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11/24/2004 Trevis Martin: Revisionist History: Mechanics Clarity Check
Hi folks, I've just put the alpha writeup of my game Revisionist History on my website. Check it out here This is a game in which all the players take…
In Indie Game Design
Participants: Trevis Martin, reprobate, Nathan P., Lathan, clehrich.


11/24/2004 statisticaltomfoolery: Prime Time Adventures - New York City/surrounding area
Anybody interested in a short season (5 episodes) of Prime Time Adventures in the New York area? For those not familiar with the game, it's a very easy to learn,…
In Connections
Participants: statisticaltomfoolery, abzu, urbwar.


11/24/2004 leegarv: Highly Experienced Designer / Writer looking for work
Greetings, I just wanted to drop my hat into the ring, just in case a publisher in need happened to be scanning the boards, looking for a qualified individual for…
In Connections
Participants: leegarv, greyorm.


11/24/2004 Solamasa: [DitV] Simple Conflict Question
The rules stipulate that if you can't See a Raise, you have to Give. But who Gives when you can See just fine, but neither you nor your opponent(s) can…
In lumpley games
Participants: Solamasa, lumpley, Vagabond, nikola.


11/24/2004 RobNJ: [WoD 2.0] Freak Jersey, Actual Play
You can see the Story Hour for my first session of this chronicle at the chronicle's website. I've been told that Story Hours are not popular to post here, so…
In Actual Play
Participants: RobNJ, TonyLB, Mike Holmes, Trevis Martin, DannyK, Paka, Sydney Freedberg.


11/24/2004 Troy_Costisick: GenCon booth construction (split)
Heya, Some thoughts on construction that might make it easier to transport. From where I sit, the framwork must have two properties: transportable and disassembleable (that a word?). Think about…
In Conventions
Participants: Troy_Costisick, Ron Edwards.


11/24/2004 jasonm: [DitV] Pinyon Creek Branch
My previous towns were both "blood and thunder", with demons and sorcerers and mayhem, so I challenged myself to tone it down a bit and still keep it interesting. This…
In lumpley games
Participants: jasonm, Hello Sailor, lumpley, nikola.


11/24/2004 MojoMan: [Conan RPG] No Honour (prep & 1st Session)
I wanted to put up a Game prep before my game kicked off…but we know how THAT goes… SO what follows is My Game prep, then the 1st Session of…
In Actual Play
Participants: MojoMan, stingray20166, rafial, Alan.


11/24/2004 MarktheAnimator: How to promote your online forum?
Hello, I've made an online forum for my game, Fantasy Imperium. http://fantasyimperium.com/phpBB2/index.php I was wondering if anyone out there has any ideas for how to promote an online forum? What…
In Publishing
Participants: MarktheAnimator, jdagna, Grand_Commander13.


11/23/2004 amel: comments after reading the rules
Hi Ben, hi everyone! Finally, I read the game text. Unfortunately, I am not a playtester but just a testreader. The little time I have, I usually use for favourite…
In Polaris Playtest Forum
Participants: amel, Ben Lehman.


11/23/2004 Matt Snyder: FREE Nine Worlds Player's Kit PDF
The Nine Worlds Player's Kit is now available. This helpful resource provides a clear and simple guide to running conflicts in Nine Worlds. Also included in the three-page PDF are…
In Chimera Creative
Participants: Matt Snyder.


11/23/2004 Clinton R. Nixon: Break-in and upgrade
A big security update for phpBB (the forum we use) came out recently. With it came a slew of little hackers, hell-bent on exploiting the holes in older versions. As…
In Site Discussion
Participants: Clinton R. Nixon.


11/23/2004 Tav_Behemoth: Free PDF when you buy the print edition
I just saw that Gary and Goldleaf Games is offering a complimentary PDF of Code of Unaris to anyone who's purchased the print edition. Behemoth3's done the same with the…
In Publishing
Participants: Tav_Behemoth, Ron Edwards, GaryTP, Mike Holmes, urbwar, Nathan P..


11/23/2004 Troy_Costisick: Understanding GNS
Heya, Please forgive me if any of this has been stated before as I am still very much a student in learning when it comes to GNS theory and the…
In GNS Model Discussion
Participants: Troy_Costisick, Mike Holmes, Ben Lehman, Ron Edwards, timfire, M. J. Young.


