Previous Topics 2/1/2002 Valamir: Lets get some discussion going Its been about a week since V4 went out, who has some further thoughts, comments, criticisms to share? Baliley and Balbinus got things started, lets keep it going.
Anyone thinking… In Universalis Participants: Valamir, Ron Edwards, Mike Holmes.
2/1/2002 Le Joueur: Scattershot (only the mechanics) is Here! After many private requests for a 'mechanics-only' version of Scattershot, without all the presumptuous design-speak, I have finally cobbled one together. (I bet you were wondering where I had disappeared… In Indie Game Design Participants: Le Joueur.
2/1/2002 Fabrice G.: Edwardian premises ? Well i'm a newbie regarding premises.
I read a lot about it here on The Forge, but still, it's not that clear to me.
This morning i had some ideas… In RPG Theory Participants: Fabrice G., Ron Edwards, Mike Holmes, Marco.
2/1/2002 wyrdlyng: Suggestions For Drawing Players Out Synopsis: I play in a Sunday D&D game run by my wife and featuring my cousin, his girlfriend and another friend. The GF is new to roleplaying but shows great… In Actual Play Participants: wyrdlyng, Ron Edwards, Le Joueur, Paul Czege, jburneko.
1/31/2002 Fabrice G.: Scenario in a Narrativist game ? Well hi every one, it's one of my first post so i want to tanks all of you for being very inspirational and every thing ...(well you'll only get this… In GNS Model Discussion Participants: Fabrice G., Zak Arntson, Uncle Dark, contracycle, Ron Edwards, furashgf.
1/31/2002 lumpley: Another Stab at Narrativist Vampires Okay Ron, I'll bite. (Ha ha ho. I slay me.)
We use violence to protect ourselves from intimacy.
Make up a vampire. I'd go with text about how old you… In Indie Game Design Participants: lumpley, Bailywolf, Mike Holmes, Ron Edwards, Tim Denee, Mithras.
1/31/2002 Dav: Price Setting in the Gaming World Okay, before I begin, I just want to mention that I may, to some degree, break into crazy business terms and mathematics. I don't know, I haven't written anything yet.… In Publishing Participants: Dav, Jared A. Sorensen, Tim Gray, Ron Edwards, Paul Czege, GMSkarka, Valamir, J B Bell, woodelf, Bailey.
1/31/2002 Le Joueur: Scattershot presents: Just the Mechanix These are Scattershot's Mechanix isolated from its Techniques. (See glossary for the descriptions of italics items throughout.) The basic idea is the Techniques explain how to use the Mechanix.
SOLO… In Scattershot Participants: Le Joueur.
1/31/2002 Le Joueur: It's Here! After many private requests for a 'mechanics-only' version of Scattershot, without all the presumptuous design-speak, I have finally cobbled one together. (I bet you were wondering where I had disappeared… In Scattershot Participants: Le Joueur.
1/31/2002 Matt: How legends are made This is my idea of the moment, a game about how legends grow in the telling, evolve and get hijacked.
The idea is akin to Chinese Whispers, the first player… In Indie Game Design Participants: Matt.
1/31/2002 Ian Freeman: Even More Narativist Vampires and The Uber Kicker Lot's of great vampire ideas have just been written up and I think I came up with an odd little idea.
So here's what I've been working on:
War in… In Indie Game Design Participants: Ian Freeman, Bailywolf, DaR, Mike Holmes, Ron Edwards.
1/30/2002 Time: Just got my game going Well, I finally got my very first Sorcerer game going last Saturday and I have to say so far everyone in the group loves it - and to get 10… In Adept Press Participants: Time, Ron Edwards, jburneko, Trav.
1/30/2002 lumpley: Protagonism and Troupe-style play Hey everybody.
First off:
Is Protagonism something that a player has, or something that a character has?
Next off:
Anybody thought about what it might mean to Protagonism to play… In RPG Theory Participants: lumpley, Blake Hutchins, Paul Czege, Bankuei.
1/30/2002 Skippy: Alms for the poor Okay, its sad to admit, but I find myself needing GM'ing advice.
See, I've never run (or tried to run) an all-out player empowered game, and I'm really liking the… In Random Order Creations Participants: Skippy, Ron Edwards, greyorm, James V. West, hardcoremoose.
