Previous Topics 3/30/2002 Furcifer: My Brain Scored a Critical Hit on Reality! Now that I've got your attention, I'll go on at length about something AND BEND YOU TO MY WICKED WILL!
Actually, no. On with the content.
Last night, I was… In Indie Game Design Participants: Furcifer, Andrew Martin, Sidhain, Ron Edwards, Matt Gwinn, Bob McNamee, lumpley, Mithras.
3/30/2002 Jared A. Sorensen: SQUEAM FOR ME! In honor of the 2nd anniversary of the original SQUEAM...
SQUEAM 3
An ode to slasher films and the people who love them. No art, no frills, no taste.
10… In Memento-Mori Theatricks Participants: Jared A. Sorensen.
3/30/2002 Jared A. Sorensen: Mage: the Descent (thoughts which occurred while in the shower)
Having just revised Schism, it made me realize just what is wrong with Mage: the Ascension. Why it consistently misses the point while… In RPG Theory Participants: Jared A. Sorensen, joshua neff, contracycle, Seth L. Blumberg, Ron Edwards, Blake Hutchins, J B Bell, eyebeams, Mike Holmes, Gordon C. Landis.
3/30/2002 Walt Freitag: GNS and "Congruency" GNS and "Congruency"
This idea was inspired by all the recent GNS discussion using examples of individual game decisions that are ambiguous in terms of revealing the GNS decision-making preferences… In GNS Model Discussion Participants: Walt Freitag, Laurel, Ron Edwards, Valamir, lumpley, Mike Holmes, Le Joueur, Gordon C. Landis, Danny Cline.
3/30/2002 Andrew Martin: Donjon Krawl -> JB007 Spy Game I've read through the Donjon Krawl rules, and have been playing in a super spies RPG, when I came to the realisation the Donjon Krawl with some cosmetic changes could… In CRN Games Participants: Andrew Martin, Walt Freitag, Jared A. Sorensen, Ring Kichard, Tyrant.
3/30/2002 Valamir: Riddle of Steel I was browsing their web site recently and came across some pretty cool items.
John Clements (author of a couple of books which are mandatory reads for anyone who wants… In The Riddle of Steel Participants: Valamir, Misguided Games, Jake Norwood.
3/30/2002 Jared A. Sorensen: SCHISM revised SCHISM is the dark roleplaying game of body horror and psychic turmoil, a Sorcerer mini-supplement inspired by the existentialist sci-fi/horror of David Cronenberg, JG Ballard and others.
SCHISM is now… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Jürgen Mayer.
3/29/2002 Ace: A conundrum High Magic Low Impact Fantasy I have a conundrum for you. I would like to convert my fantasy game world Midrea to a "real" flavor.
Over the years I have experimented with various RPG systems… In Indie Game Design Participants: Ace, Mike Holmes, Sidhain, Jake Norwood, Ron Edwards, contracycle.
3/29/2002 jburneko: Simulationism, Still Causing Problems Looking over the Dramatism threads it seems to me that Simulationism is still causing problems. And it seems to me that the REASON Simulationism is still causing problems is that… In GNS Model Discussion Participants: jburneko, Blake Hutchins, Zak Arntson, Brian Hose, Jared A. Sorensen, Christopher Kubasik, contracycle, Felderin, Mike Holmes, Ron Edwards.
3/29/2002 Jason L Blair: Little Wares -- LF Merchandise Coming Soon Hey all,
I'm going to be commissioning some brand new artwork for Little Fears merchandise. As can be assumed, I'll be setting up a Cafe Press shop for this. I've… In Key 20 Publishing Participants: Jason L Blair, Ron Edwards, peteramthor, Jürgen Mayer.
3/29/2002 JSDiamond: Indies getting respect Regarding Ron's debriefing on this year's GAMA trade show, I believe that he is quite right about a positive change that may be going on in the minds of retailers… In Publishing Participants: JSDiamond, Ron Edwards, Jason L Blair, Misguided Games.
3/28/2002 wyrdlyng: Seeking general idea feedback (Long) Note: My thoughts whirl about me like a psychokinetic storm. Please let me know if I'm not making any sense. Everything is a work in progress.
I have the basic… In Indie Game Design Participants: wyrdlyng, Nathan, Matt Snyder, Laurel, Bill_White, Mike Holmes, Wolfen, Kenway.
3/28/2002 Steve Dustin: Players, players, I can't stand it anymore Everyone knows what a GM does. And everyone knows who the Players are (everyone but the GM). But then everyone also knows the GM is a player. But stopping to… In RPG Theory Participants: Steve Dustin, Zak Arntson, Ron Edwards, Blake Hutchins, Walt Freitag, Brian Hose, Seth L. Blumberg.
