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From Day One


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9/4/2002 xiombarg: Paladin: Comedy Knights
When I was at a SF con in Minnesota, I saw a comdey troupe called "Soylent Theatre", "A Theatre Troop Made of People". They did a series of sketches on…
In CRN Games
Participants: xiombarg.


9/3/2002 xiombarg: Binding OctaNe
Okay, I just picked up OctaNe, and it's hellva cool, but I have to admit that the "print and fold into a tiny booklet" format was sort of a pain…
In Memento-Mori Theatricks
Participants: xiombarg, Paka, Tim Denee, Jared A. Sorensen, Ferry Bazelmans, mahoux, drake113, Mike Holmes.


9/1/2002 xiombarg: My Life With Maestro
I'll have a more complete report later, but some comments from running the game tonight while it's fresh in my mind. These comments come from both me and my players:…
In My Life With Master Playtest
Participants: xiombarg, Matt Gwinn, Paul Czege, Mike Holmes.


8/29/2002 xiombarg: rules tweaks
I'm going to be running this game this Saturday. With that in mind, I kinda have to decide which rules tweaks to use and which ones not to use, of…
In My Life With Master Playtest
Participants: xiombarg, Paul Czege, Mike Holmes.


8/28/2002 xiombarg: rules question
Okay, I've been reading the game with the intent of running it, and my first question is: When adding the d6 or d8, do only 1s and 2s still count?…
In My Life With Master Playtest
Participants: xiombarg, hardcoremoose, Mike Holmes, Paul Czege.


8/22/2002 xiombarg: Ivanhoe Unbound
Well, I set up a little web page for my games, and even created a imprint name. Yee-haw. http://www.ivanhoeunbound.com It's really just a redirect. The idea is to have a…
In Indie Game Design
Participants: xiombarg.


8/18/2002 xiombarg: Daikaiju (long)
Okay, I have an idea for a game called "Daikaiju", a game about Godzilla-style monster-to-monster fighting. I'm brainstorming here, so suggestions/additional ideas/critiques are welcome. See, I was looking at Monster…
In Indie Game Design
Participants: xiombarg, damion, ADGBoss, Ben Morgan, Mike Holmes.


7/30/2002 xiombarg: An good idea is one worth stealing...
This is from an interview with Charles Ryan in the latest issue of d20 Weekly, about d20 Modern: We were faced with needing a whole set of rules for credit…
In CRN Games
Participants: xiombarg, Ron Edwards, Jared A. Sorensen, Clinton R. Nixon, Blake Hutchins, greyorm, Zak Arntson, Bailywolf.


7/25/2002 xiombarg: John Wick Dead at 33
We might want to open the Wicked Press forum for a bit to post an announcement related to this: http://www.rpgnews.rpghost.com/article.php?sid=1613
In Site Discussion
Participants: xiombarg, Jason L Blair, Gordon C. Landis, Ben Morgan, Clinton R. Nixon.


7/18/2002 xiombarg: Forum-Style Play
[This all comes from the tail end of [url=http://www.indie-rpgs.com/forum/viewtopic.php?t=2761]this thread[/url]] So, it seems that more and more people are engaging in roleplaying on internet fora. These are usually pretty freeform…
In RPG Theory
Participants: xiombarg, Ron Edwards, Valamir, Mike Holmes, jburneko, blackmanxy, Blake Hutchins, Ring Kichard, Michael Hopcroft, contracycle, wyrdlyng.


7/1/2002 xiombarg: Unsung (formerly Unnumbered)
Okay, I've tried to prettify things a bit, make it more readable, and added the latest round of suggested changes. I've also re-named the game, as per hive's suggestion, which…
In Indie Game Design
Participants: xiombarg, Ron Edwards.


6/30/2002 xiombarg: Starter Resources
Can anyone reccommend any good resources, in print on or the net, for someone who's never role-played to get a good idea of how RPGs "work"? Good starter texts to…
In Actual Play
Participants: xiombarg, Jack Spencer Jr, Uncle Dark, Wart.


6/30/2002 xiombarg: Unnumbered - Draft 2
Okay, I've corrected typos, added color and pictures in an attempt to make the text prettier and easier to read (as well as to invoke a mood), and I've added…
In Indie Game Design
Participants: xiombarg, hive, Victor Gijsbers.


