The Forge Reference Project: Browse Threads

 

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From Day One


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5/8/2007 Iskander: [Nine Worlds] Talismans, Narration and Theft
How do I steal a talisman? Can I give a talisman away, or be given one? Suppose I've created my aethership as a talisman... can it be taken away from…
In Chimera Creative
Participants: Iskander, Matt Snyder.


5/8/2007 Rughat: Changing a Trait
In our recently started game of Dogs (two sessions so far, and I've got AP posts on the way) an interesting question came up: can a trait ever change?  Not…
In lumpley games
Participants: Rughat, lumpley, Filip Luszczyk.


5/8/2007 sirogit: Looking for Playesters on IRC, for Gears of Pain
Hello, I'm looking for playtesters for my persistant online IRC-based RPG, Gears of Pain. http://gop.awardspace.com/gop.html Its in a very early stage of the design process, but the environment its based…
In Connections
Participants: sirogit, Johnbert18.


5/8/2007 Troy_Costisick: [GenCon 2007] Forge Booth Menu
Heya, Last year I started to work on a booth menu, then Alexander took it over and did an awesome job.  Is anyone up for starting this project again for…
In Conventions
Participants: Troy_Costisick, Ron Edwards, c, iago, jrs, Eero Tuovinen, Gregor Hutton, Iskander, inthisstyle, Paul Czege, jasonm, Valamir, Blankshield.


5/8/2007 xjermx: Supernatural TSoY thoughts
What if there were a Shadow of Yesterday game that took place in a somewhat altered version of our modern reality? What if in that game, the PCs were normal…
In CRN Games
Participants: xjermx, Clinton R. Nixon, Eero Tuovinen, oliof, shadowcourt, Anders.


5/7/2007 Paul Czege: for the Acts of Evil ashcan: please fact-check my playtest history
One of the things that has me excited about doing an Acts of Evil ashcan is the opportunity it represents to really experiment with the form of a game text.…
In Acts of Evil Playtest Board
Participants: Paul Czege, c, Eero Tuovinen, chris_moore.


5/7/2007 Clinton R. Nixon: Planned downtime May 12-14, 2007
We are moving the server that the Forge is on to accommodate the growth of it. This will take quite a bit of time, so I'm planning real downtime. This…
In Site Discussion
Participants: Clinton R. Nixon.


5/7/2007 Clinton R. Nixon: Planned downtime May 12-14, 2007
We are moving the server that the Forge is on to accommodate the growth of it. This will take quite a bit of time, so I'm planning real downtime. This…
In Site Discussion
Participants: Clinton R. Nixon, Artanis, Ron Edwards, oliof, lumpley, Eliarhiman6, Filip Luszczyk.


5/7/2007 Rob Alexander: [TSOY] playing time and handling chargen
Hi all, I'm in the process of setting up my first TSOY game, which I'll be running with my semi-regular Castles and Crusades group. I've done quite a lot of…
In CRN Games
Participants: Rob Alexander, Hans, oliof, Eero Tuovinen, Gaerik.


5/7/2007 foucalt: Actual Play from Camp Nerdly
Jason was kind enough to start an AP thread about the historically drifted DitV game (one of several Dogs games that happened) at Camp Nerdly.
In lumpley games
Participants: foucalt.


5/7/2007 jasonm: [Dogs in the Vineyard] Nauvoo Legion at Nerdly
This was probably the most interesting game I played at Camp Nerdly this past weekend, in terms of content.  Dave Y. ran a session of Dogs that was solidly grounded…
In Actual Play
Participants: jasonm, foucalt, Clinton R. Nixon, Andrew Morris, lumpley, Brand_Robins, David Artman, spaceanddeath.


5/7/2007 Malthusian: [Afraid] Tentative Release Date?
Any guesses as to when the full Afraid system will be available?
In lumpley games
Participants: Malthusian, lumpley, Matt Wilson.


5/6/2007 Aidan: Resources trait for promotions
Hi Matt - I've noticed that all promotion traits except resources have example ranges to aid in gameplay on page 58.  Is this intentional?  Without the ranges I find knowing…
In Errant Knight Games
Participants: Aidan, Matt Gwinn.


