The Forge Reference Project: Browse Threads

 

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From Day One


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3/31/2005 Vaxalon: New, SPECIAL click and lock: Jenny Everywhere
This is a left-side clickandlock Jenny Everywhere, "The Shifter" http://www.queergranny.com/jennyeverywhere/ http://www.queergranny.com/jennyeverywhere/faqs.shtml Powers: Transcend Continuity Draw on another Jenny's wisdom Draw on another Jenny's experience Draw on another Jenny's willpower Draw…
In Muse of Fire Games
Participants: Vaxalon.


3/31/2005 Sydney Freedberg: [GroupDesign: Schrodinger's War] Doug's Draft Rules
Doug Ruff has put a pleasantly hefty set of draft rules online. There are some interesting convergences with Tobias's draft -- notably strongly structured collaborative setting design -- and some…
In Indie Game Design
Participants: Sydney Freedberg, TonyLB, Doug Ruff, Tobias, Andrew Morris.


3/31/2005 Andrew Morris: Business licenses, trade names, and similar legal hassles
I'm just now looking at buying a domain name, building a web site, and eventually selling my games online. While doing this, I started thinking about the legal issues of…
In Publishing
Participants: Andrew Morris, xenopulse, timfire, Valamir, jdagna.


3/31/2005 Vaxalon: Vulnerabilities
How would vulnerabilities be handled in Capes? They're an extremely common trope in superhero comics. If Capes doesn't already handle it mechanically, I have an idea for how it could…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Sydney Freedberg.


3/31/2005 sirogit: My DitV game
Just finished the first session of a new DitV game and I have to say it went great. The set up's a little unusual. Because both me and my brother…
In lumpley games
Participants: sirogit, ScottM.


3/31/2005 Jonas Karlsson: Questions before tomorrow's game
Perhaps it’s easier for people to find questions and answers with a proper thread title, but I don’t want to create multiple threads for just one question and an answer.…
In Muse of Fire Games
Participants: Jonas Karlsson, Vaxalon, TonyLB.


3/31/2005 John Kim: Running a con game of MLWM or DitV or what?
So, I'm pondering games to run for KublaCon, a Bay Area convention. I think I can only go for Sunday and Monday, but I'd like to run two games. One…
In Actual Play
Participants: John Kim, GB Steve, Michael S. Miller, inthisstyle, Andrew Morris.


3/30/2005 brianhon: [EXPLOSION RPG beta] initial ideas
Hi, I've been lurking on the forge for some time now and I've finally decided to post. The EXPLOSION RPG is my second idea for an rpg, and probably the…
In Indie Game Design
Participants: brianhon, Andrew Morris, JMendes.


3/30/2005 Vaxalon: Is this legal?
Say I've been playing for a while, and I've got a nice little stack of story tokens. I want to set up one of those big climactic battle scenes were…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Miskatonic, Jonas Karlsson.


3/30/2005 BrendanC: [DitV] Shadetree Branch - final touches
I've been working on my town for tonight's game, and I'm pretty happy, but feel that there's something still missing. If anyone from my game is reading, stop now. ------------------------------------…
In lumpley games
Participants: BrendanC.


3/30/2005 lumpley: Dogs: A Big GM Advice
As GM, you get to help establish stakes. If your player says "what's at stake is this" you can say "no, I don't dig that, how about what's at stake…
In lumpley games
Participants: lumpley, TonyLB, bcook1971, Wolfen, Bankuei, Betsi-G.


3/30/2005 lumpley: [PTA] a very good episode, a very hard session
Previously on Epidemonology: here and here. This time: The Collector. It's Cyrus Dunn's spotlight episode. His issue is grief, particularly for the death of his wife Helen. Emily plays him.…
In Actual Play
Participants: lumpley, Danny_K, Emily Care, Ben Lehman, ScottM, Sydney Freedberg, Meguey, nikola, Matt Wilson, Frank T.


3/30/2005 Vaxalon: New click-and-locks
Would this be an appropriate place to post new click-and-locks? I've got a few that don't fit in the ones in the book very well.
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Jonas Karlsson, Taimu.


3/30/2005 Gethyn: Confusions - Demon Abilities and 'Drawn Contests'
Hi OK, so here are a couple of shallow Sorcerer questions based on no actual play experience, but they're bugging me. I'm sure they're trivial and obvious but my brain's…
In Adept Press
Participants: Gethyn, gorckat, Ron Edwards, Michael S. Miller, Trevis Martin, angelfromanotherpin.