3/28/2002 Valamir: Dramatism, what is it. [quote="Mytholder"][quote="Valamir"]
What you are describing as D, as an observable behavior and as a "fully functional" play style I believe is well explained by GNS as follows.
[u]Dramatism: [/u]A game… In GNS Model Discussion Participants: Valamir, Mytholder, contracycle, Le Joueur, Mike Holmes, Paul Czege, Gordon C. Landis, Jared A. Sorensen.
3/28/2002 Laurel: Dramatism & Other Behaviors- New Level This is breaking off from the model proposition and related threads.
It made complete sense to me to look at Dramatism and other behavior-based classifications as a step building upon… In GNS Model Discussion Participants: Laurel, Mike Holmes, Valamir, Le Joueur, contracycle.
3/28/2002 Balbinus: GNS Disjunct in actual play Hi all, the following arises from an email discussion I was having regarding whether or not injuries should carry penalties in games. Basically, because of differing assumptions about the relevance… In Actual Play Participants: Balbinus, Mike Holmes, Zak Arntson, Laurel.
3/28/2002 Dav: Charts & Charts We played a brief (oh so brief) round of C&C tonight before another onset of Violence Future. Let me just say that the game went as well as I expected… In Actual Play Participants: Dav, Ron Edwards.
3/28/2002 Tim C Koppang: Influence with a Premise Mike Holmes rightfully raised the question about the game I'm currently working on: "I don't see what the premise is." You can find the previous thread at:
http://www.indie-rpgs.com/forum/viewtopic.php?t=1709
The game… In Indie Game Design Participants: Tim C Koppang, Mike Holmes, Laurel, rafael.
3/27/2002 Matt Snyder: My group's motivations & rewards [url=http://www.indie-rpgs.com/forum/viewtopic.php?t=1715]Clinton posted an excellent thread[/url] in GNS Model Discussion about rewards (among other good points). I was going to reply there, but realized this is a thread that's been incubating… In Actual Play Participants: Matt Snyder, Bankuei, C. Edwards, Clinton R. Nixon, Gordon C. Landis.
3/27/2002 Clinton R. Nixon: Simple Questions: Why the GM? Ok - this question dives into the simple. Why do you GM?
This question's been rolling around in my head for the longest time. Of all the supposed biases on… In RPG Theory Participants: Clinton R. Nixon, Mike Holmes, unodiablo, rafael, xiombarg, Gordon C. Landis, joshua neff, Mytholder, Le Joueur, Sidhain, Bankuei, Jared A. Sorensen, Rich Forest, C. Edwards, Balbinus, J B Bell, wyrdlyng, Seth L. Blumberg, Laurel, Zak Arntson, Steve Dustin, Matt Gwinn, Ace, Kenway, contracycle, JSDiamond, Ron Edwards, Christopher Kubasik, Wolfen, Valamir.
<< more previous topics | | Subsequent Topics 3/31/2002 Wolfen: A new face with a new game Um, Hi.
Name's Lance, and I just found my way to the Forge a few days ago. However, I've been working on my own roleplaying game for a couple years,… In Indie Game Design Participants: Wolfen, Bailey, Mike Holmes, Ron Edwards, Brian Hose, Valamir.
3/31/2002 Bailey: Font creation I've used Gimp for my font creation, but I'm not too good so I just download all the fonts a can. In Publishing Participants: Bailey, Wolfen, Jason L Blair, Michael Bowman, Adam, Clay.
3/31/2002 Ian O'Rourke: Mystics Can someone describe the rules for Mystic Magic into plain English for me? I'm either missing something or the Mystics don't do much?
Also, how are people using Magic generally?… In HeroQuest Participants: Ian O'Rourke, Ron Edwards, Mike Holmes, Valamir, Seth L. Blumberg, J B Bell, contracycle, Blake Hutchins, Clinton R. Nixon.
3/31/2002 Ron Edwards: Dust Devils - first session Hi there,
We played Dust Devils yesterday! This represents the first serious foray into a new system for this group after eighteen months of Hero Wars. This group's players are… In Actual Play Participants: Ron Edwards, Mike Holmes, Matt Snyder, Valamir, jrs, Gordon C. Landis, unodiablo.
3/31/2002 amiel: Playtest info I finally got down to it, myself and the space monkeys.
First the social contract, we decided to do a fantasy game. We also decided on few silly elements. Next,… In Universalis Participants: amiel, Valamir, Mike Holmes.
4/1/2002 Matt Gwinn: Forum Style Clinton,
When will the old Forge layout be available again?
I miss seeing the forge logo up in the corner and I prefer the old colors.
,Matt G. In Site Discussion Participants: Matt Gwinn.