5/6/2007 Troy_Costisick: [No Greater Love] Power 19
[b]1.) What is your game about?**[/b] No Greater Love is about getting the chance to die for something your say you would die for.  This is your chance to really…
In First Thoughts
Participants: Troy_Costisick, joepub, Malcolm, Arturo G., Wormwood, Everspinner.


5/6/2007 andrew_kenrick: [Cold City] All that you leave behind
Cold City: all that you leave behind My Sunday night gaming group continued to work through my shelf of indie games last week, beginning a game of Cold City. We’ve…
In Actual Play
Participants: andrew_kenrick, Malcolm.


5/5/2007 Froley: Mega Corporation 2
Thanks for the ideas the really helped me out. I've decided to go with some sort of: bio-medicine company. Their medicines increase peoples (or animals) ablilities for a sort period…
In First Thoughts
Participants: Froley, James_Nostack.


5/5/2007 Darcy Burgess: [Sorcerer] - Help - Slaves to the Rhythm
Hi, I'm working on developing a sorcerer game.  In fact, its genesis is detailed here.  I'm pretty stoked about the basic idea, but I'm at loggerheads about the definition of…
In Adept Press
Participants: Darcy Burgess, James_Nostack, Arturo G..


5/5/2007 Alan: [Nine Worlds] Creating NPCs (for real)
Hi, I have the pdf version of Nine Worlds and I have the same problem as Stefan. I got real excited to see his thread, then it fizzled without an…
In Chimera Creative
Participants: Alan, Eero Tuovinen, Matt Snyder.


5/5/2007 Archer5280: DitV Conflict Flowchart
Hello, all! I am brand new to DitV, and this is my first post on this forum. However, I am trying to run an introductory online DitV game. So, to…
In lumpley games
Participants: Archer5280, demiurgeastaroth, oliof, Web_Weaver, Karl, Yokiboy, EarthSea.


5/4/2007 Paul Czege: [Chronicles of Babel] slaves in the hanging gardens
Well, the Sunday before Easter our occasional Sunday group was between games, and so I seized the day and ran a playtest of Paul Elliott's Chronicles of Babel. As a…
In Playtesting
Participants: Paul Czege, Valamir, Mithras, Noclue.


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Subsequent Topics

5/8/2007 Snarls-at-Fleas: Hey, Matt, I paid for the book!!! :)
Have u received it. Sorry for using forums for this, but u don't answer my e-mail. :(
In Dog Eared Designs
Participants: Snarls-at-Fleas, Matt Wilson, thedavidrayko.


5/8/2007 LeSingeSavant: [Camp Nerdly - PTA] END/Sexitricity
I ran this game in the late Saturday slot at Camp Nerdly, specifically because I knew it would run over the 3-hour time-limit of the other slots. I had been…
In Actual Play
Participants: LeSingeSavant, jasonm, iago, Brand_Robins, nikola, Matt Wilson, Claudia Cangini, travisfarber, Kicker.


5/9/2007 Steven Stewart: [ApolloCon] June 22nd-24th Houston, Texas
Hello all, Just letting folks know that there will be some independent games being run at Apollocon here in the Bayou City There will be two slots so far, one…
In Conventions
Participants: Steven Stewart.


5/9/2007 timfire: Help me find some old threads
Hi y'all, I'm trying to find some old threads for reference. I'm looking for discussions on the issue of when content (characters, events, setting, facts, etc.) are established in the…
In Site Discussion
Participants: timfire, c.


5/9/2007 RedPissLegion: [SOTC] Lisbon "Abre O Jogo" Demo Tour 2007 (long)
Starting this February me an a friend of mine decided to conduct a series of monthly RPG demos - witch we named "Abre O Jogo" (because of our RPG/Boardgame Portuguese…
In Actual Play
Participants: RedPissLegion.


5/9/2007 thark: Agon: Island of Sarakinon
So, as has been mentioned in other places, I'm set to start an Agon run in the near future. We did character creation, achievements and ran a trial combat to…
In one.seven design
Participants: thark, John Harper.


5/9/2007 jackson_tegu: question about bass playing
hey Ron, this is kind of a weenie question. so, from M. J. Young's article here http://ptgptb.org/0027/theory101-02.html i've got an idea about a referee "playing bass"; setting a groundwork for…
In Adept Press
Participants: jackson_tegu, jburneko, Ron Edwards, Peter Nordstrand, Calithena, M. J. Young.


