Previous Topics 12/20/2005 inthisstyle: [Mortal Coil] Playtest Actual Play I've posted an AP for my second playtest session of the game here: http://www.indie-rpgs.com/forum/index.php?topic=18067.0 In Galileo Games Participants: inthisstyle.
12/20/2005 sayter: Lineart Quotes (question) Generally speaking, what is a rough figure on a per-character basis for lineart (single character, not scene)? We talking 50-100? Or is the going rate larger? (hopes not) In Connections Participants: sayter, devilbunny, Joeslucher, Troy_Costisick.
12/20/2005 Mr. Sluagh: My Life with Frank and Peter haven't gotten My Life with Master yet, although I may. I was wondering if it would be appropriate for the following game ideas:
The First: Rocky Horror
… In Half Meme Press Participants: Mr. Sluagh, Victor Gijsbers.
12/20/2005 Justin Marx: [7W] Getting Theurgy to work Hi, Seven Worlds (generic working title, long story) was a sci-fi/fantasy hybrid that is starting to look, more and more, like space fantasy. That's OK, but it ignores the premise… In Indie Game Design Participants: Justin Marx, WhiteRat, dindenver, Joshua BishopRoby, Ethesis, jimmeh.
12/20/2005 Dev: Questions from recent play First, the more mechanical questions that came out of the system.
(1) Conflicts without clear opposition: the 1st ed. text seemed to say this is a flat 4d6 + Demonic… In lumpley games Participants: Dev, Vaxalon, Warren.
12/20/2005 Lisa Padol: [Sorcerer] Our third session Sorcerer: Third Session
The description of the characters and the write up of the first session are here: http://www.indie-rpgs.com/forum/index.php?topic=17765.0
The write up of the second session is here: http://www.indie-rpgs.com/forum/index.php?topic=18035.0
Demons… In Actual Play Participants: Lisa Padol, droog, Julian.
12/20/2005 sayter: [Realm] Defining Sway So, figured a new post would be best to cover this new line in thought based on the changes and discussion over the past several threads.
I've fleshed the concept… In Indie Game Design Participants: sayter, dindenver, joepub, Archer, Bill Masek.
12/20/2005 Paka: Creating the Scenario with the Character Sheets in Front of Me When I first started GMing I had no idea what I had to have prepared in order to have a successful game. It drove me nuts. Sometimes I would have… In Actual Play Participants: Paka, Bankuei, johnmarron, jburneko, Michael S. Miller, Joshua BishopRoby, Brendan, Emily Care, Danny_K, Jonathan Hastings, Brand_Robins, RDU Neil, David Chunn, mneme, Storn, Adam Dray.
12/20/2005 AnyaTheBlue: BW.org forums broken? Um -- can anybody else get into the BW.org forums (normally located here)?
All I see is "Please ensure both the install/ and contrib/ directories are deleted"...
Thanks! In Burning Wheel Participants: AnyaTheBlue, Thor Olavsrud, abzu, Mencelus, Kaare Berg (Old), taepoong, JamesDJIII, Aman the Rejected.
12/19/2005 Joshua BishopRoby: The Wonderful and Terrible world of CMS -- advice? Hey there! I've been merrily setting up my imprint's site and before I get too far along I want to set it up 'right' with a Content Management System rather… In Connections Participants: Joshua BishopRoby, Andy Kitkowski, Eero Tuovinen, jasonm, CommonDialog, pfischer, Bryan Hansel, greyorm, Clay.
12/19/2005 Jeffrey Straszheim: Length of game The rules point out that it takes and average of 27 experience rolls to complete the cycle of a character, and the fast game option roughly halves that. The folks… In These Are Our Games Participants: Jeffrey Straszheim, Ben Lehman, Frank T, GreatWolf.
12/19/2005 rvowles: PDF/Short book of best of forge articles? Is there a pdf or purchase-able book somewhere of all of the articles and (maybe) key discussions from the Forge? Reading them on the web site is... annoying? And I… In Site Discussion Participants: rvowles, Trevis Martin.
12/19/2005 inthisstyle: [Mortal Coil] Follow-Up Playtest: Old Gods Get Mean So we got together again last Friday for another playtest session of Mortal Coil. This was a follow-up session to the one I wrote about last month, and we preserved… In Actual Play Participants: inthisstyle, gains.