4/1/2002 Christoffer Lernö: Dealing with 2 weapon combo in combat system I'm trying to figure out how to deal with the usage of 2 weapons in combination in my combat system.
The main engine of the combat system is all worked… In Indie Game Design Participants: Christoffer Lernö, Matt Steflik, Mike Holmes, Bankuei, Wolfen, Jake Norwood, Brian Hose, Le Joueur, contracycle, Ron Edwards.
4/1/2002 Jo Anne B.: Pros and Cons of Gaming I need some help. I have an argument essay on gaming to write. I need to have pros and cons of gaming. I have a limited knowledge on the subject.… In Site Discussion Participants: Jo Anne B., Valamir, Ron Edwards, Mike Holmes, Clinton R. Nixon, Laurel, J B Bell, Paul Czege.
4/1/2002 Itay: Little Fears Mini Campaign and Lecture - Debriefing It was quite a while ago that I promised to run a lecture about LF, and a mini campaign in a convention in Israel.
Well, the lecture was passed in… In Key 20 Publishing Participants: Itay, Valamir.
4/2/2002 Clinton R. Nixon: "Fantasy Heartbreakers" by Ron Edwards Everyone -
Ron has a new essay in the Articles section - well worth reading, in my opinion. Post comments here. In Site Discussion Participants: Clinton R. Nixon, Valamir.
4/2/2002 OddBodkins: I couldn't believe my eyes... Last Friday, I visited a "new" hobby shop that opened about 2.5 miles from my apartment. (The store had been open since November 2001, but it had only recently posted… In Adamant Entertainment Participants: OddBodkins.
4/2/2002 Dav: Godlike Anybody;
I have been hearing much fanfare regarding this game (and not just in the Profiling thread). I was wondering if anyone had played this game, and would take a… In Actual Play Participants: Dav, Matt Snyder, contracycle, Blake Hutchins, Ron Edwards, Mytholder, Clinton R. Nixon, hyphz.
4/2/2002 Christoffer Lernö: A hand-to-hand combat system - good 'nuff? Intention: providing a fast, many-optioned, deadly system for hand-to-hand combat within a fantasy setting which also contains martial arts.
Hand-to-hand combat:
1. You have a general weapon skill rating running… In Indie Game Design Participants: Christoffer Lernö, Bankuei, Mike Holmes, Ron Edwards.
4/2/2002 Valamir: True Story I have this non gamer girlfriend. For the last nine years she's been amazingly indulgent of my mistress...er...hobby, and while she occassionaly will join us for a board game or… In Universalis Participants: Valamir, Mike Holmes, hardcoremoose, Ayrizale, joe_llama, Bankuei.
4/2/2002 Mike Holmes: Well Behaved I cannot get over how well behaved this internet forum is.
I may be the worst poster on the site!
What are you and Ron doing right, Clinton? I mean,… In Moderators Participants: Mike Holmes, Clinton R. Nixon, Ron Edwards, Jared A. Sorensen.
4/2/2002 Tyrant: The Hive This is still very much in the development phase: and this is just a quick note
The basic premise is that everyones reality is different, that the mind is capable… In Indie Game Design Participants: Tyrant, Mike Holmes, Ron Edwards, George Pletz, Laurel, Jürgen Mayer, contracycle, Wolfen, Garbanzo.
4/2/2002 Galfraxas: In Speckers: A Guide To Playing InSpectres at School Howdy InSpectres Fans,
After looking over the latest version of InSpectres, I became inspired to write a new supplement for the new version of the game. Be prepared for In… In Memento-Mori Theatricks Participants: Galfraxas, Mike Holmes, Jared A. Sorensen, Zak Arntson, Jürgen Mayer.
4/2/2002 Clay: Cheap PDF Solution I just found a great solution for PDFs that doesn't require too much technical know-how. It does, however, require that you have access to a UNIX machine with kde and… In Publishing Participants: Clay, Clinton R. Nixon, Buddha Nature, Reimer Behrends, Chris Passeno, Valamir.
4/2/2002 Clinton R. Nixon: Simple Questions 2: What makes a good GM? Now that the "why GM" question has been fully hashed out, I want to move on to another question: what makes a good GM? Even more personally, why do you… In RPG Theory Participants: Clinton R. Nixon, Mytholder, joshua neff, Bankuei, Petter Sandelin, contracycle, Walt Freitag, Valamir.
4/3/2002 Matt Steflik: Cola Wars Online - Comments Requested Hey All -
I put the current version of the Cola Wars up at the following address so everything is in one place:
http://geocities.com/grifflik/ColaWars.html
Please give it a glance when… In Indie Game Design Participants: Matt Steflik, Mike Holmes, Walt Freitag.
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