Previous Topics 7/13/2003 Voidwalker: Planning to Resurrect VoidScape As one of the original authors of VoidScape (who worked mostly on the background), and having noticed that VoidScape's link no longer works, I have decided to resurrect it using… In Indie Game Design Participants: Voidwalker.
7/13/2003 greyorm: Protagonism and Mind Control So, I was reading over Ron's take on Puppetman, mulling over the conversations about mind control and protagonism, and thinking about Immortal. First, I know absolutely nothing about Puppetman --… In Adept Press Participants: greyorm, M. J. Young, Ron Edwards.
7/13/2003 greyorm: Narrative 3E: Real Time & Effects on Play After a lengthy spat of little-to-no posting, I'm finding I have more time again lately to do more than peruse the boards, and with that time, I figured it was… In Actual Play Participants: greyorm, Mike Holmes.
7/13/2003 greyorm: Yet More Incoherence! Second try...the Forge ate the first one as I was posting it.
Over in No More Incoherence, Fang asks a question that has been repeated for a couple months: namely… In GNS Model Discussion Participants: greyorm, Marco, Thomas Tamblyn, Ian Charvill, WDFlores.
7/13/2003 Sir Mathodius Black: New Methods of Proficiency Increase Hey,
I was going over possible character concepts, and I started thinking about a Gladiator. Everything was sounding good, however that got me to thinking about SA's and proficiency advancement.… In The Riddle of Steel Participants: Sir Mathodius Black, Lxndr, Jake Norwood, Salamander, Morfedel, Lebo77, Valamir, Bankuei, Caz.
7/13/2003 Jack Spencer Jr: Help me keep Brian from doing something regretable. The situation with the other group for Brian outlined in the Social contract stuff Diaries of a Dysfunctional group thread has gone downhill, at least for Brian. Jerry laid it… In Actual Play Participants: Jack Spencer Jr, Hunter Logan, C. Edwards, Ron Edwards, brianm, Alan, Valamir, J B Bell.
7/13/2003 pahessel: T&T to Empire of the Petal Throne Duh-oh! After all these years, I finally "get" T&T!
All those complex variants intended to let closely-matched blokes with gobs of dice and doubled armor finish a fight without having… In Actual Play Participants: pahessel, Ron Edwards, Simon W.
7/13/2003 Ben Lehman: [rantish] Interactive Fantasy and Dysfunction There is a very strong "our way or the highway" vibe at the Forge, and I don't like it particularly, mostly because I think it alienates new people. I've had… In RPG Theory Participants: Ben Lehman, Cadriel, Bankuei, Dr. Velocity, talysman, Mike Holmes, Gordon C. Landis, Thomas Tamblyn, Andrew Martin, pete_darby.
7/13/2003 Jack Spencer Jr: Elfs spell system I had my third session last night. Mayhem ensued. Various other problems like I have to figure out a way to keep bad guys around because one of the players… In Adept Press Participants: Jack Spencer Jr, Alan, Ron Edwards, Ben Morgan, brianm.
7/13/2003 Knarf: Minima - the compact, yet thorough RPG I have been designing this system for some time, but have only recently gotten it sufficiently assembled for public view. It is designed as a compact, universal game without the… In Indie Game Design Participants: Knarf, Mark Johnson, talysman, Mike Holmes, Andrew Martin, brainwipe.
7/13/2003 GreatWolf: Status report (7/12/2003) I think that I'm finished writing the manuscript.
I say, "I think" because I know that it needs a good edit or two, and I may find myself rewriting sections… In Dark Omen Games Participants: GreatWolf, Mike Holmes, Jake Norwood.
7/12/2003 Cadriel: In the beginning, there was dysfunction... This is split from the thread Something by way of a counterpoint because, well, I got intrigued by one of the thoughts that was going on.
Specifically, in Justin Dagna's… In RPG Theory Participants: Cadriel, Bruce Baugh, Marco, Comte, Dr. Velocity, Bankuei, Andrew Martin, hyphz, cruciel, efindel, jdagna, Tony Irwin, Jack Spencer Jr, talysman, Mike Holmes, Lxndr, Green, Jack Aidley.
7/12/2003 Sir Mathodius Black: Gift/Flaw List Hey,
I was skimming through the post with links to previously discussed topics and came accross the one about gifts and flaws. Somewhere in that thread the idea of having… In The Riddle of Steel Participants: Sir Mathodius Black, Jake Norwood, Ashren Va'Hale, Mokkurkalfe.
