Previous Topics 8/30/2004 Frank The Pug: Please Help Me With My Mechanic? I'm not a statistician, just an ordinary gamer trying to "create a better game," or at least a game I can use for my players without having to amass tens… In Indie Game Design Participants: Frank The Pug, Precious Villain, btrc.
8/30/2004 xiombarg: 9W errata? I got my thank-you copy... And the game is very rockin'.
But I'm curious if it's because I'm on a IBM PC or what, but a lot of the pages… In Chimera Creative Participants: xiombarg, Matt Snyder.
8/30/2004 Vaxalon: IRC Nobilis game starting I'm going to be starting a Nobilis game on IRC on the evening of Monday, september 6, at 8pm Eastern US time.
Anyone interested in joining up should send an… In Connections Participants: Vaxalon.
8/30/2004 Negilent: [Burning Wheel] Breaking the Fellowship This summer social commitents and work kept my game shedule at an all time low. Then this game happened and it was at first to painful to post, I threw… In Actual Play Participants: Negilent, abzu, Ron Edwards, stingray20166.
8/30/2004 Matt Snyder: Chimera Creative site restored! Nine Worlds available I'm happy to report that the Chimera Creative web site is restored.
Links to purchase Nine Worlds and download the new character sheet (free) are updated and active. Check it… In Chimera Creative Participants: Matt Snyder.
8/30/2004 Albert of Feh: Le Mon Mouri clarifications I'm planning on running an IRC game of Le Mon Mouri starting tomorrow, but there are a few aspects of the rules I'm not entirely clear on. If someone who's… In RPG Theory Participants: Albert of Feh, Ron Edwards, jrs.
8/30/2004 JamesSterrett: [24 Hour RPG] Virtues and Vices Spawned by the topic on "Eating Pussies for the Gods", an inspiration particle slammed into my puny excuse for gray matter this morning, and left the following crater....
---------------
Virtues… In Indie Game Design Participants: JamesSterrett, Ron Edwards, Doug Ruff.
8/30/2004 Alan: Raiders of the Lost Object Demon Hi all,
I just saw Exorcist and spent the movie, saying "okay, that's a possessor demon with cloak" and "that's an object demon that's also a necromantic token" etc. It… In Adept Press Participants: Alan.
8/29/2004 jporrett: Nine Worlds I was unable to get to Gen Con, but I had a friend of mine pick me up a copy of Nine Worlds. I finally got it yesterday from him… In Chimera Creative Participants: jporrett, Matt Snyder.
8/29/2004 soviet: Thoughts on Combat in HQ I recently bought HeroQuest and I love it! In many ways it articulates all the things I've wanted from an RPG or felt were lacking from other systems. However, I'm… In HeroQuest Participants: soviet, Eero Tuovinen, newsalor, Brand_Robins, soru, Valamir, Mike Holmes, Bankuei, Lorenzo Rubbo-Ferraro, Jane, simon_hibbs.
8/29/2004 LordSmerf: [D&D 3.5] Looking back and seeing yourself behind you So, with school and work it has been more and more difficult to make time to play around my area with the regular group. I ended up looking up the… In Actual Play Participants: LordSmerf, Ron Edwards, Tobias, Vaxalon, ffilz, Alan, Doug Ruff, eef, Ian O'Rourke.
8/29/2004 Christopher Weeks: DitV comments Bought it at GenCon. It was one of the games I didn't even have to think about. I knew it would be good, but Holy Cow! I should even be… In lumpley games Participants: Christopher Weeks, lumpley, nikola.
8/29/2004 Morrius: Space combat I'm designing a spacefaring setting, and I need a good system that can handle space combat well. I tried using WEG's d6 Space, but I found that it took too… In Indie Game Design Participants: Morrius, Vaxalon, JamesSterrett, Andrew Martin, btrc, anonymouse.
8/29/2004 Tobias: [Universalis] - Finally, a first session... Unexpectedly, I finally got to run my first game of Uni yesterday. It was my birthday, some people were over, and we had somewhere between one and two hours to… In Actual Play Participants: Tobias, ScottM, Valamir.
8/29/2004 8bitjunkie: [Dogs] Dice I am ordering DitV on the 1st and I realize I have some time on my hands to prepare as the lumpley games press is smokin'.
