The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

7/29/2005 Everspinner: Target Numbers, or the last bastion of GM fiat
Hello There is an area of game design that I have been wondering about for a while. Since it is something that must have been discussed before, I would appreciate…
In RPG Theory
Participants: Everspinner, GB Steve, Jack Aidley, daMoose_Neo, Noon, cruciel, Adam Dray, xenopulse, David Bapst, Gelasma, simon_hibbs, btrc, Andrew Norris, John Harper.


7/29/2005 Halzebier: [The Pool] Various Questions
Hi there! I've never played The Pool, but I'm planning to and reading up on it. A couple of questions remain and since the Random Order Creations forum is inactive,…
In RPG Theory
Participants: Halzebier, Gaerik, Ron Edwards.


7/29/2005 Nathan P.: [Carry] Good playtest, mediocre play
So my group just finished a playtest session of Carry, my Iron Game Chef 2005 entry. You can download a PDF of it here, if you want. It's about 15…
In Actual Play
Participants: Nathan P., Miskatonic, Ron Edwards, Mark Woodhouse, Doug Ruff, Valamir.


7/29/2005 Nev the Deranged: NPA Character Records, courtesy of Dave
I threw together some character sheets for Pretender a while back, which I'd like to offer for general use, but they won't post here via cut and paste. Anybody got…
In Actual Play
Participants: Nev the Deranged, Andy Kitkowski, Trevis Martin, Matt.


7/28/2005 xenopulse: GNS Dialectic Progression
Ron, In reading the recent threads on the social level of CA, a thought occured to me that suddenly made things much more clear for me (but beware, I tend…
In GNS Model Discussion
Participants: xenopulse, Ron Edwards, Bankuei.


7/28/2005 PrzeSzkoda: Character creation and immersion
Although I am posting this thread because I'm considering incorporating several ideas that I would like to discuss into a game I'm currently working on, I decided to do this…
In RPG Theory
Participants: PrzeSzkoda, Ron Edwards, GB Steve.


7/28/2005 Chris Goodwin: Connections
How exactly do you bring in a connection?  Can it be something like this:  "Pete remembers some advice Father Joe gave him.  Flashback to Pete and Father Joe discussing..."  Or…
In Dog Eared Designs
Participants: Chris Goodwin, ashmoo, Matt Wilson, IMAGinES.


7/28/2005 Jasper: Demo versions
I'm planning to do a new demo version for Trials of the Grail. I get a fair number of hits on the current demo, so I want to improve it.…
In Publishing
Participants: Jasper, matthijs, daMoose_Neo, TonyLB, Jake Richmond.


7/28/2005 Miskatonic: Barrier to newcomers
[quote author=Ron Edwards link=topic=16144.msg172103#msg172103 date=1122521152] But that sports analogy works really well. When we talk about [i]seeing[/i] a CA, actually, and when we talk about [i]satisfying[/i] it, then we gotta…
In GNS Model Discussion
Participants: Miskatonic, Ron Edwards, M. J. Young, xenopulse, droog.


7/28/2005 Jack Aidley: [Feng Shui] Finding stuff out by asking
Last night I ran the second session of a Feng Shui game. It's mostly been a blast - helped a lot, I think, by getting a forth player involved -…
In Actual Play
Participants: Jack Aidley, Nathan P., Ron Edwards, Mike Holmes, brainwipe.


7/28/2005 elgorade: Other settings?
I doubt I'll try these, but I'm curious about what others think.  What is the root of interest in Dogs?  It came to me at one point that Heralds from…
In lumpley games
Participants: elgorade, GB Steve, Frank T, Vaxalon, cdr, Paka, Mark Woodhouse, daHob, Trevis Martin, Nick Brooke.


7/28/2005 demiurgeastaroth: [Trollbabe] Relationships and Players
In trollbabe, the text says players get to describe what relationship-subjects do, and then the GM handles the nuances of that declaration. Does this apply strictly within conflicts, or completely.…
In Adept Press
Participants: demiurgeastaroth, Alan, Ron Edwards.


7/28/2005 Andrew Norris: i kill puppies for oberon
(Apparently someone ran kpfs at an AmberCon; the game was called Nine Losers in Akron. That's not what this post is about, but it amuses me immensely) The Actual Play…
In Actual Play
Participants: Andrew Norris, GB Steve, Miskatonic, MichaelCurry.