7/12/2003 Sir Mathodius Black: Really Creative Adventure Starters Hey all,
This is just a post for people to post any really creative/interesting/original ways theyve started their adventures in games. Although im not at a complee loss for good,… In Actual Play Participants: Sir Mathodius Black, Ron Edwards, Ben Morgan, Alan, Mike Holmes.
7/12/2003 Sir Mathodius Black: Half-Fey Just wondering why non-magical half-fey are priority C and magical are priority B. Their bonuses, even with the extended lifespan dont seem to warrent priotity C IMO. I think priority… In The Riddle of Steel Participants: Sir Mathodius Black, Salamander, Jake Norwood.
7/12/2003 Sir Mathodius Black: Art Hey all,
Im looking for sites that have some good fantasy art. Ive already cheked elfwood and i dont like it too much. Some ones ive already looked at and… In The Riddle of Steel Participants: Sir Mathodius Black, J. Backman.
7/12/2003 Spooky Fanboy: EAK text question Hey, will the text version of EAK have the Hubris rules? As well as more rules for character advancement and long-term play? In Mystic Ages Online Participants: Spooky Fanboy, buddha, Nathan, Jason L Blair.
7/12/2003 Dumirik: The Last Bastion RPG - an almost completed draft For those that have read my other thread (Need feedback on my RPG concepts), and those who haven't, I have been working on an RPG which I have dubbed The… In Indie Game Design Participants: Dumirik, rafael, Shreyas Sampat, Mike Holmes, WDFlores, permacultureguerilla.
7/12/2003 Sir Mathodius Black: Passion Switches Hey all,
what do you think about the idea of instant switches of one passion to another, more specifically along the lines of love to hate.
Heres an example: Jehereth's… In The Riddle of Steel Participants: Sir Mathodius Black, Caz, Bankuei, Lxndr, Ron Edwards.
7/12/2003 Lxndr: Silly Question On p. 102, the sorcery pool "FORM" is calculated as "(WT + PER)/2". Now, there's "Wit" (abbreviated Wit) and "Willpower" (abbreviated WP) but there's no "WT" that I've found used… In The Riddle of Steel Participants: Lxndr, Jake Norwood.
<< more previous topics | | Subsequent Topics 7/14/2003 M. J. Young: Reading Games as Substitutionary for Play? [quote="In [i][a href="http://www.indie-rpgs.com/viewtopic.php?t=7162"](rantish) Interactive Fantasy and Dysfunction[/a][/i], Wayne a.k.a. Cadriel"] What I'm getting from your whole post (I picked a line that really exemplified it well) is that you like… In GNS Model Discussion Participants: M. J. Young, Marco, greyorm, efindel, Jack Spencer Jr, xiombarg, Lxndr, talysman, gobi, jdagna, Ron Edwards, pete_darby, WDFlores, Unarmed, kamikaze.
7/14/2003 ejh: Free Art for your Game! some ideas I'm tossing round I've been thinking it might be fun to make a site/blog/something like that where I offered art under a creative commons license ( http://creativecommons.org/licenses/by-sa/1.0/ ) that would be amenable to… In Connections Participants: ejh, Urandal, Ron Edwards, Menace, Pelinderian, Hardpoint.
7/14/2003 Matt Snyder: Last Dust Devils print edition available at GenCon 2003 The last of the Dust Devils print edition will be available at GenCon at the Forge Booth.
I will only be doing print editions of my games in limited runs,… In Chimera Creative Participants: Matt Snyder, greyorm.
7/14/2003 Matt Gwinn: Printed copies now available!! The print copies of Kayfabe are finally here and are ready to be shipped!!!
You can order it at
http://errantknightgames.com/kayfabe/buy.html
,Matt Gwinn
Errant Knight Games In Errant Knight Games Participants: Matt Gwinn.
7/14/2003 Ocelot: This game looks really cool....questions Hey everybody. I just found out about this game today and I have read quite a bit about it. It seems like it would be perfect for my group. Just… In Cartoon Action Hour Participants: Ocelot, Eddy Fate, Cynthia Celeste Miller.
7/14/2003 Sir Mathodius Black: Modern/Futuristic ROS What do you all think about the idea of either a modern or futuristic ROS? THe conversions would be pretty simple, and my gaming group and i have done it… In The Riddle of Steel Participants: Sir Mathodius Black, Lebo77, Ashren Va'Hale, Caz, deltadave, Jasper the Mimbo, svenlein, Kaare Berg, Salamander, Brian Leybourne.