From the RPG.net thread… In lumpley games Participants: 8bitjunkie, lumpley.
8/29/2004 Akuma Kyo: A second look at combat From FATE rulebook (Page 41):
Dramatic Weapons and Armor
(This is the default for Fate)
Weapons are not judged in terms of highly specific statistics, but in terms of the… In RPG Theory Participants: Akuma Kyo, Vaxalon, Andrew Martin, Noon, Tobias, mike, John Harper, Doug Ruff, Hereward The Wake.
8/29/2004 Gaiaguerrilla: Gnost]A game of . . . uh, White Wolf revision?(tangled mess) Related to this post here.
As I've mentioned before, the biggest problem I find is finishing what I start. (Been that way for about 5 years). This frustrates me beyond… In Indie Game Design Participants: Gaiaguerrilla, Andrew Martin, darthblevis, Lorenzo Rubbo-Ferraro, eyebeams, Doug Ruff.
8/29/2004 Paka: Structuring a Dogs in the Vineyard Campaign I've been thinking how I would work if it my current Dogs in the Vineyard one-shot turned into a campaign.
I think the first game should be in a town… In lumpley games Participants: Paka, lumpley.
8/29/2004 Steve Dustin: A Little Confused... I just downloaded and read the Nine Worlds playtest copy, and the revised character sheet.
Is playtesting finished? Is the game complete? Are you selling it now?
And if not… In Chimera Creative Participants: Steve Dustin, Matt Snyder, Ron Edwards.
8/29/2004 Andy Kitkowski: PTA to play Manga Jesus H Christ on a pogo stick, PTA has been the most *infectious* game of GenCon that I played.
We're watching Buffy season six now on DVD (never watched it… In Dog Eared Designs Participants: Andy Kitkowski.
<< more previous topics | | Subsequent Topics 8/30/2004 neelk: Does Self-Loathing go up with a Horror Revealed? When a player does something that would push their PC's Self-Loathing above Love+Reason and they trigger a Horror Revealed, does the character's Self-Loathing go up, or is it capped at… In Half Meme Press Participants: neelk, Paul Czege, xiombarg.
8/30/2004 TheLHF: Writing the end game. Or: How do you write a good ending? I've been struggling for a bit now with question for writing a good end for games I GM. If you're playing a clasic dungeon crawl, do you end the game… In Actual Play Participants: TheLHF, Paka, jdagna, DannyK, Jasper, S'mon, Negilent, StalkingBlue, Bob Goat.
8/30/2004 Ole: Oh, the Humanity I`m prepping my first game of Sorcerer, and need some help with Humanity.
First off, do NPCs follow the same rules for Humanity gain and loss as PCs?
The rules… In Adept Press Participants: Ole, Ron Edwards, Old_Scratch.
8/30/2004 Kit: The Skill-tree: A suggested skill list mechanic I'm currently in the process of creating a new RPG system (really for homebrew purposes: The prospects of marketing it are rather slim, although I may freely distribute it if… In RPG Theory Participants: Kit, Eero Tuovinen, M. J. Young, Andrew Martin.
8/31/2004 Hudson Shock: Aargh! Lost my book! My first game is tonight! The title says it all.
Okay, the basic rules are easy enough - I even wrote a summary of them a few weeks ago.
The only thing I don't remember… In Universalis Participants: Hudson Shock, Eero Tuovinen, hix, Valamir, Mike Holmes.
8/31/2004 Matt Steflik: All Games Destroyed? Sean? Are you still around?
The Destroy All Games page is apparently gone. Perhaps just closed up due to innactivity by Geocities. It would be a real shame to see… In Destroy All Games Participants: Matt Steflik.
8/31/2004 Michael S. Miller: With Great Power... Fully-Playable Preview Edition Available The With Great Power... Fully-Playable Preview Edition is now available by mail order. Go to http://incarnadine.indie-rpgs.com/wgp.html to order. The 28-page Preview Edition contains everything you need to play. It costs… In Incarnadine Press Participants: Michael S. Miller, Ron Edwards, Paul Czege, Brand_Robins, Mike Holmes.
8/31/2004 Jasper: [Graal] Redux: tighter rules, more risk Hi,
I'm in the process of revising Graal, my game about moral questing ala classic Arthurian Romances. In addition to a new layout, fixing typos, and so on, I'm considering… In Indie Game Design Participants: Jasper.
