Previous Topics 9/20/2002 Michael Hopcroft: Short-notice promotion I am of two minds about my upcoming magic girl supplement Musical Mistresses for HeartQuest.
ON one hand, I hate to see a finished product sitting on the shelf. On… In Publishing Participants: Michael Hopcroft, kevin671, Clay, Ron Edwards.
9/20/2002 deadpanbob: Objective G/N/S and System Mechanic evaluation... All,
Ace posted an interesting question in this thread.
Marco made an interesting reply within that thread:
To put it another way: the theory that you might have a… In GNS Model Discussion Participants: deadpanbob, Andrew Martin, ThreeGee, damion, Marco, contracycle.
9/20/2002 Eric: Demons rituals and Humanity Checks Sorry to trouble, but . . . where in the rule book is the list or paragraph which explains which stats to use with which humanity checks for each of… In Adept Press Participants: Eric, Bailywolf, Ron Edwards.
9/18/2002 Wulf: Incidently... ...both myself and my opponent agree that the look and 'feel' of Trollbabe remind us of the, by now ancient, comic 'Redfox'.
Have you heard of it, and is there… In Adept Press Participants: Wulf, Ron Edwards, Seth L. Blumberg, Rod Anderson, Clinton R. Nixon.
9/19/2002 Matt Wilson: exertion/fatigue idea for Ghosts I imagined Ghosts having many situations in which characters are in stressful situations and have to push themselves. Not just when fighting, but in any situation.
So I thought that… In Indie Game Design Participants: Matt Wilson, deadpanbob, Mike Holmes, damion, Jeffrey Miller.
9/19/2002 deadpanbob: Incarnate: Premise (dipping my toe in the RPG design waters) All,
For the ridicule and entertainment of all, I shamefully present what I think of as the Premise of my in-progress RPG. Comments, questions, and critiques are requested - scorn,… In Indie Game Design Participants: deadpanbob, William Lemmon, Ben Morgan.
9/19/2002 Ace: Thanks to the forge for helping me Enjoy D&D I just wanted to post a Thank you to the forge for helping me to enjoy the D&D game I am in.
Over the years I have gamed I was… In Actual Play Participants: Ace, Valamir, Mike Holmes, Jeremy Cole, Clay.
9/19/2002 kevin671: Some mechanics I'm toying with... O.K. Here's an idea I came up with in a flash of inspiration...in the most unusual of places (but we wont get into that) I was thinking that the whole… In RPG Theory Participants: kevin671, Matt Wilson, M. J. Young, Christoffer Lernö, Henry Fitch, Ron Edwards.
9/19/2002 Matt Wilson: How protective are you of your game ideas? In another thread in actual play, Alan asked about using a mechanic idea similar to that in Donjon.
To which Mike said:
one cannot prevent another designer from using a… In Publishing Participants: Matt Wilson, Valamir, Ron Edwards, Gordon C. Landis, Le Joueur, Mike Holmes, kevin671, contracycle, Christoffer Lernö, Andrew Martin.
9/19/2002 Paul Czege: creating a reputation we don't want to have In the Experimental mechanic (context-free) thread, Nadav wrote:
Here's a half-baked idea that fell on me last night just before I went to sleep. It's quite possible someone… In Site Discussion Participants: Paul Czege, Ron Edwards, Matt Wilson, Valamir, Gordon C. Landis, deadpanbob, Emily Care, Clinton R. Nixon, Jack Spencer Jr, Christoffer Lernö.
9/19/2002 Matt Wilson: printing costs breakdown I was looking for certain bits of publishing info in the resources section and didn't see it, and I'm a bit surprised.
I do a lot of printing-related stuff at… In Publishing Participants: Matt Wilson, Ron Edwards, Mike Holmes, Alex Knapik.
9/19/2002 Matt: I saw this, and thought of OctaNe [url]http://www.odessafilmworks.com/jcvh/[/url]
-Matt In Memento-Mori Theatricks Participants: Matt, TSL, mahoux.
9/19/2002 joe_llama: Experimental mechanic (context-free) Here's a half-baked idea that fell on me last night just before I went to sleep. It's quite possible someone else thought about it already, so I apologize in advance.… In RPG Theory Participants: joe_llama, Mike Holmes.
9/19/2002 Grex: Donjon review at rpg.net Hi Clinton,
I just submitted my playtest review of Donjon to rpg.net, and I assume that it will be posted later today. With one small exception it is a positive… In CRN Games Participants: Grex.
