Previous Topics 3/3/2003 Dave Versace: Return to the Jungle Frontiers (sans dinosaurs) - LONG On the weekend my gaming group continued the Universalis story mentioned here:http://www.indie-rpgs.com/viewtopic.php?t=5186 . The results were...interesting.
Summarising, the story so far had seemed to be about a noblewoman surveyor, Lady… In Universalis Participants: Dave Versace, Valamir, Mike Holmes.
3/3/2003 Drew Stevens: Central and Secondry Protagonism in Roleplaying So, I was reflecting a bit today, on previously and presently run Games I Have Known. Specifically, on the nature of the protagonism of the characters.
Now, most games I'm… In RPG Theory Participants: Drew Stevens, Sylus Thane, M. J. Young, Johannes, Michael S. Miller, Mike Holmes, clehrich.
3/2/2003 ks13: Character Creation Problem: No Classes or Templates Over the past few months I have been busily designing my game, thanks in huge part to the Forge and the ton of great discussions going on here.
I presented… In Indie Game Design Participants: ks13, arkcure, Sylus Thane, Le Joueur, Ron Edwards, Mark Johnson, KeithBVaughn, James V. West, Mike Holmes, anonymouse.
3/2/2003 markb: Inspectres Suiting Up question Hi,
This may be a daft question (haven't managed to play yet) - but how does the "Suiting Up" phase work? It looks like the players could just make an… In Memento-Mori Theatricks Participants: markb, Jared A. Sorensen, Tim C Koppang, xiombarg, Drew Stevens, Ron Edwards, Mike Holmes, Jason L Blair, Bankuei.
3/2/2003 bcghawk: developing new system from ground-up...HELP Hey! new to the board and need new recommendations for "real" system; thoughtfully nicknamed word problem the rpg were the players play themselves (so they actually worry about the situations… In Indie Game Design Participants: bcghawk, Mike Holmes.
3/2/2003 ghoest: Function System: Designing Problems So, I've been working on my own system that is modularized and can easily be modified or redesigned if needed (you can find my designing notes at www.indigames.com under the… In Indie Game Design Participants: ghoest, Mark Johnson, Mike Holmes, Jack Spencer Jr, Andrew Martin.
3/2/2003 James V. West: Want your game at SPACE? Hey
April 5th, 2003, I'll be at a table at this year's Small Press and Alternative Comics Expo peddling my comics and The Questing Beast.
This is mostly a comics… In Connections Participants: James V. West.
3/2/2003 James V. West: TQB: Counting the days...or hours? Hey
As I've mentioned before, I'm going to go with a Print On Demand service for The Questing Beast. What this means is I've had to learn how to do… In Random Order Creations Participants: James V. West, Paganini, Fabrice G..
3/2/2003 Matt Gwinn: Ebay I was wondering how many of you sell your games on ebay.
If so, how have your sales been through that option?
I've been thinking about selling Kayfabe through ebay… In Publishing Participants: Matt Gwinn, Arashi, Paul Czege, quozl, szilard, Chris Passeno, Treves.
3/2/2003 Michael Hopcroft: Hardcover or Softcover? If you're putting together a major release, is it worth the extra expense to print the book in hardcover? In other words, are you likely to make back the extra… In Publishing Participants: Michael Hopcroft, Michael S. Miller.
3/1/2003 Sneaky Git: Spears I've got a quick question concerning the translation of a real-world weapon into TRoS terms.
The citizens of Helena (an interesting analog of Classical Greece) fight in close order (a… In The Riddle of Steel Participants: Sneaky Git, arxhon, Mokkurkalfe, MrGeneHa, svenlein, toli, contracycle, Jake Norwood, Anthony I, Valamir, Drew Stevens.
3/1/2003 Nev the Deranged: Asian Cult Cinema Sorcery I regularly read a magazine called Asian Cult Cinema, and sometimes pick up other similar magazines. Unfortunately I have yet to scrounge enough cash to order any of the DVDs… In Adept Press Participants: Nev the Deranged, John Harper, hardcoremoose.
3/1/2003 Nev the Deranged: Demonic Voices I was thinking about demonic voices.
Would demons speak in the ur-tongue that anyone can understand? Or do they have their own infernal language?
I think it would be cool… In Adept Press Participants: Nev the Deranged, greyorm, John Harper, Ron Edwards.
3/1/2003 Cynthia Celeste Miller: Delay in CAH release We have had some vexing problems at the printers with the CAH book. We're working those out now, but this does mean a slight delay in the release date. Rest… In Cartoon Action Hour Participants: Cynthia Celeste Miller, Blood Froth, Shadeling, Eddy Fate, Doc_Chronos.
