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10/16/2001 Manu: Thematic interaction in roleplaying
My latest essay is now online at: http://www.geocities.com/Area51/Shuttle/6021/tiir.htm Come visit !! :smile:
In RPG Theory
Participants: Manu, Mike Holmes, Laurel, Ron Edwards.


10/18/2001 Manu: Task vs. Conflict and Scene vs. Action? (for Ron)
Hello Ron and all, You mentioned these in your essay; Could you please provide a few examples of these? I fail to see the nuance. Thanks.
In GNS Model Discussion
Participants: Manu, Mike Holmes, jburneko, Le Joueur, Matt, Ron Edwards.


10/18/2001 Manu: The 4 steps of action (for Ron)
Hey again, you mention these four steps in any action: Intention, Initiation, Completion and Effect; could you again provide some examples of what you were thinking about? Thank you -…
In GNS Model Discussion
Participants: Manu, Ron Edwards, Laurel, Le Joueur.


11/6/2001 Manu: Secrecy and stamina
Hey all, Here are two questions for Ron: 1-the Rule of Secrecy forbids Demons from revealing their existence to the world; wouldn't that prohibit their blatant use as combat monsters,…
In Adept Press
Participants: Manu, Ron Edwards.


11/26/2001 Manu: Stormbringer redux
Hello all, I had an idea but I thought first to use this forum to pick your brains before launching into a detailed analysis. I suppose everyone is familiar with…
In Adept Press
Participants: Manu, furashgf, Uncle Dark, Ron Edwards.


12/9/2001 Manu: Prescience and teleportation: Sorcerers of Arrakis
I was wondering, how would you guys explain the power of premonition, and that of instant teleportation according to Sorcerer rules? Hint and Travel don't seem to quite cut it...am…
In Adept Press
Participants: Manu, Ron Edwards, Jared A. Sorensen, erithromycin, greyorm, Dav, Blake Hutchins, Mike Holmes, Bankuei.


12/25/2001 Manu: Hint and Contain questions
Ron, this one is for you: -Could you explain what you mean by "diminishing returns "in the Hint description? Does it mean you have to keep throwing away "used" demons…
In Adept Press
Participants: Manu, greyorm, Ron Edwards.


1/20/2002 Manu: On-screen time as a mechanic
Hey all, Has anyone already toyed with the idea of making the amount of "on screen" time a character gets a metagame characteristic, independent of the character's power level or…
In RPG Theory
Participants: Manu, Joe Murphy (Broin), Tim C Koppang, Ron Edwards.


1/20/2002 Manu: Eventually Narrativist
Hello Forgers, I'm working on a home brew system, but I'm running into a weird obstacle: the game has to be initially Simulationist, but will gradually evolve into Narrativism. I…
In GNS Model Discussion
Participants: Manu, Ron Edwards, Paul Czege, Joe Murphy (Broin), hardcoremoose.


1/20/2002 Manu: A GNS model of Fading Suns ?
Hey, I thought I should pick your brains before launching into it, so here it goes: What in your opinion would be a quick model/description of Fading Suns in terms…
In GNS Model Discussion
Participants: Manu, Mike Holmes.


1/22/2002 Manu: Setting vs. Color
Hey all, I'm a bit confused by this; what exactly is Color, where does setting stops and color starts? Is it a matter of depth of treatment? Any examples of…
In RPG Theory
Participants: Manu, Ron Edwards, james_west, Jared A. Sorensen, Le Joueur.


1/23/2002 Manu: The Sorcerer's Pool
Hey all, Here are my first thoughts on combining Sorcerer and the Pool to get the ultimate in Narrativist design. My premise is to take Sorc as a base and…
In Adept Press
Participants: Manu, J B Bell, Ron Edwards, James V. West.


3/4/2002 Manu: Score !!
Well, there is technically no forum for that but... Not only did I score copies of "Over the Edge" and "Little Fears" at my FLGS, but I managed to explain…
In Actual Play
Participants: Manu.


11/17/2002 Manu: Ever heard of Dramatica?
Just found out this site/software, and I was wondering if any one ever used it for Narrativist advice or play...It looks intriguing, and got rave reviews, but it could…
In RPG Theory
Participants: Manu, Ron Edwards.


8/31/2006 Manu: Fodder and out-of-play questions
Hello Nathan, I really enjoyed reading carry, and I can't wait to play it. However, I have a couple questions in mind: -Can fodder be harmed/killed in squad scenes? -How…
In ndp design
Participants: Manu, Nathan P..


8/31/2006 Manu: Crux questions
Hello, I immensely enjoyed reading shock:, and am looking forward to trying it out. I have a few questions though: -Can multiple protagonists occupy the same crux on the grid?…
In glyphpress
Participants: Manu, nikola.


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