The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

2/20/2002 Zak Arntson: Donjon in Space
Okay, I don't know if Clinton or I will be writing Donjon in Space (or both of us), but it's something that will eventually happen. It's too cool not to.…
In CRN Games
Participants: Zak Arntson, Bailywolf, Grex, Valamir, gizem, xiombarg.


2/20/2002 Zak Arntson: In-Progress - Alien Descent Team
Talking with Clinton about a space-age Donjon (which might become my Donjon supplement, we'll see), coupled with an inspiring mention from Jon Morris (of Ape-Law) about "Alien school", and…
In Indie Game Design
Participants: Zak Arntson, Bailywolf, Jared A. Sorensen, Ron Edwards, Garbanzo.


2/20/2002 Steve Dustin: Kitchen-sink setting::premise-good/bad/needs work?
Thought I'd shoot this game setting/premise by this forum to see what the reaction is. It's not even remotely original and borrows liberally from several sources, but (I'm hoping) it's…
In Indie Game Design
Participants: Steve Dustin, Mike Holmes, J B Bell.


2/20/2002 lumpley: Currency and Metagame &c vs. a Complete RPG
(There's been talk before about when and whether a game's complete, like Actually Finishing your RPG here.) So I've been designing some games and I've got some questions. I'll…
In RPG Theory
Participants: lumpley, Mike Holmes, contracycle, Ron Edwards, Paul Czege.


2/20/2002 amiel: OT Visioncon
I know, wrong forum, but I don't know what the right one is. Is anyone from here going to be at Visioncon this weekend? -amiel
In Site Discussion
Participants: amiel.


2/20/2002 joe_llama: Outcast needs help
That's it. I quit playing RPG's. Well, not really quitting but taking a VERY long break. I guess part of this is GM burnout but it's not even half the…
In Indie Game Design
Participants: joe_llama, Ron Edwards, Mike Holmes.


2/20/2002 Bankuei: Fate & Tide (previously was Narrativist Mishmash game)
After playing Donjon Krawl, Dynasty Warriors 3 on the PS2, pulling ideas from the Pool, Sorcerer, and Scattershot, with some influence from Persona...here's a mechanic that was floating around in…
In Indie Game Design
Participants: Bankuei, Mike Holmes, Ron Edwards, Christopher Kubasik, James V. West.


2/19/2002 Seth L. Blumberg: Diceless conversion quagmire
So there I was, trying to think of a scenario to run for AmberCon 2002 (see, GMs get preference over non-GMs when selecting games, and the popular games are damn…
In Indie Game Design
Participants: Seth L. Blumberg, Epoch, Bailywolf, Clinton R. Nixon, Torrent, Ron Edwards.


2/19/2002 lumpley: Another Sad Little Narrativist Vampire Game
This one looks very similar to the previous, but little changes in the stat names and relationships make a big (well, small, but still) difference in Premise. The two…
In Indie Game Design
Participants: lumpley, Bailywolf.


2/19/2002 GMSkarka: GAMA Trade Show 2002
OK...So, now we've had the discussion about who's going to be at GenCon '02 (not me, I'm skipping this year and taking a real, non-working vacation for the first time…
In Publishing
Participants: GMSkarka, Jason L Blair, Ron Edwards.


2/19/2002 Ron Edwards: Superpets questions for Zak
Hi Zak, I'm lookin' over some games I want to play really soon, and Superpets poses a problem or two for me. I like it a lot but help's needed…
In Indie Game Design
Participants: Ron Edwards, Zak Arntson, Mike Holmes, lumpley.


2/19/2002 Tim Denee: Criminal fiction GNS model
I was reading a book about writing criminal fiction, (as in fiction detailing criminals, not rogue fictional characters...), and came across this in the foreword. If you can't see the…
In GNS Model Discussion
Participants: Tim Denee, contracycle.


2/19/2002 Valamir: My Dungeon Krawl Session
Ok, got a chance to play some Donjon Krawl this weekend. Wasn't a very long session but it did confirm for me that this is definitely a game with a…
In Actual Play
Participants: Valamir, J B Bell, Clinton R. Nixon.


2/18/2002 Tim Denee: OctaNe mock-up
It needs to be dirtier. Dusty and rusty or something. I dunno. Oh, and there needs to be a hint of violence. Somehow.
In Memento-Mori Theatricks
Participants: Tim Denee, Jared A. Sorensen, Ben Morgan, Jason L Blair, sdemory, TSL, Balbinus, Ferry Bazelmans, Jürgen Mayer, xiombarg, Adam, Matt Steflik.