3/1/2003 Colin Chapman: Carnivals in OctaNe. Hey,
I was just thinking that a wandering Carnival would fit OctaNe brilliantly. It'd have that entire freaky, weird, trash culture vibe.
I can see it now: mutant hot dogs… In Memento-Mori Theatricks Participants: Colin Chapman, Jared A. Sorensen.
3/1/2003 Johannes: Two senses of realism Hi,
After teching Russian classics to my students I came to think about how relism in litterature has been defined in criticism and what is realism in general. I think… In RPG Theory Participants: Johannes, ThreeGee, Marco, Mike Holmes, lumpley, clehrich.
3/1/2003 Comte: le mon mori recently I had my freind order a copy of the .pdf version of Le Mon Mori from the webpage...http://memento-mori.com/lmm/index5.html. We haven't received any news about it since. It has been… In Memento-Mori Theatricks Participants: Comte, Jared A. Sorensen.
3/1/2003 Gwen: The Rise of the Nihilists: Setting I suppose this will also help with the understanding of the game, but I didn't want to lump this discussion in with the Mechanics discussion.
I will try to sum… In Indie Game Design Participants: Gwen, Spooky Fanboy, ethan_greer, Ron Edwards.
3/1/2003 John Harper: Coil: I'm writing a Sorcerer novel, and I didn't know it So, I finally got around to buying and reading Sorcerer today. I know, I know... I have no excuse. I guess I put it off for so long because I… In Adept Press Participants: John Harper, Nev the Deranged, Ron Edwards, DaR.
2/28/2003 Gwen: The Rise of the Nihilists: System Mechanics It seemed apparent in my other thread that perhaps I would be better served to adopt a system mechanic more befitting the odd, dream-lyke setting I created.
I suppose it… In Indie Game Design Participants: Gwen, szilard, Mike Holmes, marknau, Garbanzo.
<< more previous topics | | Subsequent Topics 3/3/2003 Drew Stevens: GNS- Questioning Gamist Hooray for random shower tangential thoughts!
Verification: The primary Gamist goal for playing a game is they want to Win. They are playing to try and beat someone, either the… In GNS Model Discussion Participants: Drew Stevens, quozl, Ron Edwards, Valamir, Jack Spencer Jr, Walt Freitag, ethan_greer, Mike Holmes, lumpley, M. J. Young, greyorm, talysman, JMendes.
3/3/2003 tauman: Magic Items Okay, now don't everyone get excited--I'm not talking about handing out so many that the characters all glow like Christmas trees...
Many of the fantasy novels that have inspired me… In The Riddle of Steel Participants: tauman, Valamir, Drew Stevens, Jake Norwood, Ron Edwards, Salamander, Durgil, Mike Holmes, Brian Leybourne, Spartan, TAROT, Bob McNamee, Ashren Va'Hale, Paka, Bob Richter, contracycle, Jason Kottler, Daredevil.
3/3/2003 Matt Gwinn: 3E Character Creation Session Once again, I tried to introduce my D&D group to something I picked up here at the Forge...the Character Creation Session.
First off, we had been playing the same D&D… In Actual Play Participants: Matt Gwinn, Clay, Bankuei, Valamir, Ron Edwards, hardcoremoose, jdagna, Steve Dustin.
3/3/2003 Paul Czege: # of review copies Hey everyone,
This is a question for folks who gave out review copies of their printed games at conventions last year. As I go forward with plans for a small… In Publishing Participants: Paul Czege, Jared A. Sorensen, Matt Gwinn, geekspeakweekly.
3/3/2003 Matt Gwinn: Kazaa, Piracy & Your PDF game I was recently introduced to Kazaa Lite, which is a file sharing program similar to napster. I've found that you can find nearly everything on there that is in a… In Publishing Participants: Matt Gwinn, Jared A. Sorensen, Valamir, Stuart DJ Purdie, Ryan Wynne, talysman, yellow_skeleton, quozl, Le Joueur, Ron Edwards, Paganini, GMSkarka, Mike Holmes, Matt Snyder, iago, contracycle, Quixotica.
3/3/2003 Sylus Thane: Exploring the Narrative of the Simulated Gamist world I know the following could just as easily fit within the Actual Play forum but I feel the overall gist of what I am about to talk about is better… In GNS Model Discussion Participants: Sylus Thane, Mike Holmes, Ron Edwards.
3/3/2003 Matt Gwinn: Who Uses the Forge the most? [b]The Forge[/b] has continues to grow by leaps and bounds over the past year, but I haven't really noticed a huge swell in posts. As of this post, we have… In Site Discussion Participants: Matt Gwinn, Mark Johnson, Trevis Martin, Jack Spencer Jr, Jürgen Mayer, dalek_of_god, Valamir, Mike Holmes, M. J. Young, Piratecat, Pyske, Psycho42, Jeph.
