The Forge Reference Project: Browse Threads

 

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From Day One


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10/15/2001 Paul Czege: not by pre-planning
From Ron's spiffy new GNS essay: They also vary a great deal in terms of unpredictable "shifts" of events during play. The key to Narrativist Premises is that they…
In GNS Model Discussion
Participants: Paul Czege, Mike Holmes, Valamir, Ron Edwards, Tor Erickson, Epoch, contracycle, Le Joueur.


10/15/2001 Paul Czege: Drama like your cold feet under my covers
Have you been compulsively checking this forum for some closure on the Theatrix superhero scenario I first wrote about in the "Theatrix in action" thread? Too bad. This is a…
In Actual Play
Participants: Paul Czege, jburneko, Mike Holmes, Ron Edwards, Ben Morgan, Laurel, Clay.


10/14/2001 Clinton R. Nixon: New essay by Ron
There's a new essay up by Ron on his newest thoughts on GNS, stances, actual play, and coherent game design. (This kind of replaces the FAQ - but it's not…
In GNS Model Discussion
Participants: Clinton R. Nixon, joshua neff, Paul Czege, Epoch, contracycle, Ron Edwards, Valamir, Logan, Laurel, James Holloway, Mike Holmes, Blake Hutchins, Zak Arntson.


10/13/2001 Manu: The Hands of Fate
Hello all, I've just posted my new system for a cooperative narrative, usable with all RPGs.I'll be glad to hear your comments and suggestions. Thanks ! http://www.geocities.com/Area51/Shuttle/6021/hf.htm
In Indie Game Design
Participants: Manu, Zak Arntson, Mike Holmes, xiombarg, Laurel.


10/13/2001 Jack Spencer Jr: Starting to Collaborate
Last night I was in the RPGnet chat room on IRC and plugging The Wheel because I have no life. SOmeone mentioned a game called Ergo by Ian Millington that…
In RPG Theory
Participants: Jack Spencer Jr, Mike Holmes, lumpley, Le Joueur, Ron Edwards, Matt, ergosum.


10/12/2001 Clinton R. Nixon: New Forum - Random Order Creations
In case you're wondering what happened to all those Pool discussions, I've moved them all to a new forum for James West's Random Order Creations. I did leave actual play…
In Site Discussion
Participants: Clinton R. Nixon.


10/12/2001 Jack Spencer Jr: Help getting you game out there.
SOmewhere, forget where, Ron mentioned that part of why Sorcerer gained the following it did is because he participated in banner exchanges and webrings and stuff like that. Well, as…
In Publishing
Participants: Jack Spencer Jr, Ron Edwards.


10/12/2001 Nathan: Status Reports (from YOU)
So, how is everyone doing in your projects/project or daydreams? Anyone have any major success lately, or new creations that they are giggly about? Currently, I am excited about the…
In Publishing
Participants: Nathan, Matt, unodiablo, Zak Arntson, Philippe Tromeur, Epoch, jburneko, Jared A. Sorensen, Matt Gwinn, Jack Spencer Jr, hardcoremoose, Valamir, Mytholder, greyorm, Mike Holmes, Ian O'Rourke.


10/11/2001 Epoch: Amber - Abashedly Narrativist?
Ron Edwards said in another thread: Amber is an interesting choice to be using, because I think its design is (to use Jim Henley's term for Everway) "abashedly…
In Indie Game Design
Participants: Epoch, Uncle Dark, Ron Edwards.


10/11/2001 Jack Spencer Jr: comments on The Pool
I finally sat down and read it. The current version, anyway. These are my impressions. Unfortunately, My head is deep in my own game The Wheel. I can see some…
In Random Order Creations
Participants: Jack Spencer Jr, Ron Edwards, Epoch, James V. West, Mike Holmes, gentrification.


10/10/2001 Clinton R. Nixon: RPGPublishing.com
I just found this site - it's apparently new - and thought it actually had some good resources. They manage to screw up a lot of stuff that can be…
In Publishing
Participants: Clinton R. Nixon.


10/10/2001 Tor Erickson: Intense war-games
Hi Mithras, On 2001-10-10 15:28, Mithras wrote: Running with this doomed attitude from the word go, I'm working on a horror in war RPG focussed on the Vietnam War.…
In Indie Game Design
Participants: Tor Erickson, Mike Holmes, Laurel, contracycle, wyrdlyng, Ron Edwards, Blake Hutchins, lumpley, Mithras, Bankuei, Gordon C. Landis, Thededine, Balbinus, unheilig, erithromycin.


