The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

8/18/2004 Paul Czege: taking this show on the road
Half Meme Press will be at the GenCon game convention through Sunday, August 22nd. Orders for My Life with Master books received in the interim will ship the week of…
In Half Meme Press
Participants: Paul Czege.


8/18/2004 Person: Future Actual Play?
Hey there, Peter here. First-time poster, short-time reader. I've got a question about a question. Specifically, where on the Forge (if anywhere) should questions about actual play hypotheticals be put?…
In Site Discussion
Participants: Person, Ron Edwards.


8/17/2004 anonymouse: [unattached mechanic/rules] Memories modifying characters.
This isn't wedded or designed for anything in particular. Just some stuff I was ruminating on, and thought it might make an interesting set of mechanics for a game. ===…
In RPG Theory
Participants: anonymouse.


8/17/2004 lumpley: Woo Hoody Hoo!
I have the books in my hot little hand! I'll see some of you at GenCon. Check it out: http://www.septemberquestion.org/lumpley/dogs.html -Vincent
In lumpley games
Participants: lumpley, Ben Lehman, ScottM, Ron Edwards, jrs.


8/17/2004 Lee Short: Some Myths About Virtualism
There are a number of confusions circulating about Virtualism. In this post, I will try to expose some of them. These confusions are a consequence of the following belief: …
In GNS Model Discussion
Participants: Lee Short, John Kim, Marco, Caldis, Mark Woodhouse, M. J. Young, contracycle, Valamir.


8/17/2004 Victor Gijsbers: [Actual Play] My life with roses
I recently bought My Life with Master, and have started a game today which I will tell about here. Set-up session In 1798, in a part of Prussia which is…
In Half Meme Press
Participants: Victor Gijsbers, rafial, Mike Holmes.


8/17/2004 Matt Snyder: Nine Worlds, Dust Devils at GenCon
I will debut Nine Worlds print edition at GenCon. This book has come together beautifully. I'm extremely pleased with the results of the content and the design. The book weighs…
In Chimera Creative
Participants: Matt Snyder, Pilgrim, Blind Hero.


8/17/2004 rafial: [Burning Wheel] Running Before the Storm
This weekend saw a good showing for Indie RPG's at Dragonflight, the annual Seattle based gaming convention. For my part, I ran a four hour (well, closer to five as…
In Actual Play
Participants: rafial, abzu, taepoong, s3kt0r, Sydney Freedberg, Valamir, eef, John Harper.


8/17/2004 MrSanmdan666: Need some help with advancement mechanic
Hello together! Since I've grown increasingly dissatisfied with established systems like Shadowrun and GURPS I've started working on my own little RPG. I'm pretty new to all this (the Forge…
In Indie Game Design
Participants: MrSanmdan666, mindwanders, MrSandman666, ADGBoss, Precious Villain, Kryyst.


8/17/2004 Michael Hopcroft: I hope I'm not too early to ask this
I'm hoping I'm not too early to ask this, but is anyone here planning to go to DunDraCon and/or KublaCon, and will they have room space? I'm expecting both of…
In Conventions
Participants: Michael Hopcroft.


8/17/2004 Michael Hopcroft: The next Gen Con
The next genCon event is GenCon SoCal in Demember. I'd like to know if any of the Forge people on thew West Coast are planning a joint booth for this…
In Conventions
Participants: Michael Hopcroft.


8/17/2004 Michael Hopcroft: The waiting game
I have a mansucript with everything needed to go sitting on my hard drive. Since I;'ve contracted out my printing and layout, I have to wait until they say they…
In Publishing
Participants: Michael Hopcroft, Mark Johnson, jdagna.


8/17/2004 PlotDevice: Applying Business Psychology to GNS?
I am just wondering if anyone has tried to apply the kind of psychological models that are spoken about in Learning and Development and Company Culture excercises to GNS theory?…
In GNS Model Discussion
Participants: PlotDevice, beingfrank.


8/17/2004 Andy Kitkowski: [LAME :) ] GenCon: Getting there early on Wed...
At the risk of sounding really, really lame and crowding out the geniune threads with a "Hey Guys!!!" thread*: I'm arriving in Indianapolis at about 10:00. I'll probably be at…
In Conventions
Participants: Andy Kitkowski, Troy_Costisick.