9/19/2002 SteveD: Competition Scores Hey all. I'm Steve, long time lurker, first time poster, I love your show by the way...
Sorry.
In my typical paranoid neophyte writer way, I am hunting feedback with… In Cartoon Action Hour Participants: SteveD, Eddy Fate, Cynthia Celeste Miller.
9/19/2002 Ace: A Theory: System doesn't matter for RPing moments On the whole I agree with Rons thesis that system does matter, but I think there is an overlooked point there when it comes to those who disagree.
Ceratinly System… In RPG Theory Participants: Ace, Marco, Mike Holmes, Valamir, C. Edwards, Ron Edwards, Matt Wilson, contracycle, deadpanbob, Gordon C. Landis, Andrew Martin, wyrdlyng, M. J. Young, Christoffer Lernö, greyorm, Walt Freitag.
9/19/2002 Christoffer Lernö: Character Creation pool This comes from my Skills and yet not thread. I thought it would be useful to look at it separately.
How does it work, what do I mean by Character… In Indie Game Design Participants: Christoffer Lernö, Mike Holmes, Le Joueur.
9/19/2002 Ace: Sorcerer Book Size Just a short "Thank You' for choosing the : 10" high, 6.5" wide size.
It is a great form factor for game books especially if you are gaming outside the… In Adept Press Participants: Ace, Ron Edwards.
9/18/2002 GreatWolf: Update (9/18/2002) So, this is the point where I give you another update. I am due, after all.
I've set myself the schedule (for now) of writing every Wednesday evening. I have… In Dark Omen Games Participants: GreatWolf, Eddy Fate.
9/18/2002 jburneko: Erm... Why Trollbabe? Okay, no doubt there is some really subtle point about natural human social interactions that I'm missing here but... Why Trollbabe? Let me explain. Since having now bought and read… In Adept Press Participants: jburneko, Ron Edwards, Clinton R. Nixon, Jared A. Sorensen, Yasha, Eric, Bankuei, Henry Fitch, Le Joueur.
<< more previous topics | | Subsequent Topics 9/20/2002 Delta1: Riddle of Steel Homepage Jake,
I'm getting a domain name expired message when trying to view the TROS site. In The Riddle of Steel Participants: Delta1, Jake Norwood, svenlein.
9/20/2002 svenlein: shield walls idea Here is an idea i had last night:
Each person next to you that is in a defensive stance and has a heater sheild gives you a +1 die to… In The Riddle of Steel Participants: svenlein, Jake Norwood, Herr Nils, Thirsty Viking, Wolfen, Brian Leybourne, Mike Holmes, Valamir, Lyrax, Spartan, Mokkurkalfe.
9/20/2002 svenlein: Axeing a sheild Another idea last night:
If you are fighting someone with a wooden sheild (even one with a metal rim), and are using an axe (ok pick maybe too), you can… In The Riddle of Steel Participants: svenlein, Jake Norwood, Mokkurkalfe, Thirsty Viking, Mike Holmes, Apprentice of Steel, Wolfen.
9/20/2002 Nick Pagnucco: new world? I forget if this was asked already, but if it was, it was a while ago.
Is there a new world in your view of Wyerth?
If there is, does… In The Riddle of Steel Participants: Nick Pagnucco, Jake Norwood, Jeffrey Miller, Mokkurkalfe, Chade, Thirsty Viking.
9/20/2002 deadpanbob: Incarnate: Design Goals All,
I thought I'd share my specific design goals for Incarnate. Are the specific enough, and do you think they are acheivable?
Let… In Indie Game Design Participants: deadpanbob, wyrdlyng, Mike Holmes.
9/20/2002 Bailywolf: Accidental sorcery This is a side note, and strictly an opinion here.
I find the concept of the 'found demon' or 'accidental sorcerer' quite compelling- especialy to play the character's evolution from… In Adept Press Participants: Bailywolf, Ron Edwards, Mike Holmes, jburneko, Jack Spencer Jr.
9/20/2002 Thirsty Viking: See you Monday Well guys, this is my weekend with my son, and his first time to play RoS. Have Fun. Run Wonderful sessions, Tell everyone you know about the game. And I'll… In The Riddle of Steel Participants: Thirsty Viking.
