Previous Topics 11/13/2004 Wysardry: Looking for PnP GM to help with CRPG I, and a few others, are in the early stages of planning a computer role playing game with a skills based advancement system (similar to GURPS and the Elder Scrolls… In Connections Participants: Wysardry, daMoose_Neo, Doug Ruff, Tav_Behemoth, pfischer, contracycle, Doehring, klapton.
11/13/2004 Ben Lehman: [IRC Group] Chargen The Transcontinental Cyberspace-Enabled Elite Action Squad of the Polaris Playtest Legion (AKA, the IRC playtest group) met on Tuesday in IRC to do chargen and possibly initial scenes for our… In Polaris Playtest Forum Participants: Ben Lehman, Shreyas Sampat.
11/12/2004 clehrich: Intellectual Property -- Technical Adobe Question Hi,
I'm trying to add a Creative Commons distribution license to my PDF game, in Adobe Acrobat 5, and the instructions on the Creative Commons website do not match the… In Publishing Participants: clehrich, Bob Goat.
11/12/2004 Scripty: Setting Up the Social Contract [split from GM is God] A lot of very elucidating discussion, at least for me, has taken place on the GM is God thread. Most of the conclusions in that thread seem to point back… In RPG Theory Participants: Scripty, jdrakeh, M. J. Young, Yokiboy, bcook1971, contracycle.
11/12/2004 LordSmerf: [Capes] Aftermath, Complete This is a copy of the in character log for the session that Travis and I finally got to play through. Timestamps included, the out of character stuff is available… In Actual Play Participants: LordSmerf, Vaxalon, John Kim.
11/12/2004 Valamir: Role Playing Flair in Board Games Recently I've been thinking about games I've played that provide some of the same feeling of characterization that I get from role playing. I'm not talking so much about "adventure… In RPG Theory Participants: Valamir, ffilz, Blankshield, Sydney Freedberg, CplFerro, GreatWolf, Noon, Itai Greif, Bob Goat, contracycle.
11/12/2004 Shreyas Sampat: Rules Diagrams In Game Design Methodology, As an extension to Tony's thought about integral design:
So here's my design process: Take a few simple rules and provide a framework for them to… In RPG Theory Participants: Shreyas Sampat, Adam Dray, Ron Edwards, Andy Kitkowski, Malckuss, contracycle.
11/12/2004 daMoose_Neo: [Dungeons/Dummies] System as promo? [url=http://www.indie-rpgs.com/viewtopic.php?t=13352][Dungeons/Dummies] Draft 3 - The Assembled![/url]
I was doing some planning for the upcoming cons when I started thinking about how I might promote my Dungeons/Dummies game. At the rate… In Publishing Participants: daMoose_Neo, LordSmerf, Ron Edwards.
11/12/2004 Jonathan Walton: Idea: Free to Non-Roleplayers So I'm in the middle of writing this extremely long article on the origins and development of wuxia for my in-the-works progressive roleplaying journal, Push. And I was thinking, "How… In Publishing Participants: Jonathan Walton, Jack Aidley, Matt Snyder, timfire, ethan_greer, jdagna.
11/12/2004 Matt-M-McElroy: Looking for a few good Reviewers... Hey folks,
Flames Rising is seeking a few good Reviewers. Flames Rising is an online resource for Horror & Dark Fantasy RPGs, fiction and more. We have a growing Reviews… In Connections Participants: Matt-M-McElroy.
11/11/2004 abzu: Burning Future questions http://burningwheel.org/forum/viewtopic.php?t=783
The shadowy force behind the throne of BW actually reared his head and came forth to consult the kids. He wants to know your thoughts on near-future sci fi… In Burning Wheel Participants: abzu.
11/11/2004 clehrich: [Shadows In The Fog] New Draft Some of you may recall my game Shadows in the Fog, an occult history horror and weirdness thing set in Jack the Ripper's London. Well, after much agony and some… In Indie Game Design Participants: clehrich, redivider, Mike Holmes, Cemendur, Piers Brown, Jere, Ron Edwards, Bailywolf, Lee Short.
11/11/2004 daMoose_Neo: [Dungeons/Dummies] Draft 3 - The Assembled! Current threads:
So much fun its illegal! - Actual play notes
Monsters and Adventurers
Dungeon Design 101
Rough Draft 1 - The Imps
This thread is… In Indie Game Design Participants: daMoose_Neo.