10/10/2001 Tor Erickson: Circular campaign design (not a good thing)
Man, I feel I'm obsessing over getting everything *just right* (killer Premise, setting, situation, back-story)and that the game is never going to get off the ground. I'm moving in circles…
In Adept Press
Participants: Tor Erickson, jburneko, Ron Edwards, contracycle, Paul Czege.


10/10/2001 jburneko: Sorcerer Not Suited To One Shots?
Hello Again, Up in the Actual Play forum Ron made the comment about Sorcerer not being suited for one shots. I marvel at this statement and it only feeds my…
In Adept Press
Participants: jburneko, Ron Edwards.


10/10/2001 Bailywolf: Alternate Demons
Anyone play with alternative demon ideas? Ron suggests some intresting ones in the ole' tome itself, but I came up with a few... Wuxia: based on a mini-suplement I'm working…
In Adept Press
Participants: Bailywolf, Ron Edwards, greyorm, Mike Holmes.


10/10/2001 Ron Edwards: Sorcerer in action (briefly)
So I finally got badgered into running a short Sorcerer experience for some of the people in the campus group. I've been resisting this for a while, partly due to…
In Actual Play
Participants: Ron Edwards, Tor Erickson, random.


10/10/2001 JSDiamond: minimum effort vs. "I can do THIS!"
With all the talk about the Pool and then the 'anti-Pool' I thought I'd offer this up. I wrote a system mechanic wherein the character's *minimum effort* required for a…
In Indie Game Design
Participants: JSDiamond, Mike Holmes.


10/9/2001 Valamir: Cat
just checking to see if we'll see Cat for Halloween as planned...
In Wicked Press
Participants: Valamir, John Wick, Ron Edwards, pointless point, Bailywolf, Gordon C. Landis.


10/9/2001 Ron Edwards: killin' puppies for you-know-who
Oh, man. This is fun. Well, fun to read, anyway, I'm not sure about playing it, but it's SO obnoxiously dead-on, that I might. I'm talking about the Lumpster's "unfunny"…
In Indie Game Design
Participants: Ron Edwards, lumpley.


10/9/2001 Ron Edwards: Soul moves into production
Hi everyone, Well, Sorcerer and Sword has winged its way to the printers, so we're now in that weird space in which *I* feel all done, but *you* are still…
In Adept Press
Participants: Ron Edwards, Blake Hutchins, jburneko.


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Subsequent Topics

10/15/2001 Jack Spencer Jr: Audience stance???
I don't know if I was the first person to suggest it, but I do recall coining it at one point when someone gave some kind of example or other.…
In RPG Theory
Participants: Jack Spencer Jr, contracycle, Ron Edwards, Laurel, Le Joueur, Valamir, Clinton R. Nixon.


10/15/2001 Jason L Blair: Biweekly Update For 10/15 Up!
Something's been added to the Toy Chest. I present to you Needles & Chocolate. Indulge.
In Key 20 Publishing
Participants: Jason L Blair.


10/15/2001 Ron Edwards: To Tor, Jesse, and Paul
All right, you three. Here's how it's going to work. 1) I provide a template or basis for a Sorcerer game, exactly as if you were my players. You comment…
In Adept Press
Participants: Ron Edwards, Paul Czege, joshua neff, jburneko, Tor Erickson, furashgf, Mike Holmes, Jared A. Sorensen.


10/15/2001 Clinton R. Nixon: The Forge R2
Well - I've been playing around with some new code, and am thinking about revising The Forge again. The author-driven game library hasn't really worked out because of bad code…
In Site Discussion
Participants: Clinton R. Nixon, Ron Edwards, Mike Holmes, Matt, hardcoremoose, greyorm, Laurel, Paul Czege, Valamir, Zak Arntson, kwill, Galfraxas, Don Lag.


10/15/2001 Cameron: Quirky Metagame Mechanic
This came up a while back. I'm working on a crime drama game and I was thinking of optional metagame mechanics that would add another degree of fun to the…
In Indie Game Design
Participants: Cameron, Laurel, Manu, Ron Edwards, Paul Czege, Mike Holmes, Jack Spencer Jr.


10/15/2001 ether: Plot Ideas
Here are some plot ideas for Little Fears MAGIC At a birthday party (either for one of the characters or they friends) a magician is present (the Amazing Amazo). After…
In Key 20 Publishing
Participants: ether, Petter Sandelin.


