin, Ashren Va'Hale, bensei, Valamir.


5/19/2004 Jack Aidley: Art for the IGC book
Well, I need some cover art for Chanter for the IGC anthology book thingy. And I'm guessing I'm not the only designer in need of an artist, hence this thread.…
In Connections
Participants: Jack Aidley, xiombarg, sharchen.


5/19/2004 Tom: Light wounds and healing
Last session, we suffered our first PC injury, two light wounds (Lvl 1 and Lvl 2). Since then I've been thinking about healing times. Both wounds are mostly cosmetic -…
In The Riddle of Steel
Participants: Tom, [MKF]Kapten.


5/19/2004 6inTruder: Porting Spiritual Attributes into non-Dice Pool systems???
Yeah, I suck for not posting anything other than this question, but has anyone seen/done anything for this?
In The Riddle of Steel
Participants: 6inTruder, MonkeyWrench, Trevis Martin, arxhon, greyorm, toli.


5/19/2004 redivider: Tyrants 2: New Edition
I'm posting draft rules for the first three games in the overall Tyrants game I'm working on. If administrators think that posting three 5-6 page posts the same night is…
In Indie Game Design
Participants: redivider.


5/19/2004 redivider: tyrants 3: the Palace Gates
I'm posting draft rules for the first three games in the overall Tyrants game I'm working on. If administrators think that posting three 5-6 page posts the same night is…
In Indie Game Design
Participants: redivider.


5/19/2004 redivider: tyrants 1: Crimes against Humanity
I'm posting draft rules for the first three games in the overall Tyrants game I'm working on. If administrators think that posting three 5-6 page posts the same night is…
In Indie Game Design
Participants: redivider.


5/18/2004 Sean: Lookin' for Love...in all the wrong places?
Hey, quick CA question here. So you're sitting down to your D&D game and the new guy shows up. You're all ready to smite orcs and level up, and he…
In GNS Model Discussion
Participants: Sean, Jack Spencer Jr, sirogit, Zak Arntson, Eero Tuovinen, pete_darby, iambenlehman, Noon, RaconteurX, Ron Edwards.


5/18/2004 Ron Edwards: [GenCon 2204] Booth design and logistics
Hello, Quick note first I am possibly unique in this, but today it was a huge surprise to me to check the GenCon dates and to realize that they've been…
In Conventions
Participants: Ron Edwards, ethan_greer, Mike Holmes, jrs, Bob Goat, abzu, daMoose_Neo, btrc, Michael S. Miller, Valamir, Matt Wilson, Matt Snyder, Dav, Andy Kitkowski, Paul Czege, AdAstraGames, LordSmerf.


5/18/2004 redivider: [Nine Games about Tyrants]: design notes & game summarie
[b]Nine Games About Tyrants[/b] [b]Design Notes:[/b]  I'm writing a game about tyrants. I wanted to explore the psychology and pathology of despots, the corruption inherent in absolute power, and…
In Indie Game Design
Participants: redivider, hanschristianandersen, ethan_greer, Sydney Freedberg, JamesSterrett, contracycle, Mike Holmes, Paul Czege.


5/18/2004 Sir Mathodius Black: Some new gifts/flaws
Recently ive been toying with the idea of a new flaw called Enemy. Basically, in its minor version, you have either a not so great enemy eagerly seeking you out…
In The Riddle of Steel
Participants: Sir Mathodius Black, bottleneck, Starshadow, Poleaxe, Mokkurkalfe.


5/18/2004 King Rat: Cychosys, a new RPG system
The Cychosys Roleplay System has recently been published online. It offers a point-based, multi-genre, universal system available in freely-available PDF files. Notes for campaign settings used in playtesting are also…
In Indie Game Design
Participants: King Rat, The Chsoen One, John Harper, ethan_greer, Noon, Andrew Norris, Garbanzo, Valamir.


5/18/2004 xiombarg: The Castle: A TRoS Mini-Setting
I came up with a little mini-setting for TROS that might interest some of y'all: http://www.livejournal.com/users/xiombarg/530091.html Obviously, chargen would have to be modified somehow to match this, perhaps by eliminating…
In The Riddle of Steel
Participants: xiombarg.


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Subsequent Topics

5/20/2004 Ranko: Free adds & web design (not free)
Hola, I'm planning to add some flavor adds to my site. And I remembered my old haunt - The Forge, and figured that I too could help the Indy Community.…
In Connections
Participants: Ranko.


5/20/2004 daMoose_Neo: Anyone else for "Ad swap"?
Bob Goat had an idea earlier that I really liked and we're working something out between the two of us, but I wanted to extend it to the rest of…
In Connections
Participants: daMoose_Neo, wakingjohn, Bob Goat.


5/20/2004 WyldKarde: The Miscreant Engine
I'm comitting what may be considered blasphemy. I've knocked out a few fun little pen-and-paper RPG's but after I left the service, my gaming group got dispersed but good. My…
In Indie Game Design
Participants: WyldKarde, Noon, contracycle, Sydney Freedberg, Mike Holmes, kenjib, daMoose_Neo, Ravien, Christopher Weeks, Alf_the_Often_Incorrect, Dumirik, Tobias, Chris Lekas, shoka, Palaskar, MrSandman666.


5/20/2004 matthijs: Consultation service?
As a newbie designer, there's one thing I've really wanted to see. It's a consultation service where I can send in a game, and one or more people will hack…
In Site Discussion
Participants: matthijs, Mark Johnson, Ron Edwards, Roy, xiombarg.


