Previous Topics 12/15/2002 Shadeling: Is the Book version going to have more OOMPH!? What I mean is it going to have more examples and definitions? Like how to incorporate various abilities into a game... Am I being clear? In Cartoon Action Hour Participants: Shadeling, Eddy Fate, Spooky Fanboy, Cynthia Celeste Miller.
12/15/2002 Michael S. Miller: Incarnadine: Shakespearean RPG: 1st look (long) Okay, I’m working on a new game (who isn’t) and I’d love some feedback. The game is called Incarnadine: Role-Playing in a Shakespearean Style and, as you might gather, is… In Indie Game Design Participants: Michael S. Miller, Mark Johnson, Paul Czege, Shreyas Sampat, Andrew Martin.
12/15/2002 Nathan: a WILD topic : the WILD rpg Hallo,
An unexpected surprise! I was working on my home network today, and I plugged in an old hard drive into an old Powermac 7200 to setup as a internet… In Indie Game Design Participants: Nathan, Shreyas Sampat.
12/15/2002 Uncle Dark: Race in Heroic Fantasy I’ve been re-reading some Conan on my commutes recently, and it’s got me thinking about a touchy subject: Race in Heroic Fantasy. Specifically, Ron points out in Sorcerer and Sword… In Adept Press Participants: Uncle Dark, Andrew Martin, Ron Edwards, Paka, Bailywolf.
12/13/2002 vegasthroat: Game for beginning role-players (split) It's my personal opinion that games with a more narrativist (and some gamist) approach (I REALLY hope I'm using those terms correctly, is there a FAQ or a glossary of… In RPG Theory Participants: vegasthroat, Clinton R. Nixon, Ozymandias, Cassidy, Seth L. Blumberg, Ron Edwards, kamikaze, Christopher Kubasik, M. J. Young.
12/15/2002 Shreyas Sampat: The Calligrapher's Sword Today, I present you with a fresh plate of sacred steak - internal consistency.
The Calligrapher's Sword is a game about people in a dreamworld, something like a combination of… In Indie Game Design Participants: Shreyas Sampat, Wormwood, Henry Fitch, Jonathan Walton, Peregrine, Ted E. Childers, kaworuiskool.
12/14/2002 Clinton R. Nixon: Topic for dissection: How do you design a game? Up-front, I want to state this is a different type of thread. Anyone is free to contribute, of course, but I'm going to ask that only people who have actually… In Indie Game Design Participants: Clinton R. Nixon, DaR, Jack Spencer Jr, M. J. Young, Nathan, ethan_greer, Shreyas Sampat, gentrification, Wormwood, kamikaze, Michael S. Miller, GreatWolf, Peregrine, Andrew Martin, Eddy Fate, Mike Holmes.
12/13/2002 vegasthroat: Science fiction II I am so not smart enough for these forums, yet...
I think the problem with most Science Fiction games is that they try to encompass the entire genre than focus… In RPG Theory Participants: vegasthroat, Alan, Gordon C. Landis, Ron Edwards, Thierry Michel, Uncle Dark, M. J. Young, Jack Spencer Jr.
12/14/2002 Clay: New Group for Dust Devils I played Dust Devils with my regular group last night. The game was a great success, and we have added it to our permanent repetoir of games. We played the… In Chimera Creative Participants: Clay, Matt Snyder.
12/14/2002 Bob Richter: Defensive Grappling. Anyone else ever notice how crazy this is?
I toss a 2-die probing attack.
My opponent tosses a 10-die defensive grapple.
He wins, of course, and puts me down hard,… In The Riddle of Steel Participants: Bob Richter, Jake Norwood, Mokkurkalfe, Aaron, MrGeneHa, Brian Leybourne, Lyrax, Wolfen, Vanguard.
12/14/2002 Jake Norwood: New Review For those of you that read Polish, here's a new (and, as always, positive) review of TROS.
http://rpg.gildia.com/systemy/_inne/riddle_of_steel/riddle_of_steel
The last paragraph says that the review very strongly reccomends the game… In The Riddle of Steel Participants: Jake Norwood, prophet118.
12/14/2002 Clinton R. Nixon: Magic and Riptide [quote="Spooky Fanboy"]
(in another thread)
[i]Riptide[/i] sounds kinda sweet. I've been dying for a game that mixes magic in with the everyday without being "otherworldly", but just part of the… In CRN Games Participants: Clinton R. Nixon, Jason L Blair, Joe Murphy (Broin), Spooky Fanboy, Gordon C. Landis, Bailywolf.
