The Forge Reference Project: Browse Threads

 

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From Day One


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7/30/2005 Nev the Deranged: Quick Reference Guides and Character Sheets now available in PDF.
Okay, I got fed up with the back and forth with other people trying to figure this stuff out, (not their fault, I'm just impatient and have other things on…
In Publishing
Participants: Nev the Deranged.


7/30/2005 timfire: [GenCon] How many demos should I plan for?
I'll probably print up charsheets to use for my Mountain Witch demos, so I will need to know how many demos I should plan for. What would be a safe…
In Conventions
Participants: timfire, Matt Gwinn, Ron Edwards.


7/30/2005 Kuma: New Lexicon game over @ KumaWiki
Hey folks.  I'm looking for players in a new Lexicon game that I'm running at http://kumapageworks.org/wiki/index.php/WikiGames:Lighthouse The setup: You are all scholars from different and imaginary (or pseudo-imaginary) disciplines (i.e.…
In Connections
Participants: Kuma.


7/30/2005 gsoylent: The Something-Something Press
Just looking through this forum, I can see a lot game designers have set themselves up as publishers and in doing so have adopted a company style name one the…
In Publishing
Participants: gsoylent, timfire, Ron Edwards, Blankshield, LloydBrown, ethan_greer, Joshua BishopRoby, Gaerik.


7/30/2005 Nev the Deranged: Pretender Actual Play: Peculiar People
So. Just finished GMing my first session of Pretender. The players: Myself as GM Cat, playing Gaia Manning, acting Spirit of Gaia (as per Pier Xanthony's Incarnations of Immortality)…
In Actual Play
Participants: Nev the Deranged.


7/30/2005 Noon: Anxiety and recognition of narrativism [long]
For a long time, years in fact, I've been trying to work out how to have better games. It's started with thinking about players who didn't feel like coming along…
In Actual Play
Participants: Noon, TonyLB, Ron Edwards, Mark Woodhouse, David Bapst, contracycle, matthijs, Frank T.


7/30/2005 Paganini: Group vs. Individual CA
Over in Teaching Creative Agenda Ron wrote: Now then, individual vs. group. If this group concept of CA means, like, making a big list of the differences and…
In GNS Model Discussion
Participants: Paganini, Marco, cruciel, Ron Edwards, Vaxalon.


7/30/2005 PaulChapman: [DitV] Couple Questions, If I May
Question 1: Why use attributes? I’m not saying I disagree with the idea – most of my favorite games use them – but for such a rules light system, it…
In lumpley games
Participants: PaulChapman, TonyLB, demiurgeastaroth, Eero Tuovinen, ScottM, lumpley, Wolfen.


7/29/2005 Sifolis: "Blood Bounty: Ultra Violent & Rated R
Hello. Well I have ghosted this site for the past year, wating, watching, thinking...thinking on the subject of how to introduce myself and my game. So this thred marks the…
In Indie Game Design
Participants: Sifolis, Ron Edwards, FzGhouL, Trevis Martin, erithromycin, daMoose_Neo, Selene Tan, Walt Freitag.


7/29/2005 Paul Czege: what Ron should do
On Barrier to newcomers, Ron wrote: I have a really, really long list of stuff that other people think I should do, believe me. Additions or suggestions to that…
In Site Discussion
Participants: Paul Czege, Gaerik.


7/29/2005 Resonantg: Memetics in RPGs
I'm not sure if this has been discussed before, but my searches on the site proved fruitless, so I'll bring it up. In the game world I'm dealing with (Orion's…
In RPG Theory
Participants: Resonantg, Alan, Miskatonic, Vaxalon, Noon, contracycle, LogicaLunatic.


7/29/2005 Madheretic: Inspiration Questions and Winning Against Nobody
Sorry if someone's already asked these: 1) I know you have to justify using an inspiration to raise a die in your narration, but what about using an ability to…
In Muse of Fire Games
Participants: Madheretic, jburneko, TonyLB, Vaxalon.


7/29/2005 ctrail: [DitV] Institutions
I'm not sure how to interpret the rules about whether or not a relationship with an institution applies to a conflict. I don't have the book with me, but I…
In lumpley games
Participants: ctrail, lumpley, TonyLB, John Harper.


7/29/2005 Ron Edwards: Changes to the Forge
Hello, Clinton and I have discussed and agreed upon our next step for altering the Forge, but so far, it's not public beeswax yet. You'll see when it comes. But…
In Site Discussion
Participants: Ron Edwards, Sydney Freedberg, greyorm, Ben Lehman, Vaxalon, Clinton R. Nixon, joshua neff, jrs, droog, cruciel, Noon, Uzzah, Gaerik, Eva Deinum, Eero Tuovinen.