8/31/2004 Mikko Lehtinen: Playing Trollbabe and missing Kicker Hello.
I will be gamemastering Trollbabe sometime in the near future with a new group. There will be two or three other players, and I will probably be the only… In Actual Play Participants: Mikko Lehtinen, Ron Edwards.
8/31/2004 Jason Petrasko: Kill Aliens for the Federation Given the posts about spinning off Kill Puppies for Satan, here is a link to a game I did a while back: Kill Aliens for the Federation.
It's similar to… In Indie Game Design Participants: Jason Petrasko.
8/31/2004 joshua neff: Monster Burner I've finished reading the first third of the Monster Burner, the section titled "Monster Burner." (I've skimmed the other two thirds, "Lifepaths" and "The Illustrated Bestiary," but I haven't read… In Burning Wheel Participants: joshua neff, Andy Kitkowski.
8/31/2004 Kubasik: Plot is the Wake of the Characters' Desires HI all,
In this post, Ron lays out some thoughts I had about the “origins” of Sorcerers.
I’ve had some more thoughts on this since then and I thought these… In RPG Theory Participants: Kubasik, Trevis Martin, John Kim, TonyLB, Ron Edwards, Paka, Alan, Harlequin, M. J. Young, clehrich, Doug Ruff, Paganini.
8/31/2004 Gaiaguerrilla: [Gnost]Modern-day drama(Did I finally organize it??) [url=http://www.indie-rpgs.com/viewtopic.php?p=134086#134086]Previous thread (obsolete) [/url]
INTRODUCTION
-All names are working titles only.
-No system yet, sorry. Don't read if hoping so.
*PRIMARY DIRECTIVES
-Non-geek-play: Anything at all that sounds a little… In Indie Game Design Participants: Gaiaguerrilla, Andrew Martin, MrSandman666, sirogit, hix.
8/31/2004 KorbanDream: My first Post (Original?) Greetings to all and sundry...
First an apology for placing this here but I couldn't find anywhere more suitable?
Please could you correct me if I am off the mark… In Site Discussion Participants: KorbanDream, Ron Edwards, Vaxalon, Andrew Martin.
8/31/2004 Silmenume: Point of clarification regarding Illusionism Point of clarification regarding Illusionism (a style of play with Covert Force) -
I had read in the last couple of days that when Illusionism was in Force that the… In GNS Model Discussion Participants: Silmenume, Marco, Ron Edwards, M. J. Young, lumpley.
8/31/2004 simon_templar96: Christian gamers revisited (split) Hey guys, I'm new to the forums, thought I'd weigh in on this conversation, sorry if its resurecting an ancient thread :)
I actually came across this thread because I… In RPG Theory Participants: simon_templar96, M. J. Young, Ron Edwards, ErrathofKosh, Kubasik, DannyK, Irmo, Vaxalon, Christopher Weeks, Doctor Xero, jdagna, simon_hibbs, NN.
8/31/2004 Valamir: Post Gen Con Website Update Some good updates to the site today.
There are 8 new actual play examples from various GenCon demos, including one with the obligatory zombies.
There are also 2 more entries… In Universalis Participants: Valamir.
8/31/2004 Valamir: Universalis Third Printing Thanks to a fairly significant volume of stock moved by Key 20 into distribution (including 2 subsequent sizeable reorders by Alliance) I find myself running lower on Universalis than I'd… In Universalis Participants: Valamir, rafial, Christopher Weeks, Jonathan Walton, Mike Holmes, komradebob, Bob McNamee, OnyxFlame, Andrew Morris, Bankuei.
8/31/2004 plosiguant: [Universalis] They Only Come out at night (part 2) We started off a bit later than last time, but the following things happened... The whole session pretty much consisted of a single scene.
We added the following tenets:
We… In Actual Play Participants: plosiguant, Mike Holmes.
8/31/2004 Matt-M-McElroy: Convention-X ?? Anyone know anything about Convention-X in November in Minnesota? Here is the website:
http://www.convention-x.com
The prices seem way, way high for a "small" Con. They are charging more than GenCon… In Conventions Participants: Matt-M-McElroy, ffilz.
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