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From Day One


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12/20/2004 jknevitt: PotConMaine 2005
Yes, I know it's a ways off, but who's going? I'd like to see if we can get a New England Indie pack together.
In Conventions
Participants: jknevitt, abzu, Ron Edwards.


12/18/2004 jknevitt: McCarthyists in Tinseltown
DitV, except with Communist-hunters in Hollywood in the 1950's. Discuss.
In lumpley games
Participants: jknevitt, clehrich, Leningrad, olleolleolle, nikola, Roger, jc_madden.


12/15/2004 jknevitt: Wiki-based game design
Okay, I had a crazy idea. You (the hypothetical you-reading-this-post you) set up a wiki, and state a basic framework of a setting (trad fantasy, tribal, hard sci-fi, modern horror…
In RPG Theory
Participants: jknevitt, John Kim, timfire, Trevis Martin, Gelasma, neelk, Mike Holmes, Vaxalon, The_Nomad.


12/15/2004 jknevitt: [RUN] Cover for Critique
Here's the first version of the cover for RUN: a game of artificial intelligence. I'm a little concerned it's a bit too dark, but I'd like to hear what people…
In Publishing
Participants: jknevitt, NN, greedo1379, Troy_Costisick, Rossum, Jack Aidley, Matt, MisterPoppet, Andrew Morris, Paul Czege, Kensan_Oni, jdagna, Nathan P., Noon, Keith Perhac, santo147.


12/14/2004 jknevitt: [RUN] Alpha Test
RUN is looking for alpha testers! Yes, you! You at the keyboard! Concept thread here. PM me if you're interested. Also, if you happen to be an artist that would…
In Connections
Participants: jknevitt.


12/10/2004 jknevitt: The "Ransom" Model of Distribution
Greg Stolze talks about his new distribution model here. I personally love the idea. If I felt I could muster up enough support for Tribe, Pyongyang or RUN, I'd give…
In Publishing
Participants: jknevitt, Nathan P..


12/10/2004 jknevitt: [RUN] Thoughts on a new game idea
My god, he's making another thread! Stop him before it's too late! :D (Warning: this is a bit lengthy, and basically was put together as the thoughts came out of…
In Indie Game Design
Participants: jknevitt, Atilary, GaryTP, jc_madden, Dev, Troy_Costisick, Kensan_Oni, Doehring, Spooky Fanboy, Nathan P., graveyard guru, HereticalFaction.


12/9/2004 jknevitt: [As Yet Unnamed] Near-Future Concept
The date isn't important, but I'm sure we're in the late 21st century. The man who runs America isn't important. The coolest tech-toy, the newest movie, the latest k-pop idol...…
In Indie Game Design
Participants: jknevitt, greedo1379, daMoose_Neo.


12/8/2004 jknevitt: Does Rules-Light Equal Speed of Play?
I'm on a gaming speed bender at the moment. I'm trying to squeeze that last ounce of fast play out of any system I get my hands on. I want…
In RPG Theory
Participants: jknevitt, jdagna, John Kim, Marco, Alan, Kensan_Oni, ffilz, Vaxalon, Noon, GB Steve, neelk, ssfsx17, FzGhouL, bcook1971.


12/7/2004 jknevitt: Hybridisation of the RPG and CCG model
As I see it, there has been very little discourse on the hybridisation of CCGs and RPGs. The CCG, the bastard cousin of the RPG, is a veritable treasure trove…
In RPG Theory
Participants: jknevitt, inky, Nathan P., greedo1379, Shadetree, Matt Snyder, ethan_greer, daMoose_Neo, Simon Kamber, Noon, TonyLB, kaotmus, Tobias, contracycle, Storn, Walt Freitag, Mike Holmes, Gamskee, komradebob, M. J. Young, Dantai.


12/6/2004 jknevitt: [Tribe] Concept for critique
My current work-in-progress is tentatively called Tribe (or as I somehow keep referring to it, "my Viking thing"). The basic premise is this: Your personal worldframe consists of the Tribe…
In Indie Game Design
Participants: jknevitt, greedo1379, arete66, Troy_Costisick, daMoose_Neo.


12/4/2004 jknevitt: [Tribe] Inherited Attributes/Stats
[b]Concept:[/b] New characters gain their starting Attributes from their parents, both figuratively and in terms of game mechanics. Think of it as genetics, RPG style. Attributes are between 1 and…
In Indie Game Design
Participants: jknevitt.


12/4/2004 jknevitt: Indie Publishing! Aieee!
Let's assume for the time being I've got an indie system (like everyone else here) that's in the alpha stage that I want to publish (like everyone else here). So,…
In Publishing
Participants: jknevitt, Trevis Martin, timfire.


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