The Forge Reference Project: Browse Threads

 

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From Day One


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8/5/2002 Matt Snyder: GenCon promotion
This is directed mainly at Ron and Jason, but read on, oh brainstormers and fellow GenCon Forge booth sellers ... What, if any, kind of promotion can we do at…
In Publishing
Participants: Matt Snyder, Jason L Blair, Jared A. Sorensen, Ron Edwards, Michael Hopcroft.


8/1/2002 Matt Snyder: Dust Devils: Altering the Devil Rating
Now that I've got the very funky octaNe layout (mostly) underwraps, I'm making my last pass through Dust Devils. It now weighs in around 9,000 words, and will include an…
In Chimera Creative
Participants: Matt Snyder, Ron Edwards, Valamir.


7/29/2002 Matt Snyder: Dust Devils: Last Stand!
Howdy, folks. After getting away from the computer for a weekend, I sat down for a feverish last leg on the Dust Devils rewrite. The text is nearly complete and…
In Chimera Creative
Participants: Matt Snyder, Bailywolf, Jake Norwood, Ron Edwards, Demonspahn.


7/23/2002 Matt Snyder: Fantasy map download
Hey, folks, just thought I'd share a fun little map I worked up last week after reading the setting section in Sorcerer & Sword recently. I plan on using it…
In Actual Play
Participants: Matt Snyder, Paul Czege, Clay.


7/16/2002 Matt Snyder: How many copies?
Here's a question sparked by Jared's pole of who will buy octaNe. I'm aiming this at the folks who've done this before, namely Ron and Jason. How many copies of…
In Publishing
Participants: Matt Snyder, Jason L Blair, Clinton R. Nixon, joshua neff, Ron Edwards, Mike Holmes, Matt Gwinn, Michael Hopcroft, Jürgen Mayer, Eugene Zee, Misguided Games, Tim Denee.


7/11/2002 Matt Snyder: Dust Devils storm a brewin'
Ok, folks, GenCon is almost here. I'm up to my neck in freelance design, with Universalis and octaNe up to bat next. Just finished Trollbable, and Ron's going over revisions…
In Chimera Creative
Participants: Matt Snyder, Jared A. Sorensen, Ron Edwards, Paul Czege, Valamir, Mike Holmes, TSL, Jason L Blair, Clay, Jürgen Mayer, James.


6/10/2002 Matt Snyder: The tumbling tumbleweeds
Well, just like Dust Devils says, it's time to shoot or give up the gun. After reading Ron's thoughtful review of Dust Devils half a dozen times, I've come up…
In Chimera Creative
Participants: Matt Snyder, Jake Norwood, deidzoeb, hardcoremoose.


5/24/2002 Matt Snyder: The Squeaky Wheel
I've posted a couple comments in the past about my attempts to improve my regular group's gaming sessions (including a survey I had my players answer), so that they might…
In Actual Play
Participants: Matt Snyder, Clinton R. Nixon, Jake Norwood, Gordon C. Landis, Clay.


4/30/2002 Matt Snyder: Electronic publishing redux
After many late hours, I finally finished laying out Cartoon Action Hour and it's now available as a PDF download{/url] for $10. The PDF is thick by most standards…
In Publishing
Participants: Matt Snyder, Nathan, Ron Edwards, Mytholder, Cynthia Celeste Miller, Michael Hopcroft.


4/25/2002 Matt Snyder: Black Pawn, White Pawn
After some excellent discussion in the Wake up! thread, I've really been working to focus and fine-tune Dreamspire, its "aboutness," what The Wake up! thread had many good points, and…
In Indie Game Design
Participants: Matt Snyder, hardcoremoose, Mike Holmes, Matt, Blake Hutchins, Walt Freitag, Zak Arntson, Wolfen, Jon H, Ron Edwards, wyrdlyng, Valamir, Nick Pagnucco.


4/24/2002 Matt Snyder: Wake up!
A few Forgers already know that I’ve been working on a game called Dreamspire. After putting it off for a number of reasons -- real life issues, day job, freelance…
In Indie Game Design
Participants: Matt Snyder, Jason L Blair, hardcoremoose, Matt, Ron Edwards, Blake Hutchins, Jürgen Mayer, Wolfen, Mike Holmes.


4/17/2002 Matt Snyder: Site won't remember my login
Clinton -- I've been having a problem getting the site to "remember" me -- keep having to log in from time to time. I don't think it's a browswer cookie…
In Site Discussion
Participants: Matt Snyder, Andrew Martin.


4/12/2002 Matt Snyder: Fate and Death
Death, Fate and Character Endings Ron and I discussed very briefly in Dust Devils play the issue of character death and / or endings. My thoughts on this were also…
In Indie Game Design
Participants: Matt Snyder, Mike Holmes, Bankuei, Balbinus, Ron Edwards, Wolfen, Sidhain, J B Bell, contracycle, Walt Freitag.


