Previous Topics 10/8/2001 Dav: Little Fears My Thursday night group has started Little Fears. First, let me say that the character sheet, more than almost anything else, truly helps the character development stage. Filling in the… In Actual Play Participants: Dav, Ron Edwards, Paul Czege.
10/7/2001 James V. West: Updated version of The Pool: testing my novice html skills. Hey all
I put up an updated version of The Pool (version 127.29???). It's my first attempt at html so be gentle. There's nothing fancy about it whatsoever.
I think… In Random Order Creations Participants: James V. West, GB Steve, Jack Spencer Jr, Bankuei, Jeffrey Straszheim.
10/5/2001 Nathan: Issue Nine Is Here! Issue Nine is on the site, folks, featuring:
Ryan's Rant No. 6 (Ryan M. Rank)
And I'm a Gamer (by MJ Young)
Five Character Backgrounds (by Nathan Hill)
High Plains… In Mystic Ages Online Participants: Nathan.
10/5/2001 Nathan: The Thousand Setting Project Hello Game Designers,
I am proud to give you the first take on what should be an ambitious project -- the Thousand Setting Project. The goal of this project is… In Indie Game Design Participants: Nathan.
10/5/2001 Knight: Salvaging Unknown Armies I dislike Unknown Armies. I really, really dislike it. But, I think I've hit on a way of getting a good game out of it - use the Dying Earth… In Actual Play Participants: Knight, Ron Edwards, Mytholder, Mike Holmes, Ian O'Rourke, Epoch, Jason L Blair.
10/5/2001 Galfraxas: Squeam - The Bad Guy Way I showed a copy of Squeam 3 to a friend the other day, and he brought up an interesting question. Why can't a player, or multiple players for that matter,… In Memento-Mori Theatricks Participants: Galfraxas, Jared A. Sorensen.
10/5/2001 joshua neff: mildly disappointed I just popped over to the Issaries website. Their revised production schedule has pushed the Lunar sourcebook back to next spring. Bloody hell! The one book I was looking forward… In HeroQuest Participants: joshua neff, pacific_steve, Mike Holmes, Ron Edwards.
10/5/2001 Jared A. Sorensen: Quartet Okay, bad idea time.
Four humans from earth (the players) are taken aboard a huge starship, given crazy phat technology and powers by a group of benevolent aliens and charged… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Galfraxas, Zak Arntson, Mike Holmes, Nathan, Paul Czege.
10/4/2001 Nathan: The Wild's Modified Pot Read For those of you who are not familiar, the Wild can be found here" http://www.mysticages.com/wild.
The system is beyond simple -- but it needs something. It doesn't work perfectly… In Indie Game Design Participants: Nathan, Mike Holmes, hardcoremoose.
10/4/2001 Jason L Blair: First Biweekly Update is Up! A few days late. Blame the server problems. :wink:
Check out the Toy Chest.
This installment is entitled, "The Rusted Swing."
Let me know what you think.
_________________
Jason… In Key 20 Publishing Participants: Jason L Blair, Mike Holmes, Don Lag, Ronin_Mage, Skywalker, Ron Edwards.
10/3/2001 Valamir: Log In not working? is the log in feature not working? Not only is it not recognizing me when I arrive, but entering my name and password in the Log In link appears to… In Site Discussion Participants: Valamir, Clinton R. Nixon, Mike Holmes, Epoch.
10/3/2001 pacific_steve: Started reading Hero Wars and....... Ok, I've finally started to read Hero Wars. It's badly organised, that much is obvious. They need to do a serious rework of this. If I was a complete newbie,… In HeroQuest Participants: pacific_steve, Mike Holmes, Valamir, Blake Hutchins, epweissengruber.
10/2/2001 Ian O'Rourke: Top 5 Begins! Not sure if this is the place for it, but the Top 5 RPG's series of articles has begun on Fandomlife.net.
The first one is very interesting - or I… In Actual Play Participants: Ian O'Rourke, Mike Holmes, Marco, greyorm, jburneko, Ron Edwards, Valamir.
10/2/2001 Mike Holmes: Motivations and Behaviors of RPG Participants As an extension to the discussion in Interesting Article... below, we'd like to look at a discussion of what sorts of motivations are found in people who play RPGs, and,… In GNS Model Discussion Participants: Mike Holmes, Jared A. Sorensen, Gordon C. Landis, Paul Czege.
