Previous Topics 3/1/2004 WyldKarde: Trying something new here... I know, I know. There isn't much that hasn't been tried in RPG design. However, I'm experiemnting with a few ideas that, at the very least, aren't mainstream, and I… In Indie Game Design Participants: WyldKarde, Harlequin.
10/19/2003 WyldKarde: First-Time RPG Designer Needs Help I'd like to start off by thanking you for your patience in this post. I am a writer by trade and have little experience with designing game mechanics. Simply put,… In Indie Game Design Participants: WyldKarde, Ben Lehman, Mike Holmes.
<< more previous topics | | Subsequent Topics 5/26/2004 WyldKarde: How do I publish my RPG? When I joined the Forge, I largely wanted to flesh out the RPG designs that I made while I was bored off my ass at Ft. Huachuca. I considered myself… In Publishing Participants: WyldKarde, Matt, abzu, Dev, Ron Edwards, ethan_greer, Valamir, Michael S. Miller, Lxndr, Ravien, timfire, LoreTG, Juicetyger.
5/30/2004 WyldKarde: Outatowners While the project closest to my heart is my MMORPG Engine, I still find time to work on my intimate little pen-and-paper RPG’s. I started writing them in the army,… In Indie Game Design Participants: WyldKarde, Simon W, ethan_greer, Crackerjacker.
8/18/2004 WyldKarde: Dying Age MUD Ahhhh, after a pleasant break to do some serious writing (actually, it was grinding drudgery, but no one wants to hear that) I'm back to finish up the first "phase"… In Indie Game Design Participants: WyldKarde, shoka.
8/26/2004 WyldKarde: Growth on the Forge I was wondering, what happens when someone comes to the forge and their ideas and such metamorphose into a small indie game shop (with more than one person implementing multiple… In Site Discussion Participants: WyldKarde, Ron Edwards.
9/13/2004 WyldKarde: Need a title. Ahh life is good.
Outatowners is undergoing it's final textual edit before getting all it's shiny pictures and cool layout. The system has been revemped to run on the Miscreant… In Indie Game Design Participants: WyldKarde, contracycle, smokewolf, ErrathofKosh, Walt Freitag, Joshua Tompkins, Paul Czege, hix.
9/17/2004 WyldKarde: Infinity Divide: Rebellion 2.0 Well, I've got a working title, and since I now know what to call it, I can go ahead and start developing it. Those who know me know I won't… In Indie Game Design Participants: WyldKarde.
10/17/2004 WyldKarde: The Miscreant Engine (more - split) Surprising how many people still read this thread.
I've been approached by people off and on for a few months now on the status of this project. Most seem to… In Indie Game Design Participants: WyldKarde, aganauton, Ron Edwards, Ravien, Roger, Jeph, TomteOfDoom, RedShogun.
11/16/2004 WyldKarde: Strategy Games and Theory I've been on the Forge for awhile and I still have trouble categorizing my thoughts and ideas into easily arranged subjects for discussion.
I've gained a fairly comprehensive understanding of… In RPG Theory Participants: WyldKarde, clehrich, epweissengruber, Mike Holmes, Ravien, contracycle, timfire, M. J. Young, simon_hibbs.
10/1/2005 WyldKarde: Design Theories behind Action RPG's While not a fixture, I am ever a disciple of the design theories put forth here. Mostly because my own means lie along the lines of exploiting the internet for… In RPG Theory Participants: WyldKarde, Alan, ghoyle1, Shreyas Sampat, Joshua BishopRoby, gsoylent.
1/5/2006 WyldKarde: Developing a Dice mechanic Every time I log on I wish someone had told me that no one here uses "Handles"...
Oh well, on to game making.
I'm once again asking for help in… In Indie Game Design Participants: WyldKarde, Joshua BishopRoby, Aldoth, joepub, dindenver, Sydney Freedberg, ks13, btrc, Justin Marx, Green, Noon.
1/5/2006 WyldKarde: Heralds CCG I did mention I'd been working in my abscence didn't I?
Well, as my D&D killer, Armageddon Gospel took shape, it evolved. Once it was called Heralds of the Dying… In Indie Game Design Participants: WyldKarde, joepub, Platemier.
10/31/2006 WyldKarde: Tabletop Miniatures / Card Game Idea Hello all,
I'm trying to develop a game that combines the strategy and planning of a tabletop miniature game with the randomness of a collectible card game. Nothing innovative or… In First Thoughts Participants: WyldKarde, Valamir, Hereward The Wake, komradebob, stefoid, sean2099, TroyLovesRPG.
1/6/2007 WyldKarde: E-publishing I figured I would ask those who had come and gone before me, what steps would I take in setting up PDF downloads for paypal payments? I'm growing my studio… In Publishing Participants: WyldKarde, andrew_kenrick, iago, Ron Edwards, Nathan, Paul Czege, Trevis Martin, Jake Richmond, Mcrow, Adam SBG.
2/13/2007 WyldKarde: Storytelling System I'm trying to create a game system that focuses on telling a story moreso than killing ogres and taking their loot. Unfortunately, I don't have a lot of experience with… In First Thoughts Participants: WyldKarde, joepub, TonyLB, johnwedd, xenopulse.
2/22/2007 WyldKarde: Goin' Legit I and mine are moving forward and making our "good ideas" into a legitimate company with profitable ventures. Now, no one is looking to topple giants (ah, but wouldn't it… In Publishing Participants: WyldKarde, daMoose_Neo, guildofblades, Valamir.
2/22/2007 WyldKarde: Reinventing The Wheel: making a universal system I'm trying to develop a universal system for a number of traditional "loot-and-level" RPG's I'm working on. I'm trying to determine how to make a mechanic that's friendly to swords,… In First Thoughts Participants: WyldKarde, Yakk, Valamir, Calithena, Noon.
10/11/2007 WyldKarde: New Generic Roleplaying System Hey Forge,
I am in need of some help in designing a generic roleplaying system. SInce I've never done this before, I might be a little off on what I… In First Thoughts Participants: WyldKarde, Adam Dray, Vulpinoid, David Artman, error808, dindenver, lighthouse.
11/17/2007 WyldKarde: New Mechanic...First Draft Arright, here's my first attempt at an RPG. Up until this point, I've been writing descriptions, back stories, and novelizations of my buddy's campaigns. Granted, aside from being the guy… In First Thoughts Participants: WyldKarde, Justin Nichol - BFG, Noon, preludetotheend, Phil.
12/8/2007 WyldKarde: Step-Die Mechanics Hey Forge,
Working on a generic RPG system and I've quickly learned that my ambition is asking a lot of me. To quickly recap from an old post, my previous… In First Thoughts Participants: WyldKarde, JCunkle, Darcy Burgess, Capulet, J Tolson, Xerxes.
12/6/2008 WyldKarde: Rudimentary Research Learning from the Forge, I see that a goal is essential to making a decision on the system. What you want the feature to do is the first question that… In First Thoughts Participants: WyldKarde, Ron Edwards, dindenver, Noon.
more subsequent topics >> |