The Forge Reference Project: Browse Threads

 

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From Day One


Previous Topics

7/21/2010 Ben: Playtesting Question: How much to give to a group?
I have a game that I was hoping to get playtested via soliciting for on the Forge.  Having never done this, I was curious as to how much of a…
In First Thoughts
Participants: Ben, Malcolm.


7/21/2010 segedy: [Gen Con 2010] Indie Games Map
Following on the tradition of work by others in years past, I thought I'd put together a map of the indie RPG scene at Gen Con in 2010: <a href="http://bullypulpitgames.com/projects/ige/downtown_indy_map.jpg">Map…
In Conventions
Participants: segedy, Ron Edwards.


7/21/2010 Paka: What Sword and Sorcery Means to Me, blog post
http://www.sfsignal.com/archives/2010/07/mind-meld-what-sword-and-sorcery-means-to-me/ Thought this article was interesting, here are a few quotes that stood out: "Basically I see it as a good old-fashioned sword and sandal or cloak and dagger drama…
In Adept Press
Participants: Paka.


7/21/2010 Jarrodimus: Thoughts on a Stamina Mechanic
First off, I just wanted to say that I'm loving this forum.  I ran across it yesterday while trying to come up with ideas for a game system that I'm…
In First Thoughts
Participants: Jarrodimus, dugfromthearth, Ar Kayon, Noon, VAgentZero, tj333, Marshall Burns, contracycle.


7/21/2010 SaintandSinner: (Gencon 2010) Games on Demand
Games on Demand at Gencon is located in the spacious Grand Central Ballroom "B" in the Crowne Plaza hotel. Gaming tables 1-6 will be open, and GMs available, from 10a.m.…
In Conventions
Participants: SaintandSinner.


7/21/2010 Eliarhiman6: Who REALLY coined "Shared Imagined Space"?
Hi! I was arguing in another forum with a guy who was using Fang Langford definition of "Shared Imaginary Space" as the "original" one on which the Big Model definition…
In Welcome to the Archives
Participants: Eliarhiman6, Miskatonic, Paul Czege, jburneko, Artanis.


7/21/2010 dugfromthearth: character skill vs player skill
In a FPS it is all about player skill.  In an rpg it is usually all about character skill. Meaning a lvl 10 fighter should beat a lvl 9 fighter. …
In Actual Play
Participants: dugfromthearth, Noon, davidvs.


7/21/2010 dugfromthearth: my game system philosophy - character creation, combat, and skill resolution
having played a lot of games over the years I have come to the conclusion that what is important to a system in order is: character creation, combat, and skill…
In Actual Play
Participants: dugfromthearth.


7/21/2010 dugfromthearth: my play and GM style
I started with D&D, played GURPS for years, HERO (champions and Fantasy Hero), have played Savage Worlds recently, a bunch of WFRP 2nd edition (a tiny bit of 1st edition),…
In Actual Play
Participants: dugfromthearth.


7/20/2010 horomancer: Playtesting Simple System
I made a very simple system which boils all actions down to 3d6+x+y vs DC where 'x' is a stat and 'y' is a skill. More info on it http://www.indie-rpgs.com/forge/index.php?topic=30000.0…
In Playtesting
Participants: horomancer, Magnus Pym, watchwaitplot, Noon.


7/20/2010 Philippe: [Sorcerer & Sword] building a setting with Inuma
Hi, it's my first post here so I guess I should say something about me. My username is my first name. I'm 37 and rpgs have always been my favorite…
In Adept Press
Participants: Philippe, Paiku, Eliarhiman6.


7/20/2010 jasonm: 2010 Diana Jones Award shortlist announced
Two RPGs, a board-game and a website vie for hobby-gaming's most exclusive trophy The committee of the Diana Jones Award has released the shortlist for its 2010 award. This year…
In Endeavor
Participants: jasonm.


7/19/2010 watchwaitplot: Let's Talk About Skill Blocks.
At the beginning of the summer, a friend and I decided to create a new setting for White Wolf's Hunter game. Eventually we decided to build a new game outright.…
In First Thoughts
Participants: watchwaitplot, dugfromthearth, stefoid.