3/3/2003 Garbanzo: Ashen: Concerns about handling time I’m knee-deep into a design (Ashen). I‘ve got mechanics that support my premise, but I’m wishing there was less handling time involved. Specifically, any total comes from adding two attributes,… In Indie Game Design Participants: Garbanzo, Mike Holmes, Matt Gwinn, szilard, Palaskar.
3/3/2003 Steve Dustin: octaNe soundtrack So I'm preparing my octaNe soundtrack for my octaNe game in a couple of weeks. I'm taking the Rule of Rock'n'Roll very seriously. Anyway, I've got it all worked up… In Memento-Mori Theatricks Participants: Steve Dustin, Jared A. Sorensen, quozl, Valamir, Mike Holmes, clehrich, Rob MacDougall, Ron Edwards, Matt Snyder.
3/4/2003 jrs: Le Mon Mouri Questions As mentioned in the Two at once! thread, we’ve played two sessions of Le Mon Mouri. I’ve been wanting to play Le Mon Mouri since Ron… In Actual Play Participants: jrs, sdemory, Ron Edwards.
3/4/2003 anonymouse: Paladin: new edition/rewrite? Clinton, I've seen you mention the fact that you're working on a rewrite/new edition of Paladin in a few threads. Is there an official status to this, or it's just… In CRN Games Participants: anonymouse, Clinton R. Nixon, Bob McNamee, Tony Irwin.
3/4/2003 Paganini: [Cornerstone] To Mars and Back We just wrapped up a three session IRC playtest of Cornerstone in a Wellsian Victorian Sci-fi setting. These were very instructive sessions, as we drifted and tweaked the game slightly… In Actual Play Participants: Paganini, Trevis Martin, Bob McNamee, C. Edwards, Mike Holmes.
3/4/2003 arxhon: Elucidating GNS via microcosm situations? This might not be the appropriate forum for this, but i'm asking about GNS so....
I was running a game of WFRP last year (ducks hurled refuse from the Nar-gang),… In GNS Model Discussion Participants: arxhon, clehrich, Ron Edwards, Valamir, Mike Holmes, M. J. Young, Bob McNamee.
3/4/2003 Michael S. Miller: Running Indie Games at Smaller Cons Well, the Sorcerer game I was scheduled to run at A Gazebo of Games did not actually run. I only had one player sign-up and he showed up 15 minutes… In Actual Play Participants: Michael S. Miller, Alambr1, Ron Edwards, jdagna, Andy Kitkowski, Demonspahn, Mike Holmes, abzu.
2/27/2003 Jack Spencer Jr: Morale and identification [split from Wargames] Man, I'll tell you. I'm not much of a wargamer at all. Mostly because I just cannot treat any of my units as cannon fodder. I just can't march a… In RPG Theory Participants: Jack Spencer Jr, contracycle, Thierry Michel, Mike Holmes, clehrich, arxhon, Valamir.
3/4/2003 Tony Irwin: Author Stance Folks I need some help,
I'm trying to read up on games that encourage players to take author stance rather than actor stance. I'm especially interested in games that make… In RPG Theory Participants: Tony Irwin, Valamir, Mike Holmes, Bankuei, Ron Edwards, M. J. Young, Bruce Baugh, Ben Morgan.
3/4/2003 Matt Snyder: It's the system, stupid I've had several polite, shall we say, disagreements with my fellow players about whether system does indeed matter. Their positions are all over the "spectrum" from matters to doesn'tmatter.
Obviously,… In RPG Theory Participants: Matt Snyder, Le Joueur, Paganini, ThreeGee, Ron Edwards, Mike Holmes, Matt Wilson, Sylus Thane, jburneko, Walt Freitag, clehrich.
3/4/2003 Matt Wilson: Is my game N/S or just S? The game I'm working on has no overtly stated N Premise. Does that exclude it from being a N game entirely?
I had this idea from an interview with Joss… In GNS Model Discussion Participants: Matt Wilson, Mike Holmes.
3/4/2003 ThreeGee: Does Setting Matter? Hey all,
In this thread about system, the point was raised that the majority of gamers (at least the vocal ones on another board) think that setting is the single… In RPG Theory Participants: ThreeGee, Ron Edwards, Matt Wilson, Mike Holmes, Valamir, contracycle, Bankuei, Rob Donoghue, Clinton R. Nixon, Alan, clehrich, Le Joueur, John Kim, DaGreatJL, simon_hibbs, M. J. Young, Blake Hutchins.
3/4/2003 Andy Kitkowski: RPGNet Mall Publishers: Got Paid? Hey all, I was looking at some posts on the Open forum at RPGNet. One of them was about publishing PDFs, and folks said they had great experiences with RPGNow,… In Publishing Participants: Andy Kitkowski.
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