10/16/2001 Jared A. Sorensen: Schism Milestone
Hey, everyone. Just wanted to share a milestone -- Schism has just hit the two dozen mark - 24 copies sold. Whoop! - Jared
In Memento-Mori Theatricks
Participants: Jared A. Sorensen, JGCook.


10/16/2001 Manu: Thematic interaction in roleplaying
My latest essay is now online at: http://www.geocities.com/Area51/Shuttle/6021/tiir.htm Come visit !! :smile:
In RPG Theory
Participants: Manu, Mike Holmes, Laurel, Ron Edwards.


10/16/2001 Ron Edwards: Rules clarification, please
Jason, Help us out a bit regarding monster-induced Darkening. On page 44, it says, "... the Darkening can usually claim a child's soul at the rate of 1 point per…
In Key 20 Publishing
Participants: Ron Edwards, Jason L Blair.


10/16/2001 lumpley: Just Praise
This isn't substantive, but I've been rereading Sorcerer this evening and my gracious it's a smart game. I think it was the stuff about disgruntled demons that made me want…
In Adept Press
Participants: lumpley, Bailywolf, Ron Edwards, hardcoremoose, Jared A. Sorensen, Eric, furashgf, Paul Czege, Blake Hutchins.


10/16/2001 greyorm: Recent Playtest
As I recently mentioned, I planned to use Cameron's A Game Within A Game in the context of my 3E game. What a life-saver! After the closing session of…
In Actual Play
Participants: greyorm, Mike Holmes, Ron Edwards.


10/16/2001 Eric: Sorcerer and Swashbuckler
Hey -- I noticed the ad for Swashbuckler in the back of Sorcerer, so I read a review of it. Sounds like it is a system good for dueling but…
In Adept Press
Participants: Eric, Ron Edwards, Jared A. Sorensen, Paul Czege, jburneko, greyorm.


10/17/2001 Mike Holmes: Audience
We can continue this discussion here. I propose the following as a definition for Audience behavior. This definition tries to acknowledge Ron's version of the stance definition. Audience Behavior, is…
In RPG Theory
Participants: Mike Holmes, Ron Edwards, Jared A. Sorensen, jburneko, Laurel, Valamir, Jack Spencer Jr, contracycle, Ampersand, Blake Hutchins.


10/17/2001 Bailywolf: Octane
Hey, just some mindless adoration... When Octane Premium Unleaded is finished... I WILL BUY IT. It needed to be said.
In Memento-Mori Theatricks
Participants: Bailywolf, hardcoremoose, Jared A. Sorensen.


10/17/2001 Epoch: "Story," Actor stance, and My Guy-ism
Ron requested a different thread for the continuation of this discussion. Hey Mike S (Epoch), can't leave that "story" issue alone, huh? Like a loose tooth. My claim is that…
In GNS Model Discussion
Participants: Epoch, Ron Edwards, Mike Holmes, jburneko, TrizzlWizzl.


10/17/2001 lumpley: Is Director Stance Real?
Hey, is there a reason to have Director Stance instead of talking about Actor / Author / Pawn Stance with regard to? When I do Director Stance, I do it…
In RPG Theory
Participants: lumpley, hardcoremoose, jburneko, Mike Holmes, Ron Edwards, Jared A. Sorensen, Paul Czege, Valamir, Le Joueur, gentrification, Laurel, Jack Spencer Jr, Ampersand.


10/17/2001 Laurel: Roles & Stances
Ron suggested a new thread to cover this topic, and I'm going to go on a limb and do it because it involves an issue I'm working with in Narrative…
In RPG Theory
Participants: Laurel, Mike Holmes, Ron Edwards.


10/18/2001 Clinically Insane: Bogeyman on Special Unit 2
Wednesday October 31st on UPN On tonights shows preview for the show on the 31st they say it's a monster only children can see. Just thought some people might want…
In Key 20 Publishing
Participants: Clinically Insane, Jason L Blair, Jared A. Sorensen.


10/18/2001 Valamir: Tooth and Claw
Return of the chant "What do I want?" "Tooth and Claw!" "When do I want it?" "In time for Christmas!" BTW: I just saw the latest game store guide that…
In Memento-Mori Theatricks
Participants: Valamir, Jason L Blair.


10/18/2001 Ron Edwards: Art-Deco Melodrama
Hi all, This thread's name is courtesy of the excellent Mike Holmes. It is all set for the next round of the "Under the Hood" series starring me, Jesse, Paul,…
In Adept Press
Participants: Ron Edwards, jburneko, Paul Czege, joshua neff, Tor Erickson, Mike Holmes, Jared A. Sorensen, contracycle.


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