12/14/2002 rpghost: WANTED: Interactive Fiction Writers We have two projects that require several writers who are into interactive fiction for making some solo-adventures. We need strong fiction writers with good orginization skills and those who can… In Connections Participants: rpghost, Clay, Aethelwulffe.
12/14/2002 Jack Spencer Jr: Genre and thinking outside of this particular box. By genre I mean science fiction, fanatsy and horror, the so-called "genres" as labeled by some people in the mainstream. I guess the "action" genre can also be tossed onto… In RPG Theory Participants: Jack Spencer Jr, Ozymandias, Ron Edwards, Alan.
12/13/2002 GreatWolf: 12 Games of Christmas From today until Christmas, there will be a new present to be "opened" at the Key 20 website. A couple of the presents are by me. You can decide if… In Dark Omen Games Participants: GreatWolf, Spooky Fanboy, Ron Edwards, Jason L Blair.
12/13/2002 Jonathan Walton: The Wars of the Roses This is another Ma Jiang-based system, but in a completely different style than Shreyas' Refreshing Rain. While I really like Shreyas' design, I wanted a system that was more closely… In Indie Game Design Participants: Jonathan Walton, Emily Care, Shreyas Sampat.
12/13/2002 Durgil: Thoughts on Fatigue I had an idea today at work about the Fatigue rules in TRoS that I want to share with everyone on the list. This is just an outline of my… In The Riddle of Steel Participants: Durgil, Mokkurkalfe, Wolfen.
12/13/2002 Matt Wilson: octaNe clarification [quote="the dude who wrote octaNe"]A Die Result of five will net your character a number of Plot Points equal to the Style used. A Die Result of six will net… In Memento-Mori Theatricks Participants: Matt Wilson, Jared A. Sorensen.
12/13/2002 Alan: Large-scale RPG club - Scope and Mission Hi all,
If we were to start an RPG club, I think we need to clarify the scope and the purpose. I don't think it'll be helpful to dive into… In RPG Theory Participants: Alan, Mike Holmes, Irmo, Clinton R. Nixon, Ozymandias, M. J. Young, Matt Wilson, Seth L. Blumberg.
12/13/2002 Alan: Large-scale RPG club - Buidling a healthy club Hi all,
Irmo's quotes from the German RPG club organizers set me thinking. They hinted that they thought their club had peaked and was now stagnating. Whle this may only… In RPG Theory Participants: Alan, Le Joueur, Mike Holmes, Irmo.
<< more previous topics | | Subsequent Topics 12/16/2002 Jared A. Sorensen: Got bored, want donuts (did logo spoof instead) [img]http://www.memento-mori.com/krispy.gif[/img] In Memento-Mori Theatricks Participants: Jared A. Sorensen, Jason L Blair.
12/16/2002 Green: Neverending Story RPG It may be a silly move, but I've been inspired by a book I finished reading recently called The Neverending Story byMichael Ende. The themes, plot, and setting call to… In Indie Game Design Participants: Green, Shreyas Sampat, Clinton R. Nixon.
12/16/2002 Durgil: Spiritual Attribute Adjustment I was wondering if it made sense to anyone to add dice to a pool because of a character's Spiritual Attribute, but to only take the highest x number of… In The Riddle of Steel Participants: Durgil, Ron Edwards, Mokkurkalfe, Valamir, Brian Leybourne, Bankuei, Lyrax, Jake Norwood, contracycle, Warboss Grock, Ashren Va'Hale.
12/16/2002 quozl: "playing a role for fun" "playing a role for fun"
That's my definition of a roleplaying game. I thought it was an obvious definition but Ron Edwards called it "extremely dubious and debatable" so I… In RPG Theory Participants: quozl, Le Joueur, Ron Edwards, JSDiamond, Jack Spencer Jr, Mark Johnson, Christopher Kubasik, jrients.
12/16/2002 Jared A. Sorensen: Amazing Monkey Adventures is up at Key20.com http://www.key20.com/12games In Memento-Mori Theatricks Participants: Jared A. Sorensen.
12/16/2002 jburneko: Seperate Scenarios This is the second thread I'm starting that spun off from Backstory Revisited. In that thread Ron phrased the issue like so:
"How do I run several different player-characters in… In Adept Press Participants: jburneko, Ron Edwards.
12/16/2002 Mokkurkalfe: A few things... Played this weekend and a few things came me up.
* What's the best defence(s) against an evasive attack, if someone uses it instead of defending himself?
* What's the… In The Riddle of Steel Participants: Mokkurkalfe, Bob Richter, Brian Leybourne, Lyrax, Jake Norwood, Ron Edwards, Warboss Grock.