6/29/2002 xiombarg: Unnumbered
Okay, guys, here is an RPG I wrote that I'd like some commentary on. The idea here is to create a Narrativist/Simulationist game focused on war, without getting bogged down…
In Indie Game Design
Participants: xiombarg, Jack Spencer Jr, Victor Gijsbers, Andrew Martin, amiel.


6/26/2002 xiombarg: Donjon Krawl (and an unrelated concern)
Played Donjon Krawl on Monday. We didn't get to finish a full game, but it went generally well. Generally. I'll get to that in a moment. We had: Emily, who…
In CRN Games
Participants: xiombarg, Victor Gijsbers, Andrew Martin, Ring Kichard, hyphz, Paganini, Ron Edwards.


6/6/2002 xiombarg: Elfs
Okay, I ran Elfs tonight -- it was f*ck-around night. We had: * James, playing a poser-cool Gential Elf named "Jesus Christ" * Emily, playing a perky Oral Elf named…
In Actual Play
Participants: xiombarg, Ron Edwards.


6/5/2002 xiombarg: Designer Swap
Okay, at least one person liked the idea I had, so I'm rolling with it. Click here and look for my post for what I'm talking about, but in short:…
In Actual Play
Participants: xiombarg, hardcoremoose, Clinton R. Nixon, Mike Holmes, Valamir, rabidchyld, Paul Czege, Paganini, DaR, Gordon C. Landis.


5/31/2002 xiombarg: Draconic
I wanted to split off and talk about Draconic, which got mentioned in passing in another thread... I like the looks of Draconic, and the mechanic is similar to Otherkind,…
In Indie Game Design
Participants: xiombarg, hardcoremoose, lumpley, Bankuei, Zak Arntson, DaR.


5/29/2002 xiombarg: Narrativist Diplomacy -- Second Draft (long)
Okay, in an attempt to leave my abject stupidity in the GNS forum behind me, I'm going to take some of people's advice from the last thread on this and…
In Indie Game Design
Participants: xiombarg, Zak Arntson, Mike Holmes.


5/29/2002 xiombarg: Third split, and last
[quote="Ron Edwards"]The real issue is whether this is a valid generalization. That's a very important concept: a VALID GENERALIZATION. Such a thing accounts for most of the variation we see…
In GNS Model Discussion
Participants: xiombarg, Ron Edwards, Clinton R. Nixon, AndyGuest.


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Subsequent Topics

9/9/2002 xiombarg: OctaNe and space
Finally got around to reading the rest of OctaNe. Very nice. The system is very InSpectres, which should lure in my players; they liked InSpectres. In fact, we might be…
In Memento-Mori Theatricks
Participants: xiombarg.


10/31/2002 xiombarg: S Combat System
For those of you who aren't watching the GNS forum, this thread is spun off from this thread, and refers to the S combat system. Why not both?…
In Indie Game Design
Participants: xiombarg, Andrew Martin, Mike Holmes, Gwen.


11/25/2002 xiombarg: Convention LARP
Okay, the other week I was at MACE 2002, and I (along with several of my friends, all working as GMs) ran a White Wolf Mind's Eye Theatre LARP. It…
In Actual Play
Participants: xiombarg, Valamir.


12/3/2002 xiombarg: D&D Fantasy -- Monte Cook version
It's notable that even people who've embraced D20 recognize D&D fantasy as its own distinct form of fantasy. Check this out: http://www.montecook.com/lineos.html Jump down to the "C'mon! Give me something!"…
In RPG Theory
Participants: xiombarg, bluegargantua, Jack Spencer Jr.


12/5/2002 xiombarg: d20 As Design
Okay, since I'm also interested in "discussing d20 intelligently", I'm starting a thread on what I'm interested in. I want to talk about d20 as a system design. In particular,…
In RPG Theory
Participants: xiombarg, Valamir, Clinton R. Nixon, C. Edwards, contracycle, b_bankhead, Bankuei, damion, wyrdlyng, Ron Edwards, quozl, Cassidy, Ben Lehman, Evan Waters, Steve Dustin, Mark Johnson, Ozymandias, Mike Holmes, M. J. Young, Jack Spencer Jr, Shreyas Sampat, Pramas.


12/5/2002 xiombarg: Unsung: Pick Me Apart! Fnord! And, oh, a bit about cops.
Okay, I'm waiting on some research materials so I can do some serious playtesting of Unsung with the idea of adding a couple of settings to it and turning it…
In Indie Game Design
Participants: xiombarg, Mike Holmes, Tony Irwin.