7/29/2005 Jasper: Trials of the Grail: WWII
Last night my summer game group started prepping for a Trials of the Grail game. In the last couple of months we've played Dogs in the Vineyard, Pantheon, and a…
In Actual Play
Participants: Jasper, Bob Goat, Ethos.


7/29/2005 Vaxalon: Incoherency from word one? As a matter of fact, no.
Last week, some buddies of mine on IRC recruited me to run a DnD campaign for them.  Since my ongoing IRC DnD campaign had just broken up, I agreed. We…
In Actual Play
Participants: Vaxalon, Bankuei, Ron Edwards.


7/29/2005 Vaxalon: Editing posts turned off?
Why was the editing of posts turned off?  It was useful for fixing broken links, bad formatting, etc.
In Site Discussion
Participants: Vaxalon, Clinton R. Nixon, Andy Kitkowski.


7/29/2005 StalkingBlue: Rules questions: No cooperation?
"If more than one protagonist is involved in the conflict, each player should compare his or her dice results separately with the producer." (p. 49) I read the above to…
In Dog Eared Designs
Participants: StalkingBlue, Joe Dizzy, Matt Wilson, Frank T, Ben Lehman, Rob Donoghue, John Harper, demiurgeastaroth, MarcoBrucale, Ron Edwards.


7/29/2005 clydesdale: A quick question on resources.
Hey all. New member. Cheers and all of that. I had a quick queston about resources in Capes. Who are they tied to, the characters or the players? My current…
In Muse of Fire Games
Participants: clydesdale, TonyLB.


7/29/2005 Simon Marks: [System Override - LARP] Problems with Instances of play.
So, here are the problems behind me posting an instance of play for an (I hesitate to use the word game) event I helped run earlier this year. They are…
In Actual Play
Participants: Simon Marks.


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Subsequent Topics

7/30/2005 Levi Kornelsen: Why This?
I've spent a couple of hours now paging through the theory discussions here.  I asked a question on design a week or so back, since I'm doing some.  But I…
In Site Discussion
Participants: Levi Kornelsen, Noon, Eero Tuovinen, Bankuei, Michael S. Miller, demiurgeastaroth, Miskatonic, Gaerik, daMoose_Neo, contracycle, Ron Edwards.


7/31/2005 Paganini: Social Functionality
In this thread: http://www.indie-rpgs.com/forum/index.php?topic=16180 Ron wrote: When games like The Great Ork Gods and The Mountain Witch are seen as revolutionary, whereas in fact they merely accord with the bare…
In RPG Theory
Participants: Paganini, Noon, Jack Aidley, Justin A Hamilton, Ron Edwards.


7/31/2005 cruciel: A Dice Mechanic Riddle
So, I'm sitting around my house eating lentils and praying for divine punishment on whatever dark force is both preventing me from sleeping and denying me the lucidity of wakefulness,…
In RPG Theory
Participants: cruciel, demiurgeastaroth, Matthew Chan.


7/31/2005 daMoose_Neo: [Imp] Pick-up game, Werewolves on Pot
Out of the blue, I ended up running a session of the Imp Game for a few pals I haven't gamed with in YEARS- last time we gamed was a…
In Actual Play
Participants: daMoose_Neo.


7/31/2005 tldenmark: Playtesters needed for the Dungeoneer role-playing game
Hello folks, The Dungeoneer role-playing game has been going through rounds of playtest, and we've recently done an extensive (and messy) re-write. The game is in a state that we…
In Connections
Participants: tldenmark.


7/31/2005 Levi Kornelsen: Desire, Action, Effect
Okay, simple challenge.  Pick something you did to change your game, and write it up something like this: 1. The change I wanted in my game was: Name something that…
In RPG Theory
Participants: Levi Kornelsen, ephemere, Adam Dray, Nathan P..


7/31/2005 PlotDevice: Game Chef 2005: Winner announced!
Hi all! A few years ago the Game Chef challenge grew out of the Forge Boards. This year, it took a step into the larger world and the competition took…
In Indie Game Design
Participants: PlotDevice, Miskatonic, ADGBoss.


7/31/2005 Jonathan Walton: How to Sell Out
So I was talking with Rich Forest today (since I'm currently in Hong Kong) and halfway through the conversation I realized some very important things about myself and my goals…
In Publishing
Participants: Jonathan Walton, Michael S. Miller, TonyLB, guildofblades, Ron Edwards, Ben Lehman, Andrew Morris, Miskatonic.