7/19/2010 Asylumrunner: The game of multiple personalities
Hello, I recently thought up what I find to be a pretty neat game concept. The backstory of the game is that once a person dies, their soul (and with…
In First Thoughts
Participants: Asylumrunner, Garbados.


7/19/2010 Sebastian: Tearaway Pads & Folios -> Whacha call'em?
Did you ever buy any of those character sheet pads in the old days so you didn't have to go to the photocopier everyday? Like a 20 leaf pad of…
In Publishing
Participants: Sebastian, PJK.


7/19/2010 reveal: [ENnies] The RPG Haven interviews Jay Peters
The RPG Haven has posted its interview with current ENnies judge Jay Peters. It’s an excellent listen and answers a lot of questions that people have about the judging process.…
In Conventions
Participants: reveal.


7/19/2010 Artanis: [DitV] Relationship coming for help
Hello I did a search for this question and haven't been able to locate any thread talking about it, so here goes: A friend of mine played DitV and complained…
In lumpley games
Participants: Artanis, lumpley.


7/19/2010 binder: Proposing some Optional Rules...
After listening to a number of games of Agon (thanks Mel) and reading (and then rereading the rules), a couple of different thematic options sprung to mind - Divine Items…
In one.seven design
Participants: binder.


7/18/2010 bayonder: Monster, welcoming critiques, ideas and better ideas for a title
This is a game mainly inspired by Paul Czeges roleplaying game "My Life With Master", and along those lines I'm looking to make a game about "The desperate struggle to…
In First Thoughts
Participants: bayonder, Noon.


7/18/2010 Neil the Wimp: [Stroming the Wizard's Tower] Prognosis
Does anyone have any ideas on the prognosis for Storming the Wizard's Tower? Vincent released a playtest version of the low-level game, but I'm ignorant about what's happening with it…
In lumpley games
Participants: Neil the Wimp, lumpley, Paul T.


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Subsequent Topics

7/22/2010 Tayr_an-Naar: When is it stealing?
Howdy all, I have a question, and in case it wasn't evident by my post count, this is my first question.  So I'm not really !00% sure this is the…
In Publishing
Participants: Tayr_an-Naar, Noon, Miskatonic, guildofblades, Marshall Burns, Gryffudd, Lance D. Allen, Chris_Chinn.


7/22/2010 RodjMan: Intrepid!
The Idea: Intrepid!, a pulp scifi RPG in the vein of Flash Gordon/Buck Rogers. I plan to use the word "Atomic" liberally. The inspirations: aside from the conceptual ones mentioned…
In First Thoughts
Participants: RodjMan, Noon, horomancer, Vulpinoid, dugfromthearth, contracycle, stefoid.


7/23/2010 brycedeline: [DitV + Afraid] Monsters, etc.
So I was just looking at the various rules for NPC/ monster/ slave/ acolyte/ victim creation and I am wondering: will these mesh with the DitV rules as they are?…
In lumpley games
Participants: brycedeline, Artanis.


7/23/2010 SAW: Salvaging certain Afraid mechanics for Dogs
So, I know that Vincent isn't happy with the state of Afraid, however, I think that some of the rule adjustments from Afraid could work really well in Dogs, so…
In lumpley games
Participants: SAW, Falc.


7/23/2010 luizleandro: A generic supernatural powers system
Hello guys, I'm designing an RPG system which is supposed to be generic. Therefore I would like to develop a system for supernatural abilities that could be used for any…
In First Thoughts
Participants: luizleandro, dugfromthearth, Vulpinoid.


7/23/2010 Marshall Burns: [Heretic Saga] To map or not to map?
[i]Heretic Saga[/i] is this Setting-heavy, high-fantasy game I’m working on. When I say “Setting-heavy,” I don’t mean that there’s pages of history you have to wade through or any of…
In First Thoughts
Participants: Marshall Burns, dugfromthearth.


7/23/2010 Nath: Book Launch : The Green Book
Hello all, I've been writing replayable freeform / jeepform scenarios in the scandavian style for a few years now. I've finally got round to putting them together and  published the…
In Connections
Participants: Nath, Ron Edwards.