5/20/2004 hanschristianandersen: [Musketeers!] Playtest - Ruffians, Spies, and… Nuns?
With the twin distractions of Iron Game Chef and Big Work Deadline out of the way, I rounded up three friends, Monte, Thea, and Gordon, to test-drive an early version…
In Actual Play
Participants: hanschristianandersen, Jeph, TonyLB, Paul Czege, Matt, Valamir.


5/20/2004 Sean: Exploration, System, and the Lumpley Principle
In another thread, Silmenume wrote: "Exploration is the process whereby any and all information is added to the SIS – it does not require the address of Situation in its…
In GNS Model Discussion
Participants: Sean, Ron Edwards, cruciel, Silmenume, iambenlehman, Erling Rognli.


5/20/2004 Astrivian: Right on Palaskar
[quote]I then assigned a race to each of these viewpoints. [/quote] This was my approach as well: try to take worldviews and symbolic rituals and insert them systemically into the…
In Indie Game Design
Participants: Astrivian, Ron Edwards.


5/20/2004 kwill: other site discussion: GO archives accessible
hi, today I stumbled into the new GO message board, where it looks like the archives of old posts have been restored... http://gamingoutpost.newmediaone.net/discussions/ the uri is not permanent, it seems…
In Site Discussion
Participants: kwill, M. J. Young.


5/20/2004 xiombarg: timing of new releases
I'm curious what people think of the ideas in this blog entry: http://gamethink.blogspot.com/2004/05/publishing-schedules-picking-right.html Personally, I think the power of buzz cannot be underestimated, but it's worth noting that buzz is…
In Publishing
Participants: xiombarg.


5/20/2004 Henri: Force and Creative Agenda
The relationship between Force and Creative Agenda is something that has been bothering me for a while. It seems to me that force is anathema to ALL THREE creative agendas.…
In GNS Model Discussion
Participants: Henri, bcook1971, M. J. Young, Ron Edwards, Valamir, sirogit.


5/20/2004 JavaApp: Looking for Ron Edwards' comments about Whispering Vault
Hello, This may be the incorrect forum to post in, but I am looking for an article by Ron Edwards which comments on Whispering Vault. I saw it mentioned on…
In RPG Theory
Participants: JavaApp, Ron Edwards, jrs, Valamir.


5/20/2004 xiombarg: LARP and GNS: Narrativist techniques?
[size=9px](Note: Jargon ahead. And it's long. Continue at your own risk. Ewige blumenkraft.)[/size] Sometimes I feel like I'm the only LARPer on here. I know that's not true, so I'm…
In GNS Model Discussion
Participants: xiombarg, Andrew Morris, Blankshield, Matt, Ron Edwards, Merten, John Kim, iambenlehman, Erling Rognli, JamesSterrett, Eirik Fatland, Walt Freitag.


5/21/2004 Eero Tuovinen: Forge in RopeCon?
I've followed the Forge preparations for GenCon, and came to consider an interesting thought: during 23.-25. of July we have in Finland the biggest northern roleplaying convention, Ropecon. I don't…
In Conventions
Participants: Eero Tuovinen, Valamir, Tav_Behemoth, M. J. Young, Merten, Matt Snyder, chadu, Paul Czege.


5/21/2004 Nev the Deranged: Some ideas for feedback
Everybody's been talking about how Descriptors really contribute to setting. Dammit. Now I don't feel right about just using the standard Descriptors from the book for my game. Thanks a…
In Adept Press
Participants: Nev the Deranged.


5/21/2004 Matt Snyder: Head or Tales -- CC's new blog
Hello, everyone. I just wanted to post quick note that I've set up a blog for Chimera Creative: http://www.chimera.info/blog/ I've got a long post/rant there now, but it's old hat…
In Chimera Creative
Participants: Matt Snyder.


5/21/2004 SlurpeeMoney: Gender Based vs. Gender Biased
I have not read the whole of the discussion on gender based rules creation, but it seems to me that the point in basing attribute decisions on gender is being…
In RPG Theory
Participants: SlurpeeMoney, Ravien, contracycle, Emily Care, Andrew Morris, Ron Edwards, KingstonC, John Kim, M. J. Young, Noon, Jonathan Walton, Halzebier, wicked_knight, Rob Carriere, iambenlehman, simon_hibbs, Eric J., Doctor Xero, Erling Rognli, komradebob, jrs, Andrew Norris, greedo1379.


5/21/2004 Dumirik: NightWorld
Ok, I think I might have a bit of a bad reputation due to numerous bad links and inexperience in forums. I have been working on my rpg NightWorld for…
In Indie Game Design
Participants: Dumirik, Mike Holmes, DEDEN, Bunsen, Andrew Martin.


5/21/2004 SlurpeeMoney: Finding Your Voice
Over the course of the last few days, I've been talking to my group about kicking our games up a notch or two. By this, I mean utilizing more of…
In RPG Theory
Participants: SlurpeeMoney, Paul Czege, wicked_knight, Ron Edwards, contracycle, Peter Hollinghurst.


5/21/2004 xiombarg: thought experiment
So, okay, I've been reading the version of the manuscript that Vincent sent me, and it's much clearer than the outline, that's for sure. I like the intro to the…
In lumpley games
Participants: xiombarg, lumpley, Emily Care, nikola.


5/21/2004 Rexfelis: Will this tweak for Sorcerer work?
Hello, I am working on a version of Sorcerer set in a "medieval space opera" setting of my own creation. The setting was originally going to be its own game,…
In Adept Press
Participants: Rexfelis, greyorm, Michael S. Miller, TonyLB, iambenlehman, Rob Carriere, John Harper, xiombarg, Old_Scratch, Valamir.


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