8/17/2004 Zathreyel: The aftermath of the 24-hour RPG
Heya everybody. Plotdevice recently asked what he should do with his game, Sin/Zen, in this post over here,and i think it's a good enough question that maybe it should have…
In Indie Game Design
Participants: Zathreyel, Jediblack, Lathan, philreed, Simon W, jdrakeh, PlotDevice.


8/17/2004 JamesDJIII: Sorcerer in Raleigh, NC
Hope this is appropriate for this forum. Didn't seem to fit into the general forums, but it's certianly Sorcerer specific. I'm looking for like-minded players or GMs that are going…
In Adept Press
Participants: JamesDJIII, Ron Edwards, Andy Kitkowski.


8/17/2004 Valamir: Paging Gordon Landis
Does anyone have Gordon's phone number? He has not responded to PMs or Email. He is supposed to be at GenCon in the Forge Booth but I can't get in…
In Site Discussion
Participants: Valamir, Gordon C. Landis.


8/16/2004 Troy_Costisick: Call of Cthullu and GNS
Heya, This post is mainly to see how much of GNS I am understanding, so please feel free to correct me on any of this. I really want to gage…
In GNS Model Discussion
Participants: Troy_Costisick, Ron Edwards, b_bankhead, Marco.


8/16/2004 Andrew Morris: Defining GNS Through Examples
I've been following the New 3D Model thread, and found it very easy to grasp. This reminded me that I (along with others) have difficulty fully understanding GNS. I tend…
In GNS Model Discussion
Participants: Andrew Morris, Ron Edwards, M. J. Young.


8/16/2004 Marco: Participationism and Sim II
In the thread on introducing a Narrativist to Sim Play, Ron said he'd tell his players this: guys, I'm gonna make decisions for your characters. I'll mainly do it…
In GNS Model Discussion
Participants: Marco.


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Subsequent Topics

8/18/2004 Zebuleon: The Road Trip RPG
Hello all, Its been quite awhile since I've been here. But recently I was recalling a spur of the moment game I played with a couple friends a few years…
In Indie Game Design
Participants: Zebuleon, Mario.


8/18/2004 Zathreyel: [In Nomine Kitbash] Starting things off... really long post
Just in the interrest of putting this out there, i'm going to do a little write-up about the first session of a new campaign i'm running. It all started about…
In Actual Play
Participants: Zathreyel, b_bankhead, Ron Edwards.


8/18/2004 WyldKarde: Dying Age MUD
Ahhhh, after a pleasant break to do some serious writing (actually, it was grinding drudgery, but no one wants to hear that) I'm back to finish up the first "phase"…
In Indie Game Design
Participants: WyldKarde, shoka.


8/18/2004 Paganini: Advancement Systems and D&D, Advancement Systems and Des
So, if you think about it, D&D advancement (of ANY incarnation) is basically a scaling / pacing mechanic. I think we've had that discussion before, but to do a basic…
In RPG Theory
Participants: Paganini, contracycle, Mark Johnson, NN, Marco, Shreyas Sampat, anonymouse, Russell Impagliazzo, Zak Arntson, Noon, Precious Villain, Eric J., M. J. Young, timfire.


8/18/2004 Storn: Fantasy Games: Western Gold Mine
I just read the "wilderness RPG thread" and it sparked some observations in my own life... and their impact on my GMing. These are just some observations and not *really*…
In RPG Theory
Participants: Storn, b_bankhead, Doctor Xero, Jasper, hix, Sydney Freedberg, komradebob, Sean, M. J. Young.


8/18/2004 smokewolf: Need help with PDF
I need help troubleshooting a problem. One of my customers emailed complaining about text overlapping in one of the files they downloaded from the email - Unfortunately, the main file…
In Publishing
Participants: smokewolf, abzu, 16CBH, Alex Johnson, Chris Passeno, btrc.


8/18/2004 16CBH: Announcing the Battleaxe RPG
[b]Its official -- The first edition of the Battleaxe RPG will be presented as a free download! [/b]This edition, called Nightshade, will be 120+ pages and will introduce the world…
In Connections
Participants: 16CBH.


8/19/2004 Andrew Morris: Are hybrid (not just mixed) resolution systems possible?
I'm wondering if it is possible to have a funcitonal resolution system that is, in and of itself a hybrid of two or more of Drama, Fortune, and Karma. Specifically,…
In RPG Theory
Participants: Andrew Morris, Noon, Vaxalon, Mark Johnson, Andrew Martin, simon_hibbs, Walt Freitag.