7/23/2010 lachek: WANTED: Original CoC convention scenario!
We're planning a Call of Cthulhu "tournament" scenario at this year's HammerCon (November 6th, Hamilton, Ontario, Canada). The convention is a community organized and volunteer-based event, with a focus on…
In Conventions
Participants: lachek.


7/23/2010 Paul Czege: Half Meme Press and Cream Alien Games at SMACC this coming weekend
If you're within driving distance of southeast Michigan this weekend, <a href="http://halfmeme.com/">Half Meme Press</a> and <a href="http://sites.google.com/site/creamaliengames/">Cream Alien Games</a> will be running a table at the first ever <a href="http://idea-men.us/smacc/guests.html">Southern…
In Half Meme Press
Participants: Paul Czege.


7/23/2010 lantern314: Assessing for new GM cards WGP
I'm unclear when the GM gets to assess for new cards during a conflict. I've read the description several times and I can't get it. I think part of it…
In Incarnadine Press
Participants: lantern314, Ron Edwards, James_Nostack.


7/23/2010 triex: My life with master and non-verbal communication
Hi, my name is Matteo and I’m a role-playing gamer. Hiiiii Matteo I’m Italian, and everyone knows that Italians are good in a few things: cooking, deceiving, and playing indie…
In Actual Play
Participants: triex, Ron Edwards, Eliarhiman6.


7/24/2010 brycedeline: [DitV] A first attempt at a town
So I came up with this idea for a town... let me know what you think, and what can be improved. I took a couple ideas from already written towns…
In lumpley games
Participants: brycedeline.


7/24/2010 FetusCommander: [Cooperative Logic] initial idea
I've had an idea for a setting that I've been trying to incorporate into a game.  Well, actually that's not exactly true.  I have incorporated the setting into various games…
In First Thoughts
Participants: FetusCommander, flossy, Noon, dugfromthearth, stefoid.


7/25/2010 Eliarhiman6: The lumpley principle
First, a little grammar lesson: it's written "lumpley principle". Smallcaps. Then, about this thread... searching for posts about the shared imagined space I found these, at it was a pity…
In Welcome to the Archives
Participants: Eliarhiman6.


7/26/2010 Gryffudd: Idea for a damage system
Still working on part of the system idea I had. Apocalypse World got me thinking in a certain direction and I wanted to see if it looked viable to you…
In First Thoughts
Participants: Gryffudd, dugfromthearth, Noon, westcpw, Marshall Burns, johnthedm7000, EBKPrim, masqueradeball.


7/27/2010 Necromantis: [A Time of Steel & Staves] aid with Possible Social Combat System
I have Been making steady progress on my physical combat system, skills and magic (as well as something called 'actions' but never mind that)  Anyway I have been Keeping Social…
In First Thoughts
Participants: Necromantis, Ar Kayon, Marshall Burns, Skofflox, johnthedm7000.


7/27/2010 martind: [MLwM] Noob, first game tomorrow
Hi guys, I'm going to master my first game at My Life With Master tomorrow and I have a couple of doubts about the endgame (among other things, I'm a…
In Half Meme Press
Participants: martind, Artanis.


7/27/2010 KevinH: [MLwM] New GM and the Baron Badass...
... pronounced ba-DASH. Baron Istvan Attila Von Badass is a young Hungarian nobleman, interested in ancient hunnish shamanism. He wants to impress the professors at his old university and is…
In Half Meme Press
Participants: KevinH, Ron Edwards, Paul Czege.


7/27/2010 alloneword: Looking for Writer
In the past few months, I've been developing a pen and paper RPG with a friend of mine, and we've been making some pretty good progress.  The only problem is,…
In Connections
Participants: alloneword, Locke.


7/28/2010 philipstephen: Game Mechanic for my game is similar to Cortex
I am creating a game system that I might publish someday. Since crafting it, I have discovered more about other similar systems - most notable is the Cortex system (Margaret…
In First Thoughts
Participants: philipstephen, Ar Kayon, greyorm, dugfromthearth, SaintandSinner, Anekanta.


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