2/18/2002 Ron Edwards: Ending the story
Hello, As I mentioned a while ago, our long-standing Hero Wars game is coming to at least a temporary end. My reasons for calling it finished are mainly based on…
In HeroQuest
Participants: Ron Edwards, J B Bell, jrs.


2/18/2002 Balbinus: Feedback on CoC game background sheet wanted
Hi there, I'm planning to give the following sheet to my players prior to chargen for my next Cthulhu game. Anyone notice anything which seems odd or obviously isn't covered?…
In Actual Play
Participants: Balbinus, Mike Holmes, contracycle, Jared A. Sorensen, Ron Edwards, Paul Czege.


2/18/2002 Clinton R. Nixon: Update to the Forge store
Raven (greyorm) was good enough to donate a completely kick-ass design to the Forge for us to use in the store. I've updated it with all sorts of t-shirts, bags,…
In Site Discussion
Participants: Clinton R. Nixon.


2/17/2002 Bailey: Wiff Factor
I don't see what is so bad about characters who don't succeed, even if it's considered a horrible thing on these forums. The only time that it seems innapropriate are…
In Indie Game Design
Participants: Bailey, joshua neff, Bailywolf, Ron Edwards, Balbinus, Jack Spencer Jr, Joe Murphy (Broin), Jared A. Sorensen, Le Joueur.


2/17/2002 joshua neff: my own announcement
Okay, so this isn't nearly as cool as Raven having another Ravenbaby, but I'm damned excited... I got accepted into the Grad School at University of Wisconsin-Milwaukee for Library/Information Science!…
In Site Discussion
Participants: joshua neff, Valamir.


2/16/2002 Matt Gwinn: True Villainie
I start my new D&D 3E campaign next weekend and I have a pretty interesting . The main nemesis for the campaign is the Cult of The Dragon which is…
In Actual Play
Participants: Matt Gwinn, Joe Murphy (Broin).


<< more previous topics

 

Subsequent Topics

2/21/2002 Joe Murphy (Broin): Narrativism = few stats?
There's a simple subject line for y'all. A game like Sorceror has 4 stats. Donjon Krawl has about half a dozen. Is more than a few stats necessarily a bad…
In RPG Theory
Participants: Joe Murphy (Broin), Mike Holmes, Ron Edwards, Jack Spencer Jr.


2/21/2002 Christopher Kubasik: Simulationsit Reality and Narrativist Reality
Oops. My bad. I just resurrected a thread Jesse had started eight months ago. My intention wasn't so much to give Jesse advice (I assume he'd probably dealt with the…
In GNS Model Discussion
Participants: Christopher Kubasik, Ron Edwards, A.Neill, Gordon C. Landis, Paul Czege, joshua neff, Steve Dustin, jburneko, lumpley.


2/21/2002 GMSkarka: UnderWorld-y stuff
Just thought I'd share some links that folks have sent along to me, that are of interest to UnderWorld fans: An Automated UnderWorld Character Generator The Official Site of the…
In Adamant Entertainment
Participants: GMSkarka, Noel, Ben Morgan, Jürgen Mayer, Michael Newman, Adam, dimensional, Matt, BillionSix.


2/22/2002 Christopher Kubasik: When Heroes Fail
James, Haven't yet played The Pool or TQB yet... But since it feels like a dream I had years ago made real, I believe I've got a handle on it.…
In Random Order Creations
Participants: Christopher Kubasik, Mike Holmes, hardcoremoose, James V. West, Bankuei, Gordon C. Landis, Rod Anderson, Blake Hutchins.


2/22/2002 Dav: The Eternal Twilight
Okay, I finally got around and motivated enough to begin work on my new concept. Working title: The Eternal Twilight. System: Well then, the experience mechanic is directly tied to…
In Indie Game Design
Participants: Dav, Ron Edwards, Matt, hardcoremoose, Paul Czege, RobMuadib, Jared A. Sorensen, Kenway, erithromycin, Gordon C. Landis, Valamir, Mike Holmes, Rod Anderson, contracycle.


2/22/2002 Ferry Bazelmans: Ever played SOAP? Reply here please!
Strange topic I imagine, but I need to know the names of all the people on the Forge over the last 1½ years who play(test)ed SOAP. I'm about ready to…
In Actual Play
Participants: Ferry Bazelmans, Ron Edwards, Paul Czege, joshua neff, hardcoremoose, Dav, xiombarg.


