Previous Topics 2/25/2006 Emily Care: Group Conflicts Hello there,
It seems like the issue of how to deal with group conflicts is a common question. My friend Charles is running a game right now and ran into… In lumpley games Participants: Emily Care, Warren, Alephnul, Levi Kornelsen, Valamir, jlarke, lumpley, jburneko, coffeestain, ffilz, dunlaing.
2/25/2006 anders_larsen: [Monster Hunters] First post I have followed the discussions in the forge for some time now, and it have given me a lot of new ideas of how to design a roleplaying game. To… In First Thoughts Participants: anders_larsen, Noon, knicknevin, Sempiternity.
2/25/2006 ffilz: [DitV] Tower Creek Branch in Beaverton I introduced the young couple in my gaming group to Dogs this evening. I had decided to invite just the two of them so I would be able to really… In Actual Play Participants: ffilz.
2/25/2006 Everspinner: Best online Dogs roller? Hello
One of the players in our group lives away and can rarely make it to the city. Still, we like to have him playing with us and thus use… In lumpley games Participants: Everspinner, Vaxalon.
2/25/2006 Zamiel: Cyberpunk Archetypes I decided to go a bit mad and to do a bit more Capes genre-exploration on my LJ. Typically, this resulted in a long, rambling discussion of genre followed by… In Muse of Fire Games Participants: Zamiel.
2/25/2006 cdr: [TMW] Cherry Blossom Bloodbath at DDC More detail on The Mountain Witch I ran at DunDraCon. Very long and treachery-filled.
When the Fates were revealed, did the revelations act as the climax… In Actual Play Participants: cdr.
2/25/2006 bcook1971: [Sorcerer] Con DFW 2006 I ran a four-hour one-shot of Sorcerer at Con DFW tonight, and geez, it couldn't have been better. Here are the pre-gens:
Name: Rex Short.
Player: Marco. (No! Not JAGS… In Actual Play Participants: bcook1971.
2/25/2006 Supplanter: Crowds and Power Say I have a gang of four armed men. I get the group stat, trait and relationship dice rules in the NPC chapter, no problem. But how many gun dice… In lumpley games Participants: Supplanter, ffilz, cdr, lumpley, Vaxalon.
2/25/2006 Lisa Padol: [Sorcerer] Our Fifth Session: Part One Fifth Sorcerer Session -- February 14, 2006
The description of the characters and the write up of the first session are here: http://www.indie-rpgs.com/forum/index.php?topic=17765.0
The write up of the second session… In Actual Play Participants: Lisa Padol, Peter Nordstrand, cmnash, mneme, Ron Edwards, Trevis Martin.
2/24/2006 ffilz: [DitV] A few questions Looking back over my one play session, I have some questions:
First, in that session, we had a conflict on the way to town. The conflict was cool and all… In lumpley games Participants: ffilz, Vaxalon, Joe Zeutenhorst, Eero Tuovinen, lumpley.
2/24/2006 sourflower: Test game questions I just received WGP and love reading it and can't wait to play it.
I'm wanting to play a test game with my wife before playing with my normal group… In Incarnadine Press Participants: sourflower, Michael S. Miller.
2/24/2006 Meguey: [PTA] Erie Nights Ok, so my friend Julia who lives behind me brought over the big glossy hardcover 'Buffy:the role-playing game'a few weeks back and said "Hey I want to play this, and… In Actual Play Participants: Meguey, Paka, Emily Care, Frank T, Glendower, Matt Wilson.
2/24/2006 Joshua BishopRoby: [Web of Shadows] Packaging an Odd Game For context, Power 19.
This is a game that requires for play a pile of tokens, a holepunch, a whole lot of index cards, and lengths of… In Publishing Participants: Joshua BishopRoby, LordSmerf, TonyLB, abzu.
2/24/2006 Joshua BishopRoby: [Web of Shadows] Mostly for reference:
1) What is your game about? Supernatural demihumans conspire in the shadows to manipulate the unknowing world as the apocalypse descends.
2) What do characters do? Well,… In Indie Game Design Participants: Joshua BishopRoby.