7/28/2005 PlotDevice: CA not simultaneous... what of sequential variance?
I would like to pose a question, if I may. Creative Agendas of different kinds cannot be satisfied simultaneously. What of manifesting them in the one gaming group sequentially, using…
In GNS Model Discussion
Participants: PlotDevice, Alan, Ron Edwards, Vaxalon.


7/28/2005 demiurgeastaroth: Timing
In a typical session of 3-4 hours, with 4-5 players, how many scenes can I expect to get through? How many times will the Producer get a scene (that is,…
In Dog Eared Designs
Participants: demiurgeastaroth, Alan, Jasper Polane, Frank T, Ron Edwards.


7/28/2005 Lisa Padol: DexCon Everway Game
This is appearing in Alarums & Excursions #360, the 30th AEnniversay issue. My apologies for any inaccuracies or misspellings -- if folks who were there tell me what I got…
In Actual Play
Participants: Lisa Padol, Nev the Deranged, daMoose_Neo, Michael S. Miller, Kat Miller, mneme.


7/28/2005 slavlin: Narrativist Espionage possible?
Do you think it is possible to creat a Narrativist game which is centered around the idea of a group of agents? I feel like it should be possible, but…
In GNS Model Discussion
Participants: slavlin, Ron Edwards.


7/28/2005 Lisa Padol: DexCon MLWM Game
This write up is appearing in A&E #360, the 30th AEnniversary issue. My apologies for any inaccuracies and misspellings -- if folks who were there let me know what they…
In Actual Play
Participants: Lisa Padol, Andrew Morris, GB Steve, Michael S. Miller, John Kim, Eero Tuovinen.


7/28/2005 Lisa Padol: DexCon PTA Game
This is appearing in Alarums & Excursions #360, the 30th AEnniversay issue. My apologies for any inaccuracies or misspellings -- if folks who were there tell me what I got…
In Actual Play
Participants: Lisa Padol, Andrew Morris, RobNJ, Shawn De Arment, Paka.


7/27/2005 Simon Marks: CA's at Exploration and Social levels.
Ron, I'll ask a direct and explicit question about this then. Creative Agenda covers the "How we get what we want out of this game", how we take the Ephemera,…
In GNS Model Discussion
Participants: Simon Marks, Ron Edwards.


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Subsequent Topics

7/29/2005 clydesdale: A quick question on resources.
Hey all. New member. Cheers and all of that. I had a quick queston about resources in Capes. Who are they tied to, the characters or the players? My current…
In Muse of Fire Games
Participants: clydesdale, TonyLB.


7/29/2005 StalkingBlue: Rules questions: No cooperation?
"If more than one protagonist is involved in the conflict, each player should compare his or her dice results separately with the producer." (p. 49) I read the above to…
In Dog Eared Designs
Participants: StalkingBlue, Joe Dizzy, Matt Wilson, Frank T, Ben Lehman, Rob Donoghue, John Harper, demiurgeastaroth, MarcoBrucale, Ron Edwards.


7/29/2005 Vaxalon: Editing posts turned off?
Why was the editing of posts turned off?  It was useful for fixing broken links, bad formatting, etc.
In Site Discussion
Participants: Vaxalon, Clinton R. Nixon, Andy Kitkowski.


7/29/2005 Vaxalon: Incoherency from word one? As a matter of fact, no.
Last week, some buddies of mine on IRC recruited me to run a DnD campaign for them.  Since my ongoing IRC DnD campaign had just broken up, I agreed. We…
In Actual Play
Participants: Vaxalon, Bankuei, Ron Edwards.


7/29/2005 Jasper: Trials of the Grail: WWII
Last night my summer game group started prepping for a Trials of the Grail game. In the last couple of months we've played Dogs in the Vineyard, Pantheon, and a…
In Actual Play
Participants: Jasper, Bob Goat, Ethos.


7/29/2005 Ron Edwards: Changes to the Forge
Hello, Clinton and I have discussed and agreed upon our next step for altering the Forge, but so far, it's not public beeswax yet. You'll see when it comes. But…
In Site Discussion
Participants: Ron Edwards, Sydney Freedberg, greyorm, Ben Lehman, Vaxalon, Clinton R. Nixon, joshua neff, jrs, droog, cruciel, Noon, Uzzah, Gaerik, Eva Deinum, Eero Tuovinen.


7/29/2005 ctrail: [DitV] Institutions
I'm not sure how to interpret the rules about whether or not a relationship with an institution applies to a conflict. I don't have the book with me, but I…
In lumpley games
Participants: ctrail, lumpley, TonyLB, John Harper.