12/6/2002 xiombarg: d20 Social Issues
Okay, this is sort of spun off from this thread: http://www.indie-rpgs.com/forum/viewtopic.php?t=4482 Anyhoo, in this thread I want to talk about the thing we're afraid to discuss regarding d20: D&D 3E's…
In RPG Theory
Participants: xiombarg, Mike Holmes.


12/12/2002 xiombarg: f*ckin' Dust Devils
Tonight was our vulgarly-named "F*ck-Around Night" where we try out new games. Tonight we tried Dust Devils. We used the sample scenario -- and since I had six players instead…
In Actual Play
Participants: xiombarg, Matt Snyder.


12/12/2002 xiombarg: We played, and we have questions...
Well, we finally got to play Dust Devils. We had a great time. But some issues came up. 1. What happens if you run out of cards? As I mentioned…
In Chimera Creative
Participants: xiombarg, Matt Snyder.


1/2/2003 xiombarg: Boston Irregulars: Questions
I had a couple of questions about the "Boston Irregulars": 1. If only Dark Animus can be used for magic, what is Light Animus used for? 2. Now, doing the…
In Key 20 Publishing
Participants: xiombarg, Jason L Blair.


1/2/2003 xiombarg: Playtester Begging
While people seem to be begging for playtesters at the moment, I'd like to renew my plea for playtesters for Unsung. The new girlfriend moving in and the holidays have…
In Connections
Participants: xiombarg, James, ADGConscience.


1/7/2003 xiombarg: Web Site Down?
Hey, I can't get to the Seraphim Guard website... "This website www.seraphimguard.com is currently unavailable. Please visit again later." Is something wrong?
In Seraphim Guard
Participants: xiombarg, Michael Hopcroft.


1/8/2003 xiombarg: Unsung and Jared
Okay, in preparation to actually running it in a couple of weeks, I've re-organized and updated Unsung: http://ivanhoeunbound.com/unsung.html I've moved some of the sections around so they make more sense,…
In Indie Game Design
Participants: xiombarg, Jared A. Sorensen.


1/23/2003 xiombarg: Unsung: Playtest At Last [long]
I finally got to playtest Unsung last night. I was using a scenario written for GURPS Cops from Pyramid Magazine, a scenario called Heat Wave. (You won't be able to…
In Actual Play
Participants: xiombarg, Valamir, Ron Edwards, Mike Holmes, ADGBoss.


1/29/2003 xiombarg: YAUU!
YAUU: Yet Another Unsung Update I've made some major changes this time. I've added to virtually every section, modified the Rule of Currency, the Rule of Gifts, and the combat…
In Indie Game Design
Participants: xiombarg, Walt Freitag, Ron Edwards, Mike Holmes.


2/3/2003 xiombarg: Mongrel
Okay, I know Mongrel is only supposed to be an example, but I have a few questions. 1. Character creation made my head hurt. You had me up until the…
In Adept Press
Participants: xiombarg, Ron Edwards, Spooky Fanboy, Clinton R. Nixon, Rod Anderson.


2/3/2003 xiombarg: Simulationism vs. Narrativism: Concrete Example
Okay, after reading Ron's recent essay, I'm starting to wonder if I'm somewhat "behind the curve" here in terms of my understanding of the GNS model. Could someone tell me…
In GNS Model Discussion
Participants: xiombarg, Ron Edwards, Mike Holmes, Valamir, Balbinus.


2/4/2003 xiombarg: GNS Crisis of Faith
Okay, this is a call to point to old, relevant threads (if any) and for new discussion. Before I get started, a disclaimer: I seem to have the super-power of…
In GNS Model Discussion
Participants: xiombarg, Clinton R. Nixon, Mike Holmes, clehrich, Cassidy, Ron Edwards, Paganini, M. J. Young, Bankuei, ADGBoss.


2/4/2003 xiombarg: The Impossible
Okay, as y'all know, I've been talking a lot about GNS and myown game, Unsung, as of late. The reason for it is this: In the final version of Unsung,…
In GNS Model Discussion
Participants: xiombarg, lumpley, Jack Spencer Jr, Ron Edwards, Marco.


2/4/2003 xiombarg: Incoherence is Fun!
Okay, I'm creating a lot of threads lately, ignore me if I'm annoying. What I want to discuss is this: I honestly enjoy all three modes of play. Seriously. I…
In GNS Model Discussion
Participants: xiombarg, Mike Holmes, Jack Spencer Jr, Ron Edwards, Marco, M. J. Young, clehrich, contracycle, Le Joueur.


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