11/11/2004 TonyLB: [Capes] Losing Control So I've had the pleasure of playing in two Capes playtests in two days. The first (hereafter "Chambarra Capes") was on IRC with Doug (hi Doug!) The second (hereafter "Ensemble… In Actual Play Participants: TonyLB, Sydney Freedberg, Vaxalon, Doug Ruff, TheCzech.
11/11/2004 Paka: School Days [b]Influences[/b]: Freaks and Geeks, Battle Royale, School Daze, Buffy the Vampire Slayer?, Malcom in the Middle?, Dawson's Creek?
[i]? = shows I'm either not sure of or haven't seen[/i]
[b]Humanity[/b]… In Adept Press Participants: Paka, DannyK.
11/11/2004 daMoose_Neo: [Dungeons/Dummies]So much fun its illegal! [url=http://www.indie-rpgs.com/viewtopic.php?t=13336][Dungeons/Dummies] Monsters & Adventurers[/url] - Current D/D Development thread
Okay, so that was my lisence plates (expired and forgotten about, pulled over on the way home from playing, lol).
First,… In Actual Play Participants: daMoose_Neo, Tobias, Dumirik, Nathan P..
11/11/2004 jkantor: MLWM as a Matrix Game I'm active in the Matrix Game Yahoo group. Matrix games are not really rpgs, but argument-based. Players make arguments which are rated for strength by a referee and then rolled… In Half Meme Press Participants: jkantor, kwill, Victor Gijsbers.
11/10/2004 Mithras: Solo Game. My Life As A Legionary. Or something like that :)
Its the kind of thing that would suck as a multi-player table-top RPG, but appeals to my love of Roman military history and reminds my… In RPG Theory Participants: Mithras, M. J. Young, Grex, Noon.
11/10/2004 Tim Alexander: [Sorcerer] Ordinary Tragedies, session two Hey All,
We ran our first real play session of the Ordinary Tragedies game last Thursday, and I'm working on the continuing prep for it this week so figured a… In Actual Play Participants: Tim Alexander, Mike Holmes.
11/10/2004 John Kim: NxN PC Relation Chart I thought I'd bring up a technique which I used for the Buffy the Vampire Slayer campaign. The principle for it is based on my thoughts in the essay, a… In RPG Theory Participants: John Kim, TonyLB, DannyK, contracycle.
<< more previous topics | | Subsequent Topics 11/14/2004 urbanpagan: [DitV] Noob GM needs a bit of advice (long post) Hello all. I was recently pressured (in a good way) :) to run DitV by my husband. You know him here as Technocrat13. Anyhoo, he recommended that I post in… In lumpley games Participants: urbanpagan, DannyK, lumpley, ScottM.
11/14/2004 madelf: combat without the crunch I'm looking for advice here. I expect it will most likely come in the form of recommendations for games to take a look at, and that's cool. (Hopefully it won't… In RPG Theory Participants: madelf, SlurpeeMoney, bcook1971, Caldis, Erling Rognli, Ron Edwards, Noon, M. J. Young, John Uckele, apparition13, Yokiboy, simon_hibbs, timfire, Ben Lehman, Clinton R. Nixon.
11/14/2004 kwill: trouble logging into TUA3 heya,
when I try to log in by clicking "login" in the blue box on http://wiki.trmfineart.com/bin/view/Unigame/WebHome or any other TUA3 page, the link takes me to the same page
using… In Universalis Participants: kwill, Trevis Martin.
11/15/2004 DannyK: Hotwater Branch -- Feedback wanted OK, I hope the Forgeites aren't getting Town Fatigue; after weeks of creative block, I finally got a town thrown together, and I'd appreciate some feedback.
"Hallowed Ground" Players, Stay… In lumpley games Participants: DannyK, lumpley, jasonm.
11/15/2004 CPXB: Concrete advise about framing scenes Universalis is currently my favorite game, but I clicked with it unusually well. I've played a fair bit of it with a fair number of people -- doing tonight a… In Universalis Participants: CPXB, Tony Irwin, Mike Holmes, OnyxFlame, Adrienne, Arvid, Valamir.
11/15/2004 smokewolf: Comments please Here is the most recent cover design for The Swing. What do ya think?
http://www.93gamesstudio.com/images/cover3_preview.jpg
Also here are several past models...
http://www.93gamesstudio.com/images/cover1_preview.jpg
http://www.93gamesstudio.com/images/cover2_preview.jpg (one I am currently using) In Publishing Participants: smokewolf, timfire, GregS, Bob Goat, abzu, Jasper, indiedog, Walt Freitag.