3/27/2002 Matt Snyder: My group's motivations & rewards
[url=http://www.indie-rpgs.com/forum/viewtopic.php?t=1715]Clinton posted an excellent thread[/url] in GNS Model Discussion about rewards (among other good points). I was going to reply there, but realized this is a thread that's been incubating…
In Actual Play
Participants: Matt Snyder, Bankuei, C. Edwards, Clinton R. Nixon, Gordon C. Landis.


3/6/2002 Matt Snyder: Dust Devils, leaner and meaner
Kay-RIST -- I'm getting to be worse than a software developer with all these "beta releases." Anyway, folks, for those of you that give a gal darn, I just uploaded…
In Indie Game Design
Participants: Matt Snyder, Valamir, unodiablo, mahoux, Ron Edwards, Blake Hutchins, Paul Czege, Emily Care.


2/28/2002 Matt Snyder: Dust Devils "revised" PDF download
Hey, folks, just wanted to let everyone know that I've uploaded a revised version of the Dust Devils playtest PDF. It now includes rules for Stakes, damage recovery and also…
In Indie Game Design
Participants: Matt Snyder, Bailywolf, furashgf, Balbinus, Andrew Martin.


2/27/2002 Matt Snyder: Dust Devils PDF download
Hey, folks, I got motivated today and put together a nice playtest version of the Dust Devil rules I posted below. Please visit my website to download the file. Sorry…
In Indie Game Design
Participants: Matt Snyder, Zak Arntson.


2/27/2002 Matt Snyder: Dust Devils: Old West RPG
This industry’s not big enough for the lot of us, but I’ve saddled up my latest game design attempt anyway. This one’ll be cheaper than a penny ante, but hopefully…
In Indie Game Design
Participants: Matt Snyder, Bailywolf, Tim Denee, Matt Gwinn, unodiablo, Ron Edwards, Mike Holmes, Valamir.


1/24/2002 Matt Snyder: Great session
This morning I shared with Ron a message about how my most recent RPG session was a great success for me, and he asked I share the experience, so here…
In Actual Play
Participants: Matt Snyder, Mike Holmes, Ron Edwards, Marco, Valamir.


1/24/2002 Matt Snyder: Forge logo for shirts, etc.
Ok, folks check out the Forge logo I created for Cafe Press items, T-shirts etc. It's not meant to trump anything Ron & Clinton have going, just to contribute what…
In Site Discussion
Participants: Matt Snyder, J B Bell, Clinton R. Nixon, Mike Holmes, Gordon C. Landis, Adam.


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Subsequent Topics

8/16/2002 Matt Snyder: Tough as ails ... ahem
Well, folks, I've good news and (somewhat) bad news. I always like to start with the bad news, so here it is. I haven't got the darn Paypal system set…
In Chimera Creative
Participants: Matt Snyder, Gordon C. Landis, Paul Czege, Jared A. Sorensen, Adam, Jason L Blair, TSL, Valamir.


8/23/2002 Matt Snyder: Dust Devils for sale!!!
Howdy, pards . . . I'm pleased as hell to announce that the Dust Devils Web site is up and running, and it now offers Paypal purchasing of the Dust…
In Chimera Creative
Participants: Matt Snyder, Bailywolf, Balbinus.


9/5/2002 Matt Snyder: Riddle of Steel: Myria
I'm chompin' at the bit here at work. Tonight I'm Riddle of Steel with a new group. Er, actually an old group. Oh, nevermind. A _different_ group than my usual…
In Actual Play
Participants: Matt Snyder, contracycle.


10/16/2002 Matt Snyder: The Charnel Gods are coming
Folks, I've just finished the much-delayed (on my part!) layout for Charnel Gods. This Sorcerer supplment is going to kick everyone's ass. For a bit of a treat, check out…
In Adept Press
Participants: Matt Snyder, Nick Pagnucco, Ben Morgan, hardcoremoose, greyorm, Manu, bpzinn, Ron Edwards, Khaibit.


10/17/2002 Matt Snyder: Snyder abducted by aliens rumor debunked
Hey all. I thought I’d post a bit of an explanation as to where the hell I’ve been of late. Or rather what I’ve been up to (and not up…
In Site Discussion
Participants: Matt Snyder, Ron Edwards, GreatWolf, hardcoremoose, Adam, Jürgen Mayer.


10/17/2002 Matt Snyder: Dust Devils PDF now available!
Howdy, pardners! I'm pleased to announce that Dust Devils is now available on PDF. This 24-page document features everything found in the print version, including color cover artwork by Jon…
In Chimera Creative
Participants: Matt Snyder.


10/18/2002 Matt Snyder: Durn Foreigners!
You know, I'm absolutely amazed at how many overseas folks have purchased Dust Devils. I've had sales in the UK, Switzerland, New Zealand, Australia, and one or two others (with…
In Chimera Creative
Participants: Matt Snyder, Paul Czege, Clay, Mikko Kauppinen, Tim Denee, Mike Holmes, Jon H, Ron Edwards, UnSub, Valamir, edomaur.