12/19/2005 TonyLB: [Amber] Why won't you let me set stakes? I'm taking Paka's advice to put the question of "What are stakes? What is risk? Does it imply gambling?" into the context of my own experiences with folks who couldn't… In Actual Play Participants: TonyLB, C. Edwards, Marhault, Supplanter, Joshua BishopRoby, Brand_Robins, Mark Woodhouse, Mikko Lehtinen, Noon, Andy Kitkowski, Bankuei, William Burke, Gaerik, Blankshield, Thor Olavsrud, Unco Lober, Storn.
12/19/2005 The_Confessor: Copyright Law regarding government art Greetings,
I'm presently designing a pulp RPG set in a post apocalyptic 1949 called Atomic Storm. I'm organizing and formatting my first draft and have begun looking into where… In Publishing Participants: The_Confessor, Joshua BishopRoby, jasonm, jrs, jeremycoatney, Ben Lehman, Veritas Games, Darkshadow, Troy_Costisick, thanatopsis27, btrc.
12/19/2005 gains: [Mage] Cross pollination My usual DitV game almost wasn't on last night. In fact, I expected it would just be me GMing and one player, so we discussed possible alternates for the evening.… In Actual Play Participants: gains, Graham Walmsley, Ron Edwards, Joshua BishopRoby, Blankshield, Noon.
12/19/2005 Vaxalon: [Panaesthon Fantasy] Getting started Okay, so I have these friends. They're that kind of player who has been playing DnD for a long time, but never really engaging the system... letting other people handle… In Indie Game Design Participants: Vaxalon, joepub, sayter, Sydney Freedberg.
12/19/2005 Bret Gillan: "Guest Stars" Has anyone run a regular campaign of Capes, and occasionally had people who wanted to participate for a single session? This seems very easy to do, but I'm wondering if… In Muse of Fire Games Participants: Bret Gillan, Vaxalon, Sydney Freedberg.
12/19/2005 Bret Gillan: [Capes] Finally, a campaign I am pumped. For the first time I will be playing multiple sessions of Capes in a short-term campaign. My friend Jere is home from college from break, so while… In Actual Play Participants: Bret Gillan, Sydney Freedberg, Paka, TonyLB, Jeremiah Lahnum, TheCzech.
12/19/2005 MusedFable: Hello Forge + I need a game to play/ I'm designing a game I would like this post to accomplish these two things:
-I want to start playing an RPG I like as soon as possible
-I want to take measurable steps toward… In Indie Game Design Participants: MusedFable, Tobias, daMoose_Neo, Frank T, Joshua BishopRoby, Paul Czege, WhiteRat, Andy Kitkowski, dindenver, JarrodHenry, Dantai, Paka, Arpie, Ron Edwards.
<< more previous topics | | Subsequent Topics 12/20/2005 heironymous: [Seven Leagues] PDF vs POD pricing I have Seven Leagues at RPG Now for $13:
http://www.rpgnow.com/product_info.php?products_id=6048
and at Lulu for $20 plus S+H:
http://www.lulu.com/content/153328
It turns out that if I let people download the Lulu version… In Publishing Participants: heironymous, Joshua BishopRoby, TheLe, jeremycoatney.
12/20/2005 Gaerik: A strategy question... Bob, Fred and Bill are playing. Bob sets down "Goal: Super Schmoo saves the day!" Fred goes next and decides to pick up the red die and roll it. He… In Muse of Fire Games Participants: Gaerik, TonyLB, Hans, dunlaing, Sydney Freedberg, Sindyr.
12/20/2005 coffeestain: [UtB] Question! Hello,
I just received Under the Bed in the mail today and I'm quite pleased with the purchase! That said, I have one question:
From my read of the rules,… In glyphpress Participants: coffeestain, nikola.
12/20/2005 Keith Senkowski: Arr, There Be Pirates Here So we made characters for our Conspiracy of Shadows Pirates game for my regular group, but we did not play at all. Instead we hit <i>A Game of Thrones</i> from… In Bob Goat Press Participants: Keith Senkowski, KVargo, O. Rodriguez.
12/20/2005 Darcy Burgess: Stakes, Con Res and Honesty I've had a personal epiphany of late. Or, rather, my academic lobe has had an epiphany and I think that my GM habits lobe is standing in the dust going… In Actual Play Participants: Darcy Burgess, TonyLB.
12/20/2005 sayter: [Realm] Magick, in Realm Allright...ditched Sparks. Just didn't like the direction it was going. Ended up stumbling across Rifts: Wormwood...they had this whole section on Symbiotes. Well, that turned me totally off :)
So… In Indie Game Design Participants: sayter, Joshua BishopRoby, dindenver, Archer, Bill Masek, Graham Walmsley, tygertyger, raithe.