9/20/2002 Nick Pagnucco: DD PDF and other stuff Hiya
I don't post much in this part of the forum, but I was just curious: is there still a plan to release a PDF version of Dust Devil, and… In Chimera Creative Participants: Nick Pagnucco, Matt Snyder.
9/20/2002 lumpley: Gunfest OtherKind Emily and I have been on-again-off-again working on a Hong Kong Action Flick rpg for, what, Em, four years now? (Feng Shui doesn't do it for us.) This popped into… In Indie Game Design Participants: lumpley, contracycle, Bailywolf, Jeremy Cole, Bob McNamee.
9/20/2002 greyorm: Non-silly D&D In Thanks to the Forge for Helping Me Enjoy D&D nipfipgip...dip said AD&D cannot function other than (very silly) gamism
"Whoa, nelly!" I say.
Despite my proclivities towards narrativism (though… In Actual Play Participants: greyorm, Marco, Ron Edwards, C. Edwards, Zak Arntson, Jeremy Cole, Mike Holmes, Seth L. Blumberg, JMendes.
9/21/2002 Zak Arntson: Donjon - Clinton Sunday (Sep 15, 2002) Alright, I've been putting off the Actual Play post for too long. Last Sunday I played Donjon with Clinton, Justin and Alan.
Alan played a movie-styled Conan the Barbarian type.… In Actual Play Participants: Zak Arntson.
9/21/2002 bahamut810: how si the play? What type of RP is the HeartQuest game? Is it an independant game? I think I read somewhere it is an addon to FUDGE, is it? If not, is it… In Seraphim Guard Participants: bahamut810, Michael Hopcroft.
9/21/2002 Bailywolf: I Just Watched a Donjon scifi show: Firefly Hey, I just watched the first broadcast episode of FIREFLY (http://www.fox.com/firefly/) and the whole time I was thinking, "damn! I could do this with Donjon!"
Has anyone played with episodic… In CRN Games Participants: Bailywolf.
9/21/2002 Le Joueur: Call for Playtesters; Let's Make a Deal. I received an interesting private message yesterday. It was about a comment I made over in Electronic Publishing Potential about not having enough setting to go to blind playtest.
I… In Scattershot Participants: Le Joueur, Paul Czege.
9/21/2002 Le Joueur: Scattershot Call for Playtesters My friends,
Yes, I'm afraid you read that right. We're looking for 'blind' playtesters (and I'm not talking about the sight-impaired); well, kinda blind.
It's a lot more complicated than… In Connections Participants: Le Joueur, Eddy Fate, Demonspahn.
9/21/2002 Stefan Drawert: [Donjon] Used with actual D&D-crawls- How well does it w hi to all!
I'm new to Donjon, bought it after reading the review @rpg.net and enjoyed it pretty much. Actual game-experience is still on the horizon, though.
the very reason… In CRN Games Participants: Stefan Drawert, Clinton R. Nixon, StephenGrady, Zak Arntson.
9/21/2002 Christoffer Lernö: What is a beginner-friendly game? I've got the pieces for Ygg now, more or less. Time to set down the rules. But, doing so I have to weigh in other considerations. Stuff which up to… In RPG Theory Participants: Christoffer Lernö, Zak Arntson, Ron Edwards, Wart, damion, Jake Norwood, contracycle, M. J. Young, Le Joueur, Mike Holmes, Valamir, Jeremy Cole.
9/21/2002 Christoffer Lernö: Size of Rules & Stuff I was looking through some old RPGs from when I started playing. I remember these game as good introductions and not too overwhelming.
Checking through them though, they turn out… In Publishing Participants: Christoffer Lernö, Jack Spencer Jr, M. J. Young, Demonspahn, ADGBoss, Mike Holmes, Matt Wilson, contracycle.
9/21/2002 Zak Arntson: Alternate Monster Stats I'm prepping a little for my Planescape Donjon game on Monday, and wanted to simplify the monsters. Two goals here:
+ Easier to improvise monsters during play.
+ Make combat… In CRN Games Participants: Zak Arntson, Clinton R. Nixon.
9/21/2002 Christoffer Lernö: A Mini Fantasy Game (Not Ygg) Here you go!
something I wrote up just now as an exercise to get me going for Ygg. I guess there are a few holes to be patched but I… In Indie Game Design Participants: Christoffer Lernö, Jack Spencer Jr, Andrew Martin, Walt Freitag, Kester Pelagius.
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