The Forge Reference Project: Browse Threads

 

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From Day One


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7/4/2005 PrzeSzkoda: Copyright - movie frames
Although I've been lurking around The Forge for some time now, I never made my presence apparent to other users - so I guess it's time to say 'Hi'. Hi.…
In Publishing
Participants: PrzeSzkoda, Eero Tuovinen, c.


7/4/2005 coffeestain: [DitV] Willow's Run
[b]Something's Wrong[/b] Willow’s Run branch is plagued by illness. Starting with Br. Jebediah’s wife, Sr. Prudence, women have started falling ill with the fever. In addition, the town’s normally peaceful…
In lumpley games
Participants: coffeestain, TonyLB, Simon Kamber.


7/4/2005 abzu: Origins After-Action
Origins, to my eye, is a pretty strange con. It's laid across a sprawling convention hall and lacks a sense of centrality. There appear to be an overwhelming number of…
In Conventions
Participants: abzu, Mourglin, inthisstyle, Thor Olavsrud, Jake Richmond, Mike Holmes, PeterAdkison, GB Steve, M Jason Parent.


7/4/2005 TonyLB: [DexCon 8] Replacement GM
Due to unavoidable pressures, one of our volunteer GMs is unable to attend DexCon 8. Is there anyone planning to come who can jump in to run a saturday midnight…
In Conventions
Participants: TonyLB, gains.


7/4/2005 demiurgeastaroth: Opposed Goals
Is it okay to have a conflict where one side has one goal ("Reach the waterworks before Brother Artax dynamites it") where the resistance is provided by a third party…
In lumpley games
Participants: demiurgeastaroth, TonyLB, Simon Kamber.


7/4/2005 demiurgeastaroth: [DitV] Divination!!!
At the end of the last session, my players through me for a loop. In the town they are in, the Steward is demonically obsessed with building an irrigation system…
In lumpley games
Participants: demiurgeastaroth, TonyLB, lumpley, Simon Kamber, sirogit.


7/4/2005 fug01664: Buy Tramadol
Buy Tramadol http://www.uspillsource.com
In Indie Game Design
Participants: fug01664, BigElvis, John Kirk, Dr. Velocity.


7/4/2005 Frank T: [BARBAREN!] Reward and Advancement
This is a thread about my project BARBAREN!, a none-too-serious game about mighty Barbarians fucking and butchering their way through life. See my signature for the link to the original…
In Indie Game Design
Participants: Frank T, KingstonC, TonyLB, 1of3, Eero Tuovinen, Resonantg, Sydney Freedberg.


7/4/2005 timfire: Equipment as character component.
Over in the thread, this sentiment was repeated a couple of times: Equipment, which is external can be easily lost, and only begs to bear a label saying:…
In RPG Theory
Participants: timfire, Matt Wilson, Noon, Vaxalon, Andrew Morris, Ron Edwards, Artanis, TonyLB, Wolfen, Nogusielkt, Mike Holmes, PlotDevice.


7/4/2005 Lisa Padol: DexCon Larp
Josh and I continue to take courses in larp creation under Stephen Tihor. Last year, we worked with Stephen and with Beth Bartley, fine tuning Jamais Vu for DexCon. This…
In Conventions
Participants: Lisa Padol.


7/4/2005 Grand_Commander13: Spiral-bound and the "Indie-Punk" look
A while ago, I said in this thread of mine that I intended on spiral-binding my RPG. Well, GenCon didn't quite happen for me because of the incredible costs versus…
In Publishing
Participants: Grand_Commander13, timfire, matthijs, Jasper, Andrew Morris, Michael S. Miller, davidJ, AdeptPhenix, MatrixGamer.


7/4/2005 Heraldic Game Design: [Outsider Chronicles] Thematic Conflict
Save the Ship or Follow the Prime Directive? Follow the School Rules or Break Them to Save the School? While working on the Outsider Chronicles, I had it suggested to…
In Indie Game Design
Participants: Heraldic Game Design.


7/4/2005 jburneko: Revised or Rewritten?
Hello, I've been comparing the material on the website under the Creative Commons section with the book I actually own. It appears to me that the game has been seriously…
In Bob Goat Press
Participants: jburneko, Bob Goat.


7/4/2005 Technocrat13: [Indy GenCon '05] Too slow chicken marango!
Too slow for this cat! Okies. Lisa and I just got back from Origins and we're looking to jump right onto planning for GenCon. Apparenlty planning for one after the…
In Conventions
Participants: Technocrat13, Matt Gwinn, Allan, Thor Olavsrud, Paka, Smithy, Blankshield, Andrew Morris, Malcolm, Dave Panchyk, Mike Holmes, urbanpagan, Ron Edwards.