3/30/2005 Michael S. Miller: Newest With Great Power... Logo is up
AFter far too long in development, With Great Power... finally has a title with great pizzazz. Check it out. Any comments are welcome. Many thanks to Luke Crane, Keith Senkowski,…
In Incarnadine Press
Participants: Michael S. Miller, Jared A. Sorensen, Matt Snyder, gorckat.


3/30/2005 Jonas Karlsson: Clarify Example of Play
The example of play is extremely useful when trying to understand the rules, and I can’t picture Capes without it. I have some stuff, though, I need to get clarified.…
In Muse of Fire Games
Participants: Jonas Karlsson, TonyLB.


3/30/2005 Mandacaru: Syncretism in HQ
Elsewhere (http://www.indie-rpgs.com/viewtopic.php?t=14714&start=15), Mike H. said, in reference to syncretism: I think that what the rules are intended to support - and I've put some substantial effort into trying to figure…
In HeroQuest
Participants: Mandacaru, lightcastle, soru, Bankuei, Mike Holmes, droog, bigpumpkin, contracycle, Hobbitboy, James Holloway, Donald, GB Steve, joshua neff, cappadocius, StalkingBlue, Christopher Kubasik, pete_darby, jorganos.


3/30/2005 Vaxalon: "Free" conflicts
What is free about a free conflict? Does it not require a turn (or a story token) to put into play? I don't see that anywhere in the rules.
In Muse of Fire Games
Participants: Vaxalon, Andrew Morris, Jack Aidley, Jonas Karlsson, TonyLB.


3/30/2005 lightcastle: Trolling for bangs
Weel, after many delays and complications, my HQ game has gotten off to a stuttering start. Having stumbled across the Forge some time ago, I decided to try and incorporate…
In HeroQuest
Participants: lightcastle, Bankuei, Mike Holmes, Bryan_T.


3/30/2005 Jerry D. Grayson: GODSEND Agenda (Character progression system)
Hello all, I lurk here a lot but never post but lately I’ve been beating my head against the wall. Some of you may be familiar with my game GODSEND…
In Indie Game Design
Participants: Jerry D. Grayson, Andy Kitkowski, Sydney Freedberg, gorckat.


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Subsequent Topics

3/31/2005 Ul: [DitV] A small town for first time players
Hi, here is a small town I have created for my first time as GM in Dogs, I recieved the package Wednesday and after a very sleepless night where I…
In lumpley games
Participants: Ul, TonyLB, joshua neff, Simon Kamber, Warren, daftnewt, Caesar_X.


3/31/2005 demiurgeastaroth: Opposed resolution and directorial control
I like the way Trollbabe and the Pool can grant the player the ability to describe the result of a conflict. Are there any systems that combine such an approach…
In RPG Theory
Participants: demiurgeastaroth, TonyLB, Paul Czege, jburneko, Andrew Morris, ironick, JMendes, Ron Edwards.


3/31/2005 Bill_White: [Ganakagok]When Morning Comes
So I've been working on Ganakagok, where people play tribal hunters on a fantastical iceberg-island as a thousand year long night comes to its end. I'm pretty satisfied with how…
In Indie Game Design
Participants: Bill_White, Andrew Morris, TonyLB, Mike Holmes.


3/31/2005 Simon Kamber: [DitV]Proto-NPCs?
Just got my hands on the dogs book today (yay!), and reading through it, I've come across something I don't quite understand. As far as I understand it, the rules…
In lumpley games
Participants: Simon Kamber, Doug Ruff, sirogit, TonyLB, nikola, kaeru.


4/1/2005 avidreader: [The Last Word]: An Experiment in Letter-Tile RPG Mechanics
The idea for the mechanics of The Last Word have been percolating at the back of my mind since November 2003. I was working on a collection of word games,…
In Indie Game Design
Participants: avidreader, Paul Czege, FzGhouL.


4/1/2005 M. J. Young: Introduction to Theory article posted
In response to inquiries from Places to Go, People to Be, I have submitted a three-part miniseries attempting to summarize the basics of role playing game theory as discussed here…
In RPG Theory
Participants: M. J. Young, Mike Holmes, Ben Lehman, Doug Ruff, timfire, Kit, Dobamine, GB Steve.


4/1/2005 ironick: Simulationism and Conflict Resolution
Caveat #1: I had trouble deciding which forum to post this in, because it is for a game I want to design, but I have too much on my plate…
In RPG Theory
Participants: ironick, Bob the Fighter, Ron Edwards, contracycle, Andrew Norris, TonyLB, timfire, Lee Short, Valamir, M. J. Young, charles ferguson.


