Previous Topics 9/6/2002 quozl: Supplements I was just wondering what you had in mind for supplements. I have a game that I'm working on which may or may not be a good supplement for Donjon.… In CRN Games Participants: quozl, Clinton R. Nixon.
9/6/2002 svenlein: compilation of house rules A while back Jake said he was going to put up all the house rules that have been developed on this list, I am really looking forward to this. If… In The Riddle of Steel Participants: svenlein, Jake Norwood, Thirsty Viking, viktor_haag, Mike Holmes, Durgil, Brian Leybourne, Lyrax.
9/6/2002 Valamir: Universalis Art Contest Artists interested in $50.00 in prize money can check out the contest here In Connections Participants: Valamir, Ron Edwards, Mike Holmes, Walt Freitag.
9/6/2002 Valamir: Universalis Art Contest Due to certain logistics issues, we are extending the "Universe Alice" Art Contest.
Ron Edwards of Adept Press has graciously offered a $50.00 prize to the winner.
The rules are… In Universalis Participants: Valamir, Jason L Blair, Bob McNamee.
9/6/2002 Ferry Bazelmans: Soap feedback First of all, my thanks go out to everyone who reacted to my call for feedback for your enthousiasm and interest.
Now, on to the meat. I made some pretty… In Indie Game Design Participants: Ferry Bazelmans.
9/6/2002 Marco: Participationism? From a quote by Mike Holmes in the Actual Play group.
Oh, if this was not participatinism, then I think that most likely it was Illusionism (but, hey, who… In RPG Theory Participants: Marco, Ron Edwards, Mike Holmes, contracycle, Le Joueur, GB Steve, damion, Valamir.
9/6/2002 Demonspahn: A thought on IRC Hi everyone. It just occurred to me (while reading the Orx post among others) that this site would be ideal for soliciting players for online/IRC games---not thinking campaigns here but… In Actual Play Participants: Demonspahn.
9/6/2002 Eric J.: "Pyron's Woes"- take 37 I have been getting fed up as a GM for the past few months... "Bring interesting scenerios, verbose discriptions, player control, don't invite my brother, invite me, and f**k off,"… In Actual Play Participants: Eric J., kaworuiskool, Andrew Martin, wyrdlyng, mahoux, Walt Freitag.
9/6/2002 xiombarg: playtest and questions for Clinton I just ran a quick pick-up game of Paladin with James and Emily (the same couple I ran Wuthering Heights for, the first time I ran it). It underlined something… In CRN Games Participants: xiombarg, Clinton R. Nixon, Paul Czege.
9/6/2002 Noah Wan: Universalis "Starter Box" [color=darkred] Hello All,
I'm either cracked or I like this game very very much.
I went out today and bought index cards and an Index Card Box (hence 'Starter Box').… In Universalis Participants: Noah Wan, Valamir, Mike Holmes, Ayrizale, Bob McNamee.
9/5/2002 unodiablo: Zombie / Horror artists sought - with pay! Hey Forgites,
I got plenty of Playtester replies for Dead Meat 2, but I haven't gotten any replies from artists. Rather than bury the post in the new Destroy All… In Connections Participants: unodiablo, Arashi, Colin the Riot, Jared A. Sorensen.
9/5/2002 mahoux: Automated emails for URLs I have a question. KOTR is online and I have had some great response in a little over one week. My question arises from my PDF clients.
Is there a… In Publishing Participants: mahoux, Clinton R. Nixon, quozl.
9/5/2002 Mike Holmes: Setting Shift OK, so I'm putting together a Hero Wars game, but I want to do something terrible with it. I've never been a fan of the Glorantha setting, you see. Well,… In HeroQuest Participants: Mike Holmes, Blake Hutchins, Ron Edwards.
9/5/2002 jdagna: Incoherency and Sales The GNS article pretty well avoids addressing how game sales relate to their GNS focus (or lack thereof).
It seems to me that many of the most successful products have… In GNS Model Discussion Participants: jdagna, Mike Holmes, Ron Edwards, Valamir, Le Joueur, damion, contracycle, M. J. Young, Christopher Kubasik, Jeremy Cole.
9/5/2002 Paul Czege: rule or analysis? More/Less than Humans in MLwM Hey,
Geez there's been some good discussion on these More/Less than Human threads. I'm hesitant to even respond to one of them for fear of stifling it. Mike, your examples… In My Life With Master Playtest Participants: Paul Czege, Blake Hutchins, Mike Holmes.