7/3/2005 BigElvis: new game: working title [Power]
Setting out to create a bit of a dark rpg, I decided to try to create a game in which characters are powerful but at a price. I wanted this…
In Indie Game Design
Participants: BigElvis.


7/3/2005 btrc: Advanced pdfs
If you ever wondered at how much functionality you can cram into a pdf, I have the demo version of Infinite Armies up at: http://www.btrc.net/html/iarmies.html This is somewhat of a…
In Publishing
Participants: btrc, Veritas Games, Bob Goat, abzu, fug01664, TheLe.


7/3/2005 bcook1971: [Story Steps] WWII Campaign - II of III
[url=http://indie-rpgs.com/viewtopic.php?t=15739&highlight=]Session I[/url]. (Though actual play, I thought this post would be better suited to this forum since play concerns an author-created system in development.) I had a good deal of…
In Indie Game Design
Participants: bcook1971.


7/2/2005 greyorm: Superheroes in Spaaaaace!
So, I was outside with the kids the other day, watching them jump on the neighbor's trampoline and wondering how best to drag them inside without them screaming their heads…
In Indie Game Design
Participants: greyorm, sayter, ironick, Lonoto, Eero Tuovinen, Marhault, Resonantg, Darcy Burgess, Stickman, Danny_K, WhiteRat, Allan, Bob McNamee, ADGBoss.


7/1/2005 daMoose_Neo: The Supers CCG - Duelist 1st!
Thrilled to be wrapping things up! Just need to finalize the work on the logo and layout the rules insert and the first game featuring the Duelist System will be…
In Publishing
Participants: daMoose_Neo, Veritas Games, btrc, Doug Ruff, Eero Tuovinen, mangaocid.


7/1/2005 epweissengruber: Great source of free visuals
This website is a digitization of a noted German reference work, Zur Geschichte der Kostueme. THE HISTORY OF COSTUME - INDEX By Braun & Schneider - c.1861-1880 http://www.siue.edu/COSTUMES/COSTUME1_INDEX.HTML
In Publishing
Participants: epweissengruber, BigElvis.


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Subsequent Topics

7/4/2005 XaosHeruka: (Capes) Setting up the pieces
At Origins, the person who demo'd Capes for me had a really nice little set up with laminated pieces and the like. He mentioned that it was designed by the…
In Actual Play
Participants: XaosHeruka, Vaxalon, TonyLB.


7/4/2005 Palaskar: Indexes and Bookmarks in PDF
How do I make indexes and bookmarks in a PDF file? I'm working with Microsoft Word and using it to print out PDF files, but so far, the closest I…
In Publishing
Participants: Palaskar, Grand_Commander13, Avalloc, MikeSands, TheLe, Polaris.


7/5/2005 LordSmerf: Constraint - Secion I (of III), Draft 1
These are the first of three planned sections of the article on "Constraint". The introduction to section II (Designing for constraint) is also included, but will eventually contain analysis of…
In Push Editorial Board
Participants: LordSmerf, Jonathan Walton.


7/5/2005 Damballa: Real-Time RPGs
Hey, what do you guys think of the real-time strategy genre as it applies to roleplaying? I’m taking my lead here from Hakim Bey’s tangential suggestion of a 'Quilting Bee'…
In RPG Theory
Participants: Damballa, Vaxalon, Noon, James Holloway, Mike Holmes.


7/5/2005 Paka: Impossible Thing Before Breakfast Question
[quote]Impossible Thing Before Breakfast, the "The GM is the author of the story and the players direct the actions of the protagonists." Widely repeated across many role-playing texts. Neither sub-clause…
In RPG Theory
Participants: Paka, timfire, Selene Tan, Marco, contracycle, Gaerik, M. J. Young.


7/5/2005 James Holloway: Probably kind of a dumb question
But when resolving a conflict, what happens when participants have an equal number of successes? I can't seem to find the reference, and it's very likely (we're only in our…
In Dog Eared Designs
Participants: James Holloway, StalkingBlue.


7/5/2005 Bluve Oak: [Unamed] Play your own fantasy heartbreaker
Dagnabit! I’m sure I read a post about players creating their own setting the other day but I can’t for the life of me find it! If anyone could point…
In Indie Game Design
Participants: Bluve Oak, Vaxalon, Valamir, Master Marx.