11/23/2004 Simon W: It's a Dog's Life (as a book/movie?)
In the week before It's a Dog's Life went on sale at RPGNow, I ran two last playtest sessions with two completely different groups of players. One group is largely…
In Publishing
Participants: Simon W, Ron Edwards.


11/23/2004 Paka: [BW] The Gift at GYGO-a-thon 1
The Gift is an odd adventure to me. Luke was kind enough to e-mail me the character sheets and some hints as to how to play it. I played it…
In Actual Play
Participants: Paka, Thor Olavsrud, abzu.


11/23/2004 daMoose_Neo: Kids, lisences, and RPGs
Hmmkay, I'm very excited about a new prospect. Tomorrow I'm going to be speaking with someone about giving an older property near and dear to my heart a game treatment,…
In Publishing
Participants: daMoose_Neo, clehrich, Jonathan Walton, madelf, Andy Kitkowski, Mike Holmes, mindwanders.


11/23/2004 Grand_Commander13: The front page
[quote] hello tal from ilan KFC MOB IS CHICKEN KILLER DELUXE BABYYY [/quote] Am I supposed to understand this, or not? And in other news: "oh my g0D!!!1 i kn0…
In Site Discussion
Participants: Grand_Commander13, Ron Edwards, Clinton R. Nixon, Vaxalon.


11/22/2004 Bob Goat: Crazy Awesome Artwork
Hey, Just wanted to say that I was checking out Andrew Navaro's artwork for TSOY and it is crazy awesome. This piece in particular really blows my mind cause it…
In CRN Games
Participants: Bob Goat, Clinton R. Nixon, Andrew Navaro, Simon W.


11/22/2004 clehrich: Cults and Gaming -- suggestions?
Digging among the various Mainstream and whatnot threads in the Big Five, including Gay/Gamer especially but also a lot of others, I stumbled on a weird thought. Most of that…
In RPG Theory
Participants: clehrich, Ron Edwards, Matt Snyder, Ben Lehman, Silmenume, M. J. Young, Jonathan Walton, daMoose_Neo, John Kim, John Kirk, contracycle, WhiteRat, Mike Holmes, Mark Woodhouse, Noon, wkoepf.


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Subsequent Topics

11/25/2004 Matt Gwinn: Member List
Is there a reason I can't get to the member list?
In Site Discussion
Participants: Matt Gwinn, Clinton R. Nixon.


11/25/2004 Adrienne: Ethnicities
If this has been addressed somewhere, just bap me gently on the head and point me in the right direction. :) I'm putting my PbP players through character creation, and…
In Bob Goat Press
Participants: Adrienne, Bob Goat.


11/25/2004 Tav_Behemoth: Navigating Scales of Time and Size (A Dinosaur Game)
Woke up from a nap with some half-baked ideas, which I hope to bake a bit with y'all! One of the cool ideas in Gene Wolfe's Book of the New…
In Indie Game Design
Participants: Tav_Behemoth, Nathan P..


11/25/2004 Spartan: Inu-Yasha as inspiration for Sorcerer & Sword
I've been away for a while, but here we go... Lately I've become addicted to an anime series called Inu-Yasha, and I can't help thinking of Sorcerer every time I…
In Adept Press
Participants: Spartan, Gabe McKean, Fabrice G..


11/25/2004 Revontuli: The Turku School online
I've put the Manifesto of the Turku School, and a couple of other roleplaying theory articles online at http://users.utu.fi/mijupo/turku/
In RPG Theory
Participants: Revontuli, Eero Tuovinen, Vaxalon, Ron Edwards, greyorm.


11/26/2004 James_Nostack: [Alternity] Dice mechanic
This is my first post to the Forge; forgive me if I'm do anything wrong. In this thread, Ron Edwards wrote... I'm glad you mentioned Alternity - I've always wanted…
In Actual Play
Participants: James_Nostack, Ron Edwards, Precious Villain, demiurgeastaroth, Matt Wilson, johnzo.


