Previous Topics 2/13/2002 J B Bell: 2nd Ed. Hero Wars? Any word on how on-schedule (or not) HW 2nd ed. is? I'm absolutely stoked to give it a shot, but negative comments on the first edition's rules organization have kept… In HeroQuest Participants: J B Bell, Ron Edwards, Christopher Kubasik, Valamir.
2/13/2002 Ron Edwards: InSpectres again! grrl version Hi there,
So I ran some more InSpectres last night, which for me was the first time using v. 2.0. The session had some interesting features: the players were all… In Actual Play Participants: Ron Edwards.
2/13/2002 lumpley: Disruptive and/or Stupid IIEE Question So if roleplaying is like every other shared creative activity I can think of, it's built out of this kind of process:
Proposal ] Negotiation, Amendment, Counter-proposal ] Acceptance
Like… In RPG Theory Participants: lumpley, Ron Edwards.
2/13/2002 Eric: Hot glances through lowered lashes? Hey –
The back of S&S promises rules (or at least guidelines) for "Hot glances through lowered lashes." Sadly, I can’t find them. There are references to sensuousness and sexy… In Adept Press Participants: Eric, Clay, Bailywolf, Ron Edwards, Blake Hutchins, GB Steve.
2/12/2002 Ian O'Rourke: PayPal - What's the skinny. Okay, I'm not sure this is even the right forum, but it seems the closest to me :)
I've noticed over time a lot of website and e-publishers using PayPal… In Publishing Participants: Ian O'Rourke, J B Bell, greyorm, Tim Gray.
2/12/2002 Balbinus: Soul reviewed Just to let you all know that Kenneth Hite has now reviewed Soul, read all about it at http://www.gamersrealm.com/store1/outofthebox.php In Adept Press Participants: Balbinus, Ron Edwards, Ayrizale, Gordon C. Landis, james_west, contracycle, RogerEberhart, Le Joueur, Manu, Paul Czege, Mike Holmes, Blake Hutchins, Emily Care, Valamir, J B Bell.
2/11/2002 Silent Tamatama: Abashed Vanilliaism Seen two new terms (new for me anyway) called Vanilla Narrativism and Abashed Narrativism can anyone fill me in on what they are? In GNS Model Discussion Participants: Silent Tamatama, Paul Czege, J B Bell, Ron Edwards, Le Joueur, joe_llama, Knight.
2/11/2002 furashgf: Player Directorial Stance in Rules or Ad Hoc? I was enjoying Jared's new OCTANE rpg, and noticed (obvious to everyone else) that players get directorial power based on rules w/ in the system.
Elsewhere, people seem to say… In Indie Game Design Participants: furashgf, Ron Edwards, efindel.
2/11/2002 Clinton R. Nixon: Donjon: Call for artists I'm the forum administrator and I don't know where to put this. (Maybe a new forum for announcements is in order.)
Anyway, I'm calling for art for Donjon, the game… In CRN Games Participants: Clinton R. Nixon, James V. West.
2/11/2002 Clinton R. Nixon: Donjon, session 2 I was able to playtest Donjon yet again this weekend with Zak Arntson and his friend, Matthew. The game worked as before - I even ran the same adventure -… In CRN Games Participants: Clinton R. Nixon, Valamir, Jared A. Sorensen, Mike Holmes.
2/11/2002 Ron Edwards: philosophical musings (response to Gareth) I've split this off from the thread about Historical Sorcerer.
In there, I wrote:
"My interest in Thirty Years War period as a specifically-Sorcerer setting stems in part from the… In Adept Press Participants: Ron Edwards, contracycle.
2/11/2002 Tim Denee: Memento Mori d20 dungeon? Hey! What happened to 'Memento Monte'? That was the coolest title on your site. In Memento-Mori Theatricks Participants: Tim Denee, Jared A. Sorensen, Gordon C. Landis.
2/10/2002 Bailywolf: Personalizing Humanity Something occors to me.
Much is made of defining Humanity for a given setting of sorcerer, but what I've come to think is more importiant is defining Humanity for each… In Adept Press Participants: Bailywolf, Clay, Ron Edwards, contracycle, Valamir.
2/10/2002 Matt Gwinn: Welfare Publishing Ok, I really want to have copies of Kayfabe available for GENCON this year, but from the looks of things I won't have more than about $500 to put towards… In Publishing Participants: Matt Gwinn, Ron Edwards, Dav, Adam.