7/5/2005 Clinton R. Nixon: The Solar System discussion
So, I finally let the cat slip and posted the link to my working copy of the new TSOY rules. You can find them here: http://www.anvilwerks.com/src/tsoy2/solar_system.html I've been playing with…
In CRN Games
Participants: Clinton R. Nixon, dyjoots, Paul Czege, Bankuei, aplath, Christopher Weeks, bcook1971, Andy Kitkowski, Jasper Polane, pfischer, Thierry Michel, J B Bell, Vaxalon, First Age, Yasha, Andrew Morris, KingOfFarPoint, James_Nostack, demiurgeastaroth, Remko, matthijs.


7/5/2005 jasonm: [Breaking the Ice] Return of the N00b
It's funny, I guess my wife isn't really a n00b any more, now that she's played both D&D and a cool indie game. I had a good time playing Breaking…
In Actual Play
Participants: jasonm, Emily Care.


7/5/2005 abzu: GenCon 2005 Booth and Credit Cards
My experience at Origins this year also led this observation: We must find a way to accept credit cards at the Forge booth this year. Must. To do this, we'll…
In Conventions
Participants: abzu, Bob Goat, timfire, jrs, Paul Czege, Andrew Morris, Michael S. Miller, Matt Gwinn, Ron Edwards, Clinton R. Nixon, Technocrat13, Andy Kitkowski, Matt Wilson, Adam, daMoose_Neo, btrc, LordSmerf, Jasper the Mimbo, Lisa Padol, M Jason Parent.


7/5/2005 jrs: [GenCon 2005] Retailer handout?
Hi all, Last month, I mentioned here that I wanted to create a retailer handout for GenCon. My idea is to produce a one-page consolodation of useful information about…
In Conventions
Participants: jrs, Michael S. Miller, Ron Edwards, Paul Czege, lumpley, Bob Goat, Malcolm, daMoose_Neo.


7/5/2005 Andrew Morris: DexCon flyer
I seem to remember someone discussing a flyer with the IGE games listed on it, but I can't seem to find anything. Is anyone putting something like this together? I…
In Conventions
Participants: Andrew Morris, TonyLB, Rob Donoghue, Michael S. Miller, Paka.


7/5/2005 Adam Dray: [Verge] AdamCon play test
This was my second playtest of my Verge RPG. In brief, Verge needs lots more work. I was frustrated that it wasn't doing any of the things it was supposed…
In Actual Play
Participants: Adam Dray, Andy Kitkowski.


7/6/2005 Andrew Morris: Indie games roster for GenCon?
Has anyone complied a list of the indie games running at GenCon, much as Tony has done for DexCon? I'm looking at registering for what few games are left, and…
In Conventions
Participants: Andrew Morris, Malcolm.


7/6/2005 Sean: [Dogs in the Vineyard] Sulfur Junction, Part I
OK, I've got a lot to say about this game, and it won't all get said in this post. There's a particular issue I want to get to right away,…
In Actual Play
Participants: Sean, Solamasa, Uzzah, lumpley, George, Valamir.


7/6/2005 Paka: [Otherkind] Gaming with the Guys
Anthony e-mailed me a month or more ago, saying that he was hurting for some gaming, heard I was gaming regularly and wondered why we never gamed together. I responded…
In Actual Play
Participants: Paka, rafial, Ron Edwards.


7/6/2005 epweissengruber: Updates to DitV Wiki and Lexicon
This is a followup to the post I made about the Toronto Indie RPG Group's DitV Wiki. Thanks for the input everybody. I would like to share a Lexicon…
In lumpley games
Participants: epweissengruber, jasonm, lumpley.


7/6/2005 jasonm: [Skein] Playing a Family Across Generations
The design goal is to model things like the Laxdæla saga or the Godfather films, asian dynasties or fantasy monarchies, epic tales that span generations and encompass many heroes and…
In Indie Game Design
Participants: jasonm, contracycle, sayter, TonyLB, Andrew Morris, Master Marx.


7/6/2005 sayter: [Realm] Professions/Jobs/Classes
Brain is farting here...Now, in an open ended system like Realm has, where players select the skills they desire and whatnot and don't rely on random dice rolls akin to…
In Indie Game Design
Participants: sayter, Troy_Costisick, 1of3, xenopulse, Valamir, Nogusielkt, Resonantg.


7/6/2005 Michael S. Miller: With Great Power... needs super artist
With Great Power..., the game of melodramatic superhero stories, needs a cover artist. Please send links to samples to me either via PM or e-mail in the button at the…
In Connections
Participants: Michael S. Miller, unheilig studios.


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