12/21/2005 KingstonC: [The Shadow of Yesterday] Rats, Revenge, and Revolution (part 3) This is the third and final post describing the last act of my The Shadow of Yesterday campaign.
Kamia took the vial. She swore to the sky, screamed, spit, called… In Actual Play Participants: KingstonC, Clinton R. Nixon, Kamia.
12/21/2005 demiurgeastaroth: [Polaris] The Fifth Remnant: Southfork Our group got together on Monday night for the first of a 3-4 session run of Polaris. I have a few questions about the game and our session, which will… In Actual Play Participants: demiurgeastaroth, Hermes3.
12/21/2005 cpeterso: Polaris flowchart I'm a detail-oriented, visual learner, so I tried to create a flowchart for the Polaris conflict phrases. I know Ron Edwards designed something similar, but I felt it left many… In These Are Our Games Participants: cpeterso, Victor Gijsbers, Tobias, Ben Lehman, humis, demiurgeastaroth.
12/21/2005 fifth_child: Gloaming: What in the Meantime? First post. Finally decided to register instead of just reading, since the subject I'd like help with is pretty much what the Forge is all about (game design, that is). … In Indie Game Design Participants: fifth_child, joepub, Graham Walmsley, 1of3.
12/21/2005 demiurgeastaroth: Polaris Meets Amber After our first play session, one of the players (Stuart) observed, "you know one setting this system would work well for? Amber."
This got a pretty vehement denial from the… In These Are Our Games Participants: demiurgeastaroth, Sydney Freedberg, xenopulse, Hermes3, Ben Lehman, TonyLB, Rob Donoghue.
12/21/2005 RDU Neil: (Champions/Hero) Stakes before Sim... So... been playing Champions/Hero since 1st Edition. Come a long way over the last 25 years... but still find the core task resolution, combat system to be the most flexible… In Actual Play Participants: RDU Neil, Brand_Robins, Ron Edwards, Supplanter, Noon, Storn, Mark Woodhouse, Alan, John Kim, Doug Ruff, Wolfen, Valamir, Paka, Tommi Brander, xenopulse, droog, TonyLB, daHob, Hisho.
12/21/2005 Hans: "Lost World" type games... Hello everyone:
I have been toying for some time with an idea for a "lost world" type game, borrowing heavily from Edgar Rice Burroughs John Carter series and other sources. … In HeroQuest Participants: Hans, epweissengruber, Valamir, Mike Holmes, Daredevil.
12/21/2005 juandsix: [The Call] Game Metaphysics So I wanted to zoom in a bit more on the question of game metaphysics and how it affects the flow of narritive within a game.
Robert Anton Wilson and… In Indie Game Design Participants: juandsix, joepub, dindenver, contracycle.
12/21/2005 ffilz: [Cold Iron] Applying "know what you're rolling for before you pick up the dice" We had another session of Cold Iron last night, and I got to apply some new rules I've been hashing out. Cold Iron has a perception attribute, Alertness, which has… In Actual Play Participants: ffilz, Bankuei.
12/21/2005 Arturo G.: [DitV] Fun, fun, fun... with no fighting! Hi,there!
We had our first session of DitV last week. I was the GM and only two players. We were mainly learning how the system works. I used the first… In Actual Play Participants: Arturo G., Adam Dray.
12/21/2005 Arturo G.: [DitV] PCs entering in an on-going coonflict? I have posted in Actual Play about our last session: Fun, fun, fun... with no fighting!.
A couple of mechanical questions arose:
We had the following conflict. One Dog… In lumpley games Participants: Arturo G., Vaxalon, Parsolamew, Brand_Robins, Simon Kamber, demiurgeastaroth, daHob, coffeestain, Valamir, Paka, William Burke, lumpley.
12/21/2005 Ron Edwards: Let's make a deal I want a picture of the Big Model.
No, not a diagram with circles and arrows. I mean a character, who is obviously the Big Model. Uh huh. Yes, I… In Connections Participants: Ron Edwards, komradebob.
12/22/2005 darrick: deviantART really paid off hey, what's up? it's darrick. a couple months ago i posted something about the second edition for Empire of Satanis. i was looking for art, writing help, general feedback, etc. … In Publishing Participants: darrick, Jasper, joepub.
12/22/2005 Ice Cream Emperor: Crazy Canadian shipping rates?
I went over to Key20direct to order a copy of Burning Wheel, and was somewhat dismayed/astounded to discover that the minimum rate for shipping the game to Canada is $11… In Burning Wheel Participants: Ice Cream Emperor, Blankshield, Brand_Robins, abzu, Bastoche, Valamir, Mike Lucas.
more subsequent topics >> |