4/1/2005 komradebob: Etiquette: Commercial Links in Posts?
I have an etiquette question for the mods: I want to post an essay/topic in Theory about something I'd like some input on regarding miniatures and rping. I'd like to…
In Site Discussion
Participants: komradebob, Ron Edwards.


4/1/2005 Domhnall: Harnmaster Review?
I have searched and cannot find anyone from the Forge doing a review of Harnmaster. This game sounds like my own in spirit and I wanted to hear its pros…
In Indie Game Design
Participants: Domhnall, klapton, daMoose_Neo, ethan_greer, Paul Czege, Ron Edwards, contracycle, Eero Tuovinen.


4/1/2005 Norbert Matausch: An honest review of PTA
Hi all, name's Norbert, I'm 34 and into roleplaying since I'm 14 years old. I've been a GM all my roleplaying live. We started diceless roleplaying with Amber, and this…
In Dog Eared Designs
Participants: Norbert Matausch, Selene Tan, Matt Wilson, Danny_K, Emily Care.


4/1/2005 Simon Marks: Modes of Play
Simon here, long time lurker, first time poster. I am posting in regards to a question I have regarding *how* you play, as opposed to *why* you play - so…
In GNS Model Discussion
Participants: Simon Marks, Alan, TonyLB, Kat Miller, Sydney Freedberg, Ron Edwards, M. J. Young, Walt Freitag, contracycle.


4/1/2005 BrendanC: [DitV] Shadetree Branch
So we started to play this town on Wednesday, but it quickly fell apart. After 20 minutes or so I had to stop and evaluate what went wrong. Partly, I…
In Actual Play
Participants: BrendanC, TonyLB, lumpley.


4/1/2005 Eva Deinum: Can you really explore a theme in a game designed for this?
I have played several games designed around a certain thematic question. At first sight is seems those games are perfect to explore that theme. I more and more doubt so.…
In RPG Theory
Participants: Eva Deinum, MisterPoppet, Trevis Martin, TonyLB, Bob the Fighter, Ron Edwards, Andrew Norris, Bankuei, Vaxalon, timfire, Valamir, Mike Holmes, Victor Gijsbers, pete_darby, Alan.


4/1/2005 Vaxalon: "Talking dingus"
What is the ultimate symbol of power for a Super? His cape, of course! I plan on taking some red velour and making a small (3' long or so, suitable…
In Muse of Fire Games
Participants: Vaxalon, Miskatonic.


4/1/2005 Emily Care: rpgs being designed by women
Hey there, I just took a gander at John Kim's bigass list of games and looking back year by year I was struck by how few women's names I saw.…
In Indie Game Design
Participants: Emily Care, Green, Bardsandsages, Vaxalon, Frank T, daMoose_Neo, Margaret, Zahtevnik, Kat Miller, Paul Czege, Meguey, Paul's Girl, itesser, daemonchild, MatrixGamer, nikola.


4/1/2005 Chris Geisel: [TSOY] Main rulebook clarifications
During character creation for an IRC game of TSOY last night, some questions regarding the wording of some of the rules came up. From Character Creation: Abilities Players…
In CRN Games
Participants: Chris Geisel, Victor Gijsbers, Bifi, rafial, Clay.


4/1/2005 Vaxalon: Changes to the turn order to facilitate message board play
I've got such an incredible jones to play this game, I'm considering trying to start a PbP game of it... but because there are so many times when play depends…
In Muse of Fire Games
Participants: Vaxalon, Jonas Karlsson.


4/1/2005 Vaxalon: Exemplar connection to Drives?
What is the significance of an exemplar's connection to a drive? I see nothing mechanic-related about it, and frankly human interactions are complex enough that I can see some exemplars…
In Muse of Fire Games
Participants: Vaxalon, TonyLB, Jonas Karlsson.


4/1/2005 Valamir: Birthday Forum
Its about that time, any plans to open it back up this year? I think there might be some folks jonesing to take the pink piggie stacking title...
In Site Discussion
Participants: Valamir, Ron Edwards, Andy Kitkowski.


4/1/2005 Gethyn: Total Victory
Hi We were talking over here about (amongst other things) single-die rolls and a few effects of different dice combinations during conflicts. As an aside, Ron mentioned Total Victories and…
In Adept Press
Participants: Gethyn, Ron Edwards.


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