Previous Topics 4/30/2003 Nev the Deranged: Pointers please? Hey! I have given some thought lately to publishing a miniatures game I have written in PDF form, possibly making it available via website or submitting it to a major… In Publishing Participants: Nev the Deranged, Michael Hopcroft.
4/30/2003 Jay Turner: Vive la Resistance!: Introducing the Rabbit Resistance Here's another game I've been working on, and this one's quite different from Better Days. It's nowhere near finished, but it's at least ready for discussion, I think.
Here's the… In Indie Game Design Participants: Jay Turner, Fallen_Icarus, ethan_greer, Kester Pelagius, Mike Holmes.
4/30/2003 Jake Norwood: Brian's CHarGen is up! www.theriddleofsteel.net/support
or
www.theriddleofsteel.net/support/troschargen.zip
Enjoy! In The Riddle of Steel Participants: Jake Norwood, Brian Leybourne, Wolfen, Jason, kanseg, Bob Richter, Ben Lehman, JESTER, Eamon Voss, Salamander, Ashren Va'Hale, SheWolf.
4/30/2003 Morfedel: How fast is advancement? Reading the reviews, I can't quite tell, but how fast does advancement occur? I mean, if you are spending and refilling your SA, how quickly do characters advance?
I realize… In The Riddle of Steel Participants: Morfedel, Brian Leybourne, arxhon, Mike Holmes.
4/30/2003 Andy Kitkowski: "Indie" as a definition, and Getting Over It. (^.^ Hey, this kinda fell squarely between Theory and Site Discussion, so I'm posting it here.
So there's another yearly meltdown over at "My House", RPGNet (don't bother. seriously.) about the… In RPG Theory Participants: Andy Kitkowski, Malcolm, Ron Edwards, Wolfen, Valamir.
4/30/2003 Malcolm: Evening all Hi, not sure if anyone ever reads these "hello, I'm such and such" kind of posts, but what the hell. Been meaning to join The Forge for a while now,… In Indie Game Design Participants: Malcolm, Mike Holmes, Bankuei, Dave Panchyk, Matt, Ron Edwards, quozl, ethan_greer, Marco, greyorm, szilard, Jeph, Stuart DJ Purdie.
4/30/2003 Clinton R. Nixon: Favorites If you look real close, you'll note that you can now click a link at the bottom of each topic (under the "watch this topic" link) where you can add… In Site Discussion Participants: Clinton R. Nixon, szilard, Jeffrey Miller, Brian Leybourne.
4/30/2003 Bruce Baugh: Not Really "No Myth", But "Yes, But" (This is reposted from rpg.net.)
First off, some comments about how it is I came to be trying this particular experiment. I am on record as flat-out failing to understand… In Actual Play Participants: Bruce Baugh, Mike Holmes, cruciel, GreatWolf.
4/30/2003 jburneko: Trollbabe Questions & Comments Hello,
With all the Trollbabe playing going on I reread the game last night. I'm still trying to figure out how to convince my group to give this a try… In Adept Press Participants: jburneko, Ron Edwards, rafial, Bob McNamee.
4/30/2003 Dav: Unfortunate Destinies... Violence Future Yeah, yeah... I'm back. You can all hit me at least once, twice if you're cute, and three times if you're into it.
Anyway, Violence Future should be up soon,… In Publishing Participants: Dav, Paul Czege, Valamir, hardcoremoose, Mike Holmes, Ron Edwards, Jason L Blair.
4/30/2003 clehrich: Glossary Given the various debates about definitions, plus the new definitions & terms that are cropping up lately, I'm wondering about a glossary. Specifically, I think it might be very useful… In Site Discussion Participants: clehrich, Ron Edwards, Jack Spencer Jr.
4/30/2003 Morfedel: ARGH! I cant post topics or reply half the time! I keep on getting "invalid_session" messages!!! ARGH!!!! In The Riddle of Steel Participants: Morfedel, toli, Mike Holmes, Ron Edwards, Brian Leybourne.
4/30/2003 Morfedel: I've pretty much decided to pick up and try TRoS, but.... I have a few last questions.
I've heard that magic is almost TOO powerful. In reading the playtest review on openRPG, and then the comments from the forum below, one… In The Riddle of Steel Participants: Morfedel, Jake Norwood, Bankuei, Mike Holmes, Ron Edwards, Spartan, Brian Leybourne, Wolfen, Stephen, Vanguard, Ben Lehman, Caldis, kenjib.