12/16/2002 Christopher Kubasik: Sorcerer: A Catholic Roleplaying Game Hi All,
The various Religion in RPG threads got my head stewing for this last week. I thought I'd post the results.
Will Power: A Sorcerer One Sheet
I. A… In Adept Press Participants: Christopher Kubasik, jrients, Jake Norwood, Clay, Ron Edwards, Garbanzo, talysman, jburneko, Seth L. Blumberg, clehrich.
12/16/2002 Paul Czege: takin' care of business with Wraiths and The Window So, a few weeks ago, with much excitement on my part, we did a setup session for Ian Millington's Wraiths, which is a collaborative, GM-less roleplaying game in a… In Actual Play Participants: Paul Czege, Ron Edwards.
12/17/2002 Jared A. Sorensen: Swordfighting Something I thought up while driving home tonight.
A swordfighting mechanic based around the concept of healing damage with damage that would ordinarily affect your opponent. At this point, "damage"… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Jake Norwood, Ron Edwards, Valamir.
12/17/2002 vegasthroat: Conquest on the History Channel Tonight's Episode of Conquest on The History Channel (MON DEC 16th) was a great little primer on medieval weapons and armor. With the narrator actually using the weapons and piercing… In The Riddle of Steel Participants: vegasthroat, Lyrax.
12/17/2002 Mark Johnson: Tarot Card Based Game Hello all,
I just typed "tarot" into the search here at the Forge and it shot out over 50 threads with the occurance of the word. Obviously, the idea of… In Indie Game Design Participants: Mark Johnson, Jack Spencer Jr, Paul Czege, Michael S. Miller, Bob McNamee, Shreyas Sampat, clehrich, Unsane.
12/17/2002 M. J. Young: In Defense of Complexity Periodically I read threads here at The Forge in which people argue against more complex systems, and particularly more complex combat systems. I take these with some bit of salt;… In RPG Theory Participants: M. J. Young, Paul Czege, Shreyas Sampat, Jack Spencer Jr, Bankuei, Andrew Martin, Thierry Michel, xiombarg, cruciel, Ozymandias, Le Joueur, Sidhain, Alan, Christoffer Lernö, Mike Holmes.
12/17/2002 Comte: Childhood Rituals You know there used to be a thread that was full of these little rituals, but I can't find it and my internet connecxtion is slow enoug so that I… In Key 20 Publishing Participants: Comte, JimmyB, Tancred.
12/17/2002 Thierry Michel: Genre / roleplayability etc. (an example) In a bout of insomnia, I cooked up an example to try illustrate my point about what subjects/genre/styles are appropriate for rpgs.
So, let's say we have two game ideas… In RPG Theory Participants: Thierry Michel, Shreyas Sampat, Jack Spencer Jr, Matt Wilson, Fabrice G., Cassidy, Michael S. Miller, Mark Johnson.
12/17/2002 Rod Phillips: A new Sorcerer fan Hello Ron (and all),
After lurking around The Forge for a few days and re-reading some reviews of Sorcerer, I drove out to my FLGS on the day after Thanksgiving… In Adept Press Participants: Rod Phillips, Ron Edwards, Blake Hutchins.
12/17/2002 Matt Wilson: Dust Devils and Trollbabe at Indie Games Night Last night so many people turned out for Indie Games Night that we had to split into two still-very-large groups. Clinton ran Trollbabe with 4 players, and Alan ran Dust… In Actual Play Participants: Matt Wilson, Jeffrey Miller, Ron Edwards.
12/17/2002 Alan: Learning to GM narrativist style Hi,
Last night I ran the Hanged Man from Dust Devils for five players as a one-shot. After play, everyone reported that they enjoyed the game - however, I was… In Actual Play Participants: Alan, Jeffrey Miller, Clay, Ron Edwards, Matt Wilson, Fabrice G..
12/17/2002 IG_Kahn_Storm: Hello im cody hello my name is cody who you have been hearing so much about. i just learned the adress for this forum today at lunch im one of the almost constant… In Actual Play Participants: IG_Kahn_Storm, Ron Edwards.
12/18/2002 Aragorn: i guess my opinion is last Hello, since Rob said that Erics (pyrons) thread was to no longer be used, i firgured that i would simply say that, i am Avery, one of the other players… In Actual Play Participants: Aragorn, Eric J., Andrew Martin, contracycle, Sage of Shadowdale, Ron Edwards, Valamir, greyorm, Seth L. Blumberg, Scratchware.
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