7/31/2005 elgorade: d4 as trouble?
Why is a d4 considered to give you trouble?  Mechanically it seems less likely to help you, but certainly better than no dice.  And since you don't have to use…
In lumpley games
Participants: elgorade, Eero Tuovinen, Warren, nikola.


7/31/2005 garapata: SWITCH - a game of changing genres
Okay, here's the game I have playtested and though of expanding here, to one day share as a free PDF online. SWITCH : Is a role-playing game meant to be…
In Indie Game Design
Participants: garapata, matthijs, Sifolis, Ice Cream Emperor.


7/31/2005 Erik Ny: Narrativist examples of play?
Hi, First time poster, who's been lurking for about a month or two by now, trying to soak up the Forge ideas like a sponge. Anyway... I read a post…
In HeroQuest
Participants: Erik Ny, StalkingBlue, Mike Holmes, Mandacaru, Gelasma.


7/31/2005 Andy Kitkowski: Gaming Theory Blogs That You Should Bookmark
Hey all, over on RPGNet I threw out a line to get links to several gaming theory blogs.  Since it sounds like some of the Forge's theory speak will (hopefully!)…
In RPG Theory
Participants: Andy Kitkowski, chadu, Miskatonic, Paka, John Kim, Jonas Karlsson, haiiro, Grover, Ron Edwards, jaw6, Joshua BishopRoby.


8/1/2005 TonyLB: Example of play: Unfinished preview
Work continues painfully but surely on the Flash example of play.  I've gotten it to the point where I'm no longer utterly ashamed to show the in-progress files.  So hopefully…
In Muse of Fire Games
Participants: TonyLB, Andrew Morris, Stickman, Doc Blue, Anders Gabrielsson, Andrew Norris, Halzebier, ScottM, James_Nostack.


8/1/2005 abzu: [Dogs] Red Creek Runs Red
Look at me, joining the hip crowd and posting an AP for a Dogs in the Vineyard game. I figure it's worth it for two reasons. First, I so rarely…
In Actual Play
Participants: abzu, lin swimmer, Victor Gijsbers, Valamir, lumpley, b_bankhead, Sydney Freedberg, Thor Olavsrud, TonyLB, Da_Killah, inthisstyle, Eero Tuovinen, rafial, Miskatonic, jason-x, mtiru, Andrew Morris, daMoose_Neo, Andrew Norris, cruciel, demiurgeastaroth, James Holloway, GB Steve, Ron Edwards.


7/31/2005 Sifolis: Blood Bounty description
Game Name: Genre: Bloody sci-fi action comedy. Published: no Years in development or since published 10-13 depending on what you count as played. Pages: now 200, thought to be in…
In Indie Game Design
Participants: Sifolis.


8/1/2005 Negilent: [Solar] Tales of the Gnostic Avenger, Sci Fi pilot and a curve ball.
[i]This is an Actual Play post. I just need to clear something from my mind first.[/i] It’s been a while. I once promised a post about a Battered Player Recovery…
In Actual Play
Participants: Negilent.


8/1/2005 Miskatonic: What ever happened to Points of Contact?
Okay, so I think this is an "Ask Ron" thread. Ron, Regarding Infamous Five #4, what's the current state of things Vanilla and Pervy? A quick seach reveals not much…
In GNS Model Discussion
Participants: Miskatonic, Eero Tuovinen, Ron Edwards, drnuncheon, Simon Marks, cruciel, Adam Dray, M. J. Young, Noon, Silmenume, daHob, Alan.


8/1/2005 Black Iris Dancer: [Logos] When you look at enough character sheets, they become... words...
It's been a while since my last post here. Suffice to say, I have not failed to be working on game-related stuff in the interim. My current project is Twilight,…
In Indie Game Design
Participants: Black Iris Dancer, brainwipe, Clinton R. Nixon, Matt Wilson, Joshua BishopRoby.


8/1/2005 Adam Dray: [Trapped!] 24 Hour Submission for critique
I recently completed Trapped!, my submission for the 24 Hour RPG challenge. I'd love to get a critique and recommendations. Here's a summary: Trapped! is a comedic horror role-playing game.…
In Indie Game Design
Participants: Adam Dray, garapata.


8/1/2005 epweissengruber: Literary Reference for Lunar Empire: Salammbo by Flaubert
I just finished readaing Flaubert's Salammbo. It is an amazing novel and I recommend it to anyone running a campaign in the Lunar Empire. It describes a rebellion by Mercenaries…
In HeroQuest
Participants: epweissengruber, Nick Brooke.


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