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5/21/2004 Rexfelis: Will this tweak for Sorcerer work?
Hello, I am working on a version of Sorcerer set in a "medieval space opera" setting of my own creation. The setting was originally going to be its own game,…
In Adept Press
Participants: Rexfelis, greyorm, Michael S. Miller, TonyLB, iambenlehman, Rob Carriere, John Harper, xiombarg, Old_Scratch, Valamir.


4/1/2004 Rexfelis: Multiple editions of a game
Something I've noticed about rpg publishing: if a game does well, it is usually not just re-printed, but put out in new editions, with rules changes and additional features. Games…
In Publishing
Participants: Rexfelis, Ron Edwards, ethan_greer, Pramas, Valamir, jdagna, Steve Samson, Michael S. Miller, AndrewDylan.


3/26/2004 Rexfelis: Defining "epic" for purposes of an rpg
This is a split from the other epic threads (the first one, and the one on abilities). I want to suggest that, when defining "epic" for the purposes of an…
In RPG Theory
Participants: Rexfelis, Ian Charvill, Steven Bishop.


3/16/2004 Rexfelis: Combat in "Dominion" (Do I have a Heartbraker?)
Previous threads on "Dominion": Abilities in “Dominion”: http://www.indie-rpgs.com/viewtopic.php?t=10069 Dominion: Jihad: http://www.indie-rpgs.com/viewtopic.php?t=9651&highlight= Note: technically "Dominion" is now just one setting for the game system I'm working on. The game is about…
In Indie Game Design
Participants: Rexfelis, Mike Holmes, Valamir, daMoose_Neo, Jeph.


3/5/2004 Rexfelis: Using public domain art
I'm puzzled why I don't see more public domain art in rpg's. There's a large body of works from the history of art to choose from. For fantasy rpg's alone,…
In Publishing
Participants: Rexfelis, Valamir, matthijs, daMoose_Neo, gobi, coxcomb, Peter Hollinghurst, madelf, James Holloway, talysman, clehrich, Pynchon, Storn.


3/5/2004 Rexfelis: Give them the game for free, then sell it to them!
This thread is a split from Clinton R. Nixon's Lulu thread. Clinton said something that got me thinking: All my games from now on - and I'll retroactively be doing…
In Publishing
Participants: Rexfelis, Lxndr, Matt Gwinn, montag, Ron Edwards, ejh, Paul Watson, Aman the Rejected, bcook1971, xiombarg.


3/2/2004 Rexfelis: Abilities in "Dominion"
My question re. abilities in DOMINION is at the bottom. Before I can ask it meaningfully, a summary of the DOMINION game is in order. DOMINION summary 1. Premise How…
In Indie Game Design
Participants: Rexfelis, Shreyas Sampat, coxcomb, Dav, clehrich.


3/2/2004 Rexfelis: Re. indie game design forum: define "publish," ple
In one of the stickies for the Indie Game Design forum, Ron Edwards says the following: "When posting to this forum, realize that it's tantamount to committing to being a…
In Site Discussion
Participants: Rexfelis, Jack Aidley, Valamir, Ron Edwards, JamesSterrett.


2/29/2004 Rexfelis: Dysfunctions & Dragons
I just terminated, mid-stream, an AD&D campaign that I've been DMing since last fall. It just wasn't as fun as it should have been, and I wasn't sure how to…
In Actual Play
Participants: Rexfelis, james_west, Scourge108.


2/5/2004 Rexfelis: Dominion: Jihad
Tens of thousands of years in the future, mankind has developed a thriving civilization which sprawls across space. This civilization is almost entirely consumed by an event known as the…
In Indie Game Design
Participants: Rexfelis, Jasper, Jeph, Jonathan Walton.


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