5/9/2007 sabedoriaclark: Real20: The Game with Balls
A new system I'm working on with a die pool mechanic using, you guessed it, heaps of d20's. Go here to get a brief abstract: http://robosnake.blogspot.com/2007/05/real20-game-with-balls.html I'd love to get…
In First Thoughts
Participants: sabedoriaclark, Ron Edwards, Falc.


5/10/2007 jasonm: Minibooks
(cross-posted over at Story Games) I was reading a book about making zines (yeah, irony) and one of the formats it talked about was the minibook, a 32 page zine…
In Publishing
Participants: jasonm, preludetotheend, Ron Edwards, MatrixGamer, Thenomain, David Artman, Adam SBG, Grumpy, brainwipe, HighmoonMedia.


5/10/2007 Dr. Awkward: RPG library programs
(As always, I hope I'm posting this in an appropriate place.  If not, please move it and set me straight.) I have an idea for a new project for my…
In Connections
Participants: Dr. Awkward.


5/10/2007 claes: Weighted Glory
I've just read through Agon and found it very interesting. Especially the competetive aspect. In may gaming group we'll probably play the game when not all of us can participate…
In one.seven design
Participants: claes, RedPissLegion, thark.


5/10/2007 chris_moore: Ashcans for Dummies?
My buddy Michael and I want to make an ashcan of our game, psi run, for this year's Gen Con. Only, we know less that jack squat about this process.…
In Publishing
Participants: chris_moore, jasonm, c, timfire, lumpley.


5/10/2007 Wormwood: [Coming of Age] Squires of Sword and Sorcery
Last night I held another playetest of <a href="http://wyrmwood.srgames.org/playtest/list.html">Coming of Age</a>. This time it was for somewhat veteran players, Zach had played the first playtest of the current incarnation, where…
In Playtesting
Participants: Wormwood.


5/10/2007 WorkingMan: Power 19 overview
I've noticed that the standard for presenting a new game uses Power 19. I can easily copy the questions out of an existing thread and they seem fairly straight forward,…
In First Thoughts
Participants: WorkingMan, xenopulse, northerain, Troy_Costisick.


5/10/2007 phasmaphobic: Rewarding players for attendance
I got this idea earlier for an added incentive to keep players coming back to a game.  It could exist as part of a system I'm musing, or even as…
In First Thoughts
Participants: phasmaphobic, Filip Luszczyk, Noon, C.W.Richeson.


5/10/2007 northerain: [Fallen] Power 19
As promised, here's my power 19 for my new game, ''Fallen'' which uses some material and ideas from my previous idea, ''Obscure''. The game is about fallen angels that left…
In First Thoughts
Participants: northerain, Vanoj, Everspinner, Mike Sugarbaker.


5/11/2007 Ron Edwards: [Shock] Gerald is a boy / Annette is married
One of our crew, the usual host, couldn't make it, and my wife was in Hawaii for the week, so I had Tim A and Tim K join me at…
In Actual Play
Participants: Ron Edwards, nikola, jrs, Alan.


5/11/2007 Froley: The Real Game
This idea just came to me what about a game that takes place on the earth. No special powers, no monsters, no nothing. You could go all across the world…
In First Thoughts
Participants: Froley, C.W.Richeson, Nev the Deranged, Eliarhiman6, Call Me Curly, Age of Fable, Ron Edwards.


5/11/2007 Frank Tarcikowski: [BARBAREN!] Finally, The Woman
Hi there! When I first posted about BARBAREN! on the Forge, more than two years ago, Ron Edwards suggested the following: I suggest that there be some mechanism for…
In Playtesting
Participants: Frank Tarcikowski, Ron Edwards, Meguey, Eero Tuovinen, Emily Care, Noclue.


5/11/2007 Age of Fable: looking for feedback for a fantasy 'online gamebook'
My unfinished project is more of a gamebook than a pen-and-paper role-playing game, so you might feel that it's outside of this site's brief - but anyway, here it is:…
In First Thoughts
Participants: Age of Fable, Ron Edwards, Noon, Vanoj, Simon C, Aaron Blain.


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