10/2/2001 John Wick: Honor Among Thieves [quote]
On 2001-10-02 10:21, Ron Edwards wrote:
This is more about Honor Among Thieves, but here goes. John, have you read "God Stalk" by P.C. Hodgell? I think it's one… In Wicked Press Participants: John Wick, pointless point, Ron Edwards.
10/2/2001 Ron Edwards: Sorcerer & Sword news Hello,
It hasn't happened yet, but it's happening this week: the text, art, and covers are going to the printers.
It will print much faster than the main rules because… In Adept Press Participants: Ron Edwards, joshua neff, Gordon C. Landis, Ferry Bazelmans, Blake Hutchins, contracycle, Zak Arntson, Bailywolf, Matt Snyder, unodiablo.
10/2/2001 Ferry Bazelmans: Redesigning SOAP The subject says it all, doesn't it?
I want to revise, expand and update SOAP to reflect actual playtesting (which has been done extensively by you guys - you rule).… In Indie Game Design Participants: Ferry Bazelmans, Ron Edwards, Mike Holmes.
10/2/2001 Marco: Cultists! Ok, maybe this has been done before (which is why I'm asking). I've been brainstorming for ideas for a source-book for our multi-genre game system (Universal, Ron! Universal! hah!) JAGS… In Indie Game Design Participants: Marco, Matt, GB Steve, contracycle.
10/1/2001 Gordon C. Landis: New Wastelands Hey! Did I miss an annoucement somewhere? There're a number of new chapters of "The Wastelands" up at Wicked Press! I'm off on vacation soon, so it's unlikely I'll add… In Wicked Press Participants: Gordon C. Landis, John Wick, Ron Edwards, tldenmark.
10/1/2001 Jared A. Sorensen: InSpectres v2.0! Yup, it's almost done. Just wanted to let people know what to expect.
First of all, the game has more than doubled in size.
The rules have been expanded AND… In Memento-Mori Theatricks Participants: Jared A. Sorensen, Mike Holmes, Mario, Galfraxas, hardcoremoose, mahoux, Balbinus, Jürgen Mayer.
<< more previous topics | | Subsequent Topics 10/9/2001 Ron Edwards: killin' puppies for you-know-who Oh, man. This is fun. Well, fun to read, anyway, I'm not sure about playing it, but it's SO obnoxiously dead-on, that I might.
I'm talking about the Lumpster's "unfunny"… In Indie Game Design Participants: Ron Edwards, lumpley.
10/9/2001 Valamir: Cat just checking to see if we'll see Cat for Halloween as planned... In Wicked Press Participants: Valamir, John Wick, Ron Edwards, pointless point, Bailywolf, Gordon C. Landis.
10/10/2001 JSDiamond: minimum effort vs. "I can do THIS!" With all the talk about the Pool and then the 'anti-Pool' I thought I'd offer this up. I wrote a system mechanic wherein the character's *minimum effort* required for a… In Indie Game Design Participants: JSDiamond, Mike Holmes.
10/10/2001 Ron Edwards: Sorcerer in action (briefly) So I finally got badgered into running a short Sorcerer experience for some of the people in the campus group. I've been resisting this for a while, partly due to… In Actual Play Participants: Ron Edwards, Tor Erickson, random.
10/10/2001 Bailywolf: Alternate Demons
Anyone play with alternative demon ideas? Ron suggests some intresting ones in the ole' tome itself, but I came up with a few...
Wuxia: based on a mini-suplement I'm working… In Adept Press Participants: Bailywolf, Ron Edwards, greyorm, Mike Holmes.
10/10/2001 jburneko: Sorcerer Not Suited To One Shots? Hello Again,
Up in the Actual Play forum Ron made the comment about Sorcerer not being suited for one shots. I marvel at this statement and it only feeds my… In Adept Press Participants: jburneko, Ron Edwards.
10/10/2001 Tor Erickson: Circular campaign design (not a good thing) Man, I feel I'm obsessing over getting everything *just right* (killer Premise, setting, situation, back-story)and that the game is never going to get off the ground. I'm moving in circles… In Adept Press Participants: Tor Erickson, jburneko, Ron Edwards, contracycle, Paul Czege.
10/10/2001 Tor Erickson: Intense war-games Hi Mithras,
On 2001-10-10 15:28, Mithras wrote:
Running with this doomed attitude from the word go, I'm working on a horror in war RPG focussed on the Vietnam War.… In Indie Game Design Participants: Tor Erickson, Mike Holmes, Laurel, contracycle, wyrdlyng, Ron Edwards, Blake Hutchins, lumpley, Mithras, Bankuei, Gordon C. Landis, Thededine, Balbinus, unheilig, erithromycin.