1/29/2002 www.bionicbros.de: SOBRPG-State of Beings RPG (edited to Spam Discussion) Project description now available for those who are interested Alife gaming. It is now three years in the making and is one of the largest games written to date- period!… In Indie Game Design Participants: www.bionicbros.de, Bailywolf, greyorm, mahoux, Laurel, Mithras.
1/30/2002 Zoetrope10: The Pool & casting dice James
I was delighted to discover The Pool a couple of days ago, by way of Ron's "Top 5 RPGs" article (
http://www.fandomlife.net./A55840/fln.nsf/all/52385EA75E4435DE80256B22006000B6?OpenDocument)
I found the section of the rules… In Random Order Creations Participants: Zoetrope10, James V. West.
1/30/2002 wolf212: Dallas/Fort Worth Game Is there anyone in the DFW area looking to either run or join a game of little fears? If so we can either run or play.
Rebecca and Chris In Key 20 Publishing Participants: wolf212, archangel_2, Christopher Ashe.
1/30/2002 Clinton R. Nixon: SOBRPG-State of Beings RPG (edited to Spam Discussion) [quote]
Project description now available for those who are interested Alife gaming. It is now three years in the making and is one of the largest games written to date-… In Site Discussion Participants: Clinton R. Nixon, DaR, J B Bell, Ron Edwards, Zak Arntson, Bankuei, greyorm, Mike Holmes, www.bionicbros.de, xiombarg.
1/29/2002 Valamir: Logging in from other computers Ran into a problem while on the road with the private forums. Do these forums use a cookie in order to get access to them? I can log on from… In Site Discussion Participants: Valamir, J B Bell, Clinton R. Nixon, Mike Holmes.
1/29/2002 ReverendCuster187: Hard Time (Prison RPG) Hey
I'm currently working on a prison based RPG, and would like some help with it. Its gonna be a brutal and realistic system, and I am likely to use… In Indie Game Design Participants: ReverendCuster187, hardcoremoose, Bailywolf, Mike Holmes, Ron Edwards, Mithras, Jared A. Sorensen, J B Bell, Tim Denee, jburneko, contracycle, Skippy, lumpley, Marco, amiel, GMSkarka, Ben Morgan.
<< more previous topics | | Subsequent Topics 2/1/2002 Thor Olavsrud: The Ninth Gate and The Club Dumas I've just been re-reading Sorceror after picking up the excellent Sorceror & Sword supplement.
Anyway, I was checking out the bibliography and noticed the mention of The Ninth Gate. I… In Adept Press Participants: Thor Olavsrud, Ron Edwards.
2/1/2002 jburneko: Is 'Railroading' A Useful Term Hello All,
So, I was having a discussion with one of my players about various play styles and we seem to be constantly bumping heads about the meaning of the… In RPG Theory Participants: jburneko, J B Bell, Ron Edwards, Le Joueur, furashgf, Marco, xiombarg, amiel, TrizzlWizzl.
2/1/2002 Tundra: Sorcerer's Soul Shipped Say THAT three times fast ;-)
SS shipped to distribution today, Feb 1. Direct orders placed with Adept will be mailed tomorrow and Monday.
<ahem> It's really cool ;-)
ttfn… In Adept Press Participants: Tundra, Paul Czege, random, Eric.
2/2/2002 Jared A. Sorensen: Sorcerer, Schism reviewed in this month's SciFi magazine! Just got my gratis copies from the editor!
In the "Games" section, there's a review of Schism. Aside from getting a really nice review ("...a love letter to David Cronenberg..."… In Adept Press Participants: Jared A. Sorensen, Ron Edwards, joshua neff.
2/2/2002 Zak Arntson: Divine Right - Harlekin-Maus Monthly Okay, I've put up February's game: Divine Right.
It was originally about exorcists, but then the basic Premise, "What would you sacrifice to save another," kept sticking in my… In Indie Game Design Participants: Zak Arntson, Ron Edwards, Fabrice G..
2/3/2002 GMSkarka: UnderWorld re-launch In 2002, the UnderWorld RPG, first published by Synister Creative Systems in 2000, will be re-launched by my creator-owned venture, Adamant Entertainment.
The 2nd Edition (which we've been calling UW2… In Adamant Entertainment Participants: GMSkarka, joshua neff, Bailywolf, Adam, Jason L Blair, Matt, wyrdlyng, Noel, ReverendCuster187, Minx.
2/4/2002 Paul Czege: The World, the Flesh, and the Devil Font... ...is now available for download.