7/14/2003 Jos: Help required! Hi. This is a question concerning the Wizards of Morcar Expansion Set for HeroQuest. I've dug out some stuff from some time ago, and have lost one of the six… In HeroQuest Participants: Jos, Fabrice G..
7/14/2003 Bishop: Star Children figures A friend of mine works in a game store and has many in store games. Figures are nearly a must for most games. Well, we were talking about running a… In XIG Games Participants: Bishop.
7/14/2003 gobi: Game terminology in PUNK (I'm not sure if this is the proper forum to ask this question, it might be more appropriate for RPG Theory. If so, I'll be glad to move it.)
The… In Indie Game Design Participants: gobi, Thomas Tamblyn, Cemendur, kregmosier, WDFlores, Shreyas Sampat, rafael, Lxndr, ross_winn.
7/14/2003 JSDiamond: ORBIT now! As of 12:35 a.m. Sunday July 13, 2003 I have plugged in the last .tif image and Orbit is finished! It's press time (finally) and after much inspiration and thought… In Indie Game Design Participants: JSDiamond.
7/14/2003 Sliver: cyberpunk artist needed i need some pixs for my cyber punk RPG In Connections Participants: Sliver.
7/14/2003 Jürgen Mayer: NURD aftershow report Hey everyone, it seems that I survived the ninth incarnation of my comfy little local con NURD (Nurembergs Ultimate Roleplaying Disaster) - and it was a blast. Approximately 120-150 eager… In Actual Play Participants: Jürgen Mayer, Mike Holmes.
7/15/2003 talysman: Cafe Press publishing we've known it was coming soon for a while now, but Cafe Press just put up information on their website about selling print-on-demand books through them. you can do set-up… In Publishing Participants: talysman, rpghost, Paul Czege, jdagna, Mike Holmes, Clay.
7/15/2003 urbwar: Getting my nephew into roleplaying via CAH! So my nephew has wanted to learn how to roleplay for a few years now. I chose to wait until he turned 13, since that was the age I first… In Cartoon Action Hour Participants: urbwar, Cynthia Celeste Miller, Eddy Fate, Valamir.
7/15/2003 Valamir: Harn and Columbia Games Well, theres a big thread on RPG.net (as well as the Harn forums) about disputes between the Publisher of Harn (Columbia Games) and the Creator of Harn (Robin Crossby).
Regardless… In Publishing Participants: Valamir, greyorm, HinterWelt.
7/15/2003 Nick Pagnucco: help w/ vocab I've been trying recently to understand other issues discussed here other than strictly dealing with the three categories of G, N, & S.
Specifically, I've been trying to hunt down… In RPG Theory Participants: Nick Pagnucco, Jack Spencer Jr, Bankuei, Paul Czege, Marco, Mike Holmes, WDFlores.
7/16/2003 madelf: help with magic? Greetings to all!
I'm new here (my first post). I've noticed some familiar names from RPGnet, so some of you may recognize me from there.
Anyway, to get to the… In RPG Theory Participants: madelf, talysman, simon_hibbs, contracycle, Kester Pelagius, Mike Holmes, Ron Edwards, M. J. Young, greyorm, John Kim, permacultureguerilla, taalyn.
7/16/2003 Jonathan Walton: Cool & Clever? [quote="On the Nobilis List, R. Sean Borgstrom"]Why do the rules exist? Today I think it is "to get the players to feel cool and clever on a regular basis."[/quote]
Wow.… In RPG Theory Participants: Jonathan Walton, Christopher Kubasik, contracycle, WDFlores, Alan, pete_darby, Shreyas Sampat, Jared A. Sorensen, adaen, Ben Lehman, Marco, Jeffrey Miller, SFEley, Ian Charvill.
7/16/2003 George Edward Purdy: Professional Artist offering services to indies I know that some of you have been looking for artists. I've decided that, since I am also an indie game designer working on my own RPGs, it would probably… In Connections Participants: George Edward Purdy.
7/16/2003 taalyn: Magic in Crux Hey folks!
So, here are a bunch of our thoughts on magic. We're worried that it's too complex, and still uncertain of how to handle some of the mechanics. These… In Indie Game Design Participants: taalyn, MathiasJack, Eric Kimball, Shreyas Sampat.
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