2/24/2006 Ben Lehman: ATTN: Foreign Language Folks Hello.
This is a message to everyone who has written a foreign language translation of the Key Phrases and other basic points of play.
I would like to get permission… In These Are Our Games Participants: Ben Lehman, Carlo, Miskatonic.
2/24/2006 Ben Lehman: -1 total posts Several key historical threads in Indie Game Design (the Fastlane threads, Nicotine Girls, and a few others) have -1 listed as "total posts" and are inaccessible. From an archival perspective,… In Site Discussion Participants: Ben Lehman, jrs.
2/24/2006 Mystery Cat: Probability & a new mechanic. Hey folks,
I'm a first-timer, so although I've got some specific questions please don't hesitate to shout out if there's any suggestions or criticisms!
The mechanic:
At a basic level,… In Indie Game Design Participants: Mystery Cat, Joshua BishopRoby, Justin Marx.
2/24/2006 Ramidel: [Dragons of Blood and Water] Campaign End Report Our group's Dragons of Blood and Water game has finally come to a conclusion after three ingame years of politics, sorcerous war against the Unmakers, and a final act of… In Playtesting Participants: Ramidel, Mytholder, Ben Lehman, Iskander, Ron Edwards, cmnash.
2/24/2006 jburneko: Multiple Named NPCs in a Conflict I was reading a thread about Dogs today on RPG.net and I noticed that someone mentioned that the GM only ever rolls one single die pool in a conflict even… In lumpley games Participants: jburneko, Vaxalon, coffeestain.
2/24/2006 inky: [DitV] Why do the players lose conflicts? Sorry if this has been covered in the past, but I looked back a few pages and couldn't find anything.
I've played in/GMed two short games of Dogs now (three… In lumpley games Participants: inky, Vaxalon, Andrew Morris, coffeestain, dunlaing, ffilz, Valamir.
<< more previous topics | | Subsequent Topics 2/25/2006 Richard Campbell: Young Children: Actual role-play, Actual Play? I have been reading posts to The Forge for some time and have developed an interest in the theory behind the play of role-playing games. I have always had an… In Actual Play Participants: Richard Campbell, ( o Y o ), nyhteg, droog, cmnash, komradebob, Meguey, Czar Fnord, Emily Care, Calithena, Pandelume, Bryan_T.
2/25/2006 PrzeSzkoda: [King Rat] How much history? Hello everyone,
My Ronnies submission "King Rat" is steadily becoming bigger and generally more complex. Right now, not only the basic player character setup has become broader, the in-game economics… In Endeavor Participants: PrzeSzkoda, Joshua BishopRoby, stefoid, Malcolm.
2/26/2006 reason: taxonomological assistance, if you would Exhibit A: http://www.principiainfecta.com
Question: what is it that I'm doing in Exhibit A?
I believe I know what I think I'm doing, which is to say I'm finding it an… In Indie Game Design Participants: reason.
2/26/2006 Belinda K.: [WoD/Vampire] Urban Dark This isn't really an 'indie game' as such, but I'm after some concentrated GM advice which hopefully I'm more likely to get here.
My last few World of Darkness campaigns… In Actual Play Participants: Belinda K., Paka, Graham Walmsley, Glendower, nikola, Danny_K.
2/26/2006 Graham Walmsley: [Breaking the Ice] She shares some of the dead body with him I played Breaking the Ice with my Liz, my girlfriend, on Friday. She's not a gamer and has never particularly been attracted to RPGs. But, when I described BtI, she… In Actual Play Participants: Graham Walmsley, Vaxalon, Andrew Morris, jasonm, Emily Care.
2/26/2006 bcook1971: [DitV] Con DFW 2006 I had every intention of creating a fresh town for this one-shot, but alas, 'twas not to be. Instead, I revisited Bitter Creek. And as it turned out, I'm glad… In Actual Play Participants: bcook1971.
2/26/2006 soundmasterj: [OtherKnight] All the rules, 20 of them. Will they do what I want them to? This is an outline for My sword I kill with, my king I obey. It´s the first game I ever wrote down. Actually, it is just a bunch of rules… In Indie Game Design Participants: soundmasterj, TonyLB.
