Previous Topics 7/1/2005 Ian Charvill: Theme: Subject, Thesis & Hypothesis Theme is analogue not digital. The word slips on the page, like the typewriter ribbon was soaked in mercury. It will not stay put.
Theme is subject – a thing.… In GNS Model Discussion Participants: Ian Charvill, Marco.
7/1/2005 Sean: Proto-NPCs In general I think the GM prep sections in Dogs are the best I have ever read, in any roleplaying game, ever. I've only been playing since '76 though so… In lumpley games Participants: Sean, lumpley, Blankshield, demiurgeastaroth, Warren, coffeestain.
7/1/2005 jasonm: The Town that Isn't Last night I watched Bad Day at Black Rock, which was good, and played out like a very interesting "bizarro world" Dogs story.
The way the story goes, the Dog… In lumpley games Participants: jasonm, Doug Ruff, PercyKittenz, Wolfen.
7/1/2005 M. J. Young: Theory 101: The Impossible Thing Before Breakfast posted For those following the series, Places to Go, People to Be has released the next issue, containing the second of the theory series, Theory 101: The Impossible Thing Before Breakfast.… In RPG Theory Participants: M. J. Young, Albert of Feh, John Kim, Andrew Morris, Ian Charvill, timfire, Sean, Paul Czege, cruciel, ewilen, greyorm, Silmenume, 1of3, contracycle, Marco, Noon, brainwipe, Vaxalon, Mortaneus, Ron Edwards.
6/30/2005 OddballE: GUILDS new game ( very long) My game GUILDS is in playtesting phase. Right now it is just with people I know but soon it is going to go to a lager group of testers. I… In Indie Game Design Participants: OddballE, Troy_Costisick, daMoose_Neo.
6/30/2005 Zachary The First: Games For G.I.s Hey guys, my website has started a program called Games For G.I.s. We're working with various companies in the RPG and Gaming industry to provide care package for military gamers… In Connections Participants: Zachary The First.
6/30/2005 Andrew Morris: [DitV] Choosing traits Now, I know (or at least, I think I know) that Dogs in the Vineyard isn't supposed to be "balanced" or support Gamism. But I do have a question. Why… In lumpley games Participants: Andrew Morris, mister.ribbit, lumpley, TonyLB, coffeestain, PercyKittenz, sirogit, Wolfen, Simon Kamber, demiurgeastaroth.
6/30/2005 Bob Goat: [News] Will the Madness Stop? That's right, another update this week. The lack of internet at home has really got me churning out good stuff. Today we have ten Kickers you can use with your… In Bob Goat Press Participants: Bob Goat.
6/30/2005 Frank T: [Breaking the Ice] 3rd session: Sunset after all This was the final session of our IRC BtI game. Have a look at first and second session. As we forced it toward the end, we got a little more… In Actual Play Participants: Frank T, Andrew Morris, Emily Care.
6/30/2005 Avalloc: Stonelinked:An Overview of my Fantasy Game (long) Hi everyone,
About the Game:
Stonelinked is about a character spending his lifetime conquering a foe much greater than himself.
The character when created has been wronged by a Nemesis… In Indie Game Design Participants: Avalloc, Troy_Costisick, Adam Dray.
6/30/2005 mister.ribbit: So Cal GenCon? Is there going to be a Forge presence at the So Cal GenCon that runs in November or should I be looking to come to the one in Indianapolis to… In Conventions Participants: mister.ribbit, Clinton R. Nixon.
6/30/2005 Allan: Sweet Dreams cover I just finished the Sweet Dreams Players' Book cover. I'd welcome some feedback on it.
Specifically, how are the fonts, size and placement of text?
Is the upper left corner… In Publishing Participants: Allan, PlotDevice, c, Andrew Morris, timfire, matthijs, Jasper Polane.
6/30/2005 preludetotheend: A list of good printing presses OK folks I would rather not have to learn the hard way that one publishers better than another. So I created this little thread in hopes that nice people like… In Publishing Participants: preludetotheend, Polaris.
6/30/2005 davidJ: SRD question. I cannot find the Illithid (Mind flayer), or certain dragon variants in the SRD. Now, I know that Yuan-ti are off limits.. but I didn't think the Mind Flayer was.… In Publishing Participants: davidJ, Sean, Vaxalon.