8/19/2004 Noon: Quick question on in game consequence
I wanted to find out where I am on this in relation to general thought at the forge. Now say in reality, I'm standing on a balcony where a vase…
In RPG Theory
Participants: Noon, Andrew Martin, Praetor Judis, Andrew Morris, TooManyGoddamnOrcs, Marco, simon_hibbs, Alan, John Kim, Doctor Xero, aplath, Bill_White, Artanis, TonyLB, eef, M. J. Young, Doug Ruff, ErrathofKosh, keithn, DannyK, contracycle, Lisa Padol, Walt Freitag, Ron Edwards.


8/19/2004 eef: Why I Play (long)
Who am I? In real life, I am very careful, planning, introverted, somewhat closed off. What would it be like if I was a person that took more risks? That…
In Actual Play
Participants: eef, Andrew Martin, Walt Freitag, bcook1971.


8/19/2004 Tobias: Group design of a RPG - right here
Hello All, I'm wondering, has something like 'group design' of an RPG ever been tried on the Forge? On-line? Everyone free to contribute? 90% chance it'd become a real hodge-podge,…
In Indie Game Design
Participants: Tobias, contracycle, jdrakeh, Andrew Morris, Emily Care, Tyrant, LordSmerf, hix, TonyLB, Jediblack, Sydney Freedberg, Bogie_71.


8/19/2004 Tobias: [YGAD] - update and chapter order question.
Well, work on YGAD continues steadily. The vacation in Hungary was great, but not very good for gaming (which is fine, since I've recharged batteries, which is good). To make…
In Indie Game Design
Participants: Tobias.


8/19/2004 GB Steve: Congratulations!
The Diana Jones Award and Indie Game of the Year, a well deserved sweep! What further delights can we expect from Half Meme in the coming year?
In Half Meme Press
Participants: GB Steve, Victor Gijsbers, Dev, joshua neff, ScottM, Sean, Paul Czege, Colin the Riot, Ed Cha.


8/19/2004 Don D.: What is it about MLWM...
What is it about MLWM that makes it so popular with those who play it and love it? Is it the stories that are told? If this were the case…
In Half Meme Press
Participants: Don D., neverrob, Dev.


8/19/2004 Doctor Xero: Simulationism analogy from paintings
[quote="in http://www.indie-rpgs.com/posting.php?mode=quote&p=131754 ejh"]I have three friends who are all artists -- all concern themselves with the creation of images. All consider themselves serious artists. But they have very different attitudes…
In GNS Model Discussion
Participants: Doctor Xero.


8/19/2004 Mark Woodhouse: RGFA GDS vs Big Model GNS: Inputs vs Outputs?
[b]Unraveling the intersection of RGFA GDS and Big Model GNS[/b] In observing the ongoing attempt to map Virtuality and GDS Dramatism into the Big Model, I’ve hit on (what I…
In GNS Model Discussion
Participants: Mark Woodhouse, M. J. Young, contracycle, Caldis, ErrathofKosh, Marco, John Kim.


8/19/2004 WolfJack: Organizational software
Some friends and I are starting to work on a game design. New for me, but enjoyable. Question I have for the masses: What software, preferably web based software, do…
In Indie Game Design
Participants: WolfJack, Jasper, Trevis Martin, Dave Panchyk.


8/20/2004 worldeater: Editor in search of project...
Greetings, I am interested in joining a game development team as an editor (lead or assistant, doesn't matter to me). Although I'm not a professional writer, I do have a…
In Connections
Participants: worldeater.


8/20/2004 Albert of Feh: [Burning Wheel] Troubled in Tokyo (longish)
Dear Forge, Last night was the second real session of my Burning Wheel game. Congrats, Luke, BW, has officially been run in Japan. A lot of things are going superlatively,…
In Actual Play
Participants: Albert of Feh, eef, Dev, Doug Ruff, rafial, taepoong.


8/20/2004 Lee Short: Formal vs. Operation Definitions of G,N,S
Split off "Myths About Virtualism" -- responding to Mark Woodhouse I don't think we've actually got any real differences here in how we'd classify the example. But I'll clarify my…
In GNS Model Discussion
Participants: Lee Short, Caldis, contracycle, Alan.


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