2/27/2006 robotsunshine: [Neverwake] Almost done! But how to regain health? Well, after re-tooling the system a little bit in this thread: http://www.indie-rpgs.com/forum/index.php?topic=18724.0 I've worked over the general concept, removed the universal required magic system in favor of a more creative,… In Indie Game Design Participants: robotsunshine, Noon, soundmasterj, preludetotheend, TroyLovesRPG, c.
2/27/2006 ViperCommander: 2 Systems For Your Consideration Hey all. First time posting on the boards.
The subject basically says it all. I'm looking at 2 different system ideas for a modern day roleplaying game. What setting that… In First Thoughts Participants: ViperCommander, Ben Lehman, anders_larsen, Tommi Brander.
2/27/2006 droog: [DitV] Red Creek Falls I wrote up our initial chargen/accomplishments session in this thread here: http://www.indie-rpgs.com/forum/index.php?board=14.40 . This week--our first town.
For various reasons I've studiously avoided looking at any sample towns apart from… In Actual Play Participants: droog, agony, beingfrank.
2/27/2006 Troy_Costisick: Maps of London Heya,
Does anyone know where I could find a map of London in the mid 1800's online? Especially one that's copyright free? :)
Peace,
-Troy In Connections Participants: Troy_Costisick, Iskander, contracycle, Joshua BishopRoby, jasonm, Thor, micah.
2/27/2006 Bryan Hansel: [Breaking The Ice] Garbage Man dates the Spoiled Rich Chic I had a chance to play Breaking the Ice with my girlfriend. She's only played one other RPG before and that was with me. She wasn't very comfortable with playing,… In Actual Play Participants: Bryan Hansel, Graham Walmsley, Emily Care.
2/27/2006 chris_moore: [Nine Worlds] rules for collaboration? My friend Michael and I played Nine Worlds at Gamicon with Matt Snyder last Saturday. I had a great time playing the game! The story we made together was tight… In Actual Play Participants: chris_moore, Valamir.
2/27/2006 Nathan P.: [Carry] Sweet Decline One of our group was out of town for our usual game night, so I ran Carry for the two remaining. The game was awesome and instructive. First, a quick… In Playtesting Participants: Nathan P..
2/27/2006 Doyce: "How Would I..." question 'lo all. Long time, no play. Looking to fix that up in the near future, and one of the ways I'm doing that is with a Red Harvest-inspired Clicking Sands… In Adept Press Participants: Doyce, Paka, Julian, jburneko, Hisho, Valamir, Ron Edwards.
2/27/2006 Andrew Morris: [The Mountain Witch] Not bad, but could get better I've only played The Mountain Witch once, with Tim Kleinert, at one of the Double Exposure conventions a while back. Still, I thought I could run it without much difficulty.… In Actual Play Participants: Andrew Morris, pedyo, Krista E, gains.
2/27/2006 Hans: "Gritty, Dangerous" pseudo-Comics Code Hello all:
After my experience at Pandemonium, and looking at Tony's marvelous suggestion for a comics code for mysteries on a separate thread, I wanted to put the following comics… In Muse of Fire Games Participants: Hans, Miskatonic, Tuxboy, TonyLB, Sindyr, Gaerik.
2/27/2006 joepub: [Maw of Hell/Hard Drop] Cycling In Characters So, I've been working on a game that was previously called Maw of Hell.
I changed the title to its final game title: Hard Drop.
Just wanted to clarify that… In First Thoughts Participants: joepub, dindenver.
2/27/2006 ijonchrist: Humanity Gain questions... Hey all,
I've recently started a Sorcerer game with a couple of friends who are new to the system. My questions today, brought to my mind by one of my… In Adept Press Participants: ijonchrist, angelfromanotherpin, Trevis Martin, Ron Edwards.
2/27/2006 wburdick: tri-stat to Universalis and back I experimented with transferring my tri-stat campaign to Universalis and it worked out swell. The Universalis game took place in the future of the tri-stat campaign (campaign was modern and… In Universalis Participants: wburdick, Mike Holmes.
more subsequent topics >> |