10/10/2001 Clinton R. Nixon: RPGPublishing.com I just found this site - it's apparently new - and thought it actually had some good resources.
They manage to screw up a lot of stuff that can be… In Publishing Participants: Clinton R. Nixon.
10/11/2001 Jack Spencer Jr: comments on The Pool I finally sat down and read it. The current version, anyway. These are my impressions. Unfortunately, My head is deep in my own game The Wheel. I can see some… In Random Order Creations Participants: Jack Spencer Jr, Ron Edwards, Epoch, James V. West, Mike Holmes, gentrification.
10/11/2001 Epoch: Amber - Abashedly Narrativist? Ron Edwards said in another thread:
Amber is an interesting choice to be using, because I think its design is (to use Jim Henley's term for Everway) "abashedly… In Indie Game Design Participants: Epoch, Uncle Dark, Ron Edwards.
10/12/2001 Nathan: Status Reports (from YOU) So, how is everyone doing in your projects/project or daydreams? Anyone have any major success lately, or new creations that they are giggly about?
Currently, I am excited about the… In Publishing Participants: Nathan, Matt, unodiablo, Zak Arntson, Philippe Tromeur, Epoch, jburneko, Jared A. Sorensen, Matt Gwinn, Jack Spencer Jr, hardcoremoose, Valamir, Mytholder, greyorm, Mike Holmes, Ian O'Rourke.
10/12/2001 Jack Spencer Jr: Help getting you game out there. SOmewhere, forget where, Ron mentioned that part of why Sorcerer gained the following it did is because he participated in banner exchanges and webrings and stuff like that.
Well, as… In Publishing Participants: Jack Spencer Jr, Ron Edwards.
10/12/2001 Clinton R. Nixon: New Forum - Random Order Creations In case you're wondering what happened to all those Pool discussions, I've moved them all to a new forum for James West's Random Order Creations. I did leave actual play… In Site Discussion Participants: Clinton R. Nixon.
10/13/2001 Jack Spencer Jr: Starting to Collaborate Last night I was in the RPGnet chat room on IRC and plugging The Wheel because I have no life. SOmeone mentioned a game called Ergo by Ian Millington that… In RPG Theory Participants: Jack Spencer Jr, Mike Holmes, lumpley, Le Joueur, Ron Edwards, Matt, ergosum.
10/13/2001 Manu: The Hands of Fate Hello all,
I've just posted my new system for a cooperative narrative, usable with all RPGs.I'll be glad to hear your comments and suggestions. Thanks !
http://www.geocities.com/Area51/Shuttle/6021/hf.htm In Indie Game Design Participants: Manu, Zak Arntson, Mike Holmes, xiombarg, Laurel.
10/14/2001 Clinton R. Nixon: New essay by Ron There's a new essay up by Ron on his newest thoughts on GNS, stances, actual play, and coherent game design. (This kind of replaces the FAQ - but it's not… In GNS Model Discussion Participants: Clinton R. Nixon, joshua neff, Paul Czege, Epoch, contracycle, Ron Edwards, Valamir, Logan, Laurel, James Holloway, Mike Holmes, Blake Hutchins, Zak Arntson.
10/15/2001 Paul Czege: Drama like your cold feet under my covers Have you been compulsively checking this forum for some closure on the Theatrix superhero scenario I first wrote about in the "Theatrix in action" thread? Too bad. This is a… In Actual Play Participants: Paul Czege, jburneko, Mike Holmes, Ron Edwards, Ben Morgan, Laurel, Clay.
10/15/2001 Paul Czege: not by pre-planning From Ron's spiffy new GNS essay:
They also vary a great deal in terms of unpredictable "shifts" of events during play. The key to Narrativist Premises is that they… In GNS Model Discussion Participants: Paul Czege, Mike Holmes, Valamir, Ron Edwards, Tor Erickson, Epoch, contracycle, Le Joueur.
10/15/2001 Valamir: GNS Article: Why the focus on one primary aspect of GNS? Not a challenge, just a request for ellucidation.
Ron, early in your article you go to great lengths to describe that the presence of a gamist element in what is… In GNS Model Discussion Participants: Valamir, Ron Edwards, Mike Holmes.
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