The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

6/18/2002 jdrakeh: Roleplaying Under the Moons of Magnatz (revised version)
To make things more convenient for you, I've moved the Magnatz files to my web-site, here: http://www.angelfire.com/goth/oblongbox/miscdebris.html It's located under the "Fantasy" section of the site. So if you'd like…
In Indie Game Design
Participants: jdrakeh, Ron Edwards, Mark D. Eddy, Mike Holmes.


6/16/2002 jdrakeh: Oops. Let's try that again.
Sorry about files not downloading properly. Try this instead... The .pdf file can be downloaded here: http://www.angelfire.com/goth/oblongbox It's in the "Oblong Offerings" section of the site, categorized under "Fantasy" -…
In Indie Game Design
Participants: jdrakeh, Fabrice G..


6/16/2002 jdrakeh: First draft minimalist rules... can I get a critique
So... I'm still moving along slowly when it comes to design. I always manage to have a few good ideas, but have problems integrating them into a workable system. I…
In Indie Game Design
Participants: jdrakeh, rafael.


9/24/2001 jdrakeh: Clarity
Recently I have been trapped in a state of deep depression, but did I let that daunt me for long? No! Putting my complete apathy to work for me, I…
In Indie Game Design
Participants: jdrakeh, Jason L Blair.


8/29/2001 jdrakeh: Windows (not the OS)
Okay.. I wasn't exactly sure where to post this, so if I offend anybody by posting in the wrong forum I apologize in advance. I just uploaded my Window fan-site…
In Indie Game Design
Participants: jdrakeh, Ron Edwards.


8/20/2001 jdrakeh: Community Design Project (Code Name: Rogue Gamer)
I'm looking for a few GW fans to assist in the creation of a set of role-playing rules for use with the "Warhammer 40,000: Rogue Trader" game. The ultimate goal…
In Indie Game Design
Participants: jdrakeh.


8/19/2001 jdrakeh: Backing plays
Joshua Marquart wrote: abuse is actually a problem with the GameMASTER, not the game itself. It's the GM's job to reign in his abusers, not the systems. A system…
In Indie Game Design
Participants: jdrakeh, Ron Edwards, Dav, Laura Bishop, joshua neff, Supplanter, contracycle.


8/12/2001 jdrakeh: Dark settings and Niche Markets
With the work on "Sleepers" due to taper off in October, I've decided to use the engine for that game for my sci/noir game entitled "Shades of Grey". The basic…
In Indie Game Design
Participants: jdrakeh, FilthySuperman.


8/12/2001 jdrakeh: Tipping hats
I just wanted to thank everybody for the input concerning the free-form 'magic' system that I was working on. The game (currently incomplete) was added to the author-submitted library today…
In Indie Game Design
Participants: jdrakeh.


8/9/2001 jdrakeh: free-form magic
I'm currently stuck on a problem with my free-form magic system. I want something that doesn't depend on spell lists or any other classification system for magic as it really…
In Indie Game Design
Participants: jdrakeh, Supplanter, Uncle Dark, Jack Spencer Jr, Ron Edwards, contracycle, Blake Hutchins, Torrent, Jeffrey Straszheim.


7/31/2001 jdrakeh: Small worlds...
"What an immensely clever plan it had been! To destroy every human being on the earth above the age of six - and then to leave as quickly as they…
In Indie Game Design
Participants: jdrakeh, Jared A. Sorensen, archangel_2, contracycle, Gordon C. Landis, FilthySuperman, Thededine, Mike Holmes.


7/30/2001 jdrakeh: New things to play...
I've noticed as of late that many game designers have taken a step away from using common genre tropes and mechanics to lure new players into the hobby. Specifically, I've…
In Indie Game Design
Participants: jdrakeh, Jack Spencer Jr.


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Subsequent Topics

5/12/2003 jdrakeh: Praise for Anvilwerks
Clinton, I realize that I'm behind the times here, but I just purchased Donjon and Paladin from the bookshelf and wanted to say... WOW! Donjon has progressed a loooooong way…
In CRN Games
Participants: jdrakeh, Clinton R. Nixon.


8/5/2003 jdrakeh: Seeking syn
I've tried to email syn (the creator of the Imp RPG), but seem to have an email issue. I would be indebted to anybody that could point me to this…
In Connections
Participants: jdrakeh, Simon W.


8/10/2003 jdrakeh: Quick & Painless Roleplay (Final Draft)
After processing feedback, playtesting, and finally getting off my duff to type the thing up proper, I've cobbled together a set of generic roleplaying rules in minimalist fashion. You can…
In Indie Game Design
Participants: jdrakeh, Jack Spencer Jr, ethan_greer, Mike Holmes.


6/4/2004 jdrakeh: The Return of Formless
Yes, I know, it's like a bad night of 50s science fiction films gone even more horribly awry. Still, if you're feeling brave, I'd appreciate it if you'd at least…
In Indie Game Design
Participants: jdrakeh, Supplanter.