2/8/2002 jburneko: The Spy Who Summoned Me So with the release of AEG's Spycraft just around the corner I've been thinking about Spy Thriller RPGs. For a long while now I've been dying for a really good… In Adept Press Participants: jburneko, Valamir, erithromycin, greyorm, Joe Murphy (Broin), hardcoremoose, Bailywolf, joshua neff, Mike Holmes, contracycle.
2/8/2002 Clinton R. Nixon: GenCon 2002: Indie explosion Each year, I think, "I should run some indie games at GenCon. Someone will show up." Each year, I end up with a few people who already like indie games… In Actual Play Participants: Clinton R. Nixon, Zak Arntson, Jared A. Sorensen, hardcoremoose, Galfraxas, Matt Gwinn, greyorm, Gordon C. Landis, Paul Czege, Michael S. Miller, Mike Holmes, xiombarg.
2/8/2002 Clinton R. Nixon: Donjon Krawl, first session ever [i]I don't want to kill anybody. I just want to take their stuff.[/i]
--Jules the Hedge Troll, as played by James Cunningham
I'm more than proud to say that the… In CRN Games Participants: Clinton R. Nixon, Valamir, Zak Arntson, Bankuei.
2/8/2002 lumpley: Drawing Conclusions in Public In far distant Actual Play, Ron says So here I am, Narrativist player, "playing my character." Do I think, "What would he do?" Sure I do! In my case,… In GNS Model Discussion Participants: lumpley, Ron Edwards, Marco, Jared A. Sorensen, Logan, contracycle, Valamir, Gordon C. Landis, A.Neill, Jack Spencer Jr, Mike Holmes, Blake Hutchins, Paul Czege, Emily Care, Le Joueur.
2/6/2002 Le Joueur: What Do You Think? [quote="Marco"]Mike is right--if points are tokens of relevance (not, as you said, particles of character class), then you should simply pay some percentage (out of 100, probably) based on how… In Scattershot Participants: Le Joueur, Marco, Ron Edwards.
2/8/2002 greyorm: OT: Announcement Today, a little after 3pm I became the proud father of another baby girl! Alexandria and mom are resting comfortably at the hospital and all is well with both! In Site Discussion Participants: greyorm, Jason L Blair, Jared A. Sorensen, joshua neff, Uncle Dark, Le Joueur, Ron Edwards.
<< more previous topics | | Subsequent Topics 2/14/2002 Ayrizale: Newbie Question - Relationships - Maps, Modifiers, and Such Hello,
I'm not sure if this is the correct place to ask this question, but I figure that it is as good a place to start as any. I've been… In RPG Theory Participants: Ayrizale, Paul Czege, Ron Edwards, Jared A. Sorensen, efindel.
2/14/2002 Ron Edwards: Fixed! (no, not like your dog! jeez) And for no good reason whatsoever, Elfs has not been available to buy since the start of the year ... but all is better now, because the buy link has… In Adept Press Participants: Ron Edwards.
2/14/2002 Mike Holmes: Narrativist Spies Well, BW, here's your chance.
I can't think of a Narrativist game that does traditional spies. Oh, sure, EV, would work, but might not generate the right mood for some.… In Indie Game Design Participants: Mike Holmes, lumpley, Ron Edwards, Mithras, Bailywolf.
2/14/2002 wyrdlyng: Investigation and Interaction as Role-playing This crosses over with a post I made at GO inquiring about how to a game which focused primarily on investigation and npc interactions.
The short and sweet is how… In RPG Theory Participants: wyrdlyng, Ron Edwards, contracycle, Mike Holmes, Mithras, GB Steve.
2/14/2002 Steve Dustin: Narritivist vs. Simulationist:Situation Let's see if I got this straight. Having read the essay various times and read these threads I'm understanding Narritivism and Simulationism for Situation as so:
Narritivism: focus on story/theme… In GNS Model Discussion Participants: Steve Dustin, Ron Edwards, Clinton R. Nixon, contracycle, Mike Holmes, jburneko.
2/14/2002 Mithras: Egypt Needs Characters (and a few mechanics) Hi all,
I've been sketching out more ideas for this Ancient Egyptian game, a game that's going to focus on trying to maintain the eternal balance and the power of… In Indie Game Design Participants: Mithras, lumpley, Paul Czege, Epoch, Mike Holmes, Blake Hutchins, contracycle, amiel, Mytholder, Le Joueur, Valamir.
2/14/2002 Seth L. Blumberg: Retrofitting Hi. First time posting. Not being involved in the process of game design (except insofar as customizing a set of printed rules to fit the needs of a particular scenario… In Actual Play Participants: Seth L. Blumberg, Zak Arntson, joshua neff, Ron Edwards, james_west.