Intended to aid in the creation of dice for the game, it provides five fabulous icons (World, Flesh, Devil, and plus and minus symbols in… In Indie Game Design Participants: Paul Czege, Joe Murphy (Broin), hardcoremoose, lumpley, Ben Morgan, James V. West.
2/4/2002 wyrdlyng: Release Date? Just wanted to know if Seth had managed to nail down a time window regarding the release of Alyria. I'm not trying to rush him. I just wanted to know… In Dark Omen Games Participants: wyrdlyng, GreatWolf.
2/4/2002 Bailywolf: Homebrew Charms Anyone come up with their own Charms for their UW game? I put together a few based on breath.
Catch Your Breath
A mystical gesture- made while making a snatching… In Adamant Entertainment Participants: Bailywolf, GMSkarka, Matt, Torrent, David Howard, Peter Hollinghurst, Noel, Lxndr.
2/4/2002 Paul Czege: DNS errors? Hey Clinton,
I've had to try the URL repeatedly this afternoon, because I've been getting a DNS error nine times out of ten. Is something up?
Paul In Site Discussion Participants: Paul Czege.
2/5/2002 Thededine: The Hell is a 'Kicker'? Did I miss a newsfile or something? Everyone started talking about Kickers and I have no idea what they are. Help! In RPG Theory Participants: Thededine, Jared A. Sorensen, Ron Edwards, Joe Murphy (Broin), Mithras.
2/5/2002 Bailywolf: Ran into a problem... Ran into a problem trying to convince my regular group to give U a try.
They like a fairly bread and butter, mule-kick the orcs, goal-oriented game. They have a… In Universalis Participants: Bailywolf, Valamir, Mike Holmes.
2/5/2002 hardcoremoose: Scene Framing and octaNe There have been a couple requests for practical scene framing guidelines. I know some of this stuff has been hashed over before, but it seems like a good time to… In Actual Play Participants: hardcoremoose, James V. West, Jared A. Sorensen, Tim C Koppang, Thor Olavsrud, Ron Edwards, Paul Czege, contracycle.
2/5/2002 Bailywolf: More groovy sorcerer anime Over the weekend I did one of those, "oh jeeze, I knew this already!" things... I binged, rewatching most of the anime run of 3X3 Eyes- a top-flight anime series… In Adept Press Participants: Bailywolf.
2/5/2002 GreatWolf: Collaborative Roleplaying Chalk up another point for Places to Go, People to Be. They posted this interview with Ian Millington on the concepts of collaborative roleplaying. His website is www.collaborativeroleplay.org.… In Dark Omen Games Participants: GreatWolf, Mike Holmes.
2/5/2002 Le Joueur: The Old UE Chart (that's Universal Equivalency Chart, son) Here is the oft referred to UE Chart (the right third), in its current incarnation:
Rating Bonus Subject Multi Info
1 +0 0 0 2 words
2 +0 0… In Scattershot Participants: Le Joueur, Paul Czege.
2/6/2002 Epoch: More of the Same My fanatical groupies (yeah, right), will notice that this is a concept that I've approached over and over again, looking for a good way to do it. This time, I'm… In Indie Game Design Participants: Epoch, Tim Denee.
2/6/2002 Joe Murphy (Broin): Modern Things Just to give y'all some background... a rush of ideas came to me this evening for a Sorceror supplement. Without giving too much away, a song by Bjork inspired… In Adept Press Participants: Joe Murphy (Broin), Jared A. Sorensen, Bailywolf, lumpley, Ron Edwards, greyorm, Bankuei, Manu.
2/6/2002 Bailywolf: Combined Sorcerer and S&S games... and the Dreamlands I just found out the CoC folks are producing a new (and quite heafty) Dreamlands book... which is suposed to have excised most of the Lumbly tot and gotten back… In Adept Press Participants: Bailywolf, Ron Edwards, Clinton R. Nixon, Doc Midnight, Mike Holmes.
2/6/2002 Bailywolf: Historical Sorcerer Another new post. Anyone mess with running Sorcerer in a historical setting? I've toyed with a sort of Pulp Sorcerer (inspired in no small part by Hellboy) in which an… In Adept Press Participants: Bailywolf, Ben Morgan, Ron Edwards, Joe Murphy (Broin), Blake Hutchins, Uncle Dark, Fabrice G., contracycle.
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