7/29/2005 Madheretic: Inspiration Questions and Winning Against Nobody
Sorry if someone's already asked these: 1) I know you have to justify using an inspiration to raise a die in your narration, but what about using an ability to…
In Muse of Fire Games
Participants: Madheretic, jburneko, TonyLB, Vaxalon.


7/29/2005 Resonantg: Memetics in RPGs
I'm not sure if this has been discussed before, but my searches on the site proved fruitless, so I'll bring it up. In the game world I'm dealing with (Orion's…
In RPG Theory
Participants: Resonantg, Alan, Miskatonic, Vaxalon, Noon, contracycle, LogicaLunatic.


7/29/2005 Paul Czege: what Ron should do
On Barrier to newcomers, Ron wrote: I have a really, really long list of stuff that other people think I should do, believe me. Additions or suggestions to that…
In Site Discussion
Participants: Paul Czege, Gaerik.


7/29/2005 Sifolis: "Blood Bounty: Ultra Violent & Rated R
Hello. Well I have ghosted this site for the past year, wating, watching, thinking...thinking on the subject of how to introduce myself and my game. So this thred marks the…
In Indie Game Design
Participants: Sifolis, Ron Edwards, FzGhouL, Trevis Martin, erithromycin, daMoose_Neo, Selene Tan, Walt Freitag.


7/30/2005 PaulChapman: [DitV] Couple Questions, If I May
Question 1: Why use attributes? I’m not saying I disagree with the idea – most of my favorite games use them – but for such a rules light system, it…
In lumpley games
Participants: PaulChapman, TonyLB, demiurgeastaroth, Eero Tuovinen, ScottM, lumpley, Wolfen.


7/30/2005 Paganini: Group vs. Individual CA
Over in Teaching Creative Agenda Ron wrote: Now then, individual vs. group. If this group concept of CA means, like, making a big list of the differences and…
In GNS Model Discussion
Participants: Paganini, Marco, cruciel, Ron Edwards, Vaxalon.


7/30/2005 Noon: Anxiety and recognition of narrativism [long]
For a long time, years in fact, I've been trying to work out how to have better games. It's started with thinking about players who didn't feel like coming along…
In Actual Play
Participants: Noon, TonyLB, Ron Edwards, Mark Woodhouse, David Bapst, contracycle, matthijs, Frank T.


7/30/2005 Nev the Deranged: Pretender Actual Play: Peculiar People
So. Just finished GMing my first session of Pretender. The players: Myself as GM Cat, playing Gaia Manning, acting Spirit of Gaia (as per Pier Xanthony's Incarnations of Immortality)…
In Actual Play
Participants: Nev the Deranged.


7/30/2005 gsoylent: The Something-Something Press
Just looking through this forum, I can see a lot game designers have set themselves up as publishers and in doing so have adopted a company style name one the…
In Publishing
Participants: gsoylent, timfire, Ron Edwards, Blankshield, LloydBrown, ethan_greer, Joshua BishopRoby, Gaerik.


7/30/2005 Kuma: New Lexicon game over @ KumaWiki
Hey folks.  I'm looking for players in a new Lexicon game that I'm running at http://kumapageworks.org/wiki/index.php/WikiGames:Lighthouse The setup: You are all scholars from different and imaginary (or pseudo-imaginary) disciplines (i.e.…
In Connections
Participants: Kuma.


7/30/2005 timfire: [GenCon] How many demos should I plan for?
I'll probably print up charsheets to use for my Mountain Witch demos, so I will need to know how many demos I should plan for. What would be a safe…
In Conventions
Participants: timfire, Matt Gwinn, Ron Edwards.


7/30/2005 Nev the Deranged: Quick Reference Guides and Character Sheets now available in PDF.
Okay, I got fed up with the back and forth with other people trying to figure this stuff out, (not their fault, I'm just impatient and have other things on…
In Publishing
Participants: Nev the Deranged.


7/30/2005 leegarv: Tales From The Floating Vagabond is looking for publishing partners
Greetings and salutations! Reality Cheque, the rights-holder of Tales From The Floating Vagabond, is planning on publishing a second edition of the game in time for the 15th anniversary! The…
In Publishing
Participants: leegarv, Eero Tuovinen, Vaxalon, Ron Edwards, Miskatonic, Andrew Morris, lumpley, Paul Czege, guildofblades, Albert of Feh, greyorm, Sydney Freedberg, Wolfen, jdagna, MatrixGamer, ADGBoss, Jake Norwood.


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