9/5/2002 Matt Snyder: Riddle of Steel: Myria I'm chompin' at the bit here at work. Tonight I'm Riddle of Steel with a new group. Er, actually an old group. Oh, nevermind. A _different_ group than my usual… In Actual Play Participants: Matt Snyder, contracycle.
9/5/2002 jdagna: Broken Article Links Is it just me, or is the link to the GNS article (and a couple of others) broken?
I managed to get through Chapter 4 when I first started reading… In Site Discussion Participants: jdagna, Clinton R. Nixon.
9/5/2002 Nick Pagnucco: War question I haven't seen a fun socio-political question in a while, so......
If I remember correctly, there are two major military conflicts starting up just as the official campaign year hits.… In The Riddle of Steel Participants: Nick Pagnucco, Mike Holmes, Mokkurkalfe, Brian Leybourne, contracycle, Thirsty Viking.
9/5/2002 ShaneNINE: Indulge me for a minute My gaming group is currently playing Exalted. I think it's cool. The other players and the GM are giddy stupid happy over it. So when it's my turn to run… In The Riddle of Steel Participants: ShaneNINE, Wolfen, Mokkurkalfe, Jake Norwood, Ron Edwards, Mike Holmes.
9/5/2002 Russell Hoyle: RPGNet review of Inspectres MetalMan's Review of "InSpectres" by Memento Mori Theatrics
He seemed to like it :)
http://www.rpg.net/news+reviews/reviews/rev_7040.html
Rusty In Memento-Mori Theatricks Participants: Russell Hoyle.
<< more previous topics | | Subsequent Topics 9/6/2002 Ron Edwards: What "that guy" is called Hi there,
The fellow who goes by "nipfipgip...dip" suggested, in this thread:
Is it about time someone drew a list of the names given to the GM role over time?… In RPG Theory Participants: Ron Edwards, mahoux, Mike Holmes, Valamir, xiombarg, Walt Freitag, jburneko, Zak Arntson, Clinton R. Nixon, lumpley, Paul Czege, Ian Charvill, hardcoremoose, contracycle, damion, greyorm, Jared A. Sorensen, Tim Denee, Jack Spencer Jr, M. J. Young, Le Joueur, S.Lonergan, hyphz, Mytholder, Seth L. Blumberg, JSDiamond, kevin671.
9/6/2002 Lee Short: The Primacy of Dice Introduction
The release of 1st edition AD&D was the coming-out event for the hobby of roleplaying games. Thousands of people across the nation played the game -- including many future… In RPG Theory Participants: Lee Short, Ron Edwards, Le Joueur, Valamir, J B Bell, Mike Holmes, Clinton R. Nixon, Andrew Martin, Christoffer Lernö, Walt Freitag, Paganini, Forlarren, Jeremy Cole.
9/6/2002 Mike Holmes: Potential Resource Hey, check out this RPG.net review:
http://www.rpg.net/news+reviews/reviews/rev_7076.html
Could make for a great resource for the Dealer to come up with random details.
Mike In Chimera Creative Participants: Mike Holmes, Valamir.
9/6/2002 Gordon C. Landis: Actual Participationism candidate Hey, I started this post yesterday - more P-thing posts have occurred, and I'm still not sure if this belongs in an existing thread, or on it's own. On its'… In Actual Play Participants: Gordon C. Landis, Knight, Mike Holmes, contracycle.
9/6/2002 Wulf: Trollbabe PBEM Hi all. First post by me here.
I've bought Trollbabe, printed & read it a couple of times. I'm considering using it for a play by email game. Has anyone… In Adept Press Participants: Wulf, Ron Edwards.
9/7/2002 James V. West: pulp and the darkness of... I just got my copy of Sorcerer and Sword and was reading through some of it tonight.
Ron has once again reached into my deep, personal, mythical world and pointed… In Adept Press Participants: James V. West, Voidwalker, Ron Edwards.
9/7/2002 TracerFox: From Idea to Sales. Where to go? Greetings all. Now while I know that this or similar topics have been posted over and over and over before, I am still posting this because my specific questions will… In Publishing Participants: TracerFox, Marco, Ron Edwards, wyrdlyng.
9/7/2002 Paka: Definitions of Forge Gaming Vocabulary Could we compile a list of terms that Indie Gamers use such as sim, GNS, and/or narrativist for us newbies.
I am intrigued by the gamespeak here but I want… In RPG Theory Participants: Paka, kaworuiskool, Christoffer Lernö, Clinton R. Nixon, Ron Edwards, Le Joueur, Paganini.