10/18/2002 Matt Snyder: RONIN: Dust Devils in Feudal Japan (By Jason Blair!!!)
When it rains, it pours. As if the Dust Devils PDF release was not enough, get a load of THIS: Jason Blair has created RONIN -- A Feudal Alternative For…
In Chimera Creative
Participants: Matt Snyder, GB Steve, GreatWolf, hardcoremoose, Bankuei, Mike Holmes.


10/22/2002 Matt Snyder: Seeking Art Nouveau-style artist
I'm looking for an artist for a PDF game I'm working on called Nine Worlds. Specifically, I'd like someone who can do something in the vein of an Art Nouveau…
In Connections
Participants: Matt Snyder.


10/22/2002 Matt Snyder: Seeking Art Nouveau-style artist
I'm looking for an artist for a PDF game I'm working on. Specifically, I'd like someone who can do something in the vein of an Art Nouveau portrait, rather like…
In Chimera Creative
Participants: Matt Snyder.


10/24/2002 Matt Snyder: New Game: Nine Worlds ... initial comments
Ok, Forge fellows, it's about time I shared some info about what I'm working on, as I've hinted here and there already. This is going to be a lot like…
In Indie Game Design
Participants: Matt Snyder, Jonathan Walton, Shreyas Sampat, Demonspahn.


10/24/2002 Matt Snyder: New game: Nine Worlds
I'm working on a new game called Nine Worlds. Please feel free to check out my initial, somewhat scatterbrained thoughts in this thread in the Indie Game Design forum: New…
In Chimera Creative
Participants: Matt Snyder, Spooky Fanboy, J. Backman, Flash.


10/28/2002 Matt Snyder: Free Character Sheet PDF now available.
Hey, folks, after several requests, I've finally put together a nice character sheet for Dust Devils. It's a PDF file, naturally. You can get a color version here: Color character…
In Chimera Creative
Participants: Matt Snyder, Ben Morgan, Jason L Blair, Tim C Koppang.


10/30/2002 Matt Snyder: Nine Worlds: Initial mechanics explanation
I've been tinkering away on Nine Worlds -- here's a glimpse "under the hood." I'm eager to hear what folks think. It's all still pretty rough, so bear with me.…
In Indie Game Design
Participants: Matt Snyder, Shreyas Sampat, Jonathan Walton, Christoffer Lernö, Kester Pelagius.


10/30/2002 Matt Snyder: "We fear change!"
Question for everyone -- why are there fewer and fewer encouraging responses and rigorous discussions in the Indie Game Design forum? To me, that forum (and maybe Actual Play) is…
In Site Discussion
Participants: Matt Snyder, Christoffer Lernö, Bob McNamee, M. J. Young, Tim C Koppang, hardcoremoose, Le Joueur, Seth L. Blumberg, Paul Czege, Jonathan Walton, ethan_greer, Clay, Bankuei, greyorm, Mike Holmes, Clinton R. Nixon, Valamir, Ron Edwards, Kester Pelagius, RobMuadib, xiombarg, Paganini, A.Neill, Walt Freitag.


10/31/2002 Matt Snyder: Nine Worlds (or whatever): Why you DON'T CARE
This has got to work, right? Ok, in light of a certain thread in Site Discussion, I'll take a stab at something. It's a bit humorous, but the intent is…
In Indie Game Design
Participants: Matt Snyder, J B Bell, C. Edwards, Bankuei, xiombarg, ethan_greer, RobMuadib, Gordon C. Landis, Andrew Martin, Demonspahn, Gwen, Christoffer Lernö, Mike Holmes, Jonathan Walton, Valamir, Jared A. Sorensen, Kester Pelagius, Roger Eberhart.


11/8/2002 Matt Snyder: Task vs. Conflict; Eroding the "whiff factor"
I've been thinking about all kinds of game design schtuff, lately. While writing notes to myself in my little "game design journal," I came upon some ideas that surely have…
In RPG Theory
Participants: Matt Snyder, Paul Czege, Jared A. Sorensen, ethan_greer, Christoffer Lernö, J B Bell, Gordon C. Landis, Ron Edwards, Valamir.


11/20/2002 Matt Snyder: Nine Worlds & Five threads
Let's talk Nine Worlds. See, at this point it's floundering a bit, as I "wait" for artists to reply, a.k.a. procrastinating. Maybe that's a good thing, because Ron has brought…
In Indie Game Design
Participants: Matt Snyder, Ron Edwards.


11/27/2002 Matt Snyder: Who's playing Dust Devils?
You know, I get lots of feedback about Dust Devils being a good idea, or doing something different. That's very encouraging. I hear little to NO feedback on ACTUALY PLAY…
In Chimera Creative
Participants: Matt Snyder, Clay, edomaur, Adam, Jason L Blair, Mike Holmes.


12/9/2002 Matt Snyder: 12 Days of Christmas
As you may have read on the Key 20 board, Key 20 will be offering up the 12 Games of Christmas starting December 13 through Christmas eve. Each day, free…
In Chimera Creative
Participants: Matt Snyder, Jason L Blair.


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