2/15/2002 Bailywolf: Demonic Roll-call Hey, why arn't there more sorcerers and demons online at the sorcerer rpg website?
Come on you slackers! Post your best. You, there in the back of the room! No… In Adept Press Participants: Bailywolf, Paul Czege.
2/15/2002 contracycle: Nothing I'm posting this in actual play for lack of anywhere else; its just a topic that might be of interest to the world-builders and scene-designers and so forth, and becuase… In Actual Play Participants: contracycle, Mike Holmes, Marco.
2/15/2002 Ron Edwards: New game from Adept Press: Trollbabe Hi there,
I wrote 'nother role-playing game, working title: Trollbabe. Like Elfs, it's light fantasy, but it's not satirical. Here are some excerpts, which explain about 20% of the system/idea.… In Indie Game Design Participants: Ron Edwards, Bailywolf, contracycle, Clinton R. Nixon, Adam, Manu, Dav, lumpley, BPetroff93.
2/15/2002 Ron Edwards: GenCon 2002: the lowdown Hello everybody,
It's about time I announced the Forge plans for GenCon. The main issue is that "the Forge" is not a business entity and as such will not have… In Publishing Participants: Ron Edwards, joshua neff, Paul Czege, Clinton R. Nixon, Mike Holmes, hardcoremoose, Zak Arntson, Jason L Blair, James V. West, Blake Hutchins, Valamir, mahoux, mearls, sdemory, Le Joueur, Matt Gwinn, Dav, Adam.
2/15/2002 jburneko: Relating Sorcerer's Soul and Sorcerer & Sword This is kind of an off-shoot of the relationship map stuff being discussed down in the Soul Reviewed thread. I'm probably making the 'Nothing-But' mistake that Ron mentions in his… In Adept Press Participants: jburneko, RogerEberhart, Ron Edwards, efindel, erithromycin, J B Bell, Thor Olavsrud, contracycle, Gordon C. Landis, Jared A. Sorensen.
2/15/2002 Matt: Literati - A game of big guns and rogue literary characters. How to explain this one? It's like blade runner, only the PCs get to hunt down rogue literary characters, brought into the real world by misuse of A Quantum Fiction… In Indie Game Design Participants: Matt, Jared A. Sorensen, Ron Edwards, Clinton R. Nixon, Manu, joe_llama, GMSkarka, Joe Murphy (Broin), Jason L Blair, GB Steve, Zak Arntson.
2/15/2002 Laurel: Skotos Article Imagine my happy surprise to see Ron and Sorcerer get some free publicity at Skotos today. Its not the first time that Ron's ideas or products have gotten tossed around… In Adept Press Participants: Laurel, joshua neff, efindel, Ron Edwards.
2/16/2002 Steve Dustin: Scenario Mechanics I've got a half-baked idea I thought I'd run through this forum. It's not a game, only the kernel of a game. I'm not sure what to do with it,… In Indie Game Design Participants: Steve Dustin, Mike Holmes, Mithras, Ron Edwards, Paul Czege.
2/16/2002 Seth L. Blumberg: Styles of Simulationist systems A certain amount of thought seems to have gone into developing a typology of Narrativist systems (abashed, vanilla, and "new school"/balls-to-the-wall being the three types that spring to mind). I'm… In GNS Model Discussion Participants: Seth L. Blumberg, Ron Edwards, Paul Czege, Mike Holmes.
2/16/2002 ashcrill: Anybody in Oklahoma? I'm an avid Gloranthaphile, looking for any Hero Wars players in the Oklahoma City area. If you have a roleplaying group in the area and wouldn't mind having another player,… In HeroQuest Participants: ashcrill.
2/16/2002 hyphz: Major retrospective: narrativism vs. clueless newbie Well, I thought I'd post this in case anyone cares for some reason. It was the result of me trying to run what I (only now) realise is considered a… In Actual Play Participants: hyphz, joshua neff, hardcoremoose, Ron Edwards, Blake Hutchins, Mike Holmes, contracycle, Gordon C. Landis.
2/16/2002 J B Bell: The Last Girl on Earth: a Sorcerer game I have a somewhat similar problem to hyphz's, though hopefully less intense.
I think most of this is due to being new to classically-Narrativist techniques and especially to sharing more… In Actual Play Participants: J B Bell.
2/16/2002 Matt Gwinn: True Villainie I start my new D&D 3E campaign next weekend and I have a pretty interesting .
The main nemesis for the campaign is the Cult of The Dragon which is… In Actual Play Participants: Matt Gwinn, Joe Murphy (Broin).
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