Previous Topics 6/29/2001 Epoch: Player Control This is an idea I threw out at one point on the GO, and didn't get any feedback on, so I figured I'd try it here.
I got the idea… In RPG Theory Participants: Epoch, jburneko, Supplanter, GreatWolf, Tim C Koppang, Mytholder, Ron Edwards.
6/29/2001 Gordon C. Landis: You ARE the bar So, the last time I tried to design a game (as opposed to just extensively tweak an existing one) it involded taking a Japanese bayonet (which my father had brought… In Indie Game Design Participants: Gordon C. Landis, Dav, GreatWolf, Paul Czege, Jared A. Sorensen, Jamie Thomas Durbin.
6/29/2001 poppocabba: campus gaming awareness I am going to a campus with a combined enrollment of nearly 40,000, and yet only one rpg organization that is primarily focused on larps.
so my question is how… In Actual Play Participants: poppocabba, james_west, Ron Edwards, Cameron, Knight.
6/29/2001 Ian Freeman: Salvation and a Moral Compass Okay, here's a really, really strange idea. Atleast i think it is, has anybody seen stuff like this before?
The basic insperation comes from all the games which have some… In Indie Game Design Participants: Ian Freeman, james_west, Dav, Ron Edwards.
6/29/2001 Nathan: Mystic Ages -- Indie Issue At least once a month, I hope to do an "indie issue" for Mystic Ages Online (http://www.mysticages.com/) - focusing on indie games, reviews, and the like. The first one is… In Publishing Participants: Nathan, Misguided Games, Dav, xiombarg, Ron Edwards, kwill.
6/29/2001 Nathan: Women in Gaming I think Mexal's last paragraph is extremely interesting:
"Roleplaying is all about creating other characters, not being me. I do that the rest of the time. To be honest, I… In Mystic Ages Online Participants: Nathan, Ron Edwards.
6/28/2001 GreatWolf: Music for Alyria Okay, this is very speculative, as it relies on a number of factors coming together that are mostly beyond my control. That being said....
I have begun to toy with… In Dark Omen Games Participants: GreatWolf, james_west.
6/28/2001 Nathan: Chat Tonight Issue Two is up - and the opening of the chats is tonight! Join us at 8 PM CST/9 PM EST for a chat with Shane Lacey Hensley of Pinnacle… In Mystic Ages Online Participants: Nathan.
6/28/2001 archangel_2: Issue Number Two? Hey, just curious when you usually will put the new issue up on Thursdays? (I ask because the first issue was up right after lunch, and it's a few hours… In Mystic Ages Online Participants: archangel_2, Nathan.
6/28/2001 jburneko: Which Direction Do You Plan? Here's another one of my, 'no correct answer, just gathering preferences and opinions' questions. When you GM which direction do you plan? By this I mean do you develop your… In Adept Press Participants: jburneko, joshua neff, Clay, Ian Freeman, Ron Edwards.
6/28/2001 Valamir: a Radical Notion I know I'm not the first to come up with this idea, but let me be the first to start a thread on it.
GNS: Chuck it. Chuck the whole… In GNS Model Discussion Participants: Valamir, Gordon C. Landis, Paul Czege, Supplanter, Logan, Mytholder, Le Joueur, greyorm, JohnMorrow.
6/27/2001 John Wick: Looking for Hex Paper Anybody know where I can download hex paper?
(Sorry I couldn't think of any other forum to ask this in. It's for one of the forthcoming WICKED PRESS products, so… In Indie Game Design Participants: John Wick, Clinton R. Nixon, Gordon C. Landis, Clay.
6/27/2001 jburneko: Serial vs. Unified Campaign I was just wondering how many of you played Serial style and how many of you play Unified Campaign style, which you prefer, why and how you most efectively used… In Actual Play Participants: jburneko, Dav, Mytholder, Peter, greyorm, Paul Czege, joshua neff, Le Joueur, Knight, Ron Edwards, Harri Tusa, George Pletz.