4/30/2003 Chris: The World of China Mieville I've been thinking about working on a system/setting based around the works of China Mieville (Perdido Street Station, King Rat) - very original, very dark fantasy/sci-fi/steam-punk (though he hates genres… In Publishing Participants: Chris, taalyn, GMSkarka, Malcolm, Matt.
4/30/2003 tunaman9000: The MOST BROKEN VAGARY??? I have been running a "high-magic" campaign in Riddle for about the last 3-4 months (can't tell exactly, time flies when you are having fun!). It's actually pretty fun, when… In The Riddle of Steel Participants: tunaman9000, Wolfen, Jake Norwood, Caldis, Bankuei, Brian Leybourne, prophet118, Mike Holmes, Mokkurkalfe, Draigh, Bob Richter, Unsane, Gary_Bingham, Angaros.
4/30/2003 Michael Hopcroft: I got my first license! I secured my first license this week!
It may be from a small Ameri-manga publisher, but it's a LICENSE darnit and it's something I got! The cointract has been sitting… In Publishing Participants: Michael Hopcroft, Jeffrey Miller.
4/30/2003 Michael Hopcroft: SG Chat Room We now have a 24/7 Seraphim Guard chatroom accessible by web at
http://chat.cjb.net/seraphimguard/
That's where we'll hold our weeklies from now on and special events as well. In Seraphim Guard Participants: Michael Hopcroft.
4/30/2003 Eric J-D: Robert E Howard Pointer: Conan Stories Republished In the spirit of the thread on the republication of Karl Wagner's Kane books, I thought I would post this.
www.wanderingplanet.com
Perhaps some of you already know about it, but… In Adept Press Participants: Eric J-D, Maurice Forrester, Bryant.
4/30/2003 Le Joueur: No Myth Gamemastering First, let's see if we can centralize the No Myth Gamemastering Style.
The most important thing to remember about gaming is that it's all made up! Every bit of gaming… In Scattershot Participants: Le Joueur, Bankuei, clehrich, Emily Care.
4/29/2003 Clinton R. Nixon: Trollbabe 'n' chicken Have I mentioned lately how much ass Trollbabe kicks for me? If not, it does. Any questions or comments about the following account are more than welcome.
I ran it… In Actual Play Participants: Clinton R. Nixon, jburneko, Bob McNamee, rafial, Ron Edwards, Alan.
<< more previous topics | | Subsequent Topics 4/30/2003 Le Joueur: Psychotic (or is It Schizoid) Game Design Okay, this has been a long time coming, but I only conceived of it this week. It's a rather harsh theory and I need a lot of your experience and… In RPG Theory Participants: Le Joueur, John Kim, Bruce Baugh, deadpanbob, Marco, cruciel, Jack Spencer Jr, Mike Holmes.
4/30/2003 Matt Wilson: Digest size printing Offline, Ralph has told me that he had some difficulty getting Universalis printed in Digest size.
Can anyone else comment on their experiences? I think for the amount of text… In Publishing Participants: Matt Wilson, Dav, HinterWelt, Valamir, rpghost.
5/1/2003 Toren: Spaceship Zero - Reporter archetype perk suggestions? So we're wracking our brains trying to come up with a nifty perk for a reporter archetype for Spaceship Zero. Any suggestions? The term 'plucky' comes to mind, but I… In Indie Game Design Participants: Toren, Fallen_Icarus, deadpanbob, Blake Hutchins, Jay Turner, Dave Panchyk, Mike Holmes, Gilbetron, Emmett.
5/1/2003 Kester Pelagius: What to do when. . . Greetings All,
I guess this belongs here as well as anywhere else so here goes. . .
There you are, surfing your favorite forum when someone's post makes you pause,… In RPG Theory Participants: Kester Pelagius, Jay Turner, Marco, Jack Spencer Jr, Mike Holmes, jdagna, Jeffrey Miller.
5/1/2003 Jeffrey Miller: Blackbirds: "Plunder Points" Here's my first public draft of the reward system I'm tumbling around for Blackbirds. In essence its very much an attempt to reward players for the behavior that is Good… In Indie Game Design Participants: Jeffrey Miller, Torrent.
5/1/2003 Jeffrey Miller: DST, GMT, and the Forge Ultra-minor question - I noticed that post-times are off by one hour, presumably because of posting time being calculated as GMT-8, GMT not caring one brass farthing for what us… In Site Discussion Participants: Jeffrey Miller, quozl, Clinton R. Nixon.
