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3/13/2003 Noon: Still not sure about shields
I did a search for shields, couldn't find more info, so... I'm not sure what benefits larger shields give. Bucklers and medium round shields are different, but heaters and kite…
In The Riddle of Steel
Participants: Noon, Durgil, MrGeneHa, Sneaky Git, Wolfen, Mokkurkalfe, Ashren Va'Hale, Jaeger, Brian Leybourne, contracycle.


11/16/2003 Noon: whoops post (split from GNS & Social Contract)
[quote="The GM"]*snip* Using GNS designations, the campaign swung wildly from one spectrum to the other, frequently mid-session as I, being the storyteller, purposefully provided aspects of each category to satisfy…
In GNS Model Discussion
Participants: Noon, Ron Edwards.


11/27/2003 Noon: Good cop, bad cop
Recently I had an idea to operate a game at a different level. I thought of almost having two GM's (yeah, nothing new). But in this case one has more…
In RPG Theory
Participants: Noon, Mike Holmes, Michael S. Miller, MachMoth, The Benj, Andrew Norris, Emily Care.


12/2/2003 Noon: Primal situation
Awhile ago on the RPG.net forum there was a thread on situation and characters by Valamir. It was a rant, but the focus was the players supplying the situations that…
In RPG Theory
Participants: Noon, Valamir, qxjit, Christopher Kubasik, Mike Holmes, Ron Edwards.


12/6/2003 Noon: Computer RPG's and the difference perceived
I was looking at a thread from a few months ago 'Computer RP software' http://www.indie-rpgs.com/viewtopic.php?t=8117 I just wanted to raise a few questions to this quote by an unknown mouse.…
In RPG Theory
Participants: Noon, Calithena, Eero Tuovinen, Jack Spencer Jr, anonymouse, Andrew Norris, M. J. Young, Marhault, John Kim, Mike Holmes, Kataphraktos, Endoperez, Thierry Michel.


12/23/2003 Noon: Okay, I just touch you and...you explode.
Just idling through the TROS book recently and thinking about something which I think is usually off kilter in most 'more successes equals more damage'. And that is that even…
In The Riddle of Steel
Participants: Noon, Ashren Va'Hale, Mike Holmes, Valamir, Jaif, Deacon Blues, Ingenious, spacedragon, failrate, kenjib, Anthony I, Wolfen.


1/1/2004 Noon: Musings on the 'Gamism: Step on up' essay
This is just a post with some meandering thoughts on the 'Gamism: Step on up'. Just exploring some tangents to it, to round out the whole affair for me. So…
In GNS Model Discussion
Participants: Noon, Ron Edwards, Silmenume.


1/7/2004 Noon: More rules = more roleplay! (or 'Perception overload')
More rules means more roleplay! Ah, I love that title. It's quite wrong, yet it's basically what I'm about to suggest. And by suggest I mean in a 'I'm experimenting…
In RPG Theory
Participants: Noon, Mike Holmes, anonymouse, C. Edwards, montag, Harlequin, jdagna, simon_hibbs, wyrm.


1/24/2004 Noon: Periiiillll!
Okay, a rough idea here to face scrutiny and smoothing down for it. Now, we all know that when the full health fighter wanders into the room full of demons,…
In RPG Theory
Participants: Noon, Ron Edwards, Valamir, Bob McNamee, MachMoth, C. Edwards.


2/7/2004 Noon: Rules that outsource
Hi all, I was having a PM conversation with Mike Holmes and it prompted me to check where I am relative to everyone else on the perceptions of certain mechanics…
In RPG Theory
Participants: Noon, james_west, M. J. Young, Valamir, Mike Holmes, coxcomb, Emily Care, John Kim.


2/26/2004 Noon: Rules that back source
This is a condensation of the 'Rules that outsource' thread. I'd give a direct link, but that might give the idea that you have to read through it before tucking…
In RPG Theory
Participants: Noon, M. J. Young, Ian Charvill, Itse, Valamir, John Kim, Mike Holmes.


2/26/2004 Noon: Quick questions on illusionism
A quick question or two on illusionism. Okay, say our hero gets to a T intersection. One way looks like it goes to a dangerous forest, the other a graveyard.…
In RPG Theory
Participants: Noon, M. J. Young, Ron Edwards, Mike Holmes, Doctor Xero.


3/1/2004 Noon: Question on play style and characterization
This is a question really asking 'If I choose to play things this way during a situation, does that change how the situation actually plays?' Say we start with an…
In GNS Model Discussion
Participants: Noon, Ron Edwards, Bankuei, Blankshield, RDU Neil, Silmenume, Valamir, WDFlores, clehrich, M. J. Young, Gordon C. Landis, contracycle.


3/5/2004 Noon: True GM Vs players, with infinite GM elephants/resources
Ah, I don't know why I bought the AD&D monster manual and GM book. At first it was the crappy artwork to laugh at...but now they mezmerise me. Not in…
In RPG Theory
Participants: Noon, jdagna, Ron Edwards, Valamir, Walt Freitag, Scripty, timfire, anonymouse, JamesSterrett.


3/5/2004 Noon: 'Narrativism: Story now' essay comments
I hope no one minds a post every so often when someone completes their reading of an essay. Obviously it prompts thought and who else am I gunna have a…
In GNS Model Discussion
Participants: Noon, Jack Spencer Jr, WDFlores, Ian Charvill, M. J. Young.


3/12/2004 Noon: Wanna look at some gamist design bits of mine? (long)
I've got a few questions on a gamist system that I'm putting together (One I mentioned I was going to do in another post). I'll start with its goals, to…
In RPG Theory
Participants: Noon, Mike Holmes, Harrek, Ron Edwards.


3/14/2004 Noon: PC motivation/character and inadvertant GM authorship of it
Hey all, This is a quick one to address GM techniques like 'keeping em poor keeps em motivated'. Not the stingy part of it, but that identification of motivation and…
In RPG Theory
Participants: Noon, komradebob, CRScafidi, Bankuei, Silmenume, John Kim, M. J. Young, Scourge108, simon_hibbs, Blankshield, Mike Holmes, Storn, Doctor Xero, Tomas HVM, age_of_dissent, contracycle, karolusb, Rexfelis, TonyLB.


3/20/2004 Noon: Quick etiquette question
I just blundered into the 'no bumping rule' in RPG theory. I can't find the rule in the 'Etiquette at The Forge (policy)' thread, so I'm wondering where it is.…
In Site Discussion
Participants: Noon, Ron Edwards.


4/2/2004 Noon: One liner GNS
A couple of threads ( http://www.indie-rpgs.com/forum/viewtopic.php?t=4267 and http://www.indie-rpgs.com/forum/viewtopic.php?t=4414 ) prompted some questions in my mind that I finally managed to figure out answers for. Particularly the second thread, which asked…
In GNS Model Discussion
Participants: Noon.


4/16/2004 Noon: Group player ownership of all PC's
This is from 'Players never have a "free choice"' http://www.indie-rpgs.com/viewtopic.php?t=10707&start=15&postdays=0&postorder=asc&highlight= No character is the sole ownership of any one player. I would agree with this part anyway.…
In RPG Theory
Participants: Noon, Rob Carriere, FredGarber, BPetroff93, Ron Edwards, Valamir, SrGrvsaLot, John Kim, pete_darby, contracycle, Mike Holmes, Eero Tuovinen, Jonathan Walton, C. Edwards, beingfrank, Halzebier.


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