6/25/2004 jdrakeh: Oddly...
I just posted a thread relating to this in a different light over at RPGnet. See, I haven't witnessed any more negativity at The Forge over the last few years…
In Site Discussion
Participants: jdrakeh, xiombarg, Ron Edwards, Bankuei, Mark Johnson, Walt Freitag, M. J. Young, Mike Holmes, Clay, Valamir, C. Edwards, Jack Spencer Jr, ADGBoss, Balbinus, Marco, greyorm, MR. Analytical.


7/5/2004 jdrakeh: Formless Revised (last planned playtest file)
The revised Formless playtest file has been posted, and addresses many concerns brought to my attention by those who had a look at the first draft. This is the last…
In Indie Game Design
Participants: jdrakeh.


7/5/2004 jdrakeh: Seeking Artwork for Formless
Hi, I've been down this road before, but I figured that I'd give it another shot. I need a piece of cover art (and possibly some small pieces of line…
In Connections
Participants: jdrakeh, hive.


7/9/2004 jdrakeh: Formless-related Announcement (IMPORTANT)
I just wanted to clarify that, despite the misleading remark on the Fantasy Makers Industries front page (which was made without my permission or knowledge), I am self-publishing Formless. Not…
In Indie Game Design
Participants: jdrakeh.


7/9/2004 jdrakeh: OGL, subscriptions, and other things in one weird package
I've come up with a rather unique (in the sense that, AFAIK, it's never actually been implemented before) publishing model for Formless. It'll likely either produce fantastic results to horribly…
In Publishing
Participants: jdrakeh, Bob Goat, madelf, philreed.


7/10/2004 jdrakeh: Wanted: An ad for your game in Formless
If you already have a game in circulation and are looking for a little more exposure, I plan on devoting one two-column 8 1/2" x 11" page per issue of…
In Connections
Participants: jdrakeh, M. J. Young, Juicetyger.


8/13/2004 jdrakeh: [Doctor Who] Obviously, it'll be a cold day in Hell...
Obviously, it'll be a cold day in Hell when I obtain the rights to commercially publish an official Doctor Who RPG - so until then, I've uploaded Tempus Denuo. Tempus…
In Indie Game Design
Participants: jdrakeh, Doctor Xero.


8/23/2004 jdrakeh: Karma Rough Draft - Critique Needed
Karma is an idea that I've been tinkering with for running IRC or PbP games. It's a fairly minimalist affair, but rigidly enforces certain design decisions. Here's the very rough…
In Indie Game Design
Participants: jdrakeh.


10/22/2004 jdrakeh: [Update] Formless
First, Formless has been signed over to Politically Incorrect Games who have plans to support it with a free release in the near future (exact dates as yet unknown). Where…
In Publishing
Participants: jdrakeh.


11/8/2004 jdrakeh: Formless unleashed on unsuspecting public!
Well, not really (in my enthusiasm, I've been plugging it pretty hard). Here's the link... http://www.rpgnow.com/product_info.php?products_id=3682& I haven't seen the final product (and, lacking a private internet connection I can't…
In Publishing
Participants: jdrakeh.


7/20/2005 jdrakeh: [SURGE] General Feedback Wanted
Following are the straight crunchy bits of my latest project, SURGE (Simple Universal Roleplaying Game Engine). These aren't meant to be anything more than a bare bones set of mechanics…
In Indie Game Design
Participants: jdrakeh, Sean, Jack Aidley, Ron Edwards.


8/19/2005 jdrakeh: Note sure if I have the right forum for this, but...
Since The Forge noticibly lacks a general industry discussion forum, I figured I'd give this a shot. I nosing around trying to find if and where copies of Le Mon…
In Connections
Participants: jdrakeh, Jared A. Sorensen, joshua neff.


8/27/2005 jdrakeh: [Pressure Cooker] A few playtesters wanted.
I'd like to get some feedback on Pressure Cooker (it's available for download at Miscellaneous Debris). The game is ostensibly geared for one-shot scenarios of a pulse-pounding, immersive nature, with…
In Indie Game Design
Participants: jdrakeh.


10/2/2005 jdrakeh: Own Miscellaneous Debris!
Seriously. Here's the deal - Miscellaneous Debris is closing its doors forever. I'll transfer all of the main site files and copyrights to the first individual who convinces me that…
In Connections
Participants: jdrakeh, ejh.


3/20/2007 jdrakeh: Let me be your corporate man-whore!
So. . . Here's the deal: I have an old, faded, tattoo on the back of my neck that looks horrible. And I couldn't rightly think of what I should…
In Connections
Participants: jdrakeh, Eero Tuovinen, Ron Edwards.


4/6/2007 jdrakeh: Indie Game Day at Compleat
I've already emailed a few of you about this, but I figured that it is worth posting here, as well. . . The premiere local hobby shop here in Colorado…
In Publishing
Participants: jdrakeh.


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