9/7/2002 Eric: From the "It never hurts to ask" file . . . . Ron --
Given that having all of the players read the core rule book is a requirement for playing Sorcerer, would you consider giving a group discount for an order… In Adept Press Participants: Eric, Jack Spencer Jr, J B Bell, Ron Edwards.
9/7/2002 Jack Spencer Jr: Care to see my character sheet? I've got my character sheet for my friend's homebrewed game. He still hasn't let me have the rules yet, partially because they aren't done yet but I suspect he also… In Indie Game Design Participants: Jack Spencer Jr, Tim Gray.
9/7/2002 Matt Gwinn: Universalis, D20 and The Wheel of Time For the last month or so my Friday gaming group has been playing The Wheel of Time. Things where not very exciting and we didn't accomplish very much in the… In Universalis Participants: Matt Gwinn, Valamir, Mike Holmes, Tony Irwin.
9/7/2002 Akos Szederjei: Arming glove question Did anyone come up with the statistics for arming gloves (I could find anything about them)?
Or do they simply act as "quasi-bucklers" for gaming purposes?
Thanks,
Akos In The Riddle of Steel Participants: Akos Szederjei, Thirsty Viking, Wolfen, bergh, Salamander.
9/7/2002 Thirsty Viking: Proposed house Rule: Shield Charge After posting on the orc attacks in Moria I have given some thought to this. Here is a rough working draft of a new house rule.
Attack Manuver: Shield Charge… In The Riddle of Steel Participants: Thirsty Viking, Sneaky Git, Mokkurkalfe, Jake Norwood, viktor_haag.
9/7/2002 Thirsty Viking: Convention Demo's Driftwood Policy? Is there a policy on convention Demo's?
Or perhaps more to the point, Those who do Convention Demos?
I'm new to this system, but have DECADES of RPG experience... some… In The Riddle of Steel Participants: Thirsty Viking, Jake Norwood.
9/8/2002 Michael Hopcroft: A Publicity Effort gone Completely Kerblooie I had planned to give a signing at my colcal hobby store, url]www.bthobbies.com, next weekend. That's Bridgetown Bobbies & Games in Portland for those who don;t want to click on… In Publishing Participants: Michael Hopcroft, wyrdlyng, Matt Gwinn, Le Joueur, Valamir, Adam, Ron Edwards, Misguided Games, Cynthia Celeste Miller, Clay, Roy, JSDiamond, contracycle.
9/8/2002 rumble: Going Native This exact message is posted at rpg.net. A kind user suggested I post it here for additional comments/suggestions.
++++++
Going Native
Assume you're in my situation:
You love RPGs. It's… In Actual Play Participants: rumble, C. Edwards, Valamir, Demonspahn, Ron Edwards, Jack Spencer Jr, Blake Hutchins, Ace, gleepw, Gordon C. Landis, Le Joueur.
9/8/2002 S.Lonergan: Speck of an Idea - Paranoiaish I would love to do something along the lines of Paranoia, in a modern setting, where the players are encouraged to backstab each other...
Sure, there are lots of examples,… In Indie Game Design Participants: S.Lonergan, Christoffer Lernö, Jeremy Cole, Ben Morgan, Ron Edwards.
9/8/2002 Christoffer Lernö: Off-adventure time You know when the characters (in the typical fantasy game) has been adventuring, maybe succeeded in beating the bad guy and all that and are ready to rest for a… In Indie Game Design Participants: Christoffer Lernö, Mike Holmes, Valamir, Balbinus, Le Joueur, Walt Freitag, ADGBoss, Jeremy Cole, contracycle, damion, Clinton R. Nixon, jdagna.
9/8/2002 Christoffer Lernö: Ygg right now part 1 [u][b]Ygg - a quick system overview[/b][/u]
(* indicate rules which is currently under much consideration whether they fit or not)
[u]Components[/u]
Stats
Classes
Class abilities
Skills
Un-skills
Moves*
Magical Spells… In Indie Game Design Participants: Christoffer Lernö, Andrew Martin, Walt Freitag, Valamir.
9/8/2002 Christoffer Lernö: Ygg right now Part 2 [u]More Ygg elements[/u]
Skill resolution
Riskbreakers*
Combat resolution
Inspiration*
[u]Skill resolution[/u]
Skill resolution is simple. You check what your stat says. If the stat is equal to the [i]Challenge[/i] of… In Indie Game Design Participants: Christoffer Lernö, Palaskar.
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