11/15/2004 Blankshield: [Death's Door] Sidebars and how-to-play guides Description of the game here. Worth noting that since this post I've shifted from "probably free pdf" to probably print, as I've gotten some very good opportunities for printing at… In Indie Game Design Participants: Blankshield, Jason E Leigh, Mike Holmes.
11/15/2004 Grover: Task resolution/Conflict resolution I was thinking about the distinction between task resolution and conflict resolution, and noticing how conflict resolution is never used in computer role playing games, and here are some ideas… In RPG Theory Participants: Grover, John Kim, M. J. Young, Marco, simon_hibbs.
11/15/2004 Bob Goat: Welcome and All That Hi,
I'm the new kid on the block here as far as game forums go. This forum is geared for all things related to Bob Goat Press, my little publishing… In Bob Goat Press Participants: Bob Goat.
11/15/2004 Clinton R. Nixon: The Shadow of Yesterday is done! Printing begins on the book today at 5pm. Layout was done this morning at 5:30am.
This game took three years, approximately. I re-wrote it twice. I ended up performing all… In CRN Games Participants: Clinton R. Nixon, Bob Goat, GaryTP, Andrew Navaro, Matt Wilson.
11/15/2004 Bob Goat: Supernatural Threats/Horrors Hey,
I think I like Supernatural Horrors better... Anyway I thought I would post a possible creature/bad guy that can be created with the game for those not entirely familiar… In Bob Goat Press Participants: Bob Goat, urbwar.
11/15/2004 urbwar: Just got CoS in the mail today Wow. A new forum for Bob Goat on the same day my copy of Conspiracy of Shadows arrives in the mail. Very cool. Now I have another forum to post… In Bob Goat Press Participants: urbwar, Bob Goat.
11/16/2004 RobNJ: Resources on open session design I'm sure they're somewhere around here, but I don't know where. I'm looking for a way to incorporate some of the session design ideas that are more open and player-centric… In Actual Play Participants: RobNJ, ScottM.
11/16/2004 Blankshield: A new batch of Dogs rides out My slavish fanboy raving has convinced some locals to try Dogs. We got together and did character creation last week, and they're quite hooked. Next week they'll hit their first… In lumpley games Participants: Blankshield, ScottM, Mike Holmes, lumpley, Paul Czege.
11/16/2004 Adrienne: Defending in combat. As I understand the rules, attacks in combats are opposed skill checks, with both attacker and defender rolling Ref+Brawling for a hand-to-hand attack, for example. The two types of defense… In Bob Goat Press Participants: Adrienne, Bob Goat, Bifi.
11/16/2004 jdagna: Scenario Design Advice. Please Critique! A fellow who writes a column for my website has been having major difficulties writing one particular column in which he wanted to figure out how to write/run a scenario… In RPG Theory Participants: jdagna, John Kirk, Trevis Martin, greedo1379, Negilent, Simon Kamber, John Kim, DannyK, Tomas HVM.
11/16/2004 GregS: Valherjar: Core Cover for Critique Alright Gang,
Time to throw myself on the mercy of the court. Suggestions and ego crushing comments are welcome. ;) The one thing I know about it already, though, is… In Publishing Participants: GregS, indiedog, madelf, greedo1379, jdagna, Shreyas Sampat, greyorm, tldenmark, Jack Aidley, timfire, matthijs, Cemendur.
11/16/2004 Jason E Leigh: Antagonistic GM Anyone?
Quick survey of collective memory...
Are there any games currently available that set up a combative/oppositional relationship between players and GM?
I'm particularly interested in functional examples.
Thanks. In RPG Theory Participants: Jason E Leigh, Eero Tuovinen, TonyLB, Adam Dray, Vaxalon, greyorm, M. J. Young, GreatWolf, John Uckele, Blankshield, Noon, Ravien.
11/16/2004 Kuma: Heads-Up for the No Press Anthology folks ... I was just able to download the NPA from lulu.com for free.
I don't know if this is something that you guys have set up for promo purposes (the POD… In Publishing Participants: Kuma, abzu, greyorm.
11/16/2004 WyldKarde: Strategy Games and Theory I've been on the Forge for awhile and I still have trouble categorizing my thoughts and ideas into easily arranged subjects for discussion.
I've gained a fairly comprehensive understanding of… In RPG Theory Participants: WyldKarde, clehrich, epweissengruber, Mike Holmes, Ravien, contracycle, timfire, M. J. Young, simon_hibbs.
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