5/1/2003 morgue: Help needed for public event Hi all - I've been a lurker for a while, and I'm looking for advice - as good a motivation as any to register! Here's why:
(below is a slight… In Actual Play Participants: morgue, Michael S. Miller, b_bankhead, Valamir, Ron Edwards, Ian Charvill, Malcolm, jdagna, Mike Holmes, deadpanbob.
5/1/2003 Nick Brooke: Lokarnos.com: your guide to all the best Gloranthan websites [b]Lokarnos.com is ready to roll![/b]
Visit [url=http://lokarnos.com]Lokarnos[/url], your index to all the best Gloranthan websites. A new user-built hub and forum, where you can announce, discover and discuss all kinds… In HeroQuest Participants: Nick Brooke, Christopher Kubasik, Ron Edwards.
5/1/2003 Jack Spencer Jr: The switches and dials formerly known as Illusionism I was posting this as a reply to Does Module Play Equal Participationism? when I realised it should split off into it's own thread.
#3 (Flexibility)
= how flexible the… In RPG Theory Participants: Jack Spencer Jr, cruciel, Ian Charvill, Mike Holmes.
5/1/2003 GreatWolf: Unknown Armies actual play Okay. Off and on I refer to my first Unknown Armies campaign with fond memories, and I keep swearing that I'll post about it someday. Given the recent focus on… In Actual Play Participants: GreatWolf, Paka.
5/1/2003 Matt Gwinn: It keeps getting Bigger! I was working on the Promoter's Handbook today and I noticed something...my page count was passing the 32 page mark I needed to fill. Now I'm thinking that I might… In Errant Knight Games Participants: Matt Gwinn, Paul Czege, Mike Holmes.
5/1/2003 Matt Gwinn: Circus Wrestlers I'm working on adding some material to the Promoter's Handbook about wrestling for the circus. Professional wrestling started out as part of the side show and I feel obligated to… In Errant Knight Games Participants: Matt Gwinn, Garbanzo, Paul Czege.
5/1/2003 taalyn: Aisling Damage and also Magic Hey all,
Two things I could really use your help on, because I keep coming up against a wall.
- Damage
I've talked about it before, and that helped a… In Indie Game Design Participants: taalyn, Mike Holmes, MathiasJack, Shreyas Sampat.
5/1/2003 Dav: Non-linear play and Sorcerer All right. I tried something a bit different last night... and it worked!
What we did was begin a game of Sorcerer. Everyone created their characters, then we roleplayed a… In Actual Play Participants: Dav, Christopher Kubasik, Ron Edwards, Nev the Deranged, Brian Leybourne.
5/1/2003 jburneko: A Trollbabe Idea I had a very neat idea for Trollbabe. Is there anyway to produce and distribute or at least distribute so that we can produce a poster-sized version of the world… In Adept Press Participants: jburneko, Valamir, Clinton R. Nixon, Ron Edwards, greyorm, Matt Snyder, Ben Morgan, Rod Anderson.
5/2/2003 Sidhain: Hearts and Souls: Heroic fait accompli In comic books there is a tendency for this structure.
A)Hero gets connected to plot events set up by the villian (discovering it, falling into it and so on)
B)Hero… In Indie Game Design Participants: Sidhain, Mike Holmes, s/LaSH, Andy Kitkowski, Valamir.
5/2/2003 Nev the Deranged: Dusi's Wings I just read a short story in Realms of Fantasy magazine (April 2003) by Maya Lassiter called Dusi's Wings. It's pretty cool Sorcerer material. It concerns a young street performer… In Adept Press Participants: Nev the Deranged, Ron Edwards.
5/2/2003 s/LaSH: For Your Consideration: Twilight System Greetings to the Forge. I have been referred here for guidance on my Twilight system. Hopefully I'll be able to offer something in return.
Before I start, I'd like to… In Indie Game Design Participants: s/LaSH, deadpanbob, Kester Pelagius, Mike Holmes, Jeffrey Miller.
5/2/2003 Shreyas Sampat: Torchbearer: What Makes Us Mythic Torchbearer's going through a new draft, and I find that I'm not happy with the focus of the rule-colour. Specifically, the rules allow characters to be mighty without rooting them… In Indie Game Design Participants: Shreyas Sampat, GreatWolf, Jonathan Walton.
5/2/2003 Gold Rush Games: GRG Releases Action! System Under OGL ACTION! SYSTEM RELEASED UNDER OGL
May 1, 2003
(Elk Grove, CA) Gold Rush Games announced today that it has released the popular Action! System Core Rules version 1.1 under the… In Publishing Participants: Gold Rush Games.
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