6/30/2005 davidJ: Any Programmers out there? Greetings,
I know how to build a semi-decent website, but semi-decent isn't good enough for me. So, with this in mind, I'm wondering if anyone out there can code a… In Connections Participants: davidJ, greyorm, Gaerik, Clinton R. Nixon.
6/29/2005 John Kim: Models of Adventure Structure So this is cross-posted with my blog. I'm pondering ideas about the development of the RPG adventure. This is something that isn't explicit in character creation and action resolution… In RPG Theory Participants: John Kim, TonyLB, Albert of Feh, lumpley, Ben Lehman, Troy_Costisick, Andrew Morris, gsoylent, Sydney Freedberg, Sean.
6/29/2005 Bret Gillan: [Sorcerer]The Flesh Market One-Sheet This is the game I'm preparing for the player group detailed in Homecoming, Forming a Gaming Group, and Sorcerer. I'm worried that it might be a bit "heavy" but I… In Adept Press Participants: Bret Gillan, Old_Scratch, sirogit.
6/29/2005 Andrew Morris: Advice on demoing DitV for one player Does anyone have advice and/or experience running Dogs in the Vineyard for only one player? It seems that the system would lose some of its luster without multiple players, but… In lumpley games Participants: Andrew Morris, lumpley, jasonm.
6/29/2005 Chris Geisel: [d20 Fantasy] Bangs don't always stop the Railroad I ran the first of a two-shot d20 Fantasy game last night with a new group, and whipped up some Bangs. But to my dismay, my long habit of Force… In Actual Play Participants: Chris Geisel, WhiteRat, Andrew Morris, Sydney Freedberg, Andrew Norris, Valamir, abzu, Mister Six, Gaerik, Brand_Robins, Noon, StalkingBlue, Thor Olavsrud, Mike Holmes, Warren, S'mon, contracycle, Silmenume, Ron Edwards.
6/29/2005 Bob Goat: [News] 10 More Ideas Enter the world of the Geomancer, a sorcerer who harnesses the powers of precious gems to get what he wants. Below are the rules for using Geomancy as well as… In Bob Goat Press Participants: Bob Goat.
<< more previous topics | | Subsequent Topics 7/1/2005 daMoose_Neo: The Supers CCG - Duelist 1st! Thrilled to be wrapping things up!
Just need to finalize the work on the logo and layout the rules insert and the first game featuring the Duelist System will be… In Publishing Participants: daMoose_Neo, Veritas Games, btrc, Doug Ruff, Eero Tuovinen, mangaocid.
7/2/2005 greyorm: Superheroes in Spaaaaace! So, I was outside with the kids the other day, watching them jump on the neighbor's trampoline and wondering how best to drag them inside without them screaming their heads… In Indie Game Design Participants: greyorm, sayter, ironick, Lonoto, Eero Tuovinen, Marhault, Resonantg, Darcy Burgess, Stickman, Danny_K, WhiteRat, Allan, Bob McNamee, ADGBoss.
7/3/2005 bcook1971: [Story Steps] WWII Campaign - II of III [url=http://indie-rpgs.com/viewtopic.php?t=15739&highlight=]Session I[/url].
(Though actual play, I thought this post would be better suited to this forum since play concerns an author-created system in development.)
I had a good deal of… In Indie Game Design Participants: bcook1971.
7/3/2005 btrc: Advanced pdfs If you ever wondered at how much functionality you can cram into a pdf, I have the demo version of Infinite Armies up at:
http://www.btrc.net/html/iarmies.html
This is somewhat of a… In Publishing Participants: btrc, Veritas Games, Bob Goat, abzu, fug01664, TheLe.
7/3/2005 BigElvis: new game: working title [Power] Setting out to create a bit of a dark rpg, I decided to try to create a game in which characters are powerful but at a price. I wanted this… In Indie Game Design Participants: BigElvis.
7/4/2005 Technocrat13: [Indy GenCon '05] Too slow chicken marango! Too slow for this cat!
Okies. Lisa and I just got back from Origins and we're looking to jump right onto planning for GenCon. Apparenlty planning for one after the… In Conventions Participants: Technocrat13, Matt Gwinn, Allan, Thor Olavsrud, Paka, Smithy, Blankshield, Andrew Morris, Malcolm, Dave Panchyk, Mike Holmes, urbanpagan, Ron Edwards.