2/22/2002 Mike Holmes: Mesopotamia Game
[quote]...Also, maybe we are thoroughly hijacking this thread and need a new one. [/quote] You were very right about the hijacking, so, here we are. [quote] I would be concerned…
In Indie Game Design
Participants: Mike Holmes, amiel, Mithras, contracycle, Valamir, Ron Edwards.


2/22/2002 Ron Edwards: More fun with Trollbabe
Hello, Here are some more notions about Trollbabe. The biggest unit of play is "the Adventure," which is like a short story. It contains Scenes within it, and Scenes contain…
In Indie Game Design
Participants: Ron Edwards.


2/22/2002 Clinton R. Nixon: GameStorm 2002
I've been signing up to run Donjon at all the Northwest conventions this spring, and just got the schedule for GameStorm 2002 (which isn't even up on their site yet.)…
In Actual Play
Participants: Clinton R. Nixon, Paul Czege, Armin D. Sykes.


2/22/2002 Kenway: Anime Donjon?
I just read over the DK rules and thought that it lends itself really well to anime-ish adventures. In particular, DK's combat system is pretty cool and alot crazier than…
In CRN Games
Participants: Kenway, Ron Edwards, xiombarg, Mike Holmes, Valamir, Bailywolf, Tim Denee, J B Bell.


2/22/2002 Clinton R. Nixon: There and Back: a meta-system
A couple of months ago, I created a quick meta-system in these forums as a response to the Cheating Death thread in Indie Game Design. The goal was to provide…
In Indie Game Design
Participants: Clinton R. Nixon, Emily Care, Kenway, Ron Edwards, Mike Holmes.


2/22/2002 Christopher Kubasik: The Narrativist Community
I have no idea where to dump this thread, so I'm putting it here. Whither GenCon? Sure, RPGs are where all our gaming concerns grew from. But when I read…
In Publishing
Participants: Christopher Kubasik, joshua neff, James V. West, Mike Holmes, Gordon C. Landis, mearls, Dav, wyrdlyng, Ron Edwards.


2/22/2002 Kenway: It Came From The Donjon!
Horror games would also work with DK rules. I'm thinking more of the shocks and crazy gunplay of Resident Evil rather than Call of Cthulhu. It was mentioned that DK…
In CRN Games
Participants: Kenway, Clinton R. Nixon.


2/22/2002 Bailywolf: Donjon Heist!
Ocean's 11, The Sting, Snatch. Ever want to run a Caper Film game but couldn't find the right system? It's Donjon Heist! Make that roll, and you see the guards…
In CRN Games
Participants: Bailywolf, Kenway.


2/22/2002 James V. West: What's up.
Hey everyone! Just checking in with an update on what's going on with The Questing Beast, The Pool, and all my other scads of projects. - The Questing Beast will…
In Random Order Creations
Participants: James V. West, hardcoremoose.


2/22/2002 Gordon C. Landis: System for multiple-roll scenes (and more)
A thread over in the Random Order Creations forum ("When Heroes Fail", http://www.indie-rpgs.com/forum/viewtopic.php?t=1451) triggered me to write up a quick and rough summary of what I'm working on at the…
In Indie Game Design
Participants: Gordon C. Landis, hardcoremoose, Bankuei, Joe Murphy (Broin).


2/23/2002 Valamir: Pitch Generator
Ok, anyone who enjoys The Pitch must now go to this web site and click multiple times... http://www.rain-street.org/fightcrime.htm A near infinite variety of random dumb pitches such as: He's a…
In Memento-Mori Theatricks
Participants: Valamir, TSL, Clinton R. Nixon, Ron Edwards, Jared A. Sorensen, wyrdlyng, Jürgen Mayer.


2/23/2002 lumpley: The World, the Flesh, and the Devil
subtitle: But again with the vampires! Meguey, Emily Care and I played the World, the Flesh, and the Devil last night. It was cool. We'd made characters sometime in the…
In Actual Play
Participants: lumpley, Paul Czege, James V. West, Ron Edwards, Mike Holmes, furashgf, hardcoremoose.


2/23/2002 Valamir: Paging John Wick
Any one hear from The Wick recently? Wicked Press hasn't been updated since early November and I've heard no news about the big changes. I hope the Real World hasn't…
In Wicked Press
Participants: Valamir, Gordon C. Landis, hardcoremoose, John Wick, Jared A. Sorensen, Paul Czege, xiombarg.


2/23/2002 mearls: Hardcore Gamist Design
I'm thinking of putting together what I think would qualify as a relentlessly gamist design. I don't even think it qualifies as an RPG, but we'll see. Here are a…
In Indie Game Design
Participants: mearls, Valamir, Joe Murphy (Broin), Mike Holmes, Ben Morgan.


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