11/26/2004 Robin Hood: Idea: Highly Detailed Social "Combat"
Hi all, This is my first post, although I have been into RPGs & game design for some years. I would like to table a concept that has been plaguing…
In RPG Theory
Participants: Robin Hood, Eero Tuovinen, Ron Edwards.


11/26/2004 sirogit: &Sword setting - Last Rites of the Dark Gods
Sword & Sorcery setting I'm shooting for running after my current Sorcerer game, out of the fact that one of the current players is a major S&S fan and it'd…
In Adept Press
Participants: sirogit.


11/26/2004 GB Steve: The purpose of play
An item of interest for theoreticians: This article By Monica Veinbergs presents a summary of this longer one by Lloyd P. Rieber and suggests that: Reiber proposes four types of…
In RPG Theory
Participants: GB Steve, contracycle, bcook1971.


11/26/2004 Vaxalon: Delete this thread.
Never mind. Delete this thread.
In GNS Model Discussion
Participants: Vaxalon.


11/26/2004 Tobias: Question; dropping social and mental stats - been done?
While perusing some old posts, I wondered about something. There are obviously a number of differences between RPGs and normal boardgames, but one difference is that normal board games generally…
In RPG Theory
Participants: Tobias, Ron Edwards, inthisstyle, DannyK, Blankshield, madelf, Tony Irwin, John Kim, Noon, mindwanders, Stuart Parker, Sean, jdagna, NN, James Holloway, M. J. Young, inky.


11/26/2004 castlewalls: Looking for Coreldraw users
to chat & swap map/floorplan ideas & techniques.
In Connections
Participants: castlewalls.


11/26/2004 Finvara: Roaring: Flappers, Gangsters, and a Life of Adventure
I'm currently in the brainstorming process of what I hope to be my first published (albeit probably free/online) RPG. The setting is an amalgum of the 20s and 30s, incorporating…
In Indie Game Design
Participants: Finvara, madelf, komradebob, lumpley.


11/26/2004 Finvara: GM/ST A snafu in my plan...
Hope this is the right forum... I find I seem to have a problem in many of the sessions I run that leaves me more than a little embarrassed. I…
In Actual Play
Participants: Finvara, TonyLB, Noon, Nathan P..


11/26/2004 Hobbitboy: HQ does Sim?
During descriptions of the HQ system it is often mentioned that HQ deals with Nar. situations very well. Occasionally, as a counter point to that statement, it will be claimed…
In HeroQuest
Participants: Hobbitboy, droog, cappadocius, Brand_Robins, MikeSands, Scripty.


11/27/2004 NeuroZombie: New Dice Mechanic
Well, variation of a die mechanic, I should say. I am working on a system that works like this: Stats & Skills (and just about everything else that has a…
In Indie Game Design
Participants: NeuroZombie, Suvordaeus, Walt Freitag, Precious Villain, timfire, Troy_Costisick, ethan_greer.


11/27/2004 GaryTP: Goldleaf Games is looking for a game designer.
Goldleaf Games, LLC is looking for a game designer to partner with us on a (slightly different) game project to be released early spring 05. Qualifications: Moderate to strong mathematics…
In Connections
Participants: GaryTP, Ron Edwards, Trevis Martin, ethan_greer.


11/27/2004 daMoose_Neo: Non-random yet challenging resolutions...
Ahkay, I posted earlier about a project I might be undertaking and am working up some notes on it. To get it a little closer aligned with the property, I'm…
In RPG Theory
Participants: daMoose_Neo, TonyLB, Shreyas Sampat, Ben Lehman.


11/27/2004 Clinton R. Nixon: [Sorcerer - Demon Cops] Bound and Tide
It's celebration time: a new Actual Play thread from Clinton! (I've been trying to get a solid group together for a little while now.) I'm playing Sorcerer with the Demon…
In Actual Play
Participants: Clinton R. Nixon, sirogit, pfischer, Matt Wilson, Ron Edwards.


11/27/2004 JSE: [Alter Ego] Character creation
Maybe you remeber Alter Ego, my in-development universal role-playing system. Alter Ego uses "realistic" and detailed rules rather than abstract strategic devices. If you would like some more information about…
In Indie Game Design
Participants: JSE.


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