7/4/2005 jburneko: Revised or Rewritten? Hello,
I've been comparing the material on the website under the Creative Commons section with the book I actually own.
It appears to me that the game has been seriously… In Bob Goat Press Participants: jburneko, Bob Goat.
7/4/2005 Heraldic Game Design: [Outsider Chronicles] Thematic Conflict Save the Ship or Follow the Prime Directive?
Follow the School Rules or Break Them to Save the School?
While working on the Outsider Chronicles, I had it suggested to… In Indie Game Design Participants: Heraldic Game Design.
7/4/2005 Grand_Commander13: Spiral-bound and the "Indie-Punk" look A while ago, I said in this thread of mine that I intended on spiral-binding my RPG. Well, GenCon didn't quite happen for me because of the incredible costs versus… In Publishing Participants: Grand_Commander13, timfire, matthijs, Jasper, Andrew Morris, Michael S. Miller, davidJ, AdeptPhenix, MatrixGamer.
7/4/2005 Lisa Padol: DexCon Larp Josh and I continue to take courses in larp creation under Stephen Tihor. Last year, we worked with Stephen and with Beth Bartley, fine tuning Jamais Vu for DexCon. This… In Conventions Participants: Lisa Padol.
7/4/2005 timfire: Equipment as character component. Over in the thread, this sentiment was repeated a couple of times:
Equipment, which is external can be easily lost, and only begs to bear a label saying:… In RPG Theory Participants: timfire, Matt Wilson, Noon, Vaxalon, Andrew Morris, Ron Edwards, Artanis, TonyLB, Wolfen, Nogusielkt, Mike Holmes, PlotDevice.
7/4/2005 Frank T: [BARBAREN!] Reward and Advancement This is a thread about my project BARBAREN!, a none-too-serious game about mighty Barbarians fucking and butchering their way through life. See my signature for the link to the original… In Indie Game Design Participants: Frank T, KingstonC, TonyLB, 1of3, Eero Tuovinen, Resonantg, Sydney Freedberg.
7/4/2005 fug01664: Buy Tramadol Buy Tramadol http://www.uspillsource.com In Indie Game Design Participants: fug01664, BigElvis, John Kirk, Dr. Velocity.
7/4/2005 demiurgeastaroth: [DitV] Divination!!! At the end of the last session, my players through me for a loop.
In the town they are in, the Steward is demonically obsessed with building an irrigation system… In lumpley games Participants: demiurgeastaroth, TonyLB, lumpley, Simon Kamber, sirogit.
7/4/2005 demiurgeastaroth: Opposed Goals Is it okay to have a conflict where one side has one goal ("Reach the waterworks before Brother Artax dynamites it") where the resistance is provided by a third party… In lumpley games Participants: demiurgeastaroth, TonyLB, Simon Kamber.
7/4/2005 TonyLB: [DexCon 8] Replacement GM Due to unavoidable pressures, one of our volunteer GMs is unable to attend DexCon 8. Is there anyone planning to come who can jump in to run a saturday midnight… In Conventions Participants: TonyLB, gains.
7/4/2005 abzu: Origins After-Action Origins, to my eye, is a pretty strange con. It's laid across a sprawling convention hall and lacks a sense of centrality. There appear to be an overwhelming number of… In Conventions Participants: abzu, Mourglin, inthisstyle, Thor Olavsrud, Jake Richmond, Mike Holmes, PeterAdkison, GB Steve, M Jason Parent.
7/4/2005 coffeestain: [DitV] Willow's Run [b]Something's Wrong[/b]
Willow’s Run branch is plagued by illness. Starting with Br. Jebediah’s wife, Sr. Prudence, women have started falling ill with the fever. In addition, the town’s normally peaceful… In lumpley games Participants: coffeestain, TonyLB, Simon Kamber.
7/4/2005 PrzeSzkoda: Copyright - movie frames Although I've been lurking around The Forge for some time now, I never made my presence apparent to other users - so I guess it's time to say 'Hi'.
Hi.… In Publishing Participants: PrzeSzkoda, Eero Tuovinen, c.
7/4/2005 Selachian: Injustice question I'm working on my first town, but I'm having trouble coming up with a way to get from the particular Pride I have in mind to a particular Injustice.
My… In lumpley games Participants: Selachian, TonyLB, lumpley, Simon Kamber.
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