6/27/2001 Jason L Blair: Linkies in the Lye-berry Two things: The Soul Axis link (under free rpgs) is bwoken and the Crucible Design, unless I'm terribly mistaken, is only available as a priced book but is listed under… In Site Discussion Participants: Jason L Blair.
6/27/2001 Jared A. Sorensen: Tooth & Claw! Tooth & Claw is the roleplaying game of dinosaurs in a savage world of prehistoric fact and fantasy. The game system is both easy-to-learn and sophisticated, designed for gamers of… In Memento-Mori Theatricks Participants: Jared A. Sorensen, hardcoremoose, Gordon C. Landis, joshua neff, Jason L Blair, Peter, Paul Czege, Damocles, Jamie Thomas Durbin.
6/27/2001 Uncle Dark: Where to begin? I like Hero Wars (I have to disagree with Josh and state that I think the rulebook is buggy as hell... No set of rules should require a 4 page… In HeroQuest Participants: Uncle Dark, Blake Hutchins, Ron Edwards, james_west, joshua neff, Alai, Valamir, Jonas, Stefan Drawert, epweissengruber.
6/26/2001 Ian Freeman: Knowledge is everything A very rough idea for doing something with sorcerer, looking for criticism.
Okay... demons are demons and what not, but they have one other little ability: they are eternal. How… In Adept Press Participants: Ian Freeman, jburneko, Ron Edwards.
6/26/2001 Ian Freeman: Art necessity I am working on a PDF doc of a game right now and i am wondering how necessarry it is to get visual into the document itself.
I have no… In Publishing Participants: Ian Freeman, Jared A. Sorensen, Dav, Matt Gwinn, Clay.
6/26/2001 Ian Freeman: Bid? Am i being ignorant...
I have noticed in the main sorcerer rules references to the term Bid. What the heck i bid, i have not managed to find any talk… In Adept Press Participants: Ian Freeman, jburneko, Ron Edwards, Clay.
6/26/2001 gizem: Singularity - a new game I have designed a game and uploaded it to the net. It is more a setting than a game actually, but it has some simple mechanics also. It is rather… In Indie Game Design Participants: gizem, Jared A. Sorensen, Jason L Blair, Zak Arntson, Jamie Thomas Durbin.
<< more previous topics | | Subsequent Topics 6/30/2001 Ian Freeman: Has anybody done this I am just curious about whether anyone has tried this. Sorcerer: Discworld.
Think about it. You got the dungeon dimensions, and Humanity can be quickly converted to "occult bufferin" representing… In Adept Press Participants: Ian Freeman, Ron Edwards, Uncle Dark.
6/30/2001 Peter: Card Games Does anyone know of any resources for publishing card-based games? Maybe I should email Atlas... In Publishing Participants: Peter.
7/1/2001 Supplanter: I Fight the Indie Fight! Into Game Parlor in Chantilly VA I go today on my lunch break. (Sucks to be the boss and work Saturdays, but your pity is sufficient balm.) Now this is… In Adept Press Participants: Supplanter, Ron Edwards, joshua neff, Dav.
7/2/2001 Jack Spencer Jr: Character currency I got this from the GO forum. It's Hunter Logan quoting Ron Edwards
Ron wrote,
]Effectiveness then becomes all the ROLLS (or Karma scores) that determine how well the character… In RPG Theory Participants: Jack Spencer Jr, Ron Edwards, Epoch, Mytholder, Clinton R. Nixon, Blake Hutchins, Supplanter, Jared A. Sorensen.
7/2/2001 Valamir: Simulation: the problem is with the word Well, I just found a few really meaty and useful threads over in Actual Play. I still wonder how many more meaty threads we'd have if everyone wasn't so obsessed… In GNS Model Discussion Participants: Valamir, Gordon C. Landis, JohnMorrow, Logan, Paul Czege, Dav, Mytholder, Supplanter.
7/2/2001 james_west: The Undertoad Hey -
When is this going to be available through stores? Are you doing online sales?
I've had a series of interesting ideas about this sort of game since I… In Key 20 Publishing Participants: james_west, Jason L Blair.
7/3/2001 Nathan: IndieAid at Other Cons Hey, had a brainstorm idea...
Would you guys pay a small fee to get your games represented at other cons?
Reason why - I am going to Uncommoncon at Dallas,… In Publishing Participants: Nathan, GreatWolf, Dav, Misguided Games, Ron Edwards.
7/3/2001 joshua neff: expanding the network While RPGs are a huge passion of mine, I'm not much of a game designer (not since high school, when I made my own Doctor Who RPG), & not about… In Publishing Participants: joshua neff, Ron Edwards, Dav.
7/3/2001 Logan: At the Center of the Triangle In the Clarifying GNS thread, Pyske (aka Eric) made some good comments about the faq. One particular point got lost in the shuffle. I'll quote him here.
System does… In GNS Model Discussion Participants: Logan, Ron Edwards, jburneko, Le Joueur, Mytholder, Damocles.
7/3/2001 Jared A. Sorensen: Schism gets reviewed...and survives! http://www.rpg.net/news+reviews/reviews/rev_4563.html In Memento-Mori Theatricks Participants: Jared A. Sorensen, Ron Edwards, hardcoremoose, Ferry Bazelmans.
7/3/2001 jburneko: Players Relation To Relationship Map So, I'm embarking on a bit of an experiment and I'm planning on running a one-shot using a relationship map as the basis for planning. Since this is a one-shot,… In Adept Press Participants: jburneko, Ron Edwards, james_west.
7/3/2001 Jason L Blair: It's here! Just got back from the printers two hours ago where I picked up 180 copies of Little Fears. The rest will be shipping to Wizard's Attic at the end of… In Key 20 Publishing Participants: Jason L Blair, james_west.
7/4/2001 Jack Spencer Jr: I gots da first post! Orkworld
Flux
Wasteland
Rock 'n' Roll Fantasy
Let's talk about it In Wicked Press Participants: Jack Spencer Jr, John Wick, Dav.
7/4/2001 Gordon C. Landis: Simulation: another word OK, I haven't sold myself on this, but if we must have another word for Simulation (I'm also not sold either way on that), I offer . . . Situation.… In GNS Model Discussion Participants: Gordon C. Landis, Dav.
7/4/2001 Gordon C. Landis: Line art in Causoban Not exactly rising to pblocks' challenge, but I couldn't help noticing . . . in the Causobon article, we're promised lovely line art from the charming Jennifer Mahr - or… In Wicked Press Participants: Gordon C. Landis, John Wick, Ron Edwards, Peter, Dav, JSDiamond, Misguided Games.
7/5/2001 james_west: Favorite things I've learned Favorite things I’ve learned from reading this site:
(1) Facilitating the creation of good stories as an explicit design goal.
This is from the GNS discussions. Previously, I’d only thought… In RPG Theory Participants: james_west, joshua neff, John Wick.
7/5/2001 Nathan: Issue Three Is ALIVE!! Hey everyone,
Thanks for keeping the site going - keep clicking on it, passing it on to your friends, and letting me know what you think.
www.mysticages.com
This week… In Mystic Ages Online Participants: Nathan.
7/5/2001 John Wick: G/N/S = 101 The title of this forum "G/N/S: Game Theory 101" is a little... well, let me start again.
I really don't have any problem with it, the whole GNS thing. The… In GNS Model Discussion Participants: John Wick, Clinton R. Nixon, joshua neff, Ron Edwards, james_west, Gordon C. Landis, Mytholder, Ferry Bazelmans, Jack Spencer Jr.
7/5/2001 John Wick: My own GNS problems I think my chief problem with GNS has something to do with apples and oranges.
First, let me make sure I've got my definitions in order.
Gamism is about competition… In GNS Model Discussion Participants: John Wick, james_west, Logan, Ron Edwards, Gordon C. Landis, Mytholder, JohnMorrow, Knight, Jared A. Sorensen, Jack Spencer Jr, Clinton R. Nixon.
7/5/2001 John Wick: Basic Rules Download I understand the basic rules are somewhere on the website, ready for me to download.
Anybody got a link?
Thanks in advance,
John In HeroQuest Participants: John Wick, james_west, Blake